servo/components/script/dom/dommatrixreadonly.rs
Josh Matthews c94ac5bccb
Move various reflector types and traits to script_bindings (#35279)
* script: Move Reflector to script_bindings.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* script: Extract global() helper from DomObject into new trait. Move DomObject and related traits to script_bindings.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

---------

Signed-off-by: Josh Matthews <josh@joshmatthews.net>
2025-02-04 06:58:08 +00:00

1078 lines
38 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::cell::Cell;
use std::{f64, ptr};
use cssparser::{Parser, ParserInput};
use dom_struct::dom_struct;
use euclid::default::Transform3D;
use euclid::Angle;
use js::jsapi::JSObject;
use js::jsval;
use js::rust::{CustomAutoRooterGuard, HandleObject, ToString};
use js::typedarray::{Float32Array, Float64Array};
use style::parser::ParserContext;
use url::Url;
use crate::dom::bindings::buffer_source::create_buffer_source;
use crate::dom::bindings::cell::{DomRefCell, Ref};
use crate::dom::bindings::codegen::Bindings::DOMMatrixBinding::{DOMMatrixInit, DOMMatrixMethods};
use crate::dom::bindings::codegen::Bindings::DOMMatrixReadOnlyBinding::DOMMatrixReadOnlyMethods;
use crate::dom::bindings::codegen::Bindings::DOMPointBinding::DOMPointInit;
use crate::dom::bindings::codegen::UnionTypes::StringOrUnrestrictedDoubleSequence;
use crate::dom::bindings::conversions::jsstring_to_str;
use crate::dom::bindings::error;
use crate::dom::bindings::error::Fallible;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::reflector::{reflect_dom_object_with_proto, DomGlobal, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::DOMString;
use crate::dom::dommatrix::DOMMatrix;
use crate::dom::dompoint::DOMPoint;
use crate::dom::globalscope::GlobalScope;
use crate::dom::window::Window;
use crate::script_runtime::{CanGc, JSContext};
#[dom_struct]
#[allow(non_snake_case)]
pub(crate) struct DOMMatrixReadOnly {
reflector_: Reflector,
#[no_trace]
matrix: DomRefCell<Transform3D<f64>>,
is2D: Cell<bool>,
}
#[allow(non_snake_case)]
impl DOMMatrixReadOnly {
pub(crate) fn new(
global: &GlobalScope,
is2D: bool,
matrix: Transform3D<f64>,
can_gc: CanGc,
) -> DomRoot<Self> {
Self::new_with_proto(global, None, is2D, matrix, can_gc)
}
#[cfg_attr(crown, allow(crown::unrooted_must_root))]
fn new_with_proto(
global: &GlobalScope,
proto: Option<HandleObject>,
is2D: bool,
matrix: Transform3D<f64>,
can_gc: CanGc,
) -> DomRoot<Self> {
let dommatrix = Self::new_inherited(is2D, matrix);
reflect_dom_object_with_proto(Box::new(dommatrix), global, proto, can_gc)
}
pub(crate) fn new_inherited(is2D: bool, matrix: Transform3D<f64>) -> Self {
DOMMatrixReadOnly {
reflector_: Reflector::new(),
matrix: DomRefCell::new(matrix),
is2D: Cell::new(is2D),
}
}
pub(crate) fn matrix(&self) -> Ref<Transform3D<f64>> {
self.matrix.borrow()
}
pub(crate) fn is2D(&self) -> bool {
self.is2D.get()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m11
pub(crate) fn set_m11(&self, value: f64) {
self.matrix.borrow_mut().m11 = value;
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m12
pub(crate) fn set_m12(&self, value: f64) {
self.matrix.borrow_mut().m12 = value;
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m13
pub(crate) fn set_m13(&self, value: f64) {
// For the DOMMatrix interface, setting the m13 attribute must set the
// m13 element to the new value and, if the new value is not 0 or -0, set is 2D to false.
self.matrix.borrow_mut().m13 = value;
if value.abs() != 0. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m14
pub(crate) fn set_m14(&self, value: f64) {
// For the DOMMatrix interface, setting the m14 attribute must set the
// m14 element to the new value and, if the new value is not 0 or -0, set is 2D to false.
