mirror of
https://github.com/servo/servo.git
synced 2025-07-28 17:50:37 +01:00
This fixes many rustdoc errors that occur due to raw URLs in rustdoc comments as well as unescaped Rust code that should be in backticks.
329 lines
12 KiB
Rust
329 lines
12 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||
|
||
use std::convert::TryInto;
|
||
|
||
use canvas_traits::webgl::{WebGLCommand, WebGLContextId, WebGLTextureId};
|
||
use dom_struct::dom_struct;
|
||
use euclid::{Rect, Size2D};
|
||
use js::rust::HandleObject;
|
||
use webxr_api::{ContextId as WebXRContextId, LayerId, LayerInit, Viewport};
|
||
|
||
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
|
||
use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
|
||
use crate::dom::bindings::codegen::Bindings::XRWebGLLayerBinding::{
|
||
XRWebGLLayerInit, XRWebGLLayerMethods, XRWebGLRenderingContext,
|
||
};
|
||
use crate::dom::bindings::error::{Error, Fallible};
|
||
use crate::dom::bindings::inheritance::Castable;
|
||
use crate::dom::bindings::reflector::{reflect_dom_object_with_proto, DomObject};
|
||
use crate::dom::bindings::root::{Dom, DomRoot};
|
||
use crate::dom::globalscope::GlobalScope;
|
||
use crate::dom::webglframebuffer::WebGLFramebuffer;
|
||
use crate::dom::webglobject::WebGLObject;
|
||
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
|
||
use crate::dom::webgltexture::WebGLTexture;
|
||
use crate::dom::window::Window;
|
||
use crate::dom::xrframe::XRFrame;
|
||
use crate::dom::xrlayer::XRLayer;
|
||
use crate::dom::xrsession::XRSession;
|
||
use crate::dom::xrview::XRView;
|
||
use crate::dom::xrviewport::XRViewport;
|
||
|
||
impl<'a> From<&'a XRWebGLLayerInit> for LayerInit {
|
||
fn from(init: &'a XRWebGLLayerInit) -> LayerInit {
|
||
LayerInit::WebGLLayer {
|
||
alpha: init.alpha,
|
||
antialias: init.antialias,
|
||
depth: init.depth,
|
||
stencil: init.stencil,
|
||
framebuffer_scale_factor: *init.framebufferScaleFactor as f32,
|
||
ignore_depth_values: init.ignoreDepthValues,
|
||
}
|
||
}
|
||
}
|
||
|
||
#[dom_struct]
|
||
pub struct XRWebGLLayer {
|
||
xr_layer: XRLayer,
|
||
antialias: bool,
|
||
depth: bool,
|
||
stencil: bool,
|
||
alpha: bool,
|
||
ignore_depth_values: bool,
|
||
/// If none, this is an inline session (the composition disabled flag is true)
|
||
framebuffer: Option<Dom<WebGLFramebuffer>>,
|
||
}
|
||
|
||
impl XRWebGLLayer {
|
||
pub fn new_inherited(
|
||
session: &XRSession,
|
||
context: &WebGLRenderingContext,
|
||
init: &XRWebGLLayerInit,
|
||
framebuffer: Option<&WebGLFramebuffer>,
|
||
layer_id: Option<LayerId>,
|
||
) -> XRWebGLLayer {
|
||
XRWebGLLayer {
|
||
xr_layer: XRLayer::new_inherited(session, context, layer_id),
|
||
antialias: init.antialias,
|
||
depth: init.depth,
|
||
stencil: init.stencil,
|
||
alpha: init.alpha,
|
||
ignore_depth_values: init.ignoreDepthValues,
|
||
framebuffer: framebuffer.map(Dom::from_ref),
|
||
}
|
||
}
|
||
|
||
fn new(
|
||
global: &GlobalScope,
|
||
proto: Option<HandleObject>,
|
||
session: &XRSession,
|
||
context: &WebGLRenderingContext,
|
||
init: &XRWebGLLayerInit,
|
||
framebuffer: Option<&WebGLFramebuffer>,
|
||
layer_id: Option<LayerId>,
|
||
) -> DomRoot<XRWebGLLayer> {
|
||
reflect_dom_object_with_proto(
|
||
Box::new(XRWebGLLayer::new_inherited(
|
||
session,
|
||
context,
|
||
init,
|
||
framebuffer,
|
||
layer_id,
|
||
)),
|
||
global,
|
||
proto,
|
||
)
|
||
}
|
||
|
||
/// <https://immersive-web.github.io/webxr/#dom-xrwebgllayer-xrwebgllayer>
|
||
#[allow(non_snake_case)]
|
||
pub fn Constructor(
|
||
global: &Window,
|
||
proto: Option<HandleObject>,
|
||
session: &XRSession,
|
||
context: XRWebGLRenderingContext,
|
||
init: &XRWebGLLayerInit,
|
||
) -> Fallible<DomRoot<Self>> {
|
||
let context = match context {
|
||
XRWebGLRenderingContext::WebGLRenderingContext(ctx) => ctx,
|
||
XRWebGLRenderingContext::WebGL2RenderingContext(ctx) => ctx.base_context(),
|
||
};
|
||
|
||
// Step 2
|
||
if session.is_ended() {
|
||
return Err(Error::InvalidState);
|
||
}
|
||
// XXXManishearth step 3: throw error if context is lost
|
||
// XXXManishearth step 4: check XR compat flag for immersive sessions
|
||
|
||
let (framebuffer, layer_id) = if session.is_immersive() {
|
||
// Step 9.2. "Initialize layer’s framebuffer to a new opaque framebuffer created with context."
