servo/components/compositing/constellation.rs
Patrick Walton bb99b2f3c8 script: Make most of 2D canvas and WebGL run over IPC.
To actually make the multiprocess communication work, we'll need to
reroute the task creation to the pipeline or the compositor. But this
works as a first step.
2015-07-25 00:50:12 -07:00

1407 lines
62 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! The `Constellation`, Servo's Grand Central Station
//!
//! The primary duty of a `Constellation` is to mediate between the
//! graphics compositor and the many `Pipeline`s in the browser's
//! navigation context, each `Pipeline` encompassing a `ScriptTask`,
//! `LayoutTask`, and `PaintTask`.
use pipeline::{Pipeline, CompositionPipeline};
use canvas::canvas_paint_task::CanvasPaintTask;
use canvas::webgl_paint_task::WebGLPaintTask;
use canvas_traits::CanvasMsg;
use compositor_task::CompositorProxy;
use compositor_task::Msg as CompositorMsg;
use devtools_traits::{DevtoolsControlChan, DevtoolsControlMsg};
use euclid::point::Point2D;
use euclid::rect::{Rect, TypedRect};
use euclid::size::Size2D;
use euclid::scale_factor::ScaleFactor;
use gfx::font_cache_task::FontCacheTask;
use ipc_channel::ipc::{self, IpcSender};
use layout_traits::{LayoutControlChan, LayoutTaskFactory};
use libc;
use msg::compositor_msg::{Epoch, LayerId};
use msg::constellation_msg::AnimationState;
use msg::constellation_msg::Msg as ConstellationMsg;
use msg::constellation_msg::{FrameId, PipelineExitType, PipelineId};
use msg::constellation_msg::{IFrameSandboxState, MozBrowserEvent, NavigationDirection};
use msg::constellation_msg::{Key, KeyState, KeyModifiers, LoadData};
use msg::constellation_msg::{SubpageId, WindowSizeData};
use msg::constellation_msg::{self, ConstellationChan, Failure};
use msg::constellation_msg::WebDriverCommandMsg;
use msg::webdriver_msg;
use net_traits::{self, ResourceTask};
use net_traits::image_cache_task::ImageCacheTask;
use net_traits::storage_task::{StorageTask, StorageTaskMsg};
use offscreen_gl_context::GLContextAttributes;
use profile_traits::mem;
use profile_traits::time;
use script_traits::{CompositorEvent, ConstellationControlMsg, LayoutControlMsg};
use script_traits::{ScriptControlChan, ScriptState, ScriptTaskFactory};
use std::borrow::ToOwned;
use std::collections::HashMap;
use std::io::{self, Write};
use std::marker::PhantomData;
use std::mem::replace;
use std::sync::mpsc::{Receiver, Sender, channel};
use style::viewport::ViewportConstraints;
use url::Url;
use util::cursor::Cursor;
use util::geometry::PagePx;
use util::opts;
use util::task::spawn_named;
use clipboard::ClipboardContext;
/// Maintains the pipelines and navigation context and grants permission to composite.
///
/// It is parameterized over a `LayoutTaskFactory` and a
/// `ScriptTaskFactory` (which in practice are implemented by
/// `LayoutTask` in the `layout` crate, and `ScriptTask` in
/// the `script` crate).
pub struct Constellation<LTF, STF> {
/// A channel through which messages can be sent to this object.
pub chan: ConstellationChan,
/// Receives messages.
pub request_port: Receiver<ConstellationMsg>,
/// A channel (the implementation of which is port-specific) through which messages can be sent
/// to the compositor.
pub compositor_proxy: Box<CompositorProxy>,
/// A channel through which messages can be sent to the resource task.
pub resource_task: ResourceTask,
/// A channel through which messages can be sent to the image cache task.
pub image_cache_task: ImageCacheTask,
/// A channel through which messages can be sent to the developer tools.
devtools_chan: Option<DevtoolsControlChan>,
/// A channel through which messages can be sent to the storage task.
storage_task: StorageTask,
/// A list of all the pipelines. (See the `pipeline` module for more details.)
pipelines: HashMap<PipelineId, Pipeline>,
/// A list of all the frames
frames: HashMap<FrameId, Frame>,
/// Maps from pipeline ID to the frame that contains it.
pipeline_to_frame_map: HashMap<PipelineId, FrameId>,
/// Maps from a (parent pipeline, subpage) to the actual child pipeline ID.
subpage_map: HashMap<(PipelineId, SubpageId), PipelineId>,
/// A channel through which messages can be sent to the font cache.
font_cache_task: FontCacheTask,
/// ID of the root frame.
root_frame_id: Option<FrameId>,
/// The next free ID to assign to a pipeline.
next_pipeline_id: PipelineId,
/// The next free ID to assign to a frame.
next_frame_id: FrameId,
/// Pipeline ID that has currently focused element for key events.
focus_pipeline_id: Option<PipelineId>,
/// Navigation operations that are in progress.
pending_frames: Vec<FrameChange>,
/// A channel through which messages can be sent to the time profiler.
pub time_profiler_chan: time::ProfilerChan,
/// A channel through which messages can be sent to the memory profiler.
pub mem_profiler_chan: mem::ProfilerChan,
phantom: PhantomData<(LTF, STF)>,
pub window_size: WindowSizeData,
/// Means of accessing the clipboard
clipboard_ctx: Option<ClipboardContext>,
/// Bits of state used to interact with the webdriver implementation
webdriver: WebDriverData,
/// A list of in-process senders to `CanvasPaintTask`s.
canvas_paint_tasks: Vec<Sender<CanvasMsg>>,
/// A list of in-process senders to `WebGLPaintTask`s.
webgl_paint_tasks: Vec<Sender<CanvasMsg>>,
}
/// Stores the navigation context for a single frame in the frame tree.
pub struct Frame {
prev: Vec<PipelineId>,
current: PipelineId,
next: Vec<PipelineId>,
}
impl Frame {
fn new(pipeline_id: PipelineId) -> Frame {
Frame {
prev: vec!(),
current: pipeline_id,
next: vec!(),
}
}
fn load(&mut self, pipeline_id: PipelineId) -> Vec<PipelineId> {
// TODO(gw): To also allow navigations within subframes
// to affect the parent navigation history, this should bubble
// up the navigation change to each parent.
self.prev.push(self.current);
self.current = pipeline_id;
replace(&mut self.next, vec!())
}
}
/// Represents a pending change in the frame tree, that will be applied
/// once the new pipeline has loaded and completed initial layout / paint.
struct FrameChange {
old_pipeline_id: Option<PipelineId>,
new_pipeline_id: PipelineId,
painter_ready: bool,
}
/// An iterator over a frame tree, returning nodes in depth-first order.