self.matrix.borrow_mut().m14 = value;
if value.abs() != 0. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m21
pub(crate) fn set_m21(&self, value: f64) {
self.matrix.borrow_mut().m21 = value;
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m22
pub(crate) fn set_m22(&self, value: f64) {
self.matrix.borrow_mut().m22 = value;
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m23
pub(crate) fn set_m23(&self, value: f64) {
// For the DOMMatrix interface, setting the m23 attribute must set the
// m23 element to the new value and, if the new value is not 0 or -0, set is 2D to false.
self.matrix.borrow_mut().m23 = value;
if value.abs() != 0. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m24
pub(crate) fn set_m24(&self, value: f64) {
// For the DOMMatrix interface, setting the m24 attribute must set the
// m24 element to the new value and, if the new value is not 0 or -0, set is 2D to false.
self.matrix.borrow_mut().m24 = value;
if value.abs() != 0. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m31
pub(crate) fn set_m31(&self, value: f64) {
// For the DOMMatrix interface, setting the m31 attribute must set the
// m31 element to the new value and, if the new value is not 0 or -0, set is 2D to false.
self.matrix.borrow_mut().m31 = value;
if value.abs() != 0. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m32
pub(crate) fn set_m32(&self, value: f64) {
// For the DOMMatrix interface, setting the m32 attribute must set the
// m32 element to the new value and, if the new value is not 0 or -0, set is 2D to false.
self.matrix.borrow_mut().m32 = value;
if value.abs() != 0. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m33
pub(crate) fn set_m33(&self, value: f64) {
// For the DOMMatrix interface, setting the m33 attribute must set the
// m33 element to the new value and, if the new value is not 1, set is 2D to false.
self.matrix.borrow_mut().m33 = value;
if value != 1. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m34
pub(crate) fn set_m34(&self, value: f64) {
// For the DOMMatrix interface, setting the m34 attribute must set the
// m34 element to the new value and, if the new value is not 0 or -0, set is 2D to false.
self.matrix.borrow_mut().m34 = value;
if value.abs() != 0. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m41
pub(crate) fn set_m41(&self, value: f64) {
self.matrix.borrow_mut().m41 = value;
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m42
pub(crate) fn set_m42(&self, value: f64) {
self.matrix.borrow_mut().m42 = value;
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m43
pub(crate) fn set_m43(&self, value: f64) {
// For the DOMMatrix interface, setting the m43 attribute must set the
// m43 element to the new value and, if the new value is not 0 or -0, set is 2D to false.
self.matrix.borrow_mut().m43 = value;
if value.abs() != 0. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m44
pub(crate) fn set_m44(&self, value: f64) {
// For the DOMMatrix interface, setting the m44 attribute must set the
// m44 element to the new value and, if the new value is not 1, set is 2D to false.
self.matrix.borrow_mut().m44 = value;
if value != 1. {
self.is2D.set(false);
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-multiplyself
pub(crate) fn multiply_self(&self, other: &DOMMatrixInit) -> Fallible<()> {
// Step 1.
dommatrixinit_to_matrix(other).map(|(is2D, other_matrix)| {
// Step 2.
let mut matrix = self.matrix.borrow_mut();
*matrix = other_matrix.then(&matrix);
// Step 3.
if !is2D {
self.is2D.set(false);
}
// Step 4 in DOMMatrix.MultiplySelf
})
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-premultiplyself
pub(crate) fn pre_multiply_self(&self, other: &DOMMatrixInit) -> Fallible<()> {
// Step 1.
dommatrixinit_to_matrix(other).map(|(is2D, other_matrix)| {
// Step 2.
let mut matrix = self.matrix.borrow_mut();
*matrix = matrix.then(&other_matrix);
// Step 3.
if !is2D {
self.is2D.set(false);
}
// Step 4 in DOMMatrix.PreMultiplySelf
})
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-translateself
pub(crate) fn translate_self(&self, tx: f64, ty: f64, tz: f64) {
// Step 1.
let translation = Transform3D::translation(tx, ty, tz);
let mut matrix = self.matrix.borrow_mut();
*matrix = translation.then(&matrix);
// Step 2.
if tz != 0.0 {
self.is2D.set(false);
}
// Step 3 in DOMMatrix.TranslateSelf
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-scaleself
pub(crate) fn scale_self(
&self,
scaleX: f64,
scaleY: Option<f64>,
scaleZ: f64,
mut originX: f64,
mut originY: f64,
mut originZ: f64,
) {
// Step 1.
self.translate_self(originX, originY, originZ);
// Step 2.
let scaleY = scaleY.unwrap_or(scaleX);
// Step 3.
