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In order to properly handle CSS clipping, we need to keep track of what the different kinds of clips that we have. On one hand, clipping due to overflow rules should respect the containing block hierarchy, while CSS clipping should respect the flow tree hierarchy. In order to represent the complexity of items that are scrolled via one clip/scroll frame and clipped by another we keep track of that status with a ClipAndScrollInfo.
246 lines
8.4 KiB
Rust
246 lines
8.4 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Traversals over the DOM and flow trees, running the layout computations.
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use construct::FlowConstructor;
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use context::LayoutContext;
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use display_list_builder::DisplayListBuildState;
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use flow::{self, PreorderFlowTraversal};
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use flow::{CAN_BE_FRAGMENTED, Flow, ImmutableFlowUtils, PostorderFlowTraversal};
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use script_layout_interface::wrapper_traits::{LayoutNode, ThreadSafeLayoutNode};
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use servo_config::opts;
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use style::context::{SharedStyleContext, StyleContext};
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use style::data::ElementData;
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use style::dom::{NodeInfo, TElement, TNode};
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use style::selector_parser::RestyleDamage;
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use style::servo::restyle_damage::{BUBBLE_ISIZES, REFLOW, REFLOW_OUT_OF_FLOW, REPAINT};
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use style::traversal::{DomTraversal, TraversalDriver, recalc_style_at};
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use style::traversal::PerLevelTraversalData;
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use wrapper::{GetRawData, LayoutNodeLayoutData};
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use wrapper::ThreadSafeLayoutNodeHelpers;
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pub struct RecalcStyleAndConstructFlows<'a> {
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context: LayoutContext<'a>,
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driver: TraversalDriver,
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}
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impl<'a> RecalcStyleAndConstructFlows<'a> {
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pub fn layout_context(&self) -> &LayoutContext<'a> {
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&self.context
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}
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}
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impl<'a> RecalcStyleAndConstructFlows<'a> {
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/// Creates a traversal context, taking ownership of the shared layout context.
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pub fn new(context: LayoutContext<'a>, driver: TraversalDriver) -> Self {
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RecalcStyleAndConstructFlows {
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context: context,
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driver: driver,
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}
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}
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/// Consumes this traversal context, returning ownership of the shared layout
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/// context to the caller.
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pub fn destroy(self) -> LayoutContext<'a> {
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self.context
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}
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}
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#[allow(unsafe_code)]
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impl<'a, E> DomTraversal<E> for RecalcStyleAndConstructFlows<'a>
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where E: TElement,
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E::ConcreteNode: LayoutNode,
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E::FontMetricsProvider: Send,
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{
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fn process_preorder<F>(&self, traversal_data: &PerLevelTraversalData,
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context: &mut StyleContext<E>, node: E::ConcreteNode,
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note_child: F)
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where F: FnMut(E::ConcreteNode)
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{
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// FIXME(pcwalton): Stop allocating here. Ideally this should just be
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// done by the HTML parser.
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unsafe { node.initialize_data() };
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if !node.is_text_node() {
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let el = node.as_element().unwrap();
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let mut data = el.mutate_data().unwrap();
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recalc_style_at(self, traversal_data, context, el, &mut data, note_child);
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}
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}
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fn process_postorder(&self, _style_context: &mut StyleContext<E>, node: E::ConcreteNode) {
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construct_flows_at(&self.context, node);
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}
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fn text_node_needs_traversal(node: E::ConcreteNode, parent_data: &ElementData) -> bool {
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// Text nodes never need styling. However, there are two cases they may need
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// flow construction:
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// (1) They child doesn't yet have layout data (preorder traversal initializes it).
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// (2) The parent element has restyle damage (so the text flow also needs fixup).
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node.get_raw_data().is_none() ||
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parent_data.restyle.damage != RestyleDamage::empty()
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}
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fn shared_context(&self) -> &SharedStyleContext {
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&self.context.style_context
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}
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fn is_parallel(&self) -> bool {
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self.driver.is_parallel()
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}
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}
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/// A bottom-up, parallelizable traversal.
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pub trait PostorderNodeMutTraversal<ConcreteThreadSafeLayoutNode: ThreadSafeLayoutNode> {
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/// The operation to perform. Return true to continue or false to stop.
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fn process(&mut self, node: &ConcreteThreadSafeLayoutNode);
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}
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/// The flow construction traversal, which builds flows for styled nodes.
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#[inline]
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#[allow(unsafe_code)]
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fn construct_flows_at<N>(context: &LayoutContext, node: N)
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where N: LayoutNode,
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{
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debug!("construct_flows_at: {:?}", node);
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// Construct flows for this node.