/// Note that this iterator should _not_ be used to mutate nodes _during_
/// iteration. Mutating nodes once the iterator is out of scope is OK.
struct FrameTreeIterator<'a> {
stack: Vec<FrameId>,
frames: &'a HashMap<FrameId, Frame>,
pipelines: &'a HashMap<PipelineId, Pipeline>,
}
impl<'a> Iterator for FrameTreeIterator<'a> {
type Item = &'a Frame;
fn next(&mut self) -> Option<&'a Frame> {
self.stack.pop().map(|next| {
let frame = self.frames.get(&next).unwrap();
let pipeline = self.pipelines.get(&frame.current).unwrap();
self.stack.extend(pipeline.children.iter().map(|&c| c));
frame
})
}
}
pub struct SendableFrameTree {
pub pipeline: CompositionPipeline,
pub rect: Option<TypedRect<PagePx, f32>>,
pub children: Vec<SendableFrameTree>,
}
struct WebDriverData {
load_channel: Option<(PipelineId, IpcSender<webdriver_msg::LoadStatus>)>
}
impl WebDriverData {
pub fn new() -> WebDriverData {
WebDriverData {
load_channel: None
}
}
}
#[derive(Clone, Copy)]
enum ExitPipelineMode {
Normal,
Force,
}
impl<LTF: LayoutTaskFactory, STF: ScriptTaskFactory> Constellation<LTF, STF> {
pub fn start(compositor_proxy: Box<CompositorProxy+Send>,
resource_task: ResourceTask,
image_cache_task: ImageCacheTask,
font_cache_task: FontCacheTask,
time_profiler_chan: time::ProfilerChan,
mem_profiler_chan: mem::ProfilerChan,
devtools_chan: Option<DevtoolsControlChan>,
storage_task: StorageTask,
supports_clipboard: bool)
-> ConstellationChan {
let (constellation_port, constellation_chan) = ConstellationChan::new();
let constellation_chan_clone = constellation_chan.clone();
spawn_named("Constellation".to_owned(), move || {
let mut constellation: Constellation<LTF, STF> = Constellation {
chan: constellation_chan_clone,
request_port: constellation_port,
compositor_proxy: compositor_proxy,
devtools_chan: devtools_chan,
resource_task: resource_task,
image_cache_task: image_cache_task,
font_cache_task: font_cache_task,
storage_task: storage_task,
pipelines: HashMap::new(),
frames: HashMap::new(),
pipeline_to_frame_map: HashMap::new(),
subpage_map: HashMap::new(),
pending_frames: vec!(),
next_pipeline_id: PipelineId(0),
root_frame_id: None,
next_frame_id: FrameId(0),
focus_pipeline_id: None,
time_profiler_chan: time_profiler_chan,
mem_profiler_chan: mem_profiler_chan,
window_size: WindowSizeData {
visible_viewport: opts::get().initial_window_size.as_f32() *
ScaleFactor::new(1.0),
initial_viewport: opts::get().initial_window_size.as_f32() *
ScaleFactor::new(1.0),
device_pixel_ratio: ScaleFactor::new(1.0),
},
phantom: PhantomData,
clipboard_ctx: if supports_clipboard {
ClipboardContext::new().ok()
} else {
None
},
webdriver: WebDriverData::new(),
canvas_paint_tasks: Vec::new(),
webgl_paint_tasks: Vec::new(),
};
constellation.run();
});
constellation_chan
}
fn run(&mut self) {
loop {
let request = self.request_port.recv().unwrap();
if !self.handle_request(request) {
break;
}
}
}
/// Helper function for creating a pipeline
fn new_pipeline(&mut self,
parent_info: Option<(PipelineId, SubpageId)>,
initial_window_rect: Option<TypedRect<PagePx, f32>>,
script_channel: Option<ScriptControlChan>,
load_data: LoadData)
-> PipelineId {
let pipeline_id = self.next_pipeline_id;
let PipelineId(ref mut i) = self.next_pipeline_id;
*i += 1;
let spawning_paint_only = script_channel.is_some();
let (pipeline, mut pipeline_content) =
Pipeline::create::<LTF, STF>(pipeline_id,
parent_info,
self.chan.clone(),
self.compositor_proxy.clone_compositor_proxy(),
self.devtools_chan.clone(),
self.image_cache_task.clone(),
self.font_cache_task.clone(),
self.resource_task.clone(),
self.storage_task.clone(),
self.time_profiler_chan.clone(),
self.mem_profiler_chan.clone(),
initial_window_rect,
script_channel,
load_data,
self.window_size.device_pixel_ratio);
// TODO(pcwalton): In multiprocess mode, send that `PipelineContent` instance over to
// the content process and call this over there.
if spawning_paint_only {
pipeline_content.start_paint_task();
} else {
pipeline_content.start_all::<LTF, STF>();
}
assert!(!self.pipelines.contains_key(&pipeline_id));
self.pipelines.insert(pipeline_id, pipeline);
pipeline_id
}
// Push a new (loading) pipeline to the list of pending frame changes
fn push_pending_frame(&mut self, new_pipeline_id: PipelineId,
old_pipeline_id: Option<PipelineId>) {
self.pending_frames.push(FrameChange {
old_pipeline_id: old_pipeline_id,
new_pipeline_id: new_pipeline_id,
painter_ready: false,
});
}
// Get an iterator for the current frame tree. Specify self.root_frame_id to
// iterate the entire tree, or a specific frame id to iterate only that sub-tree.
fn current_frame_tree_iter(&self, frame_id_root: Option<FrameId>) -> FrameTreeIterator {
let mut stack = vec!();
if let Some(frame_id_root) = frame_id_root {
stack.push(frame_id_root);
}
FrameTreeIterator {
stack: stack,
pipelines: &self.pipelines,
frames: &self.frames,
}
}
// Create a new frame and update the internal bookkeeping.
fn new_frame(&mut self, pipeline_id: PipelineId) -> FrameId {
let id = self.next_frame_id;
let FrameId(ref mut i) = self.next_frame_id;
*i += 1;
let frame = Frame::new(pipeline_id);
assert!(!self.pipeline_to_frame_map.contains_key(&pipeline_id));
assert!(!self.frames.contains_key(&id));
self.pipeline_to_frame_map.insert(pipeline_id, id);
self.frames.insert(id, frame);
id
}
/// Handles loading pages, navigation, and granting access to the compositor
fn handle_request(&mut self, request: ConstellationMsg) -> bool {
match request {
ConstellationMsg::Exit => {
debug!("constellation exiting");
self.handle_exit();
return false;
}
ConstellationMsg::Failure(Failure { pipeline_id, parent_info }) => {
self.handle_failure_msg(pipeline_id, parent_info);
}
// This should only be called once per constellation, and only by the browser
ConstellationMsg::InitLoadUrl(url) => {
debug!("constellation got init load URL message");
self.handle_init_load(url);
}
// A layout assigned a size and position to a subframe. This needs to be reflected by
// all frame trees in the navigation context containing the subframe.
