mirror of
https://github.com/servo/servo.git
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We don't know what the script changed. This will be less painful with incremental layout. Fixes a crash from calling reflow() with self.damage = None.
637 lines
23 KiB
Rust
637 lines
23 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/// The script task is the task that owns the DOM in memory, runs JavaScript, and spawns parsing
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/// and layout tasks.
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use servo_msg::compositor_msg::{ScriptListener, Loading, PerformingLayout};
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use servo_msg::compositor_msg::FinishedLoading;
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use dom::bindings::utils::GlobalStaticData;
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use dom::document::Document;
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use dom::element::Element;
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use dom::event::{Event, ResizeEvent, ReflowEvent, ClickEvent, MouseDownEvent, MouseUpEvent};
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use dom::node::{AbstractNode, ScriptView, define_bindings};
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use dom::window::Window;
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use layout_interface::{AddStylesheetMsg, DocumentDamage};
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use layout_interface::{DocumentDamageLevel, HitTestQuery, HitTestResponse, LayoutQuery};
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use layout_interface::{LayoutChan, MatchSelectorsDocumentDamage, QueryMsg, Reflow};
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use layout_interface::{ReflowDocumentDamage, ReflowForDisplay, ReflowGoal};
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use layout_interface::ReflowMsg;
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use layout_interface;
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use servo_msg::constellation_msg::{ConstellationChan, LoadUrlMsg, NavigationDirection};
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use servo_msg::constellation_msg::{RendererReadyMsg, ResizedWindowBroadcast};
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use servo_msg::constellation_msg;
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use std::cast::transmute;
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use std::cell::Cell;
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use std::comm;
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use std::comm::{Port, SharedChan};
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use std::io::read_whole_file;
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use std::local_data;
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use std::ptr::null;
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use std::task::{SingleThreaded, task};
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use std::util::replace;
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use dom::window::TimerData;
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use geom::size::Size2D;
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use html::hubbub_html_parser;
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use js::JSVAL_NULL;
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use js::global::{global_class, debug_fns};
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use js::glue::RUST_JSVAL_TO_OBJECT;
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use js::jsapi::JSContext;
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use js::jsapi::{JS_CallFunctionValue, JS_GetContextPrivate};
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use js::rust::{Compartment, Cx};
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use js;
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use servo_net::image_cache_task::ImageCacheTask;
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use servo_net::resource_task::ResourceTask;
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use servo_util::tree::TreeNodeRef;
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use servo_util::url::make_url;
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use extra::net::url::Url;
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use extra::net::url;
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/// Messages used to control the script task.
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pub enum ScriptMsg {
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/// Loads a new URL.
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LoadMsg(Url),
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/// Executes a standalone script.
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ExecuteMsg(Url),
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/// Instructs the script task to send a navigate message to the constellation.
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NavigateMsg(NavigationDirection),
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/// Sends a DOM event.
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SendEventMsg(Event),
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/// Fires a JavaScript timeout.
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FireTimerMsg(~TimerData),
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/// Notifies script that reflow is finished.
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ReflowCompleteMsg,
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/// Notifies script that window has been resized but to not take immediate action.
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ResizeInactiveMsg(Size2D<uint>),
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/// Exits the constellation.
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ExitMsg,
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}
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/// Encapsulates external communication with the script task.
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#[deriving(Clone)]
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pub struct ScriptChan {
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/// The channel used to send messages to the script task.
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chan: SharedChan<ScriptMsg>,
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}
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impl ScriptChan {
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/// Creates a new script task.
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pub fn new(chan: Chan<ScriptMsg>) -> ScriptChan {
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ScriptChan {
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chan: SharedChan::new(chan)
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}
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}
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pub fn send(&self, msg: ScriptMsg) {
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self.chan.send(msg);
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}
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}
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/// Information for one frame in the browsing context.
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pub struct Frame {
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document: @mut Document,
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window: @mut Window,
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url: Url,
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}
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/// Information for an entire page. Pages are top-level browsing contexts and can contain multiple
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/// frames.
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///
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/// FIXME: Rename to `Page`, following WebKit?
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pub struct ScriptTask {
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/// A unique identifier to the script's pipeline
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id: uint,
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/// A handle to the layout task.
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layout_chan: LayoutChan,
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/// A handle to the image cache task.
