servo/components/webgpu/Cargo.toml
Martin Robinson 309485d2db
pixels: Move Snapshot and related data structures to pixels (#37590)
1. The `shared` directory is for the "_traits" crates, which will likely
   be moved out of this directly at some point and renamed "_api". These
   crates expose the API of crates to avoid circular dependencies.
   `Snapshot` isn't really this.
2. `Snapshot` is essentially a specialied kind of `Image` so it makes
   sense that it is grouped with other image-related things in `pixels`.

Testing: This should not change any behavior so is covered by existing
tests.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2025-06-20 14:47:06 +00:00

43 lines
1.3 KiB
TOML

[package]
name = "webgpu"
version.workspace = true
authors.workspace = true
license.workspace = true
edition.workspace = true
publish.workspace = true
rust-version.workspace = true
[lib]
name = "webgpu"
path = "lib.rs"
[dependencies]
arrayvec = { workspace = true, features = ["serde"] }
base = { workspace = true }
compositing_traits = { workspace = true }
euclid = { workspace = true }
ipc-channel = { workspace = true }
log = { workspace = true }
pixels = { path = "../pixels" }
serde = { workspace = true, features = ["serde_derive"] }
servo_config = { path = "../config" }
webgpu_traits = { workspace = true }
webrender = { workspace = true }
webrender_api = { workspace = true }
wgpu-core = { workspace = true, features = ["serde", "wgsl"] }
wgpu-types = { workspace = true }
# We want the wgpu-core Metal backend on macOS and iOS.
[target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies.wgpu-core]
workspace = true
features = ["metal"]
# We want the wgpu-core Vulkan backend on Linux and Windows.
[target.'cfg(any(windows, all(unix, not(any(target_os = "macos", target_os = "ios")))))'.dependencies.wgpu-core]
workspace = true
features = ["gles", "vulkan"]
# We want the wgpu-core Direct3D backends on Windows.
[target.'cfg(windows)'.dependencies.wgpu-core]
workspace = true
features = ["dx12", "vulkan"]