ConstellationMsg::FrameRect(pipeline_id, subpage_id, rect) => {
debug!("constellation got frame rect message");
self.handle_frame_rect_msg(pipeline_id, subpage_id, Rect::from_untyped(&rect));
}
ConstellationMsg::ScriptLoadedURLInIFrame(url,
source_pipeline_id,
new_subpage_id,
old_subpage_id,
sandbox) => {
debug!("constellation got iframe URL load message {:?} {:?} {:?}",
source_pipeline_id,
old_subpage_id,
new_subpage_id);
self.handle_script_loaded_url_in_iframe_msg(url,
source_pipeline_id,
new_subpage_id,
old_subpage_id,
sandbox);
}
ConstellationMsg::SetCursor(cursor) => self.handle_set_cursor_msg(cursor),
ConstellationMsg::ChangeRunningAnimationsState(pipeline_id, animation_state) => {
self.handle_change_running_animations_state(pipeline_id, animation_state)
}
ConstellationMsg::TickAnimation(pipeline_id) => {
self.handle_tick_animation(pipeline_id)
}
// Load a new page, usually -- but not always -- from a mouse click or typed url
// If there is already a pending page (self.pending_frames), it will not be overridden;
// However, if the id is not encompassed by another change, it will be.
ConstellationMsg::LoadUrl(source_id, load_data) => {
debug!("constellation got URL load message");
self.handle_load_url_msg(source_id, load_data);
}
// A page loaded through one of several methods above has completed all parsing,
// script, and reflow messages have been sent.
ConstellationMsg::LoadComplete(pipeline_id) => {
debug!("constellation got load complete message");
self.handle_load_complete_msg(&pipeline_id)
}
// Handle a forward or back request
ConstellationMsg::Navigate(pipeline_info, direction) => {
debug!("constellation got navigation message");
self.handle_navigate_msg(pipeline_info, direction);
}
// Notification that painting has finished and is requesting permission to paint.
ConstellationMsg::PainterReady(pipeline_id) => {
debug!("constellation got painter ready message");
self.handle_painter_ready_msg(pipeline_id);
}
ConstellationMsg::ResizedWindow(new_size) => {
debug!("constellation got window resize message");
self.handle_resized_window_msg(new_size);
}
ConstellationMsg::KeyEvent(key, state, modifiers) => {
debug!("constellation got key event message");
self.handle_key_msg(key, state, modifiers);
}
ConstellationMsg::GetPipelineTitle(pipeline_id) => {
debug!("constellation got get-pipeline-title message");
self.handle_get_pipeline_title_msg(pipeline_id);
}
ConstellationMsg::MozBrowserEvent(pipeline_id,
subpage_id,
event) => {
debug!("constellation got mozbrowser event message");
self.handle_mozbrowser_event_msg(pipeline_id,
subpage_id,
event);
}
ConstellationMsg::GetPipeline(frame_id, resp_chan) => {
debug!("constellation got get root pipeline message");
self.handle_get_pipeline(frame_id, resp_chan);
}
ConstellationMsg::GetFrame(parent_pipeline_id, subpage_id, resp_chan) => {
debug!("constellation got get root pipeline message");
self.handle_get_frame(parent_pipeline_id, subpage_id, resp_chan);
}
ConstellationMsg::Focus(pipeline_id) => {
debug!("constellation got focus message");
self.handle_focus_msg(pipeline_id);
}
ConstellationMsg::GetClipboardContents(sender) => {
let result = self.clipboard_ctx.as_ref().map_or(
"".to_string(),
|ctx| ctx.get_contents().unwrap_or_else(|e| {
debug!("Error getting clipboard contents ({}), defaulting to empty string", e);
"".to_string()
})
);
sender.send(result).unwrap();
}
ConstellationMsg::WebDriverCommand(command) => {
debug!("constellation got webdriver command message");
self.handle_webdriver_msg(command);
}
ConstellationMsg::ViewportConstrained(pipeline_id, constraints) => {
debug!("constellation got viewport-constrained event message");
self.handle_viewport_constrained_msg(pipeline_id, constraints);
}
ConstellationMsg::IsReadyToSaveImage(pipeline_states) => {
let is_ready = self.handle_is_ready_to_save_image(pipeline_states);
self.compositor_proxy.send(CompositorMsg::IsReadyToSaveImageReply(is_ready));
}
ConstellationMsg::RemoveIFrame(containing_pipeline_id, subpage_id) => {
debug!("constellation got remove iframe message");
self.handle_remove_iframe_msg(containing_pipeline_id, subpage_id);
}
ConstellationMsg::NewFavicon(url) => {
debug!("constellation got new favicon message");
self.compositor_proxy.send(CompositorMsg::NewFavicon(url));
}
ConstellationMsg::HeadParsed => {
debug!("constellation got head parsed message");
self.compositor_proxy.send(CompositorMsg::HeadParsed);
}
ConstellationMsg::CreateCanvasPaintTask(size, sender) => {
debug!("constellation got create-canvas-paint-task message");
self.handle_create_canvas_paint_task_msg(&size, sender)
}
ConstellationMsg::CreateWebGLPaintTask(size, attributes, sender) => {
debug!("constellation got create-WebGL-paint-task message");
self.handle_create_webgl_paint_task_msg(&size, attributes, sender)
}
}
true
}
fn handle_exit(&mut self) {
for (_id, ref pipeline) in &self.pipelines {
pipeline.exit(PipelineExitType::Complete);
}
self.image_cache_task.exit();
self.resource_task.send(net_traits::ControlMsg::Exit).unwrap();
self.devtools_chan.as_ref().map(|chan| {
chan.send(DevtoolsControlMsg::ServerExitMsg).unwrap();
});
self.storage_task.send(StorageTaskMsg::Exit).unwrap();
self.font_cache_task.exit();
self.compositor_proxy.send(CompositorMsg::ShutdownComplete);
}
fn handle_failure_msg(&mut self,
pipeline_id: PipelineId,
parent_info: Option<(PipelineId, SubpageId)>) {
debug!("handling failure message from pipeline {:?}, {:?}", pipeline_id, parent_info);
if opts::get().hard_fail {
// It's quite difficult to make Servo exit cleanly if some tasks have failed.
