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Just use WebRender's ClipId directly. This will allow us to create and use ReferenceFrames in the future, if we need to do that. It will also make it easier to have Servo responsible for creating the root scrolling area, which will allow removing some old hacks in the future.
188 lines
8.4 KiB
Rust
188 lines
8.4 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Communication with the compositor thread.
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use SendableFrameTree;
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use compositor::CompositingReason;
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use euclid::point::Point2D;
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use euclid::size::Size2D;
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use ipc_channel::ipc::IpcSender;
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use msg::constellation_msg::{Key, KeyModifiers, KeyState, PipelineId};
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use net_traits::image::base::Image;
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use profile_traits::mem;
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use profile_traits::time;
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use script_traits::{AnimationState, ConstellationMsg, EventResult};
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use servo_url::ServoUrl;
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use std::fmt::{Debug, Error, Formatter};
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use std::sync::mpsc::{Receiver, Sender};
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use style_traits::cursor::Cursor;
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use style_traits::viewport::ViewportConstraints;
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use webrender;
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use webrender_traits;
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/// Sends messages to the compositor. This is a trait supplied by the port because the method used
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/// to communicate with the compositor may have to kick OS event loops awake, communicate cross-
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/// process, and so forth.
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pub trait CompositorProxy : 'static + Send {
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/// Sends a message to the compositor.
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fn send(&self, msg: Msg);
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/// Clones the compositor proxy.
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fn clone_compositor_proxy(&self) -> Box<CompositorProxy + 'static + Send>;
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}
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/// The port that the compositor receives messages on. As above, this is a trait supplied by the
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/// Servo port.
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pub trait CompositorReceiver : 'static {
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/// Receives the next message inbound for the compositor. This must not block.
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fn try_recv_compositor_msg(&mut self) -> Option<Msg>;
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/// Synchronously waits for, and returns, the next message inbound for the compositor.
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fn recv_compositor_msg(&mut self) -> Msg;
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}
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/// A convenience implementation of `CompositorReceiver` for a plain old Rust `Receiver`.
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impl CompositorReceiver for Receiver<Msg> {
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fn try_recv_compositor_msg(&mut self) -> Option<Msg> {
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self.try_recv().ok()
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}
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fn recv_compositor_msg(&mut self) -> Msg {
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self.recv().unwrap()
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}
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}
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pub trait RenderListener {
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fn recomposite(&mut self, reason: CompositingReason);
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}
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impl RenderListener for Box<CompositorProxy + 'static> {
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fn recomposite(&mut self, reason: CompositingReason) {
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self.send(Msg::Recomposite(reason));
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}
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}
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/// Messages from the painting thread and the constellation thread to the compositor thread.
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pub enum Msg {
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/// Requests that the compositor shut down.
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Exit,
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/// Informs the compositor that the constellation has completed shutdown.
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/// Required because the constellation can have pending calls to make
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/// (e.g. SetFrameTree) at the time that we send it an ExitMsg.
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ShutdownComplete,
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/// Scroll a page in a window
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ScrollFragmentPoint(webrender_traits::ClipId, Point2D<f32>, bool),
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/// Alerts the compositor that the current page has changed its title.
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ChangePageTitle(PipelineId, Option<String>),
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/// Alerts the compositor that the current page has changed its URL.
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ChangePageUrl(PipelineId, ServoUrl),
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/// Alerts the compositor that the given pipeline has changed whether it is running animations.
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ChangeRunningAnimationsState(PipelineId, AnimationState),
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/// Replaces the current frame tree, typically called during main frame navigation.
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SetFrameTree(SendableFrameTree, IpcSender<()>),
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/// The load of a page has begun: (can go back, can go forward).
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LoadStart(bool, bool),
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/// The load of a page has completed: (can go back, can go forward, is root frame).
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LoadComplete(bool, bool, bool),
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/// Wether or not to follow a link
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AllowNavigation(ServoUrl, IpcSender<bool>),
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/// We hit the delayed composition timeout. (See `delayed_composition.rs`.)
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DelayedCompositionTimeout(u64),
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/// Composite.
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Recomposite(CompositingReason),
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/// Sends an unconsumed key event back to the compositor.
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KeyEvent(Option<char>, Key, KeyState, KeyModifiers),
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/// Script has handled a touch event, and either prevented or allowed default actions.
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TouchEventProcessed(EventResult),
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/// Changes the cursor.
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SetCursor(Cursor),
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/// Composite to a PNG file and return the Image over a passed channel.
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CreatePng(IpcSender<Option<Image>>),
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/// Alerts the compositor that the viewport has been constrained in some manner
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ViewportConstrained(PipelineId, ViewportConstraints),
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/// A reply to the compositor asking if the output image is stable.