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image_cache_task: ImageCacheTask,
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/// A handle to the resource task.
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resource_task: ResourceTask,
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/// The port that we will use to join layout. If this is `None`, then layout is not currently
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/// running.
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layout_join_port: Option<Port<()>>,
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/// The port on which we receive messages (load URL, exit, etc.)
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script_port: Port<ScriptMsg>,
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/// A channel for us to hand out when we want some other task to be able to send us script
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/// messages.
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script_chan: ScriptChan,
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/// For communicating load url messages to the constellation
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constellation_chan: ConstellationChan,
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/// For permission to communicate ready state messages to the compositor
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compositor: @ScriptListener,
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/// The JavaScript runtime.
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js_runtime: js::rust::rt,
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/// The JavaScript context.
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js_context: @Cx,
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/// The JavaScript compartment.
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js_compartment: @mut Compartment,
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/// Global static data related to the DOM.
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dom_static: GlobalStaticData,
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/// Whether the JS bindings have been initialized.
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bindings_initialized: bool,
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/// The outermost frame. This frame contains the document, window, and page URL.
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root_frame: Option<Frame>,
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/// The current size of the window, in pixels.
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window_size: Size2D<uint>,
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/// What parts of the document are dirty, if any.
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damage: Option<DocumentDamage>,
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/// Cached copy of the most recent url loaded by the script
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/// TODO(tkuehn): this currently does not follow any particular caching policy
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/// and simply caches pages forever (!). The bool indicates if reflow is required
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last_loaded_url: Option<(Url, bool)>,
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}
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fn global_script_context_key(_: @ScriptTask) {}
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/// Returns this task's script context singleton.
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pub fn global_script_context() -> @ScriptTask {
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unsafe {
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local_data::local_data_get(global_script_context_key).get()
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}
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}
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/// Returns the script task from the JS Context.
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///
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/// FIXME: Rename to `script_context_from_js_context`.
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pub fn task_from_context(js_context: *JSContext) -> *mut ScriptTask {
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unsafe {
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JS_GetContextPrivate(js_context) as *mut ScriptTask
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}
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}
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impl ScriptTask {
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/// Creates a new script task.
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pub fn new(id: uint,
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compositor: @ScriptListener,
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layout_chan: LayoutChan,
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script_port: Port<ScriptMsg>,
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script_chan: ScriptChan,
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constellation_chan: ConstellationChan,
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resource_task: ResourceTask,
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img_cache_task: ImageCacheTask,
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initial_size: Size2D<int>)
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-> @mut ScriptTask {
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let js_runtime = js::rust::rt();
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let js_context = js_runtime.cx();
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js_context.set_default_options_and_version();
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js_context.set_logging_error_reporter();
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let compartment = match js_context.new_compartment(global_class) {
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Ok(c) => c,
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Err(()) => fail!("Failed to create a compartment"),
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};
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let script_task = @mut ScriptTask {
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id: id,
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compositor: compositor,
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layout_chan: layout_chan,
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image_cache_task: img_cache_task,
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resource_task: resource_task,
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layout_join_port: None,
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script_port: script_port,
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script_chan: script_chan,
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constellation_chan: constellation_chan,
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js_runtime: js_runtime,
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js_context: js_context,
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js_compartment: compartment,
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dom_static: GlobalStaticData(),
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bindings_initialized: false,
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root_frame: None,
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window_size: Size2D(initial_size.width as uint, initial_size.height as uint),
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damage: None,
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last_loaded_url: None,
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};
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// Indirection for Rust Issue #6248, dynamic freeze scope artifically extended
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let script_task_ptr = {
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let borrowed_ctx= &mut *script_task;
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borrowed_ctx as *mut ScriptTask
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};
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unsafe {
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js_context.set_cx_private(script_task_ptr as *());
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local_data::local_data_set(global_script_context_key, transmute(script_task))
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}
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script_task
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}
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/// Starts the script task. After calling this method, the script task will loop receiving
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/// messages on its port.
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pub fn start(&mut self) {
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while self.handle_msg() {
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// Go on...
