servo/components/canvas/azure_backend.rs
pylbrecht b8b33788b6 Handle empty paths in PathBuilder::get_current_point()
The case of calling get_current_point() on empty paths has not been
handled and caused panics.
2019-12-17 19:51:57 +01:00

785 lines
25 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::canvas_data::{
Backend, CanvasPaintState, Color, CompositionOp, DrawOptions, ExtendMode, Filter,
GenericDrawTarget, GenericPathBuilder, GradientStop, GradientStops, Path, Pattern,
SourceSurface, StrokeOptions, SurfaceFormat,
};
use crate::canvas_paint_thread::AntialiasMode;
use azure::azure::{AzFloat, AzGradientStop, AzPoint};
use azure::azure_hl;
use azure::azure_hl::SurfacePattern;
use azure::azure_hl::{BackendType, ColorPattern, DrawTarget};
use azure::azure_hl::{CapStyle, JoinStyle};
use azure::azure_hl::{LinearGradientPattern, RadialGradientPattern};
use canvas_traits::canvas::*;
use cssparser::RGBA;
use euclid::default::{Point2D, Rect, Size2D, Transform2D, Vector2D};
use std::marker::PhantomData;
pub struct AzureBackend;
impl Backend for AzureBackend {
fn get_composition_op(&self, opts: &DrawOptions) -> CompositionOp {
CompositionOp::Azure(opts.as_azure().composition)
}
fn need_to_draw_shadow(&self, color: &Color) -> bool {
color.as_azure().a != 0.0f32
}
fn size_from_pattern(&self, rect: &Rect<f32>, pattern: &Pattern) -> Option<Size2D<f32>> {
match pattern {
Pattern::Azure(azure_hl::Pattern::Surface(ref surface), _) => {
let surface_size = surface.size();
let size = match (surface.repeat_x, surface.repeat_y) {
(true, true) => rect.size,
(true, false) => Size2D::new(rect.size.width, surface_size.height as f32),
(false, true) => Size2D::new(surface_size.width as f32, rect.size.height),
(false, false) => {
Size2D::new(surface_size.width as f32, surface_size.height as f32)
},
};
Some(size)
},
Pattern::Azure(..) => None,
}
}
fn set_shadow_color<'a>(&mut self, color: RGBA, state: &mut CanvasPaintState<'a>) {
state.shadow_color = Color::Azure(color.to_azure_style());
}
fn set_fill_style<'a>(
&mut self,
style: FillOrStrokeStyle,
state: &mut CanvasPaintState<'a>,
drawtarget: &dyn GenericDrawTarget,
) {
if let Some(pattern) = style.to_azure_pattern(drawtarget) {
state.fill_style = Pattern::Azure(pattern, PhantomData::default())
}
}
fn set_stroke_style<'a>(
&mut self,
style: FillOrStrokeStyle,
state: &mut CanvasPaintState<'a>,
drawtarget: &dyn GenericDrawTarget,
) {
if let Some(pattern) = style.to_azure_pattern(drawtarget) {
state.stroke_style = Pattern::Azure(pattern, PhantomData::default())
}
}
fn set_global_composition<'a>(
&mut self,
op: CompositionOrBlending,
state: &mut CanvasPaintState<'a>,
) {
state
.draw_options
.as_azure_mut()
.set_composition_op(op.to_azure_style());
}
fn create_drawtarget(&self, size: Size2D<u64>) -> Box<dyn GenericDrawTarget> {
// FIXME(nox): Why is the size made of i32 values?
