servo/components/style/values/animated/font.rs
Emilio Cobos Álvarez dcafbde256 style: Move fixed-point font types to Rust
Now that cbindgen and rust support const generics, it seems more simple.

This centralizes all the relevant font constants etc in rust and avoids
conversions when going from rust to C++ and vice versa.

Differential Revision: https://phabricator.services.mozilla.com/D148847
2023-10-02 14:37:19 +00:00

151 lines
5.2 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! Animation implementation for various font-related types.
use super::{Animate, Procedure, ToAnimatedZero};
use crate::values::computed::font::FontVariationSettings;
use crate::values::computed::Number;
use crate::values::distance::{ComputeSquaredDistance, SquaredDistance};
use crate::values::generics::font::{FontSettings as GenericFontSettings, FontTag, VariationValue};
/// <https://drafts.csswg.org/css-fonts-4/#font-variation-settings-def>
impl Animate for FontVariationSettings {
#[inline]
fn animate(&self, other: &Self, procedure: Procedure) -> Result<Self, ()> {
FontSettingTagIter::new(self, other)?
.map(|r| r.and_then(|(st, ot)| st.animate(&ot, procedure)))
.collect::<Result<Vec<ComputedVariationValue>, ()>>()
.map(|v| GenericFontSettings(v.into_boxed_slice()))
}
}
impl ComputeSquaredDistance for FontVariationSettings {
#[inline]
fn compute_squared_distance(&self, other: &Self) -> Result<SquaredDistance, ()> {
FontSettingTagIter::new(self, other)?
.map(|r| r.and_then(|(st, ot)| st.compute_squared_distance(&ot)))
.sum()
}
}
impl ToAnimatedZero for FontVariationSettings {
#[inline]
fn to_animated_zero(&self) -> Result<Self, ()> {
Err(())
}
}
type ComputedVariationValue = VariationValue<Number>;
// FIXME: Could do a rename, this is only used for font variations.
struct FontSettingTagIterState<'a> {
tags: Vec<&'a ComputedVariationValue>,
index: usize,
prev_tag: FontTag,
}
impl<'a> FontSettingTagIterState<'a> {
fn new(tags: Vec<&'a ComputedVariationValue>) -> FontSettingTagIterState<'a> {
FontSettingTagIterState {
index: tags.len(),
tags,
prev_tag: FontTag(0),
}
}
}
/// Iterator for font-variation-settings tag lists
///
/// [CSS fonts level 4](https://drafts.csswg.org/css-fonts-4/#descdef-font-face-font-variation-settings)
/// defines the animation of font-variation-settings as follows:
///
/// Two declarations of font-feature-settings[sic] can be animated between if
/// they are "like". "Like" declarations are ones where the same set of
/// properties appear (in any order). Because succesive[sic] duplicate
/// properties are applied instead of prior duplicate properties, two
/// declarations can be "like" even if they have differing number of
/// properties. If two declarations are "like" then animation occurs pairwise
/// between corresponding values in the declarations.
///
/// In other words if we have the following lists:
///
/// "wght" 1.4, "wdth" 5, "wght" 2
/// "wdth" 8, "wght" 4, "wdth" 10
///
/// We should animate between:
///
/// "wdth" 5, "wght" 2
/// "wght" 4, "wdth" 10
///
/// This iterator supports this by sorting the two lists, then iterating them in
/// reverse, and skipping entries with repeated tag names. It will return
/// Some(Err()) if it reaches the end of one list before the other, or if the
/// tag names do not match.
///
/// For the above example, this iterator would return:
///
/// Some(Ok("wght" 2, "wght" 4))
/// Some(Ok("wdth" 5, "wdth" 10))
/// None
///
struct FontSettingTagIter<'a> {
a_state: FontSettingTagIterState<'a>,
b_state: FontSettingTagIterState<'a>,
}
impl<'a> FontSettingTagIter<'a> {
fn new(
a_settings: &'a FontVariationSettings,
b_settings: &'a FontVariationSettings,
) -> Result<FontSettingTagIter<'a>, ()> {
if a_settings.0.is_empty() || b_settings.0.is_empty() {
return Err(());
}
fn as_new_sorted_tags(tags: &[ComputedVariationValue]) -> Vec<&ComputedVariationValue> {
use std::iter::FromIterator;
let mut sorted_tags = Vec::from_iter(tags.iter());
sorted_tags.sort_by_key(|k| k.tag.0);
sorted_tags
}
Ok(FontSettingTagIter {
a_state: FontSettingTagIterState::new(as_new_sorted_tags(&a_settings.0)),
b_state: FontSettingTagIterState::new(as_new_sorted_tags(&b_settings.0)),
})
}
fn next_tag(state: &mut FontSettingTagIterState<'a>) -> Option<&'a ComputedVariationValue> {
if state.index == 0 {
return None;
}
state.index -= 1;
let tag = state.tags[state.index];
if tag.tag == state.prev_tag {
FontSettingTagIter::next_tag(state)
} else {
state.prev_tag = tag.tag;
Some(tag)
}
}
}
impl<'a> Iterator for FontSettingTagIter<'a> {
type Item = Result<(&'a ComputedVariationValue, &'a ComputedVariationValue), ()>;
fn next(
&mut self,
) -> Option<Result<(&'a ComputedVariationValue, &'a ComputedVariationValue), ()>> {
match (
FontSettingTagIter::next_tag(&mut self.a_state),
FontSettingTagIter::next_tag(&mut self.b_state),
) {
(Some(at), Some(bt)) if at.tag == bt.tag => Some(Ok((at, bt))),
(None, None) => None,
_ => Some(Err(())), // Mismatch number of unique tags or tag names.
}
}
}