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}
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}
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pub fn create<C: ScriptListener + Send>(id: uint,
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compositor: C,
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layout_chan: LayoutChan,
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script_port: Port<ScriptMsg>,
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script_chan: ScriptChan,
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constellation_chan: ConstellationChan,
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resource_task: ResourceTask,
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image_cache_task: ImageCacheTask,
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initial_size: Size2D<int>) {
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let compositor = Cell::new(compositor);
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let script_port = Cell::new(script_port);
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// FIXME: rust#6399
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let mut the_task = task();
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the_task.sched_mode(SingleThreaded);
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do spawn {
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let script_task = ScriptTask::new(id,
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@compositor.take() as @ScriptListener,
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layout_chan.clone(),
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script_port.take(),
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script_chan.clone(),
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constellation_chan.clone(),
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resource_task.clone(),
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image_cache_task.clone(),
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initial_size);
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script_task.start();
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}
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}
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/// Handles an incoming control message.
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fn handle_msg(&mut self) -> bool {
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match self.script_port.recv() {
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LoadMsg(url) => self.load(url),
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ExecuteMsg(url) => self.handle_execute_msg(url),
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SendEventMsg(event) => self.handle_event(event),
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FireTimerMsg(timer_data) => self.handle_fire_timer_msg(timer_data),
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NavigateMsg(direction) => self.handle_navigate_msg(direction),
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ReflowCompleteMsg => self.handle_reflow_complete_msg(),
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ResizeInactiveMsg(new_size) => self.handle_resize_inactive_msg(new_size),
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ExitMsg => {
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self.handle_exit_msg();
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return false
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}
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}
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true
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}
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/// Handles a request to execute a script.
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fn handle_execute_msg(&self, url: Url) {
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debug!("script: Received url `%s` to execute", url::to_str(&url));
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match read_whole_file(&Path(url.path)) {
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Err(msg) => println(fmt!("Error opening %s: %s", url::to_str(&url), msg)),
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Ok(bytes) => {
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self.js_compartment.define_functions(debug_fns);
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let _ = self.js_context.evaluate_script(self.js_compartment.global_obj,
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bytes,
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copy url.path,
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1);
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}
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}
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}
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/// Handles a timer that fired.
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fn handle_fire_timer_msg(&mut self, timer_data: ~TimerData) {
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unsafe {
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let this_value = if timer_data.args.len() > 0 {
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RUST_JSVAL_TO_OBJECT(timer_data.args[0])
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} else {
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self.js_compartment.global_obj.ptr
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};
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// TODO: Support extra arguments. This requires passing a `*JSVal` array as `argv`.
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let rval = JSVAL_NULL;
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JS_CallFunctionValue(self.js_context.ptr,
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this_value,
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timer_data.funval,
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0,
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null(),
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&rval);
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// We don't know what the script changed, so for now we will do a total redisplay.
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self.reflow_all(ReflowForDisplay)
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}
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}
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/// Handles a notification that reflow completed.
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fn handle_reflow_complete_msg(&mut self) {
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self.layout_join_port = None;
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self.constellation_chan.send(RendererReadyMsg(self.id));
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self.compositor.set_ready_state(FinishedLoading);
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}
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/// Handles a navigate forward or backward message.
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fn handle_navigate_msg(&self, direction: NavigationDirection) {
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self.constellation_chan.send(constellation_msg::NavigateMsg(direction));
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}
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/// Window was resized, but this script was not active, so don't reflow yet
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fn handle_resize_inactive_msg(&mut self, new_size: Size2D<uint>) {
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self.window_size = new_size;
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let last_loaded_url = replace(&mut self.last_loaded_url, None);
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for last_loaded_url.iter().advance |last_loaded_url| {
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self.last_loaded_url = Some((last_loaded_url.first(), true));
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}
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}
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/// Handles a request to exit the script task and shut down layout.
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fn handle_exit_msg(&mut self) {
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self.join_layout();
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for self.root_frame.iter().advance |frame| {
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frame.document.teardown();
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}
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self.layout_chan.send(layout_interface::ExitMsg);
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unsafe {
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let _ = local_data::local_data_pop(global_script_context_key);
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}
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}
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/// The entry point to document loading. Defines bindings, sets up the window and document
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/// objects, parses HTML and CSS, and kicks off initial layout.