{
let scale3D = Transform3D::scale(scaleX, scaleY, scaleZ);
let mut matrix = self.matrix.borrow_mut();
*matrix = scale3D.then(&matrix);
}
// Step 4.
originX = -originX;
originY = -originY;
originZ = -originZ;
// Step 5.
self.translate_self(originX, originY, originZ);
// Step 6.
if scaleZ != 1.0 || originZ != 0.0 {
self.is2D.set(false);
}
// Step 7 in DOMMatrix.ScaleSelf
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-scale3dself
pub(crate) fn scale_3d_self(&self, scale: f64, originX: f64, originY: f64, originZ: f64) {
// Step 1.
self.translate_self(originX, originY, originZ);
// Step 2.
{
let scale3D = Transform3D::scale(scale, scale, scale);
let mut matrix = self.matrix.borrow_mut();
*matrix = scale3D.then(&matrix);
}
// Step 3.
self.translate_self(-originX, -originY, -originZ);
// Step 4.
if scale != 1.0 {
self.is2D.set(false);
}
// Step 5 in DOMMatrix.Scale3dSelf
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-rotateself
pub(crate) fn rotate_self(&self, mut rotX: f64, mut rotY: Option<f64>, mut rotZ: Option<f64>) {
// Step 1.
if rotY.is_none() && rotZ.is_none() {
rotZ = Some(rotX);
rotX = 0.0;
rotY = Some(0.0);
}
// Step 2.
let rotY = rotY.unwrap_or(0.0);
// Step 3.
let rotZ = rotZ.unwrap_or(0.0);
// Step 4.
if rotX != 0.0 || rotY != 0.0 {
self.is2D.set(false);
}
if rotZ != 0.0 {
// Step 5.
let rotation = Transform3D::rotation(0.0, 0.0, 1.0, Angle::radians(rotZ.to_radians()));
let mut matrix = self.matrix.borrow_mut();
*matrix = rotation.then(&matrix);
}
if rotY != 0.0 {
// Step 6.
let rotation = Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(rotY.to_radians()));
let mut matrix = self.matrix.borrow_mut();
*matrix = rotation.then(&matrix);
}
if rotX != 0.0 {
// Step 7.
let rotation = Transform3D::rotation(1.0, 0.0, 0.0, Angle::radians(rotX.to_radians()));
let mut matrix = self.matrix.borrow_mut();
*matrix = rotation.then(&matrix);
}
// Step 8 in DOMMatrix.RotateSelf
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-rotatefromvectorself
pub(crate) fn rotate_from_vector_self(&self, x: f64, y: f64) {
// don't do anything when the rotation angle is zero or undefined
if y != 0.0 || x < 0.0 {
// Step 1.
let rotZ = Angle::radians(f64::atan2(y, x));
let rotation = Transform3D::rotation(0.0, 0.0, 1.0, rotZ);
let mut matrix = self.matrix.borrow_mut();
*matrix = rotation.then(&matrix);
}
// Step 2 in DOMMatrix.RotateFromVectorSelf
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-rotateaxisangleself
pub(crate) fn rotate_axis_angle_self(&self, x: f64, y: f64, z: f64, angle: f64) {
// Step 1.
let (norm_x, norm_y, norm_z) = normalize_point(x, y, z);
// Beware: pass negated value until https://github.com/servo/euclid/issues/354
let rotation =
Transform3D::rotation(norm_x, norm_y, norm_z, Angle::radians(angle.to_radians()));
let mut matrix = self.matrix.borrow_mut();
*matrix = rotation.then(&matrix);
// Step 2.
if x != 0.0 || y != 0.0 {
self.is2D.set(false);
}
// Step 3 in DOMMatrix.RotateAxisAngleSelf
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-skewxself
pub(crate) fn skew_x_self(&self, sx: f64) {
// Step 1.