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IsReadyToSaveImageReply(bool),
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/// A favicon was detected
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NewFavicon(ServoUrl),
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/// <head> tag finished parsing
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HeadParsed,
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/// A status message to be displayed by the browser chrome.
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Status(Option<String>),
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/// Get Window Informations size and position
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GetClientWindow(IpcSender<(Size2D<u32>, Point2D<i32>)>),
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/// Move the window to a point
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MoveTo(Point2D<i32>),
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/// Resize the window to size
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ResizeTo(Size2D<u32>),
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/// Pipeline visibility changed
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PipelineVisibilityChanged(PipelineId, bool),
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/// WebRender has successfully processed a scroll. The boolean specifies whether a composite is
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/// needed.
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NewScrollFrameReady(bool),
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/// A pipeline was shut down.
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// This message acts as a synchronization point between the constellation,
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// when it shuts down a pipeline, to the compositor; when the compositor
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// sends a reply on the IpcSender, the constellation knows it's safe to
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// tear down the other threads associated with this pipeline.
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PipelineExited(PipelineId, IpcSender<()>),
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/// Runs a closure in the compositor thread.
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/// It's used to dispatch functions from webrender to the main thread's event loop.
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/// Required to allow WGL GLContext sharing in Windows.
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Dispatch(Box<Fn() + Send>),
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/// Enter or exit fullscreen
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SetFullscreenState(bool),
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}
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impl Debug for Msg {
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fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
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match *self {
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Msg::Exit => write!(f, "Exit"),
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Msg::ShutdownComplete => write!(f, "ShutdownComplete"),
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Msg::ScrollFragmentPoint(..) => write!(f, "ScrollFragmentPoint"),
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Msg::ChangeRunningAnimationsState(..) => write!(f, "ChangeRunningAnimationsState"),
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Msg::ChangePageTitle(..) => write!(f, "ChangePageTitle"),
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Msg::ChangePageUrl(..) => write!(f, "ChangePageUrl"),
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Msg::SetFrameTree(..) => write!(f, "SetFrameTree"),
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Msg::LoadComplete(..) => write!(f, "LoadComplete"),
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Msg::AllowNavigation(..) => write!(f, "AllowNavigation"),
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Msg::LoadStart(..) => write!(f, "LoadStart"),
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Msg::DelayedCompositionTimeout(..) => write!(f, "DelayedCompositionTimeout"),
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Msg::Recomposite(..) => write!(f, "Recomposite"),
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Msg::KeyEvent(..) => write!(f, "KeyEvent"),
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Msg::TouchEventProcessed(..) => write!(f, "TouchEventProcessed"),
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Msg::SetCursor(..) => write!(f, "SetCursor"),
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Msg::CreatePng(..) => write!(f, "CreatePng"),
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Msg::ViewportConstrained(..) => write!(f, "ViewportConstrained"),
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Msg::IsReadyToSaveImageReply(..) => write!(f, "IsReadyToSaveImageReply"),
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Msg::NewFavicon(..) => write!(f, "NewFavicon"),
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Msg::HeadParsed => write!(f, "HeadParsed"),
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Msg::Status(..) => write!(f, "Status"),
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Msg::GetClientWindow(..) => write!(f, "GetClientWindow"),
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Msg::MoveTo(..) => write!(f, "MoveTo"),
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Msg::ResizeTo(..) => write!(f, "ResizeTo"),
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Msg::PipelineVisibilityChanged(..) => write!(f, "PipelineVisibilityChanged"),
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Msg::PipelineExited(..) => write!(f, "PipelineExited"),
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Msg::NewScrollFrameReady(..) => write!(f, "NewScrollFrameReady"),
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Msg::Dispatch(..) => write!(f, "Dispatch"),
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Msg::SetFullscreenState(..) => write!(f, "SetFullscreenState"),
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}
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}
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}
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/// Data used to construct a compositor.
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pub struct InitialCompositorState {
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/// A channel to the compositor.
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pub sender: Box<CompositorProxy + Send>,
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/// A port on which messages inbound to the compositor can be received.
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pub receiver: Box<CompositorReceiver>,
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/// A channel to the constellation.
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pub constellation_chan: Sender<ConstellationMsg>,
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/// A channel to the time profiler thread.
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pub time_profiler_chan: time::ProfilerChan,
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/// A channel to the memory profiler thread.
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pub mem_profiler_chan: mem::ProfilerChan,
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/// Instance of webrender API
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pub webrender: webrender::Renderer,
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pub webrender_api_sender: webrender_traits::RenderApiSender,
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}
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