servo/components/style/context.rs

134 lines
4.6 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! The context within which style is calculated.
#![deny(missing_docs)]
use animation::Animation;
use app_units::Au;
use bloom::StyleBloom;
use dom::{OpaqueNode, TElement};
use error_reporting::ParseErrorReporter;
use euclid::Size2D;
use matching::StyleSharingCandidateCache;
use parking_lot::RwLock;
use properties::ComputedValues;
use std::collections::HashMap;
use std::sync::{Arc, Mutex};
use std::sync::mpsc::Sender;
use stylist::Stylist;
use timer::Timer;
/// This structure is used to create a local style context from a shared one.
pub struct ThreadLocalStyleContextCreationInfo {
new_animations_sender: Sender<Animation>,
}
impl ThreadLocalStyleContextCreationInfo {
/// Trivially constructs a `ThreadLocalStyleContextCreationInfo`.
pub fn new(animations_sender: Sender<Animation>) -> Self {
ThreadLocalStyleContextCreationInfo {
new_animations_sender: animations_sender,
}
}
}
/// Which quirks mode is this document in.
///
/// See: https://quirks.spec.whatwg.org/
#[derive(PartialEq, Eq, Copy, Clone, Hash, Debug)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
pub enum QuirksMode {
/// Quirks mode.
Quirks,
/// Limited quirks mode.
LimitedQuirks,
/// No quirks mode.
NoQuirks,
}
/// A shared style context.
///
/// There's exactly one of these during a given restyle traversal, and it's
/// shared among the worker threads.
pub struct SharedStyleContext {
/// The current viewport size.
pub viewport_size: Size2D<Au>,
/// Screen sized changed?
pub screen_size_changed: bool,
/// The CSS selector stylist.
pub stylist: Arc<Stylist>,
/// Why is this reflow occurring
pub goal: ReflowGoal,
/// The animations that are currently running.
pub running_animations: Arc<RwLock<HashMap<OpaqueNode, Vec<Animation>>>>,
/// The list of animations that have expired since the last style recalculation.
pub expired_animations: Arc<RwLock<HashMap<OpaqueNode, Vec<Animation>>>>,
///The CSS error reporter for all CSS loaded in this layout thread
pub error_reporter: Box<ParseErrorReporter + Sync>,
/// Data needed to create the thread-local style context from the shared one.
pub local_context_creation_data: Mutex<ThreadLocalStyleContextCreationInfo>,
/// The current timer for transitions and animations. This is needed to test
/// them.
pub timer: Timer,
/// The QuirksMode state which the document needs to be rendered with
pub quirks_mode: QuirksMode,
/// The default computed values to use for elements with no rules
/// applying to them.
pub default_computed_values: Arc<ComputedValues>,
}
/// A thread-local style context.
///
/// This context contains data that needs to be used during restyling, but is
/// not required to be unique among worker threads, so we create one per worker
/// thread in order to be able to mutate it without locking.
pub struct ThreadLocalStyleContext<E: TElement> {
/// A cache to share style among siblings.
pub style_sharing_candidate_cache: StyleSharingCandidateCache<E>,
/// The bloom filter used to fast-reject selector-matching.
pub bloom_filter: StyleBloom<E>,
/// A channel on which new animations that have been triggered by style
/// recalculation can be sent.
pub new_animations_sender: Sender<Animation>,
}
impl<E: TElement> ThreadLocalStyleContext<E> {
/// Create a new `ThreadLocalStyleContext` from a shared one.
pub fn new(shared: &SharedStyleContext) -> Self {
ThreadLocalStyleContext {
style_sharing_candidate_cache: StyleSharingCandidateCache::new(),
bloom_filter: StyleBloom::new(),
new_animations_sender: shared.local_context_creation_data.lock().unwrap().new_animations_sender.clone(),
}
}
}
/// A `StyleContext` is just a simple container for a immutable reference to a
/// shared style context, and a mutable reference to a local one.
pub struct StyleContext<'a, E: TElement + 'a> {
/// The shared style context reference.
pub shared: &'a SharedStyleContext,
/// The thread-local style context (mutable) reference.
pub thread_local: &'a mut ThreadLocalStyleContext<E>,
}
/// Why we're doing reflow.
#[derive(PartialEq, Copy, Clone, Debug)]
pub enum ReflowGoal {
/// We're reflowing in order to send a display list to the screen.
ForDisplay,
/// We're reflowing in order to satisfy a script query. No display list will be created.
ForScriptQuery,
}