// Hard fail exists for test runners so we crash and that's good enough.
let mut stderr = io::stderr();
stderr.write_all("Pipeline failed in hard-fail mode. Crashing!\n".as_bytes()).unwrap();
unsafe { libc::exit(1); }
}
self.close_pipeline(pipeline_id, ExitPipelineMode::Force);
loop {
let pending_pipeline_id = self.pending_frames.iter().find(|pending| {
pending.old_pipeline_id == Some(pipeline_id)
}).map(|frame| frame.new_pipeline_id);
match pending_pipeline_id {
Some(pending_pipeline_id) => {
debug!("removing pending frame change for failed pipeline");
self.close_pipeline(pending_pipeline_id, ExitPipelineMode::Force);
},
None => break,
}
}
debug!("creating replacement pipeline for about:failure");
let window_rect = self.pipeline(pipeline_id).rect;
let new_pipeline_id =
self.new_pipeline(parent_info,
window_rect,
None,
LoadData::new(Url::parse("about:failure").unwrap()));
self.push_pending_frame(new_pipeline_id, Some(pipeline_id));
}
fn handle_init_load(&mut self, url: Url) {
let window_rect = Rect::new(Point2D::zero(), self.window_size.visible_viewport);
let root_pipeline_id =
self.new_pipeline(None, Some(window_rect), None, LoadData::new(url.clone()));
self.handle_load_start_msg(&root_pipeline_id);
self.push_pending_frame(root_pipeline_id, None);
self.compositor_proxy.send(CompositorMsg::ChangePageUrl(root_pipeline_id, url));
}
fn handle_frame_rect_msg(&mut self, containing_pipeline_id: PipelineId, subpage_id: SubpageId,
rect: TypedRect<PagePx, f32>) {
// Store the new rect inside the pipeline
let (pipeline_id, script_chan) = {
// Find the pipeline that corresponds to this rectangle. It's possible that this
// pipeline may have already exited before we process this message, so just
// early exit if that occurs.
let pipeline_id = self.subpage_map.get(&(containing_pipeline_id, subpage_id)).map(|id| *id);
let pipeline = match pipeline_id {
Some(pipeline_id) => self.mut_pipeline(pipeline_id),
None => return,
};
pipeline.rect = Some(rect);
(pipeline.id, pipeline.script_chan.clone())
};
let ScriptControlChan(ref script_chan) = script_chan;
script_chan.send(ConstellationControlMsg::Resize(pipeline_id, WindowSizeData {
visible_viewport: rect.size,
initial_viewport: rect.size * ScaleFactor::new(1.0),
device_pixel_ratio: self.window_size.device_pixel_ratio,
})).unwrap();
// If this pipeline is in the current frame tree,
// send the updated rect to the script and compositor tasks
if self.pipeline_is_in_current_frame(pipeline_id) {
self.compositor_proxy.send(CompositorMsg::SetLayerRect(
pipeline_id,
LayerId::null(),
rect.to_untyped()));
}
}
// The script task associated with pipeline_id has loaded a URL in an iframe via script. This
// will result in a new pipeline being spawned and a frame tree being added to
// containing_page_pipeline_id's frame tree's children. This message is never the result of a
// page navigation.
fn handle_script_loaded_url_in_iframe_msg(&mut self,
url: Url,
containing_pipeline_id: PipelineId,
new_subpage_id: SubpageId,
old_subpage_id: Option<SubpageId>,
sandbox: IFrameSandboxState) {
// Compare the pipeline's url to the new url. If the origin is the same,
// then reuse the script task in creating the new pipeline
let script_chan = {
let source_pipeline = self.pipeline(containing_pipeline_id);
let source_url = source_pipeline.url.clone();
let same_script = (source_url.host() == url.host() &&
source_url.port() == url.port()) &&
sandbox == IFrameSandboxState::IFrameUnsandboxed;
// FIXME(tkuehn): Need to follow the standardized spec for checking same-origin
// Reuse the script task if the URL is same-origin
if same_script {
debug!("Constellation: loading same-origin iframe at {:?}", url);
Some(source_pipeline.script_chan.clone())
} else {
debug!("Constellation: loading cross-origin iframe at {:?}", url);
None
}
};
// Create the new pipeline, attached to the parent and push to pending frames
let old_pipeline_id = old_subpage_id.map(|old_subpage_id| {
self.find_subpage(containing_pipeline_id, old_subpage_id).id
});
let window_rect = old_pipeline_id.and_then(|old_pipeline_id| {
self.pipeline(old_pipeline_id).rect
});
let new_pipeline_id = self.new_pipeline(Some((containing_pipeline_id, new_subpage_id)),
window_rect,
script_chan,
LoadData::new(url));
self.subpage_map.insert((containing_pipeline_id, new_subpage_id), new_pipeline_id);
self.push_pending_frame(new_pipeline_id, old_pipeline_id);
}
fn handle_set_cursor_msg(&mut self, cursor: Cursor) {
self.compositor_proxy.send(CompositorMsg::SetCursor(cursor))
}
fn handle_change_running_animations_state(&mut self,
pipeline_id: PipelineId,
animation_state: AnimationState) {
self.compositor_proxy.send(CompositorMsg::ChangeRunningAnimationsState(pipeline_id,
animation_state))
}
fn handle_tick_animation(&mut self, pipeline_id: PipelineId) {
self.pipeline(pipeline_id)
.layout_chan
.0
.send(LayoutControlMsg::TickAnimations)
.unwrap();
}
fn handle_load_url_msg(&mut self, source_id: PipelineId, load_data: LoadData) {
self.load_url(source_id, load_data);
}
fn load_url(&mut self, source_id: PipelineId, load_data: LoadData) -> Option<PipelineId> {
// If this load targets an iframe, its framing element may exist
// in a separate script task than the framed document that initiated
// the new load. The framing element must be notified about the
// requested change so it can update its internal state.
match self.pipeline(source_id).parent_info {
Some((parent_pipeline_id, subpage_id)) => {
self.handle_load_start_msg(&source_id);
// Message the constellation to find the script task for this iframe
// and issue an iframe load through there.
let parent_pipeline = self.pipeline(parent_pipeline_id);
let ScriptControlChan(ref script_channel) = parent_pipeline.script_chan;
script_channel.send(ConstellationControlMsg::Navigate(parent_pipeline_id,
subpage_id,
load_data)).unwrap();
Some(source_id)
}
None => {
// Make sure no pending page would be overridden.
for frame_change in &self.pending_frames {
if frame_change.old_pipeline_id == Some(source_id) {
// id that sent load msg is being changed already; abort
return None;
}
}
self.handle_load_start_msg(&source_id);
// Being here means either there are no pending frames, or none of the pending
// changes would be overridden by changing the subframe associated with source_id.
