servo/components/net_traits/image_cache_thread.rs

178 lines
6.8 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use image::base::ImageMetadata;
use ipc_channel::ipc::{self, IpcSender};
use msg::constellation_msg::Image;
use std::sync::Arc;
use url::Url;
/// This is optionally passed to the image cache when requesting
/// and image, and returned to the specified event loop when the
/// image load completes. It is typically used to trigger a reflow
/// and/or repaint.
#[derive(Clone, Deserialize, Serialize)]
pub struct ImageResponder {
sender: IpcSender<ImageResponse>,
}
impl ImageResponder {
pub fn new(sender: IpcSender<ImageResponse>) -> ImageResponder {
ImageResponder {
sender: sender,
}
}
pub fn respond(&self, response: ImageResponse) {
self.sender.send(response).unwrap()
}
}
/// The current state of an image in the cache.
#[derive(PartialEq, Copy, Clone, Deserialize, Serialize)]
pub enum ImageState {
Pending,
LoadError,
NotRequested,
}
/// The returned image.
#[derive(Clone, Deserialize, Serialize, HeapSizeOf)]
pub enum ImageResponse {
/// The requested image was loaded.
Loaded(Arc<Image>),
/// The request image metadata was loaded.
MetadataLoaded(ImageMetadata),
/// The requested image failed to load, so a placeholder was loaded instead.
PlaceholderLoaded(Arc<Image>),
/// Neither the requested image nor the placeholder could be loaded.
None
}
/// Indicating either entire image or just metadata availability
#[derive(Clone, Deserialize, Serialize, HeapSizeOf)]
pub enum ImageOrMetadataAvailable {
ImageAvailable(Arc<Image>),
MetadataAvailable(ImageMetadata),
}
/// Channel used by the image cache to send results.
#[derive(Clone, Deserialize, Serialize)]
pub struct ImageCacheChan(pub IpcSender<ImageCacheResult>);
/// The result of an image cache command that is returned to the
/// caller.
#[derive(Deserialize, Serialize)]
pub struct ImageCacheResult {
pub responder: Option<ImageResponder>,
pub image_response: ImageResponse,
}
/// Commands that the image cache understands.
#[derive(Deserialize, Serialize)]
pub enum ImageCacheCommand {
/// Request an image asynchronously from the cache. Supply a channel
/// to receive the result, and optionally an image responder
/// that is passed to the result channel.
RequestImage(Url, ImageCacheChan, Option<ImageResponder>),
/// Requests an image and a "metadata-ready" notification message asynchronously from the
/// cache. The cache will make an effort to send metadata before the image is completely
/// loaded. Supply a channel to receive the results, and optionally an image responder
/// that is passed to the result channel.
RequestImageAndMetadata(Url, ImageCacheChan, Option<ImageResponder>),
/// Synchronously check the state of an image in the cache.
/// TODO(gw): Profile this on some real world sites and see
/// if it's worth caching the results of this locally in each
/// layout / paint thread.
GetImageIfAvailable(Url, UsePlaceholder, IpcSender<Result<Arc<Image>, ImageState>>),
/// Synchronously check the state of an image in the cache. If the image is in a loading
/// state and but its metadata has been made available, it will be sent as a response.
GetImageOrMetadataIfAvailable(Url, UsePlaceholder, IpcSender<Result<ImageOrMetadataAvailable, ImageState>>),
/// Instruct the cache to store this data as a newly-complete network request and continue
/// decoding the result into pixel data
StoreDecodeImage(Url, Vec<u8>),
/// Clients must wait for a response before shutting down the ResourceThread
Exit(IpcSender<()>),
}
#[derive(Copy, Clone, PartialEq, Hash, Eq, Deserialize, Serialize)]
pub enum UsePlaceholder {
No,
Yes,
}
/// The client side of the image cache thread. This can be safely cloned
/// and passed to different threads.
#[derive(Clone, Deserialize, Serialize)]
pub struct ImageCacheThread {
chan: IpcSender<ImageCacheCommand>,
}
/// The public API for the image cache thread.
impl ImageCacheThread {
/// Construct a new image cache
pub fn new(chan: IpcSender<ImageCacheCommand>) -> ImageCacheThread {
ImageCacheThread {
chan: chan,
}
}
/// Asynchronously request an image. See ImageCacheCommand::RequestImage.
pub fn request_image(&self,
url: Url,
result_chan: ImageCacheChan,
responder: Option<ImageResponder>) {
let msg = ImageCacheCommand::RequestImage(url, result_chan, responder);
let _ = self.chan.send(msg);
}
/// Asynchronously request an image and metadata.
/// See ImageCacheCommand::RequestImageAndMetadata
pub fn request_image_and_metadata(&self,
url: Url,
result_chan: ImageCacheChan,
responder: Option<ImageResponder>) {
let msg = ImageCacheCommand::RequestImageAndMetadata(url, result_chan, responder);
let _ = self.chan.send(msg);
}
/// Get the current state of an image. See ImageCacheCommand::GetImageIfAvailable.
pub fn find_image(&self, url: Url, use_placeholder: UsePlaceholder)
-> Result<Arc<Image>, ImageState> {
let (sender, receiver) = ipc::channel().unwrap();
let msg = ImageCacheCommand::GetImageIfAvailable(url, use_placeholder, sender);
let _ = self.chan.send(msg);
try!(receiver.recv().map_err(|_| ImageState::LoadError))
}
/// Get the current state of an image, returning its metadata if available.
/// See ImageCacheCommand::GetImageOrMetadataIfAvailable.
pub fn find_image_or_metadata(&self, url: Url, use_placeholder: UsePlaceholder)
-> Result<ImageOrMetadataAvailable, ImageState> {
let (sender, receiver) = ipc::channel().unwrap();
let msg = ImageCacheCommand::GetImageOrMetadataIfAvailable(url, use_placeholder, sender);
let _ = self.chan.send(msg);
try!(receiver.recv().map_err(|_| ImageState::LoadError))
}
/// Decode the given image bytes and cache the result for the given URL.
pub fn store_complete_image_bytes(&self,
url: Url,
image_data: Vec<u8>) {
let msg = ImageCacheCommand::StoreDecodeImage(url, image_data);
let _ = self.chan.send(msg);
}
/// Shutdown the image cache thread.
pub fn exit(&self) {
let (response_chan, response_port) = ipc::channel().unwrap();
let _ = self.chan.send(ImageCacheCommand::Exit(response_chan));
let _ = response_port.recv();
}
}