The Servo Browser Engine
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sagudev d678901122
canvas: Add vello backend (#36821)
Add vello backend by implementing Backend traits in canvas crate (so
this lives in canvas_paint_thread - embedded process). Current
implementation uses normal wgpu, so we block on GPU work. Vello backend
is gated behind `vello` feature and `dom_canvas_vello_enabled` pref.

Feature-wise this backend is on on par with raqote (sometimes better
sometimes worse), but performance wise it's worse.

## Known vello problems:

- image roundtrip does not work (fixed in
https://github.com/linebender/vello/pull/974)
- https://github.com/linebender/vello/issues/1066 (fixed)
- clip layers are not working properly:
https://github.com/linebender/vello/issues/1061
  - `/html/canvas/element/pixel-manipulation/2d.imageData.put.*`
  - `/html/canvas/element/path-objects/2d.path.clip.intersect.html`
- https://github.com/linebender/vello/issues/1056
-
`/html/canvas/element/fill-and-stroke-styles/2d.gradient.interpolate.coloralpha.html`
- `kurbo::Cap::Butt` is defect (only visible with big lineWidth)
https://github.com/linebender/vello/issues/1063
  - `/html/canvas/element/line-styles/2d.line.cross.html`
  - `/html/canvas/element/line-styles/2d.line.miter.acute.html`
- other lack of strong correct problems
(https://github.com/linebender/vello/issues/1063#issuecomment-2998084736):
  - `/html/canvas/element/path-objects/2d.path.rect.selfintersect.html`
- There is currently no way to do put image properly in vello as we
would need to ignore all clips and other stuff (we try to work around
this on best effort basis)
https://github.com/linebender/vello/issues/1088
  - `/html/canvas/element/pixel-manipulation/2d.imageData.put.*`
- precision problems
  - `/html/canvas/element/path-objects/2d.path.stroke.scale2.html`
  - `/html/canvas/element/path-objects/2d.path.arc.scale.1.html`

## Known servo problems

- bad performance due to blocking on GPU work
  - some get/put intensive tests `TIMEOUT`
- proper shadow support (non-blocker as we already are living without it
now)
- support for rect shadow is there but unimplemented currently as that's
the state in raqote

Testing: `mach try vello` will run normal WPT (with raqote) +
vello_canvas subsuite that runs only on `/html/canvas/element`. All
subsuite expectations are stored separately.
Fixes: #36823
Fixes: #35230

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2025-07-26 04:53:10 +00:00
.cargo Move various reflector types and traits to script_bindings (#35279) 2025-02-04 06:58:08 +00:00
.github ohos CI: Add the build profile to speedometer results (#38231) 2025-07-23 10:09:46 +00:00
.vscode use ruff rather than flake8 for python code linting (#37045) 2025-05-24 14:19:47 +00:00
components canvas: Add vello backend (#36821) 2025-07-26 04:53:10 +00:00
docs Update in-tree docs to point to the new book (#32743) 2024-07-09 15:42:00 +00:00
etc Support WPT subsuites in agregating and flake detection (#37584) 2025-07-04 16:58:42 +00:00
ports/servoshell canvas: Add vello backend (#36821) 2025-07-26 04:53:10 +00:00
python canvas: Add vello backend (#36821) 2025-07-26 04:53:10 +00:00
resources Remove unused resources (#38245) 2025-07-24 00:34:15 +00:00
support OHOS CI allow profile (#37963) 2025-07-10 00:58:15 +00:00
tests canvas: Add vello backend (#36821) 2025-07-26 04:53:10 +00:00
third_party Fix the native-bluetooth feature on macOS (#37476) 2025-06-16 06:58:08 +00:00
.gitattributes openharmony: add servoshell for ohos (#33295) 2024-09-20 08:20:27 +00:00
.gitignore Add justfile to gitignore (#37621) 2025-06-23 02:37:04 +00:00
.mailmap Update Tetsuharu OHZEKI's entry in mailmap 2019-11-15 00:46:45 +09:00
.python-version Set python version to 3.11 (#34707) 2024-12-19 18:42:36 +00:00
Cargo.lock canvas: Add vello backend (#36821) 2025-07-26 04:53:10 +00:00
Cargo.toml canvas: Add vello backend (#36821) 2025-07-26 04:53:10 +00:00
CODE_OF_CONDUCT.md Clarify the Code of Conduct (closes servo/servo.org#164) (#32835) 2024-07-23 09:12:03 +00:00
CONTRIBUTING.md Update in-tree docs to point to the new book (#32743) 2024-07-09 15:42:00 +00:00
deny.toml canvas: Add vello backend (#36821) 2025-07-26 04:53:10 +00:00
Info.plist remove bhtml 2018-02-11 08:02:39 +01:00
LICENSE Update MPL license to https (part 1) 2018-11-19 14:46:43 +01:00
LICENSE_WHATWG_SPECS Add license for WHATWG specifications in code (#36282) 2025-04-03 04:33:06 +00:00
mach Mergeruff.toml into pyproject.toml (#37741) 2025-07-04 12:21:48 +00:00
mach.bat Mergeruff.toml into pyproject.toml (#37741) 2025-07-04 12:21:48 +00:00
PULL_REQUEST_TEMPLATE.md Use a simpler GitHub pull request template (#36203) 2025-03-30 10:14:13 +00:00
pyproject.toml Mach: add type check on python tidy folder (#38043) 2025-07-17 07:35:11 +00:00
README.md mach (Windows): make vswhere.exe work properly (#38028) 2025-07-13 12:23:55 +00:00
rust-toolchain.toml Unsimplify rust-toolchain.toml by adding clippy and rustfmt (#37028) 2025-05-16 17:04:27 +00:00
rustfmt.toml Update rustfmt to the 2024 style edition (#35764) 2025-03-03 11:26:53 +00:00
SECURITY.md docs(security): avoid possible misconception in the security policy (#37032) 2025-05-16 21:27:42 +00:00
servo-tidy.toml Implement basics of link preloading (#37036) 2025-05-29 11:26:27 +00:00
servobuild.example Fix DBus warning when running mach (#37818) 2025-07-02 23:17:01 +00:00
shell.nix Fix DBus warning when running mach (#37818) 2025-07-02 23:17:01 +00:00
taplo.toml Format toml files (#30112) 2023-08-17 15:07:43 +00:00
uv.toml uv: Use native-tls (#36564) 2025-04-16 11:47:49 +00:00