// Create the new pipeline
let window_rect = self.pipeline(source_id).rect;
let new_pipeline_id = self.new_pipeline(None, window_rect, None, load_data);
self.push_pending_frame(new_pipeline_id, Some(source_id));
// Send message to ScriptTask that will suspend all timers
let old_pipeline = self.pipelines.get(&source_id).unwrap();
old_pipeline.freeze();
Some(new_pipeline_id)
}
}
}
fn handle_load_start_msg(&mut self, pipeline_id: &PipelineId) {
if let Some(id) = self.pipeline_to_frame_map.get(pipeline_id) {
let forward = !self.frame(*id).next.is_empty();
let back = !self.frame(*id).prev.is_empty();
self.compositor_proxy.send(CompositorMsg::LoadStart(back, forward));
}
}
fn handle_load_complete_msg(&mut self, pipeline_id: &PipelineId) {
let frame_id = match self.pipeline_to_frame_map.get(pipeline_id) {
Some(frame) => *frame,
None => return
};
let forward = !self.frame(frame_id).next.is_empty();
let back = !self.frame(frame_id).prev.is_empty();
self.compositor_proxy.send(CompositorMsg::LoadComplete(back, forward));
let mut webdriver_reset = false;
if let Some((ref expected_pipeline_id, ref reply_chan)) = self.webdriver.load_channel {
if expected_pipeline_id == pipeline_id {
let _ = reply_chan.send(webdriver_msg::LoadStatus::LoadComplete);
webdriver_reset = true;
}
}
if webdriver_reset {
self.webdriver.load_channel = None;
}
}
fn handle_navigate_msg(&mut self,
pipeline_info: Option<(PipelineId, SubpageId)>,
direction: constellation_msg::NavigationDirection) {
debug!("received message to navigate {:?}", direction);
// Get the frame id associated with the pipeline that sent
// the navigate message, or use root frame id by default.
let frame_id = pipeline_info.map_or(self.root_frame_id, |(containing_pipeline_id, subpage_id)| {
let pipeline_id = self.find_subpage(containing_pipeline_id, subpage_id).id;
self.pipeline_to_frame_map.get(&pipeline_id).map(|id| *id)
}).unwrap();
// Check if the currently focused pipeline is the pipeline being replaced
// (or a child of it). This has to be done here, before the current
// frame tree is modified below.
let update_focus_pipeline = self.focused_pipeline_in_tree(frame_id);
// Get the ids for the previous and next pipelines.
let (prev_pipeline_id, next_pipeline_id) = {
let frame = self.mut_frame(frame_id);
let next = match direction {
NavigationDirection::Forward => {
if frame.next.is_empty() {
debug!("no next page to navigate to");
return;
}
frame.prev.push(frame.current);
frame.next.pop().unwrap()
}
NavigationDirection::Back => {
if frame.prev.is_empty() {
debug!("no previous page to navigate to");
return;
}
frame.next.push(frame.current);
frame.prev.pop().unwrap()
}
};
let prev = frame.current;
frame.current = next;
(prev, next)
};
// If the currently focused pipeline is the one being changed (or a child
// of the pipeline being changed) then update the focus pipeline to be
// the replacement.
if update_focus_pipeline {
self.focus_pipeline_id = Some(next_pipeline_id);
}
// Suspend the old pipeline, and resume the new one.
self.pipeline(prev_pipeline_id).freeze();
self.pipeline(next_pipeline_id).thaw();
// Set paint permissions correctly for the compositor layers.
self.revoke_paint_permission(prev_pipeline_id);
self.send_frame_tree_and_grant_paint_permission();
// Update the owning iframe to point to the new subpage id.
// This makes things like contentDocument work correctly.
if let Some((parent_pipeline_id, subpage_id)) = pipeline_info {
let ScriptControlChan(ref script_chan) = self.pipeline(parent_pipeline_id).script_chan;
let (_, new_subpage_id) = self.pipeline(next_pipeline_id).parent_info.unwrap();
script_chan.send(ConstellationControlMsg::UpdateSubpageId(parent_pipeline_id,
subpage_id,
new_subpage_id)).unwrap();
// If this is an iframe, send a mozbrowser location change event.
// This is the result of a back/forward navigation.
self.trigger_mozbrowserlocationchange(next_pipeline_id);
}
}
fn handle_key_msg(&self, key: Key, state: KeyState, mods: KeyModifiers) {
// Send to the explicitly focused pipeline (if it exists), or the root
// frame's current pipeline. If neither exist, fall back to sending to
// the compositor below.
let target_pipeline_id = self.focus_pipeline_id.or(self.root_frame_id.map(|frame_id| {
self.frame(frame_id).current
}));
match target_pipeline_id {
Some(target_pipeline_id) => {
let pipeline = self.pipeline(target_pipeline_id);
let ScriptControlChan(ref chan) = pipeline.script_chan;
let event = CompositorEvent::KeyEvent(key, state, mods);
chan.send(ConstellationControlMsg::SendEvent(pipeline.id,
event)).unwrap();
}
None => {
let event = CompositorMsg::KeyEvent(key, state, mods);
self.compositor_proxy.clone_compositor_proxy().send(event);
}
}
}
fn handle_get_pipeline_title_msg(&mut self, pipeline_id: PipelineId) {
match self.pipelines.get(&pipeline_id) {
None => self.compositor_proxy.send(CompositorMsg::ChangePageTitle(pipeline_id, None)),
Some(pipeline) => {
let ScriptControlChan(ref script_channel) = pipeline.script_chan;
script_channel.send(ConstellationControlMsg::GetTitle(pipeline_id)).unwrap();
}
}
}
fn handle_mozbrowser_event_msg(&mut self,
containing_pipeline_id: PipelineId,
subpage_id: SubpageId,
event: MozBrowserEvent) {
assert!(opts::experimental_enabled());
// Find the script channel for the given parent pipeline,
// and pass the event to that script task.
let pipeline = self.pipeline(containing_pipeline_id);
pipeline.trigger_mozbrowser_event(subpage_id, event);
}
fn handle_get_pipeline(&mut self, frame_id: Option<FrameId>,
resp_chan: IpcSender<Option<PipelineId>>) {
let current_pipeline_id = frame_id.or(self.root_frame_id).map(|frame_id| {
let frame = self.frames.get(&frame_id).unwrap();
frame.current
});
let pipeline_id = self.pending_frames.iter().rev()
.find(|x| x.old_pipeline_id == current_pipeline_id)
.map(|x| x.new_pipeline_id).or(current_pipeline_id);
resp_chan.send(pipeline_id).unwrap();
}
fn handle_get_frame(&mut self,
containing_pipeline_id: PipelineId,
subpage_id: SubpageId,
resp_chan: IpcSender<Option<FrameId>>) {
let frame_id = self.subpage_map.get(&(containing_pipeline_id, subpage_id)).and_then(
|x| self.pipeline_to_frame_map.get(&x)).map(|x| *x);
resp_chan.send(frame_id).unwrap();
}
fn focus_parent_pipeline(&self, pipeline_id: PipelineId) {
// Send a message to the parent of the provided pipeline (if it exists)
// telling it to mark the iframe element as focused.