let skew = Transform3D::skew(Angle::radians(sx.to_radians()), Angle::radians(0.0));
let mut matrix = self.matrix.borrow_mut();
*matrix = skew.then(&matrix);
// Step 2 in DOMMatrix.SkewXSelf
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-skewyself
pub(crate) fn skew_y_self(&self, sy: f64) {
// Step 1.
let skew = Transform3D::skew(Angle::radians(0.0), Angle::radians(sy.to_radians()));
let mut matrix = self.matrix.borrow_mut();
*matrix = skew.then(&matrix);
// Step 2 in DOMMatrix.SkewYSelf
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrix-invertself
pub(crate) fn invert_self(&self) {
let mut matrix = self.matrix.borrow_mut();
// Step 1.
*matrix = matrix.inverse().unwrap_or_else(|| {
// Step 2.
self.is2D.set(false);
Transform3D::new(
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
f64::NAN,
)
})
// Step 3 in DOMMatrix.InvertSelf
}
}
#[allow(non_snake_case)]
impl DOMMatrixReadOnlyMethods<crate::DomTypeHolder> for DOMMatrixReadOnly {
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-dommatrixreadonly
fn Constructor(
global: &GlobalScope,
proto: Option<HandleObject>,
can_gc: CanGc,
init: Option<StringOrUnrestrictedDoubleSequence>,
) -> Fallible<DomRoot<Self>> {
if init.is_none() {
return Ok(Self::new_with_proto(
global,
proto,
true,
Transform3D::identity(),
can_gc,
));
}
match init.unwrap() {
StringOrUnrestrictedDoubleSequence::String(ref s) => {
if !global.is::<Window>() {
return Err(error::Error::Type(
"String constructor is only supported in the main thread.".to_owned(),
));
}
if s.is_empty() {
return Ok(Self::new(global, true, Transform3D::identity(), can_gc));
}
transform_to_matrix(s.to_string())
.map(|(is2D, matrix)| Self::new_with_proto(global, proto, is2D, matrix, can_gc))
},
StringOrUnrestrictedDoubleSequence::UnrestrictedDoubleSequence(ref entries) => {
entries_to_matrix(&entries[..])
.map(|(is2D, matrix)| Self::new_with_proto(global, proto, is2D, matrix, can_gc))
},
}
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-frommatrix
fn FromMatrix(
global: &GlobalScope,
other: &DOMMatrixInit,
can_gc: CanGc,
) -> Fallible<DomRoot<Self>> {
dommatrixinit_to_matrix(other).map(|(is2D, matrix)| Self::new(global, is2D, matrix, can_gc))
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-fromfloat32array
fn FromFloat32Array(
global: &GlobalScope,
array: CustomAutoRooterGuard<Float32Array>,
can_gc: CanGc,
) -> Fallible<DomRoot<DOMMatrixReadOnly>> {
let vec: Vec<f64> = array.to_vec().iter().map(|&x| x as f64).collect();
DOMMatrixReadOnly::Constructor(
global,
None,
can_gc,
Some(StringOrUnrestrictedDoubleSequence::UnrestrictedDoubleSequence(vec)),
)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-fromfloat64array
fn FromFloat64Array(
global: &GlobalScope,
array: CustomAutoRooterGuard<Float64Array>,
can_gc: CanGc,
) -> Fallible<DomRoot<DOMMatrixReadOnly>> {
let vec: Vec<f64> = array.to_vec();
DOMMatrixReadOnly::Constructor(
global,
None,
can_gc,
Some(StringOrUnrestrictedDoubleSequence::UnrestrictedDoubleSequence(vec)),
)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m11
fn M11(&self) -> f64 {
self.matrix.borrow().m11
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m12
fn M12(&self) -> f64 {
self.matrix.borrow().m12
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m13
fn M13(&self) -> f64 {
self.matrix.borrow().m13
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m14
fn M14(&self) -> f64 {
self.matrix.borrow().m14
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m21
fn M21(&self) -> f64 {
self.matrix.borrow().m21
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m22
fn M22(&self) -> f64 {
self.matrix.borrow().m22
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m23
fn M23(&self) -> f64 {
self.matrix.borrow().m23
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m24
fn M24(&self) -> f64 {
self.matrix.borrow().m24
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m31
fn M31(&self) -> f64 {
self.matrix.borrow().m31
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m32
fn M32(&self) -> f64 {
self.matrix.borrow().m32
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m33
fn M33(&self) -> f64 {
self.matrix.borrow().m33
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m34
fn M34(&self) -> f64 {
self.matrix.borrow().m34
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m41
fn M41(&self) -> f64 {
self.matrix.borrow().m41
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m42
fn M42(&self) -> f64 {
self.matrix.borrow().m42
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m43
fn M43(&self) -> f64 {
self.matrix.borrow().m43
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-m44
fn M44(&self) -> f64 {
