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https://github.com/servo/servo.git
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97 lines
5 KiB
INI
97 lines
5 KiB
INI
[framebuffer-test.html]
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[WebGL test #35: gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) should be 0 (of type number). Was null (of type object).]
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expected: FAIL
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[WebGL test #1: getError expected: INVALID_ENUM. Was INVALID_OPERATION : getFramebufferAttachmentParameter(COLOR_ATTACHMENT0) on the default framebuffer.]
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expected: FAIL
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[WebGL test #31: getError expected: NO_ERROR. Was INVALID_OPERATION : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer.]
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expected: FAIL
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[WebGL test #30: getError expected: NO_ERROR. Was INVALID_ENUM : attach a texture to read/draw framebuffer binding point.]
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expected: FAIL
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[WebGL test #26: getError expected: NO_ERROR. Was INVALID_ENUM : attach a texture to read/draw framebuffer binding point.]
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expected: FAIL
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[WebGL test #44: getError expected: NO_ERROR. Was INVALID_OPERATION : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer.]
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expected: FAIL
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[WebGL test #42: getError expected: NO_ERROR. Was INVALID_ENUM : detach a renderbuffer from a read/draw framebuffer.]
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expected: FAIL
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[WebGL test #38: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on draw framebuffer with no attachment.]
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expected: FAIL
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[WebGL test #52: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_RED_SIZE) on read framebuffer with no attachment.]
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expected: FAIL
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[WebGL test #21: getError expected: NO_ERROR. Was INVALID_VALUE : framebufferTexture2D with an appropriate mipmap level.]
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expected: FAIL
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[WebGL test #46: getError expected: NO_ERROR. Was INVALID_ENUM : detach a renderbuffer from a read/draw framebuffer.]
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expected: FAIL
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[WebGL test #29: getError expected: NO_ERROR. Was INVALID_ENUM : detach a texture from read/draw framebuffer.]
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expected: FAIL
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[WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : detach a texture from read/draw framebuffer.]
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expected: FAIL
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[WebGL test #40: getError expected: NO_ERROR. Was INVALID_OPERATION : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer.]
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expected: FAIL
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[WebGL test #18: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) with no attachment.]
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expected: FAIL
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[WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : getFramebufferAttachmentParameter(BACK) on the default framebuffer.]
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expected: FAIL
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[WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : checkFramebufferStatus(READ_FRAMEBUFFER).]
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expected: FAIL
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[WebGL test #10: checkFramebufferStatus(READ_FRAMEBUFFER) should succeed.]
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expected: FAIL
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[WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read/draw framebuffer.]
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expected: FAIL
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[WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on draw framebuffer.]
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expected: FAIL
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[WebGL test #36: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read framebuffer with no attachment.]
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expected: FAIL
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[WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : framebufferTexImage2D(READ_FRAMEBUFFER).]
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expected: FAIL
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[WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : framebufferRenderbuffer(READ_FRAMEBUFFER).]
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expected: FAIL
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[WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) with no attachment.]
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expected: FAIL
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[WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : attaching a renderbuffer to a read/draw framebuffer.]
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expected: FAIL
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[WebGL test #43: getError expected: NO_ERROR. Was INVALID_ENUM : attaching a renderbuffer to a read/draw framebuffer.]
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expected: FAIL
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[WebGL test #56: getError expected: NO_ERROR. Was INVALID_ENUM : bind draw framebuffer to default (null) framebuffer.]
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expected: FAIL
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[WebGL test #13: bindFramebuffer(READ_FRAMEBUFFER) should change READ_FRAMEBUFFER_BINDING.]
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expected: FAIL
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[WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : bindFramebuffer(READ_FRAMEBUFFER).]
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expected: FAIL
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[WebGL test #55: getError expected: NO_ERROR. Was INVALID_ENUM : bind read framebuffer to default (null) framebuffer.]
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expected: FAIL
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[WebGL test #49: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) on read framebuffer without depth attachment.]
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expected: FAIL
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[WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : getFramebufferAttachmentParameter(READ_FRAMEBUFFER).]
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expected: FAIL
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