if let Some((containing_pipeline_id, subpage_id)) = self.pipeline(pipeline_id).parent_info {
let pipeline = self.pipeline(containing_pipeline_id);
let ScriptControlChan(ref script_channel) = pipeline.script_chan;
let event = ConstellationControlMsg::FocusIFrame(containing_pipeline_id,
subpage_id);
script_channel.send(event).unwrap();
self.focus_parent_pipeline(containing_pipeline_id);
}
}
fn handle_focus_msg(&mut self, pipeline_id: PipelineId) {
self.focus_pipeline_id = Some(pipeline_id);
// Focus parent iframes recursively
self.focus_parent_pipeline(pipeline_id);
}
fn handle_remove_iframe_msg(&mut self, containing_pipeline_id: PipelineId, subpage_id: SubpageId) {
let pipeline_id = self.find_subpage(containing_pipeline_id, subpage_id).id;
let frame_id = self.pipeline_to_frame_map.get(&pipeline_id).map(|id| *id);
match frame_id {
Some(frame_id) => {
// This iframe has already loaded and been added to the frame tree.
self.close_frame(frame_id, ExitPipelineMode::Normal);
}
None => {
// This iframe is currently loading / painting for the first time.
// In this case, it doesn't exist in the frame tree, but the pipeline
// still needs to be shut down.
self.close_pipeline(pipeline_id, ExitPipelineMode::Normal);
}
}
}
fn handle_create_canvas_paint_task_msg(
&mut self,
size: &Size2D<i32>,
response_sender: IpcSender<(IpcSender<CanvasMsg>, usize)>) {
let id = self.canvas_paint_tasks.len();
let (out_of_process_sender, in_process_sender) = CanvasPaintTask::start(*size);
self.canvas_paint_tasks.push(in_process_sender);
response_sender.send((out_of_process_sender, id)).unwrap()
}
fn handle_create_webgl_paint_task_msg(
&mut self,
size: &Size2D<i32>,
attributes: GLContextAttributes,
response_sender: IpcSender<(IpcSender<CanvasMsg>, usize)>) {
let id = self.webgl_paint_tasks.len();
let (out_of_process_sender, in_process_sender) =
WebGLPaintTask::start(*size, attributes).unwrap();
self.webgl_paint_tasks.push(in_process_sender);
response_sender.send((out_of_process_sender, id)).unwrap()
}
fn handle_webdriver_msg(&mut self, msg: WebDriverCommandMsg) {
// Find the script channel for the given parent pipeline,
// and pass the event to that script task.
match msg {
WebDriverCommandMsg::LoadUrl(pipeline_id, load_data, reply) => {
self.load_url_for_webdriver(pipeline_id, load_data, reply);
},
WebDriverCommandMsg::Refresh(pipeline_id, reply) => {
let load_data = {
let pipeline = self.pipeline(pipeline_id);
LoadData::new(pipeline.url.clone())
};
self.load_url_for_webdriver(pipeline_id, load_data, reply);
}
WebDriverCommandMsg::ScriptCommand(pipeline_id, cmd) => {
let pipeline = self.pipeline(pipeline_id);
let control_msg = ConstellationControlMsg::WebDriverScriptCommand(pipeline_id, cmd);
let ScriptControlChan(ref script_channel) = pipeline.script_chan;
script_channel.send(control_msg).unwrap();
},
WebDriverCommandMsg::TakeScreenshot(pipeline_id, reply) => {
let current_pipeline_id = self.root_frame_id.map(|frame_id| {
let frame = self.frames.get(&frame_id).unwrap();
frame.current
});
if Some(pipeline_id) == current_pipeline_id {
self.compositor_proxy.send(CompositorMsg::CreatePng(reply));
} else {
reply.send(None).unwrap();
}
},
}
}
fn load_url_for_webdriver(&mut self,
pipeline_id: PipelineId,
load_data:LoadData,
reply: IpcSender<webdriver_msg::LoadStatus>) {
let new_pipeline_id = self.load_url(pipeline_id, load_data);
if let Some(id) = new_pipeline_id {
self.webdriver.load_channel = Some((id, reply));
}
}
fn add_or_replace_pipeline_in_frame_tree(&mut self, frame_change: FrameChange) {
// If the currently focused pipeline is the one being changed (or a child
// of the pipeline being changed) then update the focus pipeline to be
// the replacement.
if let Some(old_pipeline_id) = frame_change.old_pipeline_id {
let old_frame_id = *self.pipeline_to_frame_map.get(&old_pipeline_id).unwrap();
if self.focused_pipeline_in_tree(old_frame_id) {
self.focus_pipeline_id = Some(frame_change.new_pipeline_id);
}
}
let evicted_frames = match frame_change.old_pipeline_id {
Some(old_pipeline_id) => {
// The new pipeline is replacing an old one.
// Remove paint permissions for the pipeline being replaced.
self.revoke_paint_permission(old_pipeline_id);
// Add new pipeline to navigation frame, and return frames evicted from history.
let frame_id = *self.pipeline_to_frame_map.get(&old_pipeline_id).unwrap();
let evicted_frames = self.mut_frame(frame_id).load(frame_change.new_pipeline_id);
self.pipeline_to_frame_map.insert(frame_change.new_pipeline_id, frame_id);
Some(evicted_frames)
}
None => {
// The new pipeline is in a new frame with no history
let frame_id = self.new_frame(frame_change.new_pipeline_id);
// If a child frame, add it to the parent pipeline. Otherwise
// it must surely be the root frame being created!
match self.pipeline(frame_change.new_pipeline_id).parent_info {
Some((parent_id, _)) => {
self.mut_pipeline(parent_id).add_child(frame_id);
}
None => {
assert!(self.root_frame_id.is_none());
self.root_frame_id = Some(frame_id);
}
}
// No evicted frames if a new frame was created
None
}
};
// Build frame tree and send permission
self.send_frame_tree_and_grant_paint_permission();
// If this is an iframe, send a mozbrowser location change event.
