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* script: Feature-gate all crown support. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Use cfg(crown) instead of a cargo feature. Signed-off-by: Josh Matthews <josh@joshmatthews.net> --------- Signed-off-by: Josh Matthews <josh@joshmatthews.net>
315 lines
10 KiB
Rust
315 lines
10 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use std::cell::Cell;
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use canvas_traits::webgl::{
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ActiveAttribInfo, WebGLCommand, WebGLError, WebGLResult, WebGLVersion, WebGLVertexArrayId,
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};
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use crate::dom::bindings::cell::{ref_filter_map, DomRefCell, Ref};
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use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants2;
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use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
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use crate::dom::bindings::root::{Dom, MutNullableDom};
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use crate::dom::webglbuffer::WebGLBuffer;
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use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext};
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#[derive(JSTraceable, MallocSizeOf)]
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#[cfg_attr(crown, crown::unrooted_must_root_lint::must_root)]
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pub(crate) struct VertexArrayObject {
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context: Dom<WebGLRenderingContext>,
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#[no_trace]
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id: Option<WebGLVertexArrayId>,
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ever_bound: Cell<bool>,
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is_deleted: Cell<bool>,
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vertex_attribs: DomRefCell<Box<[VertexAttribData]>>,
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element_array_buffer: MutNullableDom<WebGLBuffer>,
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}
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impl VertexArrayObject {
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pub(crate) fn new(context: &WebGLRenderingContext, id: Option<WebGLVertexArrayId>) -> Self {
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let max_vertex_attribs = context.limits().max_vertex_attribs as usize;
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Self {
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context: Dom::from_ref(context),
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id,
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ever_bound: Default::default(),
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is_deleted: Default::default(),
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vertex_attribs: DomRefCell::new(vec![Default::default(); max_vertex_attribs].into()),
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element_array_buffer: Default::default(),
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}
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}
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pub(crate) fn id(&self) -> Option<WebGLVertexArrayId> {
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self.id
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}
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pub(crate) fn is_deleted(&self) -> bool {
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self.is_deleted.get()
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}
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pub(crate) fn delete(&self, operation_fallibility: Operation) {
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assert!(self.id.is_some());
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if self.is_deleted.get() {
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return;
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}
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self.is_deleted.set(true);
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let cmd = WebGLCommand::DeleteVertexArray(self.id.unwrap());
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match operation_fallibility {
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Operation::Fallible => self.context.send_command_ignored(cmd),
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Operation::Infallible => self.context.send_command(cmd),
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}
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for attrib_data in &**self.vertex_attribs.borrow() {
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if let Some(buffer) = attrib_data.buffer() {
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buffer.decrement_attached_counter(operation_fallibility);
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}
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}
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if let Some(buffer) = self.element_array_buffer.get() {
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buffer.decrement_attached_counter(operation_fallibility);
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}
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}
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pub(crate) fn ever_bound(&self) -> bool {
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self.ever_bound.get()
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}
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pub(crate) fn set_ever_bound(&self) {
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self.ever_bound.set(true);
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}
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pub(crate) fn element_array_buffer(&self) -> &MutNullableDom<WebGLBuffer> {
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&self.element_array_buffer
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}
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pub(crate) fn get_vertex_attrib(&self, index: u32) -> Option<Ref<VertexAttribData>> {
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ref_filter_map(self.vertex_attribs.borrow(), |attribs| {
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attribs.get(index as usize)
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})
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}
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pub(crate) fn set_vertex_attrib_type(&self, index: u32, type_: u32) {
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self.vertex_attribs.borrow_mut()[index as usize].type_ = type_;
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}
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pub(crate) fn vertex_attrib_pointer(
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&self,
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index: u32,
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size: i32,
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type_: u32,
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normalized: bool,
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stride: i32,
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offset: i64,
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) -> WebGLResult<()> {
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let mut attribs = self.vertex_attribs.borrow_mut();
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let data = attribs
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.get_mut(index as usize)
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.ok_or(WebGLError::InvalidValue)?;
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if !(1..=4).contains(&size) {
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return Err(WebGLError::InvalidValue);
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#BUFFER_OFFSET_AND_STRIDE
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#VERTEX_STRIDE
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if !(0..=255).contains(&stride) || offset < 0 {
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return Err(WebGLError::InvalidValue);
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}
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let is_webgl2 = matches!(self.context.webgl_version(), WebGLVersion::WebGL2);
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let bytes_per_component: i32 = match type_ {
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constants::BYTE | constants::UNSIGNED_BYTE => 1,
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constants::SHORT | constants::UNSIGNED_SHORT => 2,
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constants::FLOAT => 4,
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constants::INT | constants::UNSIGNED_INT if is_webgl2 => 4,
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constants2::HALF_FLOAT if is_webgl2 => 2,
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glow::FIXED if is_webgl2 => 4,
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constants2::INT_2_10_10_10_REV | constants2::UNSIGNED_INT_2_10_10_10_REV
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if is_webgl2 && size == 4 =>
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{
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4
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},
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_ => return Err(WebGLError::InvalidEnum),
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};
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if offset % bytes_per_component as i64 > 0 || stride % bytes_per_component > 0 {
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return Err(WebGLError::InvalidOperation);
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}
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let buffer = self.context.array_buffer();
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match buffer {
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Some(ref buffer) => buffer.increment_attached_counter(),
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None if offset != 0 => {
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// https://github.com/KhronosGroup/WebGL/pull/2228
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return Err(WebGLError::InvalidOperation);
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},
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_ => {},
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}
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self.context.send_command(WebGLCommand::VertexAttribPointer(
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index,
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size,
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type_,
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normalized,
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stride,
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offset as u32,
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));