|
||
let size = session
|
||
.with_session(|session| session.recommended_framebuffer_resolution())
|
||
.ok_or(Error::Operation)?;
|
||
let framebuffer = WebGLFramebuffer::maybe_new_webxr(session, &context, size)
|
||
.ok_or(Error::Operation)?;
|
||
|
||
// Step 9.3. "Allocate and initialize resources compatible with session’s XR device,
|
||
// including GPU accessible memory buffers, as required to support the compositing of layer."
|
||
let context_id = WebXRContextId::from(context.context_id());
|
||
let layer_init = LayerInit::from(init);
|
||
let layer_id = session
|
||
.with_session(|session| session.create_layer(context_id, layer_init))
|
||
.map_err(|_| Error::Operation)?;
|
||
|
||
// Step 9.4: "If layer’s resources were unable to be created for any reason,
|
||
// throw an OperationError and abort these steps."
|
||
(Some(framebuffer), Some(layer_id))
|
||
} else {
|
||
(None, None)
|
||
};
|
||
|
||
// Ensure that we finish setting up this layer before continuing.
|
||
context.Finish();
|
||
|
||
// Step 10. "Return layer."
|
||
Ok(XRWebGLLayer::new(
|
||
&global.global(),
|
||
proto,
|
||
session,
|
||
&context,
|
||
init,
|
||
framebuffer.as_deref(),
|
||
layer_id,
|
||
))
|
||
}
|
||
|
||
pub fn layer_id(&self) -> Option<LayerId> {
|
||
self.xr_layer.layer_id()
|
||
}
|
||
|
||
pub fn context_id(&self) -> WebGLContextId {
|
||
self.xr_layer.context_id()
|
||
}
|
||
|
||
pub fn session(&self) -> &XRSession {
|
||
&self.xr_layer.session()
|
||
}
|
||
|
||
pub fn size(&self) -> Size2D<u32, Viewport> {
|
||
if let Some(framebuffer) = self.framebuffer.as_ref() {
|
||
let size = framebuffer.size().unwrap_or((0, 0));
|
||
Size2D::new(
|
||
size.0.try_into().unwrap_or(0),
|
||
size.1.try_into().unwrap_or(0),
|
||
)
|
||
} else {
|
||
let size = self.context().Canvas().get_size();
|
||
Size2D::from_untyped(size)
|
||
}
|
||
}
|
||
|
||
fn texture_target(&self) -> u32 {
|
||
if cfg!(target_os = "macos") {
|
||
sparkle::gl::TEXTURE_RECTANGLE
|
||
} else {
|
||
sparkle::gl::TEXTURE_2D
|
||
}
|
||
}
|
||
|
||
pub fn begin_frame(&self, frame: &XRFrame) -> Option<()> {
|
||
debug!("XRWebGLLayer begin frame");
|
||
let framebuffer = self.framebuffer.as_ref()?;
|
||
let context = framebuffer.upcast::<WebGLObject>().context();
|
||
let sub_images = frame.get_sub_images(self.layer_id()?)?;
|
||
let session = self.session();
|
||
// TODO: Cache this texture
|
||
let color_texture_id =
|
||
WebGLTextureId::maybe_new(sub_images.sub_image.as_ref()?.color_texture)?;
|
||
let color_texture = WebGLTexture::new_webxr(context, color_texture_id, session);
|
||
let target = self.texture_target();
|
||
|
||
// Save the current bindings
|
||
let saved_framebuffer = context.get_draw_framebuffer_slot().get();
|
||
let saved_framebuffer_target = framebuffer.target();
|
||
let saved_texture_id = context
|
||
.textures()
|
||
.active_texture_slot(target, context.webgl_version())
|
||
.ok()
|
||
.and_then(|slot| slot.get().map(|texture| texture.id()));
|
||
|
||
// We have to pick a framebuffer target.
|
||
// If there is a draw framebuffer, we use its target,
|
||
// otherwise we just use DRAW_FRAMEBUFFER.