// This is the result of a link being clicked and a navigation completing.
self.trigger_mozbrowserlocationchange(frame_change.new_pipeline_id);
// Remove any evicted frames
if let Some(evicted_frames) = evicted_frames {
for pipeline_id in &evicted_frames {
self.close_pipeline(*pipeline_id, ExitPipelineMode::Normal);
}
}
}
fn handle_painter_ready_msg(&mut self, pipeline_id: PipelineId) {
debug!("Painter {:?} ready to send paint msg", pipeline_id);
// This message could originate from a pipeline in the navigation context or
// from a pending frame. The only time that we will grant paint permission is
// when the message originates from a pending frame or the current frame.
// If this pipeline is already part of the current frame tree,
// we don't need to do anything.
if self.pipeline_is_in_current_frame(pipeline_id) {
return;
}
// Find the pending frame change whose new pipeline id is pipeline_id.
// If it is found, mark this pending frame as ready to be enabled.
let pending_index = self.pending_frames.iter().rposition(|frame_change| {
frame_change.new_pipeline_id == pipeline_id
});
if let Some(pending_index) = pending_index {
self.pending_frames[pending_index].painter_ready = true;
}
// This is a bit complex. We need to loop through pending frames and find
// ones that can be swapped. A frame can be swapped (enabled) once it is
// ready to paint (has painter_ready set), and also has no dependencies
// (i.e. the pipeline it is replacing has been enabled and now has a frame).
// The outer loop is required because any time a pipeline is enabled, that
// may affect whether other pending frames are now able to be enabled. On the
// other hand, if no frames can be enabled after looping through all pending
// frames, we can safely exit the loop, knowing that we will need to wait on
// a dependent pipeline to be ready to paint.
loop {
let valid_frame_change = self.pending_frames.iter().rposition(|frame_change| {
let waiting_on_dependency = frame_change.old_pipeline_id.map_or(false, |old_pipeline_id| {
self.pipeline_to_frame_map.get(&old_pipeline_id).is_none()
});
frame_change.painter_ready && !waiting_on_dependency
});
if let Some(valid_frame_change) = valid_frame_change {
let frame_change = self.pending_frames.swap_remove(valid_frame_change);
self.add_or_replace_pipeline_in_frame_tree(frame_change);
} else {
break;
}
}
}
/// Called when the window is resized.
fn handle_resized_window_msg(&mut self, new_size: WindowSizeData) {
debug!("handle_resized_window_msg: {:?} {:?}", new_size.initial_viewport.to_untyped(),
new_size.visible_viewport.to_untyped());
if let Some(root_frame_id) = self.root_frame_id {
// Send Resize (or ResizeInactive) messages to each
// pipeline in the frame tree.
let frame = self.frames.get(&root_frame_id).unwrap();
let pipeline = self.pipelines.get(&frame.current).unwrap();
let ScriptControlChan(ref chan) = pipeline.script_chan;
let _ = chan.send(ConstellationControlMsg::Resize(pipeline.id, new_size));
for pipeline_id in frame.prev.iter().chain(frame.next.iter()) {
let pipeline = self.pipelines.get(pipeline_id).unwrap();
let ScriptControlChan(ref chan) = pipeline.script_chan;
let _ = chan.send(ConstellationControlMsg::ResizeInactive(pipeline.id, new_size));
}
}
// Send resize message to any pending pipelines that aren't loaded yet.
for pending_frame in &self.pending_frames {
let pipeline = self.pipelines.get(&pending_frame.new_pipeline_id).unwrap();
if pipeline.parent_info.is_none() {
let ScriptControlChan(ref chan) = pipeline.script_chan;
let _ = chan.send(ConstellationControlMsg::Resize(pipeline.id, new_size));
}
}
self.window_size = new_size;
}
/// Handle updating actual viewport / zoom due to @viewport rules
fn handle_viewport_constrained_msg(&mut self, pipeline_id: PipelineId, constraints: ViewportConstraints) {
self.compositor_proxy.send(CompositorMsg::ViewportConstrained(pipeline_id, constraints));
}
/// Checks the state of all script and layout pipelines to see if they are idle
/// and compares the current layout state to what the compositor has. This is used
/// to check if the output image is "stable" and can be written as a screenshot
/// for reftests.
fn handle_is_ready_to_save_image(&mut self,
pipeline_states: HashMap<PipelineId, Epoch>) -> bool {
// If there is no root frame yet, the initial page has
// not loaded, so there is nothing to save yet.
if self.root_frame_id.is_none() {
return false;
}
// If there are pending changes to the current frame
// tree, the image is not stable yet.
if self.pending_frames.len() > 0 {
return false;
}
// Step through the current frame tree, checking that the script
// task is idle, and that the current epoch of the layout task
// matches what the compositor has painted. If all these conditions
// are met, then the output image should not change and a reftest
// screenshot can safely be written.
for frame in self.current_frame_tree_iter(self.root_frame_id) {
let pipeline = self.pipeline(frame.current);
// Synchronously query the script task for this pipeline
// to see if it is idle.
let ScriptControlChan(ref script_chan) = pipeline.script_chan;
let (sender, receiver) = channel();
let msg = ConstellationControlMsg::GetCurrentState(sender, frame.current);
script_chan.send(msg).unwrap();
if receiver.recv().unwrap() == ScriptState::DocumentLoading {
return false;
}
// Check the visible rectangle for this pipeline. If the constellation
// hasn't received a rectangle for this pipeline yet, then assume
// that the output image isn't stable yet.
match pipeline.rect {
Some(rect) => {
// If the rectangle for this pipeline is zero sized, it will
// never be painted. In this case, don't query the layout
// task as it won't contribute to the final output image.
if rect.size == Size2D::zero() {
continue;
}
// Get the epoch that the compositor has drawn for this pipeline.
let compositor_epoch = pipeline_states.get(&frame.current);
match compositor_epoch {
Some(compositor_epoch) => {
// Synchronously query the layout task to see if the current
// epoch matches what the compositor has drawn. If they match
// (and script is idle) then this pipeline won't change again
// and can be considered stable.
let (sender, receiver) = ipc::channel().unwrap();
let LayoutControlChan(ref layout_chan) = pipeline.layout_chan;
layout_chan.send(LayoutControlMsg::GetCurrentEpoch(sender)).unwrap();
let layout_task_epoch = receiver.recv().unwrap();
if layout_task_epoch != *compositor_epoch {
return false;
}
}
None => {
// The compositor doesn't know about this pipeline yet.
