mirror of
https://github.com/servo/servo.git
synced 2025-06-06 16:45:39 +00:00
204 lines
7.6 KiB
Rust
204 lines
7.6 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
//! The high-level interface from script to layout. Using this abstract interface helps reduce
|
|
/// coupling between these two components, and enables the DOM to be placed in a separate crate
|
|
/// from layout.
|
|
|
|
use dom::bindings::js::JS;
|
|
use dom::node::{Node, LayoutDataRef};
|
|
|
|
use geom::point::Point2D;
|
|
use geom::rect::Rect;
|
|
use libc::c_void;
|
|
use script_traits::{ScriptControlChan, OpaqueScriptLayoutChannel};
|
|
use servo_msg::constellation_msg::WindowSizeData;
|
|
use servo_util::geometry::Au;
|
|
use std::any::{Any, AnyRefExt};
|
|
use std::cmp;
|
|
use std::comm::{channel, Receiver, Sender};
|
|
use std::owned::BoxAny;
|
|
use style::Stylesheet;
|
|
use url::Url;
|
|
|
|
use serialize::{Encodable, Encoder};
|
|
|
|
/// Asynchronous messages that script can send to layout.
|
|
pub enum Msg {
|
|
/// Adds the given stylesheet to the document.
|
|
AddStylesheetMsg(Stylesheet),
|
|
|
|
/// Requests a reflow.
|
|
ReflowMsg(Box<Reflow>),
|
|
|
|
/// Get an RPC interface.
|
|
GetRPCMsg(Sender<Box<LayoutRPC + Send>>),
|
|
|
|
/// Destroys layout data associated with a DOM node.
|
|
///
|
|
/// TODO(pcwalton): Maybe think about batching to avoid message traffic.
|
|
ReapLayoutDataMsg(LayoutDataRef),
|
|
|
|
/// Requests that the layout task enter a quiescent state in which no more messages are
|
|
/// accepted except `ExitMsg`. A response message will be sent on the supplied channel when
|
|
/// this happens.
|
|
PrepareToExitMsg(Sender<()>),
|
|
|
|
/// Requests that the layout task immediately shut down. There must be no more nodes left after
|
|
/// this, or layout will crash.
|
|
ExitNowMsg,
|
|
}
|
|
|
|
/// Synchronous messages that script can send to layout.
|
|
///
|
|
/// In general, you should use messages to talk to Layout. Use the RPC interface
|
|
/// if and only if the work is
|
|
///
|
|
/// 1) read-only with respect to LayoutTaskData,
|
|
/// 2) small,
|
|
// 3) and really needs to be fast.
|
|
pub trait LayoutRPC {
|
|
/// Requests the dimensions of the content box, as in the `getBoundingClientRect()` call.
|
|
fn content_box(&self, node: TrustedNodeAddress) -> ContentBoxResponse;
|
|
/// Requests the dimensions of all the content boxes, as in the `getClientRects()` call.
|
|
fn content_boxes(&self, node: TrustedNodeAddress) -> ContentBoxesResponse;
|
|
/// Requests the node containing the point of interest
|
|
fn hit_test(&self, node: TrustedNodeAddress, point: Point2D<f32>) -> Result<HitTestResponse, ()>;
|
|
fn mouse_over(&self, node: TrustedNodeAddress, point: Point2D<f32>) -> Result<MouseOverResponse, ()>;
|
|
}
|
|
|
|
/// The address of a node known to be valid. These must only be sent from content -> layout,
|
|
/// because we do not trust layout.
|
|
pub struct TrustedNodeAddress(pub *const c_void);
|
|
|
|
impl<S: Encoder<E>, E> Encodable<S, E> for TrustedNodeAddress {
|
|
fn encode(&self, s: &mut S) -> Result<(), E> {
|
|
let TrustedNodeAddress(addr) = *self;
|
|
let node = addr as *const Node;
|
|
unsafe {
|
|
JS::from_raw(node).encode(s)
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The address of a node. Layout sends these back. They must be validated via
|
|
/// `from_untrusted_node_address` before they can be used, because we do not trust layout.
|
|
pub type UntrustedNodeAddress = *const c_void;
|
|
|
|
pub struct ContentBoxResponse(pub Rect<Au>);
|
|
pub struct ContentBoxesResponse(pub Vec<Rect<Au>>);
|
|
pub struct HitTestResponse(pub UntrustedNodeAddress);
|
|
pub struct MouseOverResponse(pub Vec<UntrustedNodeAddress>);
|
|
|
|
/// Determines which part of the
|
|
#[deriving(PartialEq, PartialOrd, Eq, Ord, Encodable)]
|
|
pub enum DocumentDamageLevel {
|
|
/// Reflow, but do not perform CSS selector matching.
|
|
ReflowDocumentDamage,
|
|
/// Perform CSS selector matching and reflow.
|
|
MatchSelectorsDocumentDamage,
|
|
/// Content changed; set full style damage and do the above.
