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This removes paint threads, rust-layers dependency, and changes optional webrender types to be required. The use_webrender option has been removed, however I've left the "-w" command line option in place so that wpt runner can continue to pass that. Once it's removed from there we can also remove the -w option. Once this stage is complete, it should be fine to change the display list building code to generate webrender display lists directly and avoid the conversion step.
267 lines
9.8 KiB
Rust
267 lines
9.8 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use canvas_traits::{CanvasCommonMsg, CanvasData, CanvasMsg, CanvasPixelData};
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use canvas_traits::{FromLayoutMsg, byte_swap};
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use euclid::size::Size2D;
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use gleam::gl;
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use ipc_channel::ipc::{self, IpcSender, IpcSharedMemory};
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use offscreen_gl_context::{ColorAttachmentType, GLContext, GLLimits};
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use offscreen_gl_context::{GLContextAttributes, NativeGLContext, OSMesaContext};
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use std::borrow::ToOwned;
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use std::sync::mpsc::channel;
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use util::opts;
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use util::thread::spawn_named;
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use webrender_traits;
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enum GLContextWrapper {
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Native(GLContext<NativeGLContext>),
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OSMesa(GLContext<OSMesaContext>),
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}
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impl GLContextWrapper {
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fn new(size: Size2D<i32>,
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attributes: GLContextAttributes) -> Result<GLContextWrapper, &'static str> {
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if opts::get().should_use_osmesa() {
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let ctx = GLContext::<OSMesaContext>::new(size,
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attributes,
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ColorAttachmentType::Texture,
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None);
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ctx.map(GLContextWrapper::OSMesa)
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} else {
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let ctx = GLContext::<NativeGLContext>::new(size,
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attributes,
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ColorAttachmentType::Texture,
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None);
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ctx.map(GLContextWrapper::Native)
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}
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}
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pub fn get_limits(&self) -> GLLimits {
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match *self {
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GLContextWrapper::Native(ref ctx) => {
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ctx.borrow_limits().clone()
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}
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GLContextWrapper::OSMesa(ref ctx) => {
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ctx.borrow_limits().clone()
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}
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}
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}
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fn resize(&mut self, size: Size2D<i32>) -> Result<Size2D<i32>, &'static str> {
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match *self {
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GLContextWrapper::Native(ref mut ctx) => {
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try!(ctx.resize(size));
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Ok(ctx.borrow_draw_buffer().unwrap().size())
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}
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GLContextWrapper::OSMesa(ref mut ctx) => {
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try!(ctx.resize(size));
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Ok(ctx.borrow_draw_buffer().unwrap().size())
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}
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}
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}
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pub fn make_current(&self) {
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match *self {
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GLContextWrapper::Native(ref ctx) => {
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ctx.make_current().unwrap();
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}
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GLContextWrapper::OSMesa(ref ctx) => {
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ctx.make_current().unwrap();
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}
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}
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}
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pub fn apply_command(&self, cmd: webrender_traits::WebGLCommand) {
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match *self {
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GLContextWrapper::Native(ref ctx) => {
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cmd.apply(ctx);
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}
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GLContextWrapper::OSMesa(ref ctx) => {
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cmd.apply(ctx);
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}
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}
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}
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}
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enum WebGLPaintTaskData {
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WebRender(webrender_traits::RenderApi, webrender_traits::WebGLContextId),
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Readback(GLContextWrapper, webrender_traits::RenderApi, webrender_traits::ImageKey),
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}
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pub struct WebGLPaintThread {
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size: Size2D<i32>,
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data: WebGLPaintTaskData,
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}
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fn create_readback_painter(size: Size2D<i32>,
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attrs: GLContextAttributes,
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webrender_api: webrender_traits::RenderApi)
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-> Result<(WebGLPaintThread, GLLimits), String> {
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let context = try!(GLContextWrapper::new(size, attrs));
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let limits = context.get_limits();
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let image_key = webrender_api.alloc_image();
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let painter = WebGLPaintThread {
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size: size,
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data: WebGLPaintTaskData::Readback(context, webrender_api, image_key)
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};
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Ok((painter, limits))
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}
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impl WebGLPaintThread {
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fn new(size: Size2D<i32>,
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attrs: GLContextAttributes,
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webrender_api_sender: webrender_traits::RenderApiSender)
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-> Result<(WebGLPaintThread, GLLimits), String> {
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let wr_api = webrender_api_sender.create_api();
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match wr_api.request_webgl_context(&size, attrs) {
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Ok((id, limits)) => {
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let painter = WebGLPaintThread {
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data: WebGLPaintTaskData::WebRender(wr_api, id),
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size: size
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};
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Ok((painter, limits))
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},
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Err(msg) => {
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warn!("Initial context creation failed, falling back to readback: {}", msg);
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create_readback_painter(size, attrs, wr_api)
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}
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}
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}
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fn handle_webgl_message(&self, message: webrender_traits::WebGLCommand) {
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debug!("WebGL message: {:?}", message);
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match self.data {
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WebGLPaintTaskData::WebRender(ref api, id) => {
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api.send_webgl_command(id, message);
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}
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WebGLPaintTaskData::Readback(ref ctx, _, _) => {
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ctx.apply_command(message);
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}
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}
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}
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/// Creates a new `WebGLPaintThread` and returns an `IpcSender` to
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/// communicate with it.