self.matrix.borrow().m44
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-a
fn A(&self) -> f64 {
self.M11()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-b
fn B(&self) -> f64 {
self.M12()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-c
fn C(&self) -> f64 {
self.M21()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-d
fn D(&self) -> f64 {
self.M22()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-e
fn E(&self) -> f64 {
self.M41()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-f
fn F(&self) -> f64 {
self.M42()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-is2d
fn Is2D(&self) -> bool {
self.is2D.get()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-isidentity
fn IsIdentity(&self) -> bool {
let matrix = self.matrix.borrow();
matrix.m12 == 0.0 &&
matrix.m13 == 0.0 &&
matrix.m14 == 0.0 &&
matrix.m21 == 0.0 &&
matrix.m23 == 0.0 &&
matrix.m24 == 0.0 &&
matrix.m31 == 0.0 &&
matrix.m32 == 0.0 &&
matrix.m34 == 0.0 &&
matrix.m41 == 0.0 &&
matrix.m42 == 0.0 &&
matrix.m43 == 0.0 &&
matrix.m11 == 1.0 &&
matrix.m22 == 1.0 &&
matrix.m33 == 1.0 &&
matrix.m44 == 1.0
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-translate
fn Translate(&self, tx: f64, ty: f64, tz: f64, can_gc: CanGc) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc).TranslateSelf(tx, ty, tz)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-scale
fn Scale(
&self,
scaleX: f64,
scaleY: Option<f64>,
scaleZ: f64,
originX: f64,
originY: f64,
originZ: f64,
can_gc: CanGc,
) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc)
.ScaleSelf(scaleX, scaleY, scaleZ, originX, originY, originZ)
}
// https://drafts.fxtf.org/geometry/#dom-dommatrixreadonly-scalenonuniform
fn ScaleNonUniform(&self, scaleX: f64, scaleY: f64, can_gc: CanGc) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc).ScaleSelf(
scaleX,
Some(scaleY),
1.0,
0.0,
0.0,
0.0,
)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-scale3d
fn Scale3d(
&self,
scale: f64,
originX: f64,
originY: f64,
originZ: f64,
can_gc: CanGc,
) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc)
.Scale3dSelf(scale, originX, originY, originZ)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotate
fn Rotate(
&self,
rotX: f64,
rotY: Option<f64>,
rotZ: Option<f64>,
can_gc: CanGc,
) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc).RotateSelf(rotX, rotY, rotZ)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotatefromvector
fn RotateFromVector(&self, x: f64, y: f64, can_gc: CanGc) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc).RotateFromVectorSelf(x, y)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotateaxisangle
fn RotateAxisAngle(
&self,
x: f64,
y: f64,
z: f64,
angle: f64,
can_gc: CanGc,
) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc).RotateAxisAngleSelf(x, y, z, angle)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-skewx
fn SkewX(&self, sx: f64, can_gc: CanGc) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc).SkewXSelf(sx)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-skewy
fn SkewY(&self, sy: f64, can_gc: CanGc) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc).SkewYSelf(sy)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-multiply
fn Multiply(&self, other: &DOMMatrixInit, can_gc: CanGc) -> Fallible<DomRoot<DOMMatrix>> {
DOMMatrix::from_readonly(&self.global(), self, can_gc).MultiplySelf(other)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-flipx
fn FlipX(&self, can_gc: CanGc) -> DomRoot<DOMMatrix> {
let is2D = self.is2D.get();
let flip = Transform3D::new(
-1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0,
);
let matrix = flip.then(&self.matrix.borrow());
DOMMatrix::new(&self.global(), is2D, matrix, can_gc)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-flipy
fn FlipY(&self, can_gc: CanGc) -> DomRoot<DOMMatrix> {
let is2D = self.is2D.get();
let flip = Transform3D::new(
1.0, 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0,
);
let matrix = flip.then(&self.matrix.borrow());
DOMMatrix::new(&self.global(), is2D, matrix, can_gc)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-inverse
fn Inverse(&self, can_gc: CanGc) -> DomRoot<DOMMatrix> {
DOMMatrix::from_readonly(&self.global(), self, can_gc).InvertSelf()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-transformpoint
fn TransformPoint(&self, point: &DOMPointInit, can_gc: CanGc) -> DomRoot<DOMPoint> {
// Euclid always normalizes the homogeneous coordinate which is usually the right
// thing but may (?) not be compliant with the CSS matrix spec (or at least is
// probably not the behavior web authors will expect even if it is mathematically
// correct in the context of geometry computations).