|
|
ContentChangedDocumentDamage,
|
|
}
|
|
|
|
impl DocumentDamageLevel {
|
|
/// Sets this damage to the maximum of this damage and the given damage.
|
|
pub fn add(&mut self, new_damage: DocumentDamageLevel) {
|
|
*self = cmp::max(*self, new_damage);
|
|
}
|
|
}
|
|
|
|
/// What parts of the document have changed, as far as the script task can tell.
|
|
///
|
|
/// Note that this is fairly coarse-grained and is separate from layout's notion of the document
|
|
#[deriving(Encodable)]
|
|
pub struct DocumentDamage {
|
|
/// The topmost node in the tree that has changed.
|
|
pub root: TrustedNodeAddress,
|
|
/// The amount of damage that occurred.
|
|
pub level: DocumentDamageLevel,
|
|
}
|
|
|
|
/// Why we're doing reflow.
|
|
#[deriving(PartialEq)]
|
|
pub enum ReflowGoal {
|
|
/// We're reflowing in order to send a display list to the screen.
|
|
ReflowForDisplay,
|
|
/// We're reflowing in order to satisfy a script query. No display list will be created.
|
|
ReflowForScriptQuery,
|
|
}
|
|
|
|
/// Information needed for a reflow.
|
|
pub struct Reflow {
|
|
/// The document node.
|
|
pub document_root: TrustedNodeAddress,
|
|
/// The style changes that need to be done.
|
|
pub damage: DocumentDamage,
|
|
/// The goal of reflow: either to render to the screen or to flush layout info for script.
|
|
pub goal: ReflowGoal,
|
|
/// The URL of the page.
|
|
pub url: Url,
|
|
/// The channel through which messages can be sent back to the script task.
|
|
pub script_chan: ScriptControlChan,
|
|
/// The current window size.
|
|
pub window_size: WindowSizeData,
|
|
/// The channel that we send a notification to.
|
|
pub script_join_chan: Sender<()>,
|
|
/// Unique identifier
|
|
pub id: uint
|
|
}
|
|
|
|
/// Encapsulates a channel to the layout task.
|
|
#[deriving(Clone)]
|
|
pub struct LayoutChan(pub Sender<Msg>);
|
|
|
|
impl LayoutChan {
|
|
pub fn new() -> (Receiver<Msg>, LayoutChan) {
|
|
let (chan, port) = channel();
|
|
(port, LayoutChan(chan))
|
|
}
|
|
}
|
|
|
|
/// A trait to manage opaque references to script<->layout channels without needing
|
|
/// to expose the message type to crates that don't need to know about them.
|
|
pub trait ScriptLayoutChan {
|
|
fn new(sender: Sender<Msg>, receiver: Receiver<Msg>) -> Self;
|
|
fn sender(&self) -> Sender<Msg>;
|
|
fn receiver(self) -> Receiver<Msg>;
|
|
}
|
|
|
|
impl ScriptLayoutChan for OpaqueScriptLayoutChannel {
|
|
fn new(sender: Sender<Msg>, receiver: Receiver<Msg>) -> OpaqueScriptLayoutChannel {
|
|
let inner = (box sender as Box<Any+Send>, box receiver as Box<Any+Send>);
|
|
OpaqueScriptLayoutChannel(inner)
|
|
}
|
|
|
|
fn sender(&self) -> Sender<Msg> {
|
|
let &OpaqueScriptLayoutChannel((ref sender, _)) = self;
|
|
(*sender.downcast_ref::<Sender<Msg>>().unwrap()).clone()
|
|
}
|
|
|
|
fn receiver(self) -> Receiver<Msg> {
|
|
let OpaqueScriptLayoutChannel((_, receiver)) = self;
|
|
*receiver.downcast::<Receiver<Msg>>().unwrap()
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_add_damage() {
|
|
fn assert_add(mut a: DocumentDamageLevel, b: DocumentDamageLevel,
|
|
result: DocumentDamageLevel) {
|
|
a.add(b);
|
|
assert!(a == result);
|
|
}
|
|
|
|
assert_add(ReflowDocumentDamage, ReflowDocumentDamage, ReflowDocumentDamage);
|
|
assert_add(ContentChangedDocumentDamage, ContentChangedDocumentDamage, ContentChangedDocumentDamage);
|
|
assert_add(ReflowDocumentDamage, MatchSelectorsDocumentDamage, MatchSelectorsDocumentDamage);
|
|
assert_add(MatchSelectorsDocumentDamage, ReflowDocumentDamage, MatchSelectorsDocumentDamage);
|
|
assert_add(ReflowDocumentDamage, ContentChangedDocumentDamage, ContentChangedDocumentDamage);
|
|
assert_add(ContentChangedDocumentDamage, ReflowDocumentDamage, ContentChangedDocumentDamage);
|
|
assert_add(MatchSelectorsDocumentDamage, ContentChangedDocumentDamage, ContentChangedDocumentDamage);
|
|
assert_add(ContentChangedDocumentDamage, MatchSelectorsDocumentDamage, ContentChangedDocumentDamage);
|
|
}
|