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fn load(&mut self, url: Url) {
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let last_loaded_url = replace(&mut self.last_loaded_url, None);
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for last_loaded_url.iter().advance |last_loaded_url| {
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let (ref last_loaded_url, needs_reflow) = *last_loaded_url;
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if *last_loaded_url == url {
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if needs_reflow {
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self.reflow_all(ReflowForDisplay);
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self.last_loaded_url = Some((last_loaded_url.clone(), false));
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}
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return;
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}
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}
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// Define the script DOM bindings.
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//
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// FIXME: Can this be done earlier, to save the flag?
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if !self.bindings_initialized {
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define_bindings(self.js_compartment);
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self.bindings_initialized = true
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}
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self.compositor.set_ready_state(Loading);
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// Parse HTML.
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//
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// Note: We can parse the next document in parallel with any previous documents.
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let html_parsing_result = hubbub_html_parser::parse_html(url.clone(),
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self.resource_task.clone(),
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self.image_cache_task.clone());
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let root_node = html_parsing_result.root;
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// Send style sheets over to layout.
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//
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// FIXME: These should be streamed to layout as they're parsed. We don't need to stop here
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// in the script task.
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loop {
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match html_parsing_result.style_port.recv() {
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Some(sheet) => self.layout_chan.send(AddStylesheetMsg(sheet)),
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None => break,
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}
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}
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// Receive the JavaScript scripts.
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let js_scripts = html_parsing_result.js_port.recv();
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debug!("js_scripts: %?", js_scripts);
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// Create the window and document objects.
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let window = Window::new(self.script_chan.clone(), &mut *self);
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let document = Document(root_node, Some(window));
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// Tie the root into the document.
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do root_node.with_mut_base |base| {
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base.add_to_doc(document)
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}
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// Create the root frame.
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self.root_frame = Some(Frame {
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document: document,
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window: window,
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url: url.clone(),
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});
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// Perform the initial reflow.
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self.damage = Some(DocumentDamage {
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root: root_node,
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level: MatchSelectorsDocumentDamage,
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});
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self.reflow(ReflowForDisplay);
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// Define debug functions.
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self.js_compartment.define_functions(debug_fns);
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// Evaluate every script in the document.
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for js_scripts.iter().advance |bytes| {
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let _ = self.js_context.evaluate_script(self.js_compartment.global_obj,
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bytes.clone(),
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~"???",
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1);
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}
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self.last_loaded_url = Some((url, false));
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}
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/// Sends a ping to layout and waits for the response. The response will arrive when the
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/// layout task has finished any pending request messages.
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fn join_layout(&mut self) {
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if self.layout_join_port.is_some() {
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let join_port = replace(&mut self.layout_join_port, None);
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match join_port {
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Some(ref join_port) => {
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if !join_port.peek() {
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info!("script: waiting on layout");
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}
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join_port.recv();
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debug!("script: layout joined")
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}
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None => fail!(~"reader forked but no join port?"),
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}
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}
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}
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/// This method will wait until the layout task has completed its current action, join the
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/// layout task, and then request a new layout run. It won't wait for the new layout
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/// computation to finish.
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///
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/// This function fails if there is no root frame.
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fn reflow(&mut self, goal: ReflowGoal) {
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debug!("script: performing reflow for goal %?", goal);
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// Now, join the layout so that they will see the latest changes we have made.
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self.join_layout();
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// Tell the user that we're performing layout.
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self.compositor.set_ready_state(PerformingLayout);
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// Layout will let us know when it's done.
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let (join_port, join_chan) = comm::stream();
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self.layout_join_port = Some(join_port);
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match self.root_frame {
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None => fail!(~"Tried to relayout with no root frame!"),
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Some(ref root_frame) => {
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// Send new document and relevant styles to layout.
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let reflow = ~Reflow {
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document_root: root_frame.document.root,
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url: copy root_frame.url,
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goal: goal,
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window_size: self.window_size,
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script_chan: self.script_chan.clone(),
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script_join_chan: join_chan,
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damage: replace(&mut self.damage, None).unwrap(),
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};
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self.layout_chan.send(ReflowMsg(reflow))
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}
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}
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debug!("script: layout forked")
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}
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/// Reflows the entire document.
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///
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/// FIXME: This should basically never be used.