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if let Some(old) = data.buffer() {
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old.decrement_attached_counter(Operation::Infallible);
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}
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*data = VertexAttribData {
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enabled_as_array: data.enabled_as_array,
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size: size as u8,
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type_,
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bytes_per_vertex: size as u8 * bytes_per_component as u8,
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normalized,
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stride: stride as u8,
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offset: offset as u32,
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buffer: buffer.map(|b| Dom::from_ref(&*b)),
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divisor: data.divisor,
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};
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Ok(())
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}
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pub(crate) fn vertex_attrib_divisor(&self, index: u32, value: u32) {
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self.vertex_attribs.borrow_mut()[index as usize].divisor = value;
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}
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pub(crate) fn enabled_vertex_attrib_array(&self, index: u32, value: bool) {
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self.vertex_attribs.borrow_mut()[index as usize].enabled_as_array = value;
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}
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pub(crate) fn unbind_buffer(&self, buffer: &WebGLBuffer) {
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for attrib in &mut **self.vertex_attribs.borrow_mut() {
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if let Some(b) = attrib.buffer() {
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if b.id() != buffer.id() {
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continue;
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}
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b.decrement_attached_counter(Operation::Infallible);
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}
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attrib.buffer = None;
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}
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if self
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.element_array_buffer
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.get()
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.is_some_and(|b| buffer == &*b)
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{
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buffer.decrement_attached_counter(Operation::Infallible);
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self.element_array_buffer.set(None);
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}
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}
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pub(crate) fn validate_for_draw(
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&self,
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required_len: u32,
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instance_count: u32,
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active_attribs: &[ActiveAttribInfo],
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) -> WebGLResult<()> {
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// TODO(nox): Cache limits per VAO.
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let attribs = self.vertex_attribs.borrow();
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#6.2
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if attribs
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.iter()
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.any(|data| data.enabled_as_array && data.buffer.is_none())
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{
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return Err(WebGLError::InvalidOperation);
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}
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let mut has_active_attrib = false;
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let mut has_divisor_0 = false;
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for active_info in active_attribs {
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let Some(location) = active_info.location else {
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continue;
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};
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has_active_attrib = true;
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let attrib = &attribs[location as usize];
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if attrib.divisor == 0 {
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has_divisor_0 = true;
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}
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if !attrib.enabled_as_array {
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continue;
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#6.6
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if required_len > 0 && instance_count > 0 {
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let max_vertices = attrib.max_vertices();
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if attrib.divisor == 0 {
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if max_vertices < required_len {
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return Err(WebGLError::InvalidOperation);
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}
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} else if max_vertices
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.checked_mul(attrib.divisor)
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.is_some_and(|v| v < instance_count)
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{
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return Err(WebGLError::InvalidOperation);
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}
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}
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}
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if has_active_attrib && !has_divisor_0 {
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return Err(WebGLError::InvalidOperation);
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}
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Ok(())
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}
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}
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impl Drop for VertexArrayObject {
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fn drop(&mut self) {
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if self.id.is_some() {
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self.delete(Operation::Fallible);
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}
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}
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}
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#[derive(Clone, JSTraceable, MallocSizeOf)]
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#[cfg_attr(crown, crown::unrooted_must_root_lint::must_root)]
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pub(crate) struct VertexAttribData {
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pub(crate) enabled_as_array: bool,
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pub(crate) size: u8,
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pub(crate) type_: u32,
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bytes_per_vertex: u8,
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pub(crate) normalized: bool,
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pub(crate) stride: u8,
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pub(crate) offset: u32,
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pub(crate) buffer: Option<Dom<WebGLBuffer>>,
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pub(crate) divisor: u32,
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}
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impl Default for VertexAttribData {
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#[cfg_attr(crown, allow(crown::unrooted_must_root))]
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fn default() -> Self {
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Self {
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enabled_as_array: false,
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size: 4,
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type_: constants::FLOAT,
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bytes_per_vertex: 16,
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normalized: false,
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stride: 0,
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offset: 0,
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buffer: None,
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divisor: 0,
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}
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}
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}
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impl VertexAttribData {
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pub(crate) fn buffer(&self) -> Option<&WebGLBuffer> {
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self.buffer.as_deref()
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}
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pub(crate) fn max_vertices(&self) -> u32 {
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let capacity = (self.buffer().unwrap().capacity() as u32).saturating_sub(self.offset);
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if capacity < self.bytes_per_vertex as u32 {
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0
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} else if self.stride == 0 {
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capacity / self.bytes_per_vertex as u32
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} else if self.stride < self.bytes_per_vertex {
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(capacity - (self.bytes_per_vertex - self.stride) as u32) / self.stride as u32
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} else {
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let mut max = capacity / self.stride as u32;
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if capacity % self.stride as u32 >= self.bytes_per_vertex as u32 {
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max += 1;
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}
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max
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}
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}
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}
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