Box::new(DrawTarget::new(
BackendType::Skia,
size.to_i32(),
azure_hl::SurfaceFormat::B8G8R8A8,
))
}
fn recreate_paint_state<'a>(&self, state: &CanvasPaintState<'a>) -> CanvasPaintState<'a> {
CanvasPaintState::new(AntialiasMode::from_azure(
state.draw_options.as_azure().antialias,
))
}
}
impl<'a> CanvasPaintState<'a> {
pub fn new(antialias: AntialiasMode) -> CanvasPaintState<'a> {
CanvasPaintState {
draw_options: DrawOptions::Azure(azure_hl::DrawOptions::new(
1.0,
azure_hl::CompositionOp::Over,
antialias.into_azure(),
)),
fill_style: Pattern::Azure(
azure_hl::Pattern::Color(ColorPattern::new(azure_hl::Color::black())),
PhantomData::default(),
),
stroke_style: Pattern::Azure(
azure_hl::Pattern::Color(ColorPattern::new(azure_hl::Color::black())),
PhantomData::default(),
),
stroke_opts: StrokeOptions::Azure(azure_hl::StrokeOptions::new(
1.0,
JoinStyle::MiterOrBevel,
CapStyle::Butt,
10.0,
&[],
)),
transform: Transform2D::identity(),
shadow_offset_x: 0.0,
shadow_offset_y: 0.0,
shadow_blur: 0.0,
shadow_color: Color::Azure(azure_hl::Color::transparent()),
}
}
}
impl GenericPathBuilder for azure_hl::PathBuilder {
fn arc(
&mut self,
origin: Point2D<f32>,
radius: f32,
start_angle: f32,
end_angle: f32,
anticlockwise: bool,
) {
azure_hl::PathBuilder::arc(
self,
origin as Point2D<AzFloat>,
radius as AzFloat,
start_angle as AzFloat,
end_angle as AzFloat,
anticlockwise,
);
}
fn bezier_curve_to(
&mut self,
control_point1: &Point2D<f32>,
control_point2: &Point2D<f32>,
control_point3: &Point2D<f32>,
) {
azure_hl::PathBuilder::bezier_curve_to(
self,
control_point1 as &Point2D<AzFloat>,
control_point2 as &Point2D<AzFloat>,
control_point3 as &Point2D<AzFloat>,
);
}
fn close(&mut self) {
azure_hl::PathBuilder::close(self);
}
fn ellipse(
&mut self,
origin: Point2D<f32>,
radius_x: f32,
radius_y: f32,
rotation_angle: f32,
start_angle: f32,
end_angle: f32,
anticlockwise: bool,
) {
azure_hl::PathBuilder::ellipse(
self,
origin as Point2D<AzFloat>,
radius_x as AzFloat,
radius_y as AzFloat,
rotation_angle as AzFloat,
start_angle as AzFloat,
end_angle as AzFloat,
anticlockwise,
);
}
fn get_current_point(&mut self) -> Option<Point2D<f32>> {
let AzPoint { x, y } = azure_hl::PathBuilder::get_current_point(self);
Some(Point2D::new(x as f32, y as f32))
}
fn line_to(&mut self, point: Point2D<f32>) {
azure_hl::PathBuilder::line_to(self, point as Point2D<AzFloat>);
}
fn move_to(&mut self, point: Point2D<f32>) {
azure_hl::PathBuilder::move_to(self, point as Point2D<AzFloat>);
}
fn quadratic_curve_to(&mut self, control_point: &Point2D<f32>, end_point: &Point2D<f32>) {
azure_hl::PathBuilder::quadratic_curve_to(
self,
control_point as &Point2D<AzFloat>,
end_point as &Point2D<AzFloat>,
);
}
fn finish(&mut self) -> Path {
Path::Azure(azure_hl::PathBuilder::finish(self))
}
}
impl GenericDrawTarget for azure_hl::DrawTarget {
fn clear_rect(&mut self, rect: &Rect<f32>) {
azure_hl::DrawTarget::clear_rect(self, rect as &Rect<AzFloat>);
}
fn copy_surface(
&mut self,
surface: SourceSurface,
source: Rect<i32>,
destination: Point2D<i32>,
) {