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{
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let tnode = node.to_threadsafe();
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// Always reconstruct if incremental layout is turned off.
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let nonincremental_layout = opts::get().nonincremental_layout;
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if nonincremental_layout || tnode.restyle_damage() != RestyleDamage::empty() ||
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node.as_element().map_or(false, |el| el.has_dirty_descendants()) {
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let mut flow_constructor = FlowConstructor::new(context);
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if nonincremental_layout || !flow_constructor.repair_if_possible(&tnode) {
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flow_constructor.process(&tnode);
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debug!("Constructed flow for {:?}: {:x}",
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tnode,
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tnode.flow_debug_id());
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}
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}
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tnode.mutate_layout_data().unwrap().flags.insert(::data::HAS_BEEN_TRAVERSED);
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}
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if let Some(el) = node.as_element() {
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unsafe { el.unset_dirty_descendants(); }
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}
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}
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/// The bubble-inline-sizes traversal, the first part of layout computation. This computes
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/// preferred and intrinsic inline-sizes and bubbles them up the tree.
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pub struct BubbleISizes<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PostorderFlowTraversal for BubbleISizes<'a> {
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#[inline]
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fn process(&self, flow: &mut Flow) {
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flow.bubble_inline_sizes();
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flow::mut_base(flow).restyle_damage.remove(BUBBLE_ISIZES);
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}
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#[inline]
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fn should_process(&self, flow: &mut Flow) -> bool {
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flow::base(flow).restyle_damage.contains(BUBBLE_ISIZES)
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}
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}
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/// The assign-inline-sizes traversal. In Gecko this corresponds to `Reflow`.
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#[derive(Copy, Clone)]
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pub struct AssignISizes<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PreorderFlowTraversal for AssignISizes<'a> {
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#[inline]
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fn process(&self, flow: &mut Flow) {
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flow.assign_inline_sizes(self.layout_context);
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}
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#[inline]
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fn should_process(&self, flow: &mut Flow) -> bool {
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flow::base(flow).restyle_damage.intersects(REFLOW_OUT_OF_FLOW | REFLOW)
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}
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}
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/// The assign-block-sizes-and-store-overflow traversal, the last (and most expensive) part of
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/// layout computation. Determines the final block-sizes for all layout objects and computes
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/// positions. In Gecko this corresponds to `Reflow`.
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#[derive(Copy, Clone)]
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pub struct AssignBSizes<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PostorderFlowTraversal for AssignBSizes<'a> {
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#[inline]
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fn process(&self, flow: &mut Flow) {
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// Can't do anything with anything that floats might flow through until we reach their
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// inorder parent.
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//
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// NB: We must return without resetting the restyle bits for these, as we haven't actually
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// reflowed anything!
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if flow.floats_might_flow_through() {
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return
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}
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flow.assign_block_size(self.layout_context);
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}
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#[inline]
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fn should_process(&self, flow: &mut Flow) -> bool {
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let base = flow::base(flow);
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base.restyle_damage.intersects(REFLOW_OUT_OF_FLOW | REFLOW) &&
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// The fragmentation countainer is responsible for calling Flow::fragment recursively
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!base.flags.contains(CAN_BE_FRAGMENTED)
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}
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}
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#[derive(Copy, Clone)]
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pub struct ComputeAbsolutePositions<'a> {
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pub layout_context: &'a LayoutContext<'a>,
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}
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impl<'a> PreorderFlowTraversal for ComputeAbsolutePositions<'a> {
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#[inline]
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fn process(&self, flow: &mut Flow) {
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flow.compute_absolute_position(self.layout_context);
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}
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}
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pub struct BuildDisplayList<'a> {
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pub state: DisplayListBuildState<'a>,
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}
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impl<'a> BuildDisplayList<'a> {
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#[inline]
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pub fn traverse(&mut self, flow: &mut Flow) {
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let parent_stacking_context_id = self.state.current_stacking_context_id;
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self.state.current_stacking_context_id = flow::base(flow).stacking_context_id;
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let parent_clip_and_scroll_info = self.state.current_clip_and_scroll_info;
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self.state.current_clip_and_scroll_info =
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flow.clip_and_scroll_info(self.state.layout_context.id);
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if self.should_process() {
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flow.build_display_list(&mut self.state);
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flow::mut_base(flow).restyle_damage.remove(REPAINT);
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}
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for kid in flow::child_iter_mut(flow) {
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self.traverse(kid);
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}
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self.state.current_stacking_context_id = parent_stacking_context_id;
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self.state.current_clip_and_scroll_info = parent_clip_and_scroll_info;
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}
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#[inline]
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fn should_process(&self) -> bool {
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true
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}
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}
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