mirror of
https://github.com/servo/servo.git
synced 2025-06-28 11:03:39 +01:00
Added patch for bug:22853 Added implementation to exit from fullscreen mode by pressing ESC button Added patch that supports to exit from fullscreen mode by pressing ESC Deleted patch files Added all requested changes on project Removed the loop over self.pending_changes in switch_fullscreen_mode function Bug #22853 - Make Window::set_fullscreen pass a non-None value when entering fullscreen is fixed and SetFullscreenState in exit_fullscreen changed to False Added missing bracket in constellation.rs file to fix build issue Bug: #22853 --> Make Window::set_fullscreen pass a non-None value when entering fullscreen is fixed and SetFullscreenState in exit_fullscreen changed to False
192 lines
8 KiB
Rust
192 lines
8 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! Abstract windowing methods. The concrete implementations of these can be found in `platform/`.
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use embedder_traits::EventLoopWaker;
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use euclid::TypedScale;
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#[cfg(feature = "gl")]
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use gleam::gl;
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use keyboard_types::KeyboardEvent;
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use msg::constellation_msg::{PipelineId, TopLevelBrowsingContextId, TraversalDirection};
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use script_traits::{MouseButton, TouchEventType, TouchId};
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use servo_geometry::DeviceIndependentPixel;
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use servo_url::ServoUrl;
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use std::fmt::{Debug, Error, Formatter};
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#[cfg(feature = "gl")]
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use std::rc::Rc;
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use std::time::Duration;
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use style_traits::DevicePixel;
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use webrender_api::{
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DeviceIntPoint, DeviceIntRect, DeviceIntSize, DevicePoint, FramebufferIntRect,
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FramebufferIntSize, ScrollLocation,
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};
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use webvr::VRServiceManager;
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use webvr_traits::WebVRMainThreadHeartbeat;
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#[derive(Clone)]
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pub enum MouseWindowEvent {
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Click(MouseButton, DevicePoint),
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MouseDown(MouseButton, DevicePoint),
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MouseUp(MouseButton, DevicePoint),
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}
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/// Various debug and profiling flags that WebRender supports.
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#[derive(Clone)]
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pub enum WebRenderDebugOption {
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Profiler,
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TextureCacheDebug,
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RenderTargetDebug,
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}
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/// Events that the windowing system sends to Servo.
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#[derive(Clone)]
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pub enum WindowEvent {
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/// Sent when no message has arrived, but the event loop was kicked for some reason (perhaps
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/// by another Servo subsystem).
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///
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/// FIXME(pcwalton): This is kind of ugly and may not work well with multiprocess Servo.
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/// It's possible that this should be something like
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/// `CompositorMessageWindowEvent(compositor_thread::Msg)` instead.
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Idle,
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/// Sent when part of the window is marked dirty and needs to be redrawn. Before sending this
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/// message, the window must make the same GL context as in `PrepareRenderingEvent` current.
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Refresh,
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/// Sent when the window is resized.
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Resize,
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/// Sent when a navigation request from script is allowed/refused.
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AllowNavigationResponse(PipelineId, bool),
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/// Sent when a new URL is to be loaded.
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LoadUrl(TopLevelBrowsingContextId, ServoUrl),
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/// Sent when a mouse hit test is to be performed.
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MouseWindowEventClass(MouseWindowEvent),
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/// Sent when a mouse move.
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MouseWindowMoveEventClass(DevicePoint),
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/// Touch event: type, identifier, point
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Touch(TouchEventType, TouchId, DevicePoint),
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/// Sent when the user scrolls. The first point is the delta and the second point is the
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/// origin.
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Scroll(ScrollLocation, DeviceIntPoint, TouchEventType),
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/// Sent when the user zooms.
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Zoom(f32),
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/// Simulated "pinch zoom" gesture for non-touch platforms (e.g. ctrl-scrollwheel).
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PinchZoom(f32),
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/// Sent when the user resets zoom to default.
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ResetZoom,
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/// Sent when the user uses chrome navigation (i.e. backspace or shift-backspace).
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Navigation(TopLevelBrowsingContextId, TraversalDirection),
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/// Sent when the user quits the application
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Quit,
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/// Sent when the user exits from fullscreen mode
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ExitFullScreen(TopLevelBrowsingContextId),
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/// Sent when a key input state changes
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Keyboard(KeyboardEvent),
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/// Sent when Ctr+R/Apple+R is called to reload the current page.
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Reload(TopLevelBrowsingContextId),
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/// Create a new top level browsing context
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NewBrowser(ServoUrl, TopLevelBrowsingContextId),
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/// Close a top level browsing context
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CloseBrowser(TopLevelBrowsingContextId),
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/// Panic a top level browsing context.
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SendError(Option<TopLevelBrowsingContextId>, String),
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/// Make a top level browsing context visible, hiding the previous
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/// visible one.