azure_hl::DrawTarget::copy_surface(self, surface.into_azure(), source, destination);
}
fn create_gradient_stops(
&self,
gradient_stops: Vec<GradientStop>,
extend_mode: ExtendMode,
) -> GradientStops {
let gradient_stops: Vec<AzGradientStop> =
gradient_stops.into_iter().map(|x| x.into_azure()).collect();
GradientStops::Azure(self.create_gradient_stops(&gradient_stops, extend_mode.into_azure()))
}
fn create_path_builder(&self) -> Box<dyn GenericPathBuilder> {
Box::new(self.create_path_builder())
}
fn create_similar_draw_target(
&self,
size: &Size2D<i32>,
format: SurfaceFormat,
) -> Box<dyn GenericDrawTarget> {
Box::new(self.create_similar_draw_target(size, format.into_azure()))
}
fn create_source_surface_from_data(
&self,
data: &[u8],
size: Size2D<i32>,
stride: i32,
) -> Option<SourceSurface> {
self.create_source_surface_from_data(data, size, stride, azure_hl::SurfaceFormat::B8G8R8A8)
.map(|s| SourceSurface::Azure(s))
}
fn draw_surface(
&mut self,
surface: SourceSurface,
dest: Rect<f64>,
source: Rect<f64>,
filter: Filter,
draw_options: &DrawOptions,
) {
let surf_options = azure_hl::DrawSurfaceOptions::new(filter.as_azure(), true);
let draw_options = azure_hl::DrawOptions::new(
draw_options.as_azure().alpha,
draw_options.as_azure().composition,
azure_hl::AntialiasMode::None,
);
azure_hl::DrawTarget::draw_surface(
self,
surface.into_azure(),
dest.to_azure_style(),
source.to_azure_style(),
surf_options,
draw_options,
);
}
fn draw_surface_with_shadow(
&self,
surface: SourceSurface,
dest: &Point2D<f32>,
color: &Color,
offset: &Vector2D<f32>,
sigma: f32,
operator: CompositionOp,
) {
self.draw_surface_with_shadow(
surface.into_azure(),
dest as &Point2D<AzFloat>,
color.as_azure(),
offset as &Vector2D<AzFloat>,
sigma as AzFloat,
operator.into_azure(),
);
}
fn fill(&mut self, path: &Path, pattern: Pattern, draw_options: &DrawOptions) {
azure_hl::DrawTarget::fill(
self,
path.as_azure(),
pattern.as_azure().to_pattern_ref(),
draw_options.as_azure(),
);
}
fn fill_rect(
&mut self,
rect: &Rect<f32>,
pattern: Pattern,
draw_options: Option<&DrawOptions>,
) {
azure_hl::DrawTarget::fill_rect(
self,
rect as &Rect<AzFloat>,
pattern.as_azure().to_pattern_ref(),
draw_options.map(|x| x.as_azure()),
);
}
fn get_format(&self) -> SurfaceFormat {
SurfaceFormat::Azure(self.get_format())
}
fn get_size(&self) -> Size2D<i32> {
let size = self.get_size();
Size2D::new(size.width, size.height)
}
fn get_transform(&self) -> Transform2D<f32> {
self.get_transform() as Transform2D<f32>
}
fn pop_clip(&mut self) {
azure_hl::DrawTarget::pop_clip(self);
}
fn push_clip(&mut self, path: &Path) {
azure_hl::DrawTarget::push_clip(self, path.as_azure());
}
fn set_transform(&mut self, matrix: &Transform2D<f32>) {
azure_hl::DrawTarget::set_transform(self, matrix as &Transform2D<AzFloat>);
}
fn snapshot(&self) -> SourceSurface {
SourceSurface::Azure(self.snapshot())
}
fn stroke(
&mut self,
path: &Path,
pattern: Pattern,
stroke_options: &StrokeOptions,
draw_options: &DrawOptions,
) {
azure_hl::DrawTarget::stroke(
self,
path.as_azure(),
pattern.as_azure().to_pattern_ref(),