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pub fn reflow_all(&mut self, goal: ReflowGoal) {
|
|
for self.root_frame.iter().advance |root_frame| {
|
|
ScriptTask::damage(&mut self.damage,
|
|
root_frame.document.root,
|
|
MatchSelectorsDocumentDamage)
|
|
}
|
|
|
|
self.reflow(goal)
|
|
}
|
|
|
|
/// Sends the given query to layout.
|
|
pub fn query_layout<T: Send>(&mut self, query: LayoutQuery, response_port: Port<Result<T, ()>>) -> Result<T,()> {
|
|
self.join_layout();
|
|
self.layout_chan.send(QueryMsg(query));
|
|
response_port.recv()
|
|
}
|
|
|
|
/// Adds the given damage.
|
|
fn damage(damage: &mut Option<DocumentDamage>,
|
|
root: AbstractNode<ScriptView>,
|
|
level: DocumentDamageLevel) {
|
|
match *damage {
|
|
None => {}
|
|
Some(ref mut damage) => {
|
|
// FIXME(pcwalton): This is wrong. We should trace up to the nearest ancestor.
|
|
damage.root = root;
|
|
damage.level.add(level);
|
|
return
|
|
}
|
|
}
|
|
|
|
*damage = Some(DocumentDamage {
|
|
root: root,
|
|
level: level,
|
|
})
|
|
}
|
|
|
|
/// This is the main entry point for receiving and dispatching DOM events.
|
|
///
|
|
/// TODO: Actually perform DOM event dispatch.
|
|
fn handle_event(&mut self, event: Event) {
|
|
match event {
|
|
ResizeEvent(new_width, new_height) => {
|
|
debug!("script got resize event: %u, %u", new_width, new_height);
|
|
|
|
self.window_size = Size2D(new_width, new_height);
|
|
|
|
for self.root_frame.iter().advance |root_frame| {
|
|
ScriptTask::damage(&mut self.damage,
|
|
root_frame.document.root,
|
|
ReflowDocumentDamage);
|
|
}
|
|
|
|
if self.root_frame.is_some() {
|
|
self.reflow(ReflowForDisplay)
|
|
}
|
|
self.constellation_chan.send(ResizedWindowBroadcast(self.window_size));
|
|
}
|
|
|
|
// FIXME(pcwalton): This reflows the entire document and is not incremental-y.
|
|
ReflowEvent => {
|
|
debug!("script got reflow event");
|
|
|
|
for self.root_frame.iter().advance |root_frame| {
|
|
ScriptTask::damage(&mut self.damage,
|
|
root_frame.document.root,
|
|
MatchSelectorsDocumentDamage);
|
|
}
|
|
|
|
if self.root_frame.is_some() {
|
|
self.reflow(ReflowForDisplay)
|
|
}
|
|
}
|
|
|
|
ClickEvent(_button, point) => {
|
|
debug!("ClickEvent: clicked at %?", point);
|
|
let root = match self.root_frame {
|
|
Some(ref frame) => frame.document.root,
|
|
None => fail!("root frame is None")
|
|
};
|
|
let (port, chan) = comm::stream();
|
|
match self.query_layout(HitTestQuery(root, point, chan), port) {
|
|
Ok(node) => match node {
|
|
HitTestResponse(node) => {
|
|
debug!("clicked on %s", node.debug_str());
|
|
let mut node = node;
|
|
// traverse node generations until a node that is an element is found
|
|
while !node.is_element() {
|
|
match node.parent_node() {
|
|
Some(parent) => {
|
|
node = parent;
|
|
}
|
|
None => break
|
|
}
|
|
}
|
|
if node.is_element() {
|
|
do node.with_imm_element |element| {
|
|
if "a" == element.tag_name {
|
|
self.load_url_from_element(element)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
Err(()) => {
|
|
debug!(fmt!("layout query error"));
|
|
}
|
|
}
|
|
}
|
|
MouseDownEvent(*) => {}
|
|
MouseUpEvent(*) => {}
|
|
}
|
|
}
|
|
|
|
priv fn load_url_from_element(&self, element: &Element) {
|
|
// if the node's element is "a," load url from href attr
|
|
let href = element.get_attr("href");
|
|
for href.iter().advance |href| {
|
|
debug!("clicked on link to %s", *href);
|
|
let current_url = do self.root_frame.map |frame| {
|
|
frame.url.clone()
|
|
};
|
|
let url = make_url(href.to_owned(), current_url);
|
|
self.constellation_chan.send(LoadUrlMsg(url));
|
|
}
|
|
}
|
|
}
|
|
|