// Since this is the only place where this is needed, better implement it here
// than in euclid (which does not have a notion of 4d points).
let mat = self.matrix.borrow();
let x = point.x * mat.m11 + point.y * mat.m21 + point.z * mat.m31 + point.w * mat.m41;
let y = point.x * mat.m12 + point.y * mat.m22 + point.z * mat.m32 + point.w * mat.m42;
let z = point.x * mat.m13 + point.y * mat.m23 + point.z * mat.m33 + point.w * mat.m43;
let w = point.x * mat.m14 + point.y * mat.m24 + point.z * mat.m34 + point.w * mat.m44;
DOMPoint::new(&self.global(), x, y, z, w, can_gc)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-tofloat32array
fn ToFloat32Array(&self, cx: JSContext) -> Float32Array {
let vec: Vec<f32> = self
.matrix
.borrow()
.to_array()
.iter()
.map(|&x| x as f32)
.collect();
rooted!(in (*cx) let mut array = ptr::null_mut::<JSObject>());
create_buffer_source(cx, &vec, array.handle_mut())
.expect("Converting matrix to float32 array should never fail")
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-tofloat64array
fn ToFloat64Array(&self, cx: JSContext) -> Float64Array {
rooted!(in (*cx) let mut array = ptr::null_mut::<JSObject>());
create_buffer_source(cx, &self.matrix.borrow().to_array(), array.handle_mut())
.expect("Converting matrix to float64 array should never fail")
}
// https://drafts.fxtf.org/geometry/#dommatrixreadonly-stringification-behavior
#[allow(unsafe_code)]
fn Stringifier(&self) -> Fallible<DOMString> {
// Step 1. If one or more of m11 element through m44 element are a non-finite value,
// then throw an "InvalidStateError" DOMException.
let mat = self.matrix.borrow();
if !mat.m11.is_finite() ||
!mat.m12.is_finite() ||
!mat.m13.is_finite() ||
!mat.m14.is_finite() ||
!mat.m21.is_finite() ||
!mat.m22.is_finite() ||
!mat.m23.is_finite() ||
!mat.m24.is_finite() ||
!mat.m31.is_finite() ||
!mat.m32.is_finite() ||
!mat.m33.is_finite() ||
!mat.m34.is_finite() ||
!mat.m41.is_finite() ||
!mat.m42.is_finite() ||
!mat.m43.is_finite() ||
!mat.m44.is_finite()
{
return Err(error::Error::InvalidState);
}
let cx = GlobalScope::get_cx();
let to_string = |f: f64| {
let value = jsval::DoubleValue(f);
unsafe {
rooted!(in(*cx) let mut rooted_value = value);
let serialization = ToString(*cx, rooted_value.handle());
jsstring_to_str(
*cx,
ptr::NonNull::new(serialization).expect("Pointer cannot be null"),
)
}
};
// Step 2. Let string be the empty string.
// Step 3. If is 2D is true, then:
let string = if self.is2D() {
// Step 3.1 Append "matrix(" to string.
// Step 3.2 Append ! ToString(m11 element) to string.
// Step 3.3 Append ", " to string.
// Step 3.4 Append ! ToString(m12 element) to string.
// Step 3.5 Append ", " to string.
// Step 3.6 Append ! ToString(m21 element) to string.
// Step 3.7 Append ", " to string.
// Step 3.8 Append ! ToString(m22 element) to string.