// Assume it hasn't rendered yet.
return false;
}
}
}
None => {
return false;
}
}
}
// All script tasks are idle and layout epochs match compositor, so output image!
true
}
// Close a frame (and all children)
fn close_frame(&mut self, frame_id: FrameId, exit_mode: ExitPipelineMode) {
// Store information about the pipelines to be closed. Then close the
// pipelines, before removing ourself from the frames hash map. This
// ordering is vital - so that if close_pipeline() ends up closing
// any child frames, they can be removed from the parent frame correctly.
let parent_info = self.pipeline(self.frame(frame_id).current).parent_info;
let pipelines_to_close = {
let mut pipelines_to_close = vec!();
let frame = self.frame(frame_id);
pipelines_to_close.push_all(&frame.next);
pipelines_to_close.push(frame.current);
pipelines_to_close.push_all(&frame.prev);
pipelines_to_close
};
for pipeline_id in &pipelines_to_close {
self.close_pipeline(*pipeline_id, exit_mode);
}
self.frames.remove(&frame_id).unwrap();
if let Some((parent_pipeline_id, _)) = parent_info {
let parent_pipeline = self.mut_pipeline(parent_pipeline_id);
parent_pipeline.remove_child(frame_id);
}
}
// Close all pipelines at and beneath a given frame
fn close_pipeline(&mut self, pipeline_id: PipelineId, exit_mode: ExitPipelineMode) {
// Store information about the frames to be closed. Then close the
// frames, before removing ourself from the pipelines hash map. This
// ordering is vital - so that if close_frames() ends up closing
// any child pipelines, they can be removed from the parent pipeline correctly.
let frames_to_close = {
let mut frames_to_close = vec!();
let pipeline = self.pipeline(pipeline_id);
frames_to_close.push_all(&pipeline.children);
frames_to_close
};
// Remove any child frames
for child_frame in &frames_to_close {
self.close_frame(*child_frame, exit_mode);
}
let pipeline = self.pipelines.remove(&pipeline_id).unwrap();
// If a child pipeline, remove from subpage map
if let Some(info) = pipeline.parent_info {
self.subpage_map.remove(&info);
}
// Remove assocation between this pipeline and its holding frame
self.pipeline_to_frame_map.remove(&pipeline_id);
// Remove this pipeline from pending frames if it hasn't loaded yet.
let pending_index = self.pending_frames.iter().position(|frame_change| {
frame_change.new_pipeline_id == pipeline_id
});
if let Some(pending_index) = pending_index {
self.pending_frames.remove(pending_index);
}
// Inform script, compositor that this pipeline has exited.
match exit_mode {
ExitPipelineMode::Normal => pipeline.exit(PipelineExitType::PipelineOnly),
ExitPipelineMode::Force => pipeline.force_exit(),
}
}
// Convert a frame to a sendable form to pass to the compositor
fn frame_to_sendable(&self, frame_id: FrameId) -> SendableFrameTree {
let pipeline = self.pipeline(self.frame(frame_id).current);
let mut frame_tree = SendableFrameTree {
pipeline: pipeline.to_sendable(),
rect: pipeline.rect,
children: vec!(),
};
for child_frame_id in &pipeline.children {
frame_tree.children.push(self.frame_to_sendable(*child_frame_id));
}
frame_tree
}
// Revoke paint permission from a pipeline, and all children.
fn revoke_paint_permission(&self, pipeline_id: PipelineId) {
let frame_id = self.pipeline_to_frame_map.get(&pipeline_id).map(|frame_id| *frame_id);
for frame in self.current_frame_tree_iter(frame_id) {
self.pipeline(frame.current).revoke_paint_permission();
}
}
// Send the current frame tree to compositor, and grant paint
// permission to each pipeline in the current frame tree.
fn send_frame_tree_and_grant_paint_permission(&mut self) {
if let Some(root_frame_id) = self.root_frame_id {
let frame_tree = self.frame_to_sendable(root_frame_id);
let (chan, port) = channel();
self.compositor_proxy.send(CompositorMsg::SetFrameTree(frame_tree,
chan,
self.chan.clone()));
if port.recv().is_err() {
debug!("Compositor has discarded SetFrameTree");
return; // Our message has been discarded, probably shutting down.
}
}
for frame in self.current_frame_tree_iter(self.root_frame_id) {
self.pipeline(frame.current).grant_paint_permission();
}
}
// https://developer.mozilla.org/en-US/docs/Web/Events/mozbrowserlocationchange
fn trigger_mozbrowserlocationchange(&self, pipeline_id: PipelineId) {
if opts::experimental_enabled() {
// Work around borrow checker
let event_info = {
let pipeline = self.pipeline(pipeline_id);
pipeline.parent_info.map(|(containing_pipeline_id, subpage_id)| {
(containing_pipeline_id, subpage_id, pipeline.url.serialize())
})
};
// If this is an iframe, then send the event with new url
if let Some((containing_pipeline_id, subpage_id, url)) = event_info {
let parent_pipeline = self.pipeline(containing_pipeline_id);
parent_pipeline.trigger_mozbrowser_event(subpage_id, MozBrowserEvent::LocationChange(url));
}
}
}
fn focused_pipeline_in_tree(&self, frame_id: FrameId) -> bool {
self.focus_pipeline_id.map_or(false, |pipeline_id| {
self.pipeline_exists_in_tree(pipeline_id, Some(frame_id))
})
}
fn pipeline_is_in_current_frame(&self, pipeline_id: PipelineId) -> bool {
self.pipeline_exists_in_tree(pipeline_id, self.root_frame_id)
}
fn pipeline_exists_in_tree(&self,
pipeline_id: PipelineId,
root_frame_id: Option<FrameId>) -> bool {
self.current_frame_tree_iter(root_frame_id)
.any(|current_frame| current_frame.current == pipeline_id)
}
#[inline(always)]
fn frame(&self, frame_id: FrameId) -> &Frame {
self.frames.get(&frame_id).expect("unable to find frame - this is a bug")
}
#[inline(always)]
fn mut_frame(&mut self, frame_id: FrameId) -> &mut Frame {
self.frames.get_mut(&frame_id).expect("unable to find frame - this is a bug")
}
#[inline(always)]
fn pipeline(&self, pipeline_id: PipelineId) -> &Pipeline {
self.pipelines.get(&pipeline_id).expect("unable to find pipeline - this is a bug")
}
#[inline(always)]
fn mut_pipeline(&mut self, pipeline_id: PipelineId) -> &mut Pipeline {
self.pipelines.get_mut(&pipeline_id).expect("unable to find pipeline - this is a bug")
}
fn find_subpage(&mut self, containing_pipeline_id: PipelineId, subpage_id: SubpageId) -> &mut Pipeline {
let pipeline_id = *self.subpage_map
.get(&(containing_pipeline_id, subpage_id))
.expect("no subpage pipeline_id");
self.mut_pipeline(pipeline_id)
}
}