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pub fn start(size: Size2D<i32>,
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attrs: GLContextAttributes,
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webrender_api_sender: webrender_traits::RenderApiSender)
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-> Result<(IpcSender<CanvasMsg>, GLLimits), String> {
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let (sender, receiver) = ipc::channel::<CanvasMsg>().unwrap();
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let (result_chan, result_port) = channel();
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spawn_named("WebGLThread".to_owned(), move || {
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let mut painter = match WebGLPaintThread::new(size, attrs, webrender_api_sender) {
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Ok((thread, limits)) => {
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result_chan.send(Ok(limits)).unwrap();
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thread
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},
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Err(e) => {
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result_chan.send(Err(e)).unwrap();
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return
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}
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};
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painter.init();
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loop {
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match receiver.recv().unwrap() {
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CanvasMsg::WebGL(message) => painter.handle_webgl_message(message),
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CanvasMsg::Common(message) => {
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match message {
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CanvasCommonMsg::Close => break,
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// TODO(emilio): handle error nicely
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CanvasCommonMsg::Recreate(size) => painter.recreate(size).unwrap(),
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}
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},
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CanvasMsg::FromLayout(message) => {
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match message {
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FromLayoutMsg::SendData(chan) =>
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painter.send_data(chan),
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}
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}
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CanvasMsg::Canvas2d(_) => panic!("Wrong message sent to WebGLThread"),
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}
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}
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});
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result_port.recv().unwrap().map(|limits| (sender, limits))
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}
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fn send_data(&mut self, chan: IpcSender<CanvasData>) {
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match self.data {
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WebGLPaintTaskData::Readback(_, ref webrender_api, image_key) => {
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let width = self.size.width as usize;
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let height = self.size.height as usize;
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let mut pixels = gl::read_pixels(0, 0,
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self.size.width as gl::GLsizei,
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self.size.height as gl::GLsizei,
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gl::RGBA, gl::UNSIGNED_BYTE);
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// flip image vertically (texture is upside down)
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let orig_pixels = pixels.clone();
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let stride = width * 4;
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for y in 0..height {
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let dst_start = y * stride;
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let src_start = (height - y - 1) * stride;
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let src_slice = &orig_pixels[src_start .. src_start + stride];
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(&mut pixels[dst_start .. dst_start + stride]).clone_from_slice(&src_slice[..stride]);
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}
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// rgba -> bgra
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byte_swap(&mut pixels);
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// TODO: This shouldn't be a common path, but try to avoid
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// the spurious clone().
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webrender_api.update_image(image_key,
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width as u32,
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height as u32,
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webrender_traits::ImageFormat::RGBA8,
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pixels.clone());
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let pixel_data = CanvasPixelData {
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image_data: IpcSharedMemory::from_bytes(&pixels[..]),
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image_key: image_key,
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};
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chan.send(CanvasData::Pixels(pixel_data)).unwrap();
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}
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WebGLPaintTaskData::WebRender(_, id) => {
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chan.send(CanvasData::WebGL(id)).unwrap();
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}
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}
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}
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#[allow(unsafe_code)]
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fn recreate(&mut self, size: Size2D<i32>) -> Result<(), &'static str> {
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match self.data {
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WebGLPaintTaskData::Readback(ref mut context, _, _) => {
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if size.width > self.size.width ||
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size.height > self.size.height {
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self.size = try!(context.resize(size));
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} else {
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self.size = size;
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unsafe { gl::Scissor(0, 0, size.width, size.height); }
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}
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}
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WebGLPaintTaskData::WebRender(_, _) => {
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// TODO
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}
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}
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Ok(())
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}
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fn init(&mut self) {
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if let WebGLPaintTaskData::Readback(ref context, _, _) = self.data {
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context.make_current();
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}
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}
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}
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impl Drop for WebGLPaintThread {
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fn drop(&mut self) {
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if let WebGLPaintTaskData::Readback(_, ref mut wr, image_key) = self.data {
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wr.delete_image(image_key);
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}
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}
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}
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