// Step 3.9 Append ", " to string.
// Step 3.10 Append ! ToString(m41 element) to string.
// Step 3.11 Append ", " to string.
// Step 3.12 Append ! ToString(m42 element) to string.
// Step 3.13 Append ")" to string.
format!(
"matrix({}, {}, {}, {}, {}, {})",
to_string(mat.m11),
to_string(mat.m12),
to_string(mat.m21),
to_string(mat.m22),
to_string(mat.m41),
to_string(mat.m42)
)
.into()
}
// Step 4. Otherwise:
else {
// Step 4.1 Append "matrix3d(" to string.
// Step 4.2 Append ! ToString(m11 element) to string.
// Step 4.3 Append ", " to string.
// Step 4.4 Append ! ToString(m12 element) to string.
// Step 4.5 Append ", " to string.
// Step 4.6 Append ! ToString(m13 element) to string.
// Step 4.7 Append ", " to string.
// Step 4.8 Append ! ToString(m14 element) to string.
// Step 4.9 Append ", " to string.
// Step 4.10 Append ! ToString(m21 element) to string.
// Step 4.11 Append ", " to string.
// Step 4.12 Append ! ToString(m22 element) to string.
// Step 4.13 Append ", " to string.
// Step 4.14 Append ! ToString(m23 element) to string.
// Step 4.15 Append ", " to string.
// Step 4.16 Append ! ToString(m24 element) to string.
// Step 4.17 Append ", " to string.
// Step 4.18 Append ! ToString(m41 element) to string.
// Step 4.19 Append ", " to string.
// Step 4.20 Append ! ToString(m42 element) to string.
// Step 4.21 Append ", " to string.
// Step 4.22 Append ! ToString(m43 element) to string.
// Step 4.23 Append ", " to string.
// Step 4.24 Append ! ToString(m44 element) to string.
// Step 4.25 Append ")" to string.
// NOTE: The spec is wrong and missing the m3* elements.
// (https://github.com/w3c/fxtf-drafts/issues/574)
format!(
"matrix3d({}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {})",
to_string(mat.m11),
to_string(mat.m12),
to_string(mat.m13),
to_string(mat.m14),
to_string(mat.m21),
to_string(mat.m22),
to_string(mat.m23),
to_string(mat.m24),
to_string(mat.m31),
to_string(mat.m32),
to_string(mat.m33),
to_string(mat.m34),
to_string(mat.m41),
to_string(mat.m42),
to_string(mat.m43),
to_string(mat.m44)
)
.into()
};
Ok(string)
}
}
// https://drafts.fxtf.org/geometry-1/#create-a-2d-matrix
fn create_2d_matrix(entries: &[f64]) -> Transform3D<f64> {
Transform3D::new(
entries[0], entries[1], 0.0, 0.0, entries[2], entries[3], 0.0, 0.0, 0.0, 0.0, 1.0, 0.0,
entries[4], entries[5], 0.0, 1.0,
)
}
// https://drafts.fxtf.org/geometry-1/#create-a-3d-matrix
fn create_3d_matrix(entries: &[f64]) -> Transform3D<f64> {
Transform3D::new(
entries[0],
entries[1],
entries[2],
entries[3],
entries[4],
entries[5],
entries[6],
entries[7],
entries[8],
entries[9],
entries[10],
entries[11],
entries[12],
entries[13],
entries[14],
entries[15],
)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-dommatrixreadonly-numbersequence
pub(crate) fn entries_to_matrix(entries: &[f64]) -> Fallible<(bool, Transform3D<f64>)> {
if entries.len() == 6 {
Ok((true, create_2d_matrix(entries)))
} else if entries.len() == 16 {
Ok((false, create_3d_matrix(entries)))
} else {
let err_msg = format!("Expected 6 or 16 entries, but found {}.", entries.len());
Err(error::Error::Type(err_msg.to_owned()))
}
}
// https://drafts.fxtf.org/geometry-1/#validate-and-fixup
pub(crate) fn dommatrixinit_to_matrix(dict: &DOMMatrixInit) -> Fallible<(bool, Transform3D<f64>)> {
// Step 1.