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SelectBrowser(TopLevelBrowsingContextId),
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/// Toggles a debug flag in WebRender
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ToggleWebRenderDebug(WebRenderDebugOption),
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/// Capture current WebRender
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CaptureWebRender,
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/// Toggle sampling profiler with the given sampling rate and max duration.
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ToggleSamplingProfiler(Duration, Duration),
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}
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impl Debug for WindowEvent {
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fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
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match *self {
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WindowEvent::Idle => write!(f, "Idle"),
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WindowEvent::Refresh => write!(f, "Refresh"),
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WindowEvent::Resize => write!(f, "Resize"),
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WindowEvent::Keyboard(..) => write!(f, "Keyboard"),
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WindowEvent::AllowNavigationResponse(..) => write!(f, "AllowNavigationResponse"),
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WindowEvent::LoadUrl(..) => write!(f, "LoadUrl"),
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WindowEvent::MouseWindowEventClass(..) => write!(f, "Mouse"),
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WindowEvent::MouseWindowMoveEventClass(..) => write!(f, "MouseMove"),
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WindowEvent::Touch(..) => write!(f, "Touch"),
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WindowEvent::Scroll(..) => write!(f, "Scroll"),
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WindowEvent::Zoom(..) => write!(f, "Zoom"),
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WindowEvent::PinchZoom(..) => write!(f, "PinchZoom"),
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WindowEvent::ResetZoom => write!(f, "ResetZoom"),
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WindowEvent::Navigation(..) => write!(f, "Navigation"),
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WindowEvent::Quit => write!(f, "Quit"),
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WindowEvent::Reload(..) => write!(f, "Reload"),
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WindowEvent::NewBrowser(..) => write!(f, "NewBrowser"),
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WindowEvent::SendError(..) => write!(f, "SendError"),
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WindowEvent::CloseBrowser(..) => write!(f, "CloseBrowser"),
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WindowEvent::SelectBrowser(..) => write!(f, "SelectBrowser"),
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WindowEvent::ToggleWebRenderDebug(..) => write!(f, "ToggleWebRenderDebug"),
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WindowEvent::CaptureWebRender => write!(f, "CaptureWebRender"),
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WindowEvent::ToggleSamplingProfiler(..) => write!(f, "ToggleSamplingProfiler"),
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WindowEvent::ExitFullScreen(..) => write!(f, "ExitFullScreen"),
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}
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}
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}
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub enum AnimationState {
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Idle,
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Animating,
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}
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pub trait WindowMethods {
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/// Presents the window to the screen (perhaps by page flipping).
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fn present(&self);
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/// Requests that the window system prepare a composite. Typically this will involve making
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/// some type of platform-specific graphics context current. Returns true if the composite may
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/// proceed and false if it should not.
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fn prepare_for_composite(&self) -> bool;
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/// Return the GL function pointer trait.
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#[cfg(feature = "gl")]
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fn gl(&self) -> Rc<dyn gl::Gl>;
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/// Returns a thread-safe object to wake up the window's event loop.
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fn create_event_loop_waker(&self) -> Box<dyn EventLoopWaker>;
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/// Get the coordinates of the native window, the screen and the framebuffer.
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fn get_coordinates(&self) -> EmbedderCoordinates;
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/// Set whether the application is currently animating.
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/// Typically, when animations are active, the window
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/// will want to avoid blocking on UI events, and just
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/// run the event loop at the vsync interval.
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fn set_animation_state(&self, _state: AnimationState);
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/// Register services with a VRServiceManager.
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fn register_vr_services(
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&self,
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_: &mut VRServiceManager,
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_: &mut Vec<Box<WebVRMainThreadHeartbeat>>,
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) {
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}
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}
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#[derive(Clone, Copy, Debug)]
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pub struct EmbedderCoordinates {
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/// The pixel density of the display.
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pub hidpi_factor: TypedScale<f32, DeviceIndependentPixel, DevicePixel>,
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/// Size of the screen.
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pub screen: DeviceIntSize,
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/// Size of the available screen space (screen without toolbars and docks).
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pub screen_avail: DeviceIntSize,
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/// Size of the native window.
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pub window: (DeviceIntSize, DeviceIntPoint),
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/// Size of the GL buffer in the window.
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pub framebuffer: FramebufferIntSize,
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/// Coordinates of the document within the framebuffer.
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pub viewport: DeviceIntRect,
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}
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impl EmbedderCoordinates {
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pub fn get_flipped_viewport(&self) -> FramebufferIntRect {
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let fb_height = self.framebuffer.height;
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let mut view = self.viewport.clone();
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view.origin.y = fb_height - view.origin.y - view.size.height;
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FramebufferIntRect::from_untyped(&view.to_untyped())
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}
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}
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