|
||
let framebuffer_target = saved_framebuffer
|
||
.as_ref()
|
||
.and_then(|fb| fb.target())
|
||
.unwrap_or(constants::DRAW_FRAMEBUFFER);
|
||
|
||
// Update the attachments
|
||
context.send_command(WebGLCommand::BindTexture(target, Some(color_texture_id)));
|
||
framebuffer.bind(framebuffer_target);
|
||
framebuffer
|
||
.texture2d_even_if_opaque(
|
||
constants::COLOR_ATTACHMENT0,
|
||
self.texture_target(),
|
||
Some(&color_texture),
|
||
0,
|
||
)
|
||
.ok()?;
|
||
if let Some(id) = sub_images.sub_image.as_ref()?.depth_stencil_texture {
|
||
// TODO: Cache this texture
|
||
let depth_stencil_texture_id = WebGLTextureId::maybe_new(id)?;
|
||
let depth_stencil_texture =
|
||
WebGLTexture::new_webxr(context, depth_stencil_texture_id, session);
|
||
framebuffer
|
||
.texture2d_even_if_opaque(
|
||
constants::DEPTH_STENCIL_ATTACHMENT,
|
||
constants::TEXTURE_2D,
|
||
Some(&depth_stencil_texture),
|
||
0,
|
||
)
|
||
.ok()?;
|
||
}
|
||
|
||
// Restore the old bindings
|
||
context.send_command(WebGLCommand::BindTexture(target, saved_texture_id));
|
||
if let Some(framebuffer_target) = saved_framebuffer_target {
|
||
framebuffer.bind(framebuffer_target);
|
||
}
|
||
if let Some(framebuffer) = saved_framebuffer {
|
||
framebuffer.bind(framebuffer_target);
|
||
}
|
||
Some(())
|
||
}
|
||
|
||
pub fn end_frame(&self, _frame: &XRFrame) -> Option<()> {
|
||
debug!("XRWebGLLayer end frame");
|
||
// TODO: invalidate the old texture
|
||
let framebuffer = self.framebuffer.as_ref()?;
|
||
// TODO: rebind the current bindings
|
||
framebuffer.bind(constants::FRAMEBUFFER);
|
||
framebuffer
|
||
.texture2d_even_if_opaque(constants::COLOR_ATTACHMENT0, self.texture_target(), None, 0)
|
||
.ok()?;
|
||
framebuffer
|
||
.texture2d_even_if_opaque(
|
||
constants::DEPTH_STENCIL_ATTACHMENT,
|
||
constants::DEPTH_STENCIL_ATTACHMENT,
|
||
None,
|
||
0,
|
||
)
|
||
.ok()?;
|
||
framebuffer.upcast::<WebGLObject>().context().Flush();
|
||
Some(())
|
||
}
|
||
|
||
pub(crate) fn context(&self) -> &WebGLRenderingContext {
|
||
self.xr_layer.context()
|
||
}
|
||
}
|
||
|
||
impl XRWebGLLayerMethods for XRWebGLLayer {
|
||
/// <https://immersive-web.github.io/webxr/#dom-xrwebgllayer-antialias>
|
||
fn Antialias(&self) -> bool {
|
||
self.antialias
|
||
}
|
||
|
||
/// <https://immersive-web.github.io/webxr/#dom-xrwebgllayer-ignoredepthvalues>
|
||
fn IgnoreDepthValues(&self) -> bool {
|
||
self.ignore_depth_values
|
||
}
|
||
|
||
/// <https://immersive-web.github.io/webxr/#dom-xrwebgllayer-framebuffer>
|
||
fn GetFramebuffer(&self) -> Option<DomRoot<WebGLFramebuffer>> {
|
||
self.framebuffer.as_ref().map(|x| DomRoot::from_ref(&**x))
|
||
}
|
||
|
||
/// <https://immersive-web.github.io/webxr/#dom-xrwebgllayer-framebufferwidth>
|
||
fn FramebufferWidth(&self) -> u32 {
|
||
self.size().width
|
||
}
|
||
|
||
/// <https://immersive-web.github.io/webxr/#dom-xrwebgllayer-framebufferheight>
|
||
fn FramebufferHeight(&self) -> u32 {
|
||
self.size().height
|
||
}
|
||
|
||
/// <https://immersive-web.github.io/webxr/#dom-xrwebgllayer-getviewport>
|
||
fn GetViewport(&self, view: &XRView) -> Option<DomRoot<XRViewport>> {
|
||
if self.session() != view.session() {
|
||
return None;
|
||
}
|
||
|
||
let index = view.viewport_index();
|
||
|
||
let viewport = self.session().with_session(|s| {
|
||
// Inline sssions
|
||
if s.viewports().is_empty() {
|
||
Rect::from_size(self.size().to_i32())
|
||
} else {
|
||
s.viewports()[index]
|
||
}
|
||
});
|
||
|
||
Some(XRViewport::new(&self.global(), viewport))
|
||
}
|
||
}
|