if dict.parent.a.is_some() &&
dict.parent.m11.is_some() &&
dict.parent.a.unwrap() != dict.parent.m11.unwrap() ||
dict.parent.b.is_some() &&
dict.parent.m12.is_some() &&
dict.parent.b.unwrap() != dict.parent.m12.unwrap() ||
dict.parent.c.is_some() &&
dict.parent.m21.is_some() &&
dict.parent.c.unwrap() != dict.parent.m21.unwrap() ||
dict.parent.d.is_some() &&
dict.parent.m22.is_some() &&
dict.parent.d.unwrap() != dict.parent.m22.unwrap() ||
dict.parent.e.is_some() &&
dict.parent.m41.is_some() &&
dict.parent.e.unwrap() != dict.parent.m41.unwrap() ||
dict.parent.f.is_some() &&
dict.parent.m42.is_some() &&
dict.parent.f.unwrap() != dict.parent.m42.unwrap() ||
dict.is2D.is_some() &&
dict.is2D.unwrap() &&
(dict.m31 != 0.0 ||
dict.m32 != 0.0 ||
dict.m13 != 0.0 ||
dict.m23 != 0.0 ||
dict.m43 != 0.0 ||
dict.m14 != 0.0 ||
dict.m24 != 0.0 ||
dict.m34 != 0.0 ||
dict.m33 != 1.0 ||
dict.m44 != 1.0)
{
Err(error::Error::Type("Invalid matrix initializer.".to_owned()))
} else {
let mut is_2d = dict.is2D;
// Step 2.
let m11 = dict.parent.m11.unwrap_or(dict.parent.a.unwrap_or(1.0));
// Step 3.
let m12 = dict.parent.m12.unwrap_or(dict.parent.b.unwrap_or(0.0));
// Step 4.
let m21 = dict.parent.m21.unwrap_or(dict.parent.c.unwrap_or(0.0));
// Step 5.
let m22 = dict.parent.m22.unwrap_or(dict.parent.d.unwrap_or(1.0));
// Step 6.
let m41 = dict.parent.m41.unwrap_or(dict.parent.e.unwrap_or(0.0));
// Step 7.
let m42 = dict.parent.m42.unwrap_or(dict.parent.f.unwrap_or(0.0));
// Step 8.
if is_2d.is_none() &&
(dict.m31 != 0.0 ||
dict.m32 != 0.0 ||
dict.m13 != 0.0 ||
dict.m23 != 0.0 ||
dict.m43 != 0.0 ||
dict.m14 != 0.0 ||
dict.m24 != 0.0 ||
dict.m34 != 0.0 ||
dict.m33 != 1.0 ||
dict.m44 != 1.0)
{
is_2d = Some(false);
}
// Step 9.
if is_2d.is_none() {
is_2d = Some(true);
}
let matrix = Transform3D::new(
m11, m12, dict.m13, dict.m14, m21, m22, dict.m23, dict.m24, dict.m31, dict.m32,
dict.m33, dict.m34, m41, m42, dict.m43, dict.m44,
);
Ok((is_2d.unwrap(), matrix))
}
}
#[inline]
fn normalize_point(x: f64, y: f64, z: f64) -> (f64, f64, f64) {
let len = (x * x + y * y + z * z).sqrt();
if len == 0.0 {
(0.0, 0.0, 0.0)
} else {
(x / len, y / len, z / len)
}
}
pub(crate) fn transform_to_matrix(value: String) -> Fallible<(bool, Transform3D<f64>)> {
use style::properties::longhands::transform;
let mut input = ParserInput::new(&value);
let mut parser = Parser::new(&mut input);
let url_data = Url::parse("about:blank").unwrap().into();
let context = ParserContext::new(
::style::stylesheets::Origin::Author,
&url_data,
Some(::style::stylesheets::CssRuleType::Style),
::style_traits::ParsingMode::DEFAULT,
::style::context::QuirksMode::NoQuirks,
/* namespaces = */ Default::default(),
None,
None,
);
let transform = match parser.parse_entirely(|t| transform::parse(&context, t)) {
Ok(result) => result,
Err(..) => return Err(error::Error::Syntax),
};
let (m, is_3d) = match transform.to_transform_3d_matrix_f64(None) {
Ok(result) => result,
Err(..) => return Err(error::Error::Syntax),
};
Ok((!is_3d, m))
}