stroke_options.as_azure(),
draw_options.as_azure(),
);
}
fn stroke_line(
&mut self,
start: Point2D<f32>,
end: Point2D<f32>,
pattern: Pattern,
stroke_options: &StrokeOptions,
draw_options: &DrawOptions,
) {
let stroke_options = stroke_options.as_azure();
let cap = match stroke_options.line_join {
JoinStyle::Round => CapStyle::Round,
_ => CapStyle::Butt,
};
let stroke_opts = azure_hl::StrokeOptions::new(
stroke_options.line_width,
stroke_options.line_join,
cap,
stroke_options.miter_limit,
stroke_options.mDashPattern,
);
azure_hl::DrawTarget::stroke_line(
self,
start,
end,
pattern.as_azure().to_pattern_ref(),
&stroke_opts,
draw_options.as_azure(),
);
}
fn stroke_rect(
&mut self,
rect: &Rect<f32>,
pattern: Pattern,
stroke_options: &StrokeOptions,
draw_options: &DrawOptions,
) {
azure_hl::DrawTarget::stroke_rect(
self,
rect as &Rect<AzFloat>,
pattern.as_azure().to_pattern_ref(),
stroke_options.as_azure(),
draw_options.as_azure(),
);
}
#[allow(unsafe_code)]
fn snapshot_data(&self, f: &dyn Fn(&[u8]) -> Vec<u8>) -> Vec<u8> {
unsafe { f(self.snapshot().get_data_surface().data()) }
}
#[allow(unsafe_code)]
fn snapshot_data_owned(&self) -> Vec<u8> {
unsafe { self.snapshot().get_data_surface().data().into() }
}
}
impl AntialiasMode {
fn into_azure(self) -> azure_hl::AntialiasMode {
match self {
AntialiasMode::Default => azure_hl::AntialiasMode::Default,
AntialiasMode::None => azure_hl::AntialiasMode::None,
}
}
fn from_azure(val: azure_hl::AntialiasMode) -> AntialiasMode {
match val {
azure_hl::AntialiasMode::Default => AntialiasMode::Default,
azure_hl::AntialiasMode::None => AntialiasMode::None,
v => unimplemented!("{:?} is unsupported", v),
}
}
}
impl ExtendMode {
fn into_azure(self) -> azure_hl::ExtendMode {
match self {
ExtendMode::Azure(m) => m,
}
}
}
impl GradientStop {
fn into_azure(self) -> AzGradientStop {
match self {
GradientStop::Azure(s) => s,
}
}
}
impl GradientStops {
fn into_azure(self) -> azure_hl::GradientStops {
match self {
GradientStops::Azure(s) => s,
}
}
}
impl Color {
fn as_azure(&self) -> &azure_hl::Color {
match self {
Color::Azure(s) => s,
}
}
}
impl CompositionOp {
fn into_azure(self) -> azure_hl::CompositionOp {
match self {
CompositionOp::Azure(s) => s,
}
}
}
impl SurfaceFormat {
fn into_azure(self) -> azure_hl::SurfaceFormat {
match self {
SurfaceFormat::Azure(s) => s,
}
}
}
impl SourceSurface {
fn into_azure(self) -> azure_hl::SourceSurface {
match self {
SourceSurface::Azure(s) => s,
}
}
}
impl Path {
fn as_azure(&self) -> &azure_hl::Path {
match self {
Path::Azure(p) => p,
}
}
}
impl Pattern<'_> {
fn as_azure(&self) -> &azure_hl::Pattern {
match self {
Pattern::Azure(p, _) => p,
}
}
}
impl DrawOptions {
fn as_azure(&self) -> &azure_hl::DrawOptions {
match self {
DrawOptions::Azure(options) => options,
}
}
fn as_azure_mut(&mut self) -> &mut azure_hl::DrawOptions {
match self {
DrawOptions::Azure(options) => options,
}
}
pub fn set_alpha(&mut self, val: f32) {
match self {
DrawOptions::Azure(options) => options.alpha = val as AzFloat,
}
}
}
impl<'a> StrokeOptions<'a> {