The Servo Parallel Browser Engine Project

Servo is a prototype web browser engine written in the Rust language. It is currently developed on 64-bit macOS, 64-bit Linux, 64-bit Windows, 64-bit OpenHarmony, and Android.

Servo welcomes contribution from everyone. Check out:

Coordination of Servo development happens:

Getting started

For more detailed build instructions, see the Servo book under Setting up your environment, Building Servo, Building for Android and Building for OpenHarmony.

macOS

  • Download and install Xcode and brew.
  • Install uv: curl -LsSf https://astral.sh/uv/install.sh | sh
  • Install rustup: curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
  • Restart your shell to make sure cargo is available
  • Install the other dependencies: ./mach bootstrap
  • Build servoshell: ./mach build

Linux

  • Install curl:
    • Arch: sudo pacman -S --needed curl
    • Debian, Ubuntu: sudo apt install curl
    • Fedora: sudo dnf install curl
    • Gentoo: sudo emerge net-misc/curl
  • Install uv: curl -LsSf https://astral.sh/uv/install.sh | sh
  • Install rustup: curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
  • Restart your shell to make sure cargo is available
  • Install the other dependencies: ./mach bootstrap
  • Build servoshell: ./mach build

Windows

  • Download uv, choco, and rustup
    • Be sure to select Quick install via the Visual Studio Community installer
  • In the Visual Studio Installer, ensure the following components are installed:
    • Windows 10/11 SDK (anything >= 10.0.19041.0) (Microsoft.VisualStudio.Component.Windows{10, 11}SDK.{>=19041})
    • MSVC v143 - VS 2022 C++ x64/x86 build tools (Latest) (Microsoft.VisualStudio.Component.VC.Tools.x86.x64)
    • C++ ATL for latest v143 build tools (x86 & x64) (Microsoft.VisualStudio.Component.VC.ATL)
    • C++ MFC for latest v143 build tools (x86 & x64) (Microsoft.VisualStudio.Component.VC.ATLMFC)
  • Restart your shell to make sure cargo is available
  • Install the other dependencies: .\mach bootstrap
  • Build servoshell: .\mach build

Android

  • Ensure that the following environment variables are set:
    • ANDROID_SDK_ROOT
    • ANDROID_NDK_ROOT: $ANDROID_SDK_ROOT/ndk/26.2.11394342/ ANDROID_SDK_ROOT can be any directory (such as ~/android-sdk). All of the Android build dependencies will be installed there.
  • Install the latest version of the Android command-line tools to $ANDROID_SDK_ROOT/cmdline-tools/latest.
  • Run the following command to install the necessary components:
    sudo $ANDROID_SDK_ROOT/cmdline-tools/latest/bin/sdkmanager --install \
     "build-tools;34.0.0" \
     "emulator" \
     "ndk;26.2.11394342" \
     "platform-tools" \
     "platforms;android-33" \
     "system-images;android-33;google_apis;x86_64"
    
  • Follow the instructions above for the platform you are building on

OpenHarmony

  • Follow the instructions above for the platform you are building on to prepare the environment.
  • Depending on the target distribution (e.g. HarmonyOS NEXT vs pure OpenHarmony) the build configuration will differ slightly.
  • Ensure that the following environment variables are set
    • DEVECO_SDK_HOME (Required when targeting HarmonyOS NEXT)
    • OHOS_BASE_SDK_HOME (Required when targeting OpenHarmony)
    • OHOS_SDK_NATIVE (e.g. ${DEVECO_SDK_HOME}/default/openharmony/native or ${OHOS_BASE_SDK_HOME}/${API_VERSION}/native)
    • SERVO_OHOS_SIGNING_CONFIG: Path to json file containing a valid signing configuration for the demo app.
  • Review the detailed instructions at Building for OpenHarmony.
  • The target distribution can be modified by passing --flavor=<default|harmonyos> to `mach <build|package|install>.