pub fn as_azure(&self) -> &azure_hl::StrokeOptions<'a> {
match self {
StrokeOptions::Azure(options) => options,
}
}
pub fn set_line_width(&mut self, val: f32) {
match self {
StrokeOptions::Azure(options) => options.line_width = val as AzFloat,
}
}
pub fn set_miter_limit(&mut self, val: f32) {
match self {
StrokeOptions::Azure(options) => options.miter_limit = val as AzFloat,
}
}
pub fn set_line_join(&mut self, val: LineJoinStyle) {
match self {
StrokeOptions::Azure(options) => options.line_join = val.to_azure_style(),
}
}
pub fn set_line_cap(&mut self, val: LineCapStyle) {
match self {
StrokeOptions::Azure(options) => options.line_cap = val.to_azure_style(),
}
}
}
pub trait ToAzureStyle {
type Target;
fn to_azure_style(self) -> Self::Target;
}
impl ToAzureStyle for Rect<f64> {
type Target = Rect<f32>;
fn to_azure_style(self) -> Rect<f32> {
Rect::new(
Point2D::new(self.origin.x as f32, self.origin.y as f32),
Size2D::new(self.size.width as f32, self.size.height as f32),
)
}
}
impl ToAzureStyle for LineCapStyle {
type Target = CapStyle;
fn to_azure_style(self) -> CapStyle {
match self {
LineCapStyle::Butt => CapStyle::Butt,
LineCapStyle::Round => CapStyle::Round,
LineCapStyle::Square => CapStyle::Square,
}
}
}
impl ToAzureStyle for LineJoinStyle {
type Target = JoinStyle;
fn to_azure_style(self) -> JoinStyle {
match self {
LineJoinStyle::Round => JoinStyle::Round,
LineJoinStyle::Bevel => JoinStyle::Bevel,
LineJoinStyle::Miter => JoinStyle::Miter,
}
}
}
impl ToAzureStyle for CompositionStyle {
type Target = azure_hl::CompositionOp;
fn to_azure_style(self) -> azure_hl::CompositionOp {
match self {
CompositionStyle::SrcIn => azure_hl::CompositionOp::In,
CompositionStyle::SrcOut => azure_hl::CompositionOp::Out,
CompositionStyle::SrcOver => azure_hl::CompositionOp::Over,
CompositionStyle::SrcAtop => azure_hl::CompositionOp::Atop,
CompositionStyle::DestIn => azure_hl::CompositionOp::DestIn,
CompositionStyle::DestOut => azure_hl::CompositionOp::DestOut,
CompositionStyle::DestOver => azure_hl::CompositionOp::DestOver,
CompositionStyle::DestAtop => azure_hl::CompositionOp::DestAtop,
CompositionStyle::Copy => azure_hl::CompositionOp::Source,
CompositionStyle::Lighter => azure_hl::CompositionOp::Add,
CompositionStyle::Xor => azure_hl::CompositionOp::Xor,
}
}
}
impl ToAzureStyle for BlendingStyle {
type Target = azure_hl::CompositionOp;
fn to_azure_style(self) -> azure_hl::CompositionOp {
match self {
BlendingStyle::Multiply => azure_hl::CompositionOp::Multiply,
BlendingStyle::Screen => azure_hl::CompositionOp::Screen,
BlendingStyle::Overlay => azure_hl::CompositionOp::Overlay,
BlendingStyle::Darken => azure_hl::CompositionOp::Darken,
BlendingStyle::Lighten => azure_hl::CompositionOp::Lighten,
BlendingStyle::ColorDodge => azure_hl::CompositionOp::ColorDodge,
BlendingStyle::ColorBurn => azure_hl::CompositionOp::ColorBurn,
BlendingStyle::HardLight => azure_hl::CompositionOp::HardLight,
BlendingStyle::SoftLight => azure_hl::CompositionOp::SoftLight,
BlendingStyle::Difference => azure_hl::CompositionOp::Difference,
BlendingStyle::Exclusion => azure_hl::CompositionOp::Exclusion,
BlendingStyle::Hue => azure_hl::CompositionOp::Hue,
BlendingStyle::Saturation => azure_hl::CompositionOp::Saturation,
BlendingStyle::Color => azure_hl::CompositionOp::Color,
BlendingStyle::Luminosity => azure_hl::CompositionOp::Luminosity,
}
}
}
impl ToAzureStyle for CompositionOrBlending {
type Target = azure_hl::CompositionOp;
fn to_azure_style(self) -> azure_hl::CompositionOp {
match self {
CompositionOrBlending::Composition(op) => op.to_azure_style(),
CompositionOrBlending::Blending(op) => op.to_azure_style(),
}
}
}
pub trait ToAzurePattern {
fn to_azure_pattern(&self, drawtarget: &dyn GenericDrawTarget) -> Option<azure_hl::Pattern>;
}
impl ToAzurePattern for FillOrStrokeStyle {
fn to_azure_pattern(&self, drawtarget: &dyn GenericDrawTarget) -> Option<azure_hl::Pattern> {
Some(match *self {
FillOrStrokeStyle::Color(ref color) => {
azure_hl::Pattern::Color(ColorPattern::new(color.to_azure_style()))
},
FillOrStrokeStyle::LinearGradient(ref linear_gradient_style) => {
let gradient_stops: Vec<GradientStop> = linear_gradient_style
.stops
.iter()
.map(|s| {
GradientStop::Azure(azure_hl::GradientStop {
offset: s.offset as f32,
color: s.color.to_azure_style(),
})
})
.collect();
azure_hl::Pattern::LinearGradient(LinearGradientPattern::new(
&Point2D::new(
linear_gradient_style.x0 as f32,
linear_gradient_style.y0 as f32,
),
&Point2D::new(
linear_gradient_style.x1 as f32,
linear_gradient_style.y1 as f32,
),
drawtarget
.create_gradient_stops(
gradient_stops,
ExtendMode::Azure(azure_hl::ExtendMode::Clamp),
)
.into_azure(),
&Transform2D::identity(),
))
},
FillOrStrokeStyle::RadialGradient(ref radial_gradient_style) => {
let gradient_stops: Vec<GradientStop> = radial_gradient_style
.stops
.iter()
.map(|s| {
GradientStop::Azure(azure_hl::GradientStop {
offset: s.offset as f32,
color: s.color.to_azure_style(),
})
})
.collect();
azure_hl::Pattern::RadialGradient(RadialGradientPattern::new(
&Point2D::new(
radial_gradient_style.x0 as f32,
radial_gradient_style.y0 as f32,
),
&Point2D::new(
radial_gradient_style.x1 as f32,
radial_gradient_style.y1 as f32,
),
radial_gradient_style.r0 as f32,
radial_gradient_style.r1 as f32,
drawtarget
.create_gradient_stops(
gradient_stops,
ExtendMode::Azure(azure_hl::ExtendMode::Clamp),
)
.into_azure(),
&Transform2D::identity(),
))
},
FillOrStrokeStyle::Surface(ref surface_style) => {
let source_surface = drawtarget
.create_source_surface_from_data(
&surface_style.surface_data,
// FIXME(nox): Why are those i32 values?
surface_style.surface_size.to_i32(),
surface_style.surface_size.width as i32 * 4,
)?
.into_azure();
azure_hl::Pattern::Surface(SurfacePattern::new(
source_surface.azure_source_surface,
surface_style.repeat_x,
surface_style.repeat_y,
&Transform2D::identity(),
))
},
})
}
}
impl ToAzureStyle for RGBA {
type Target = azure_hl::Color;
fn to_azure_style(self) -> azure_hl::Color {
azure_hl::Color::rgba(
self.red_f32() as f32,
self.green_f32() as f32,
self.blue_f32() as f32,
self.alpha_f32() as f32,
)
}
}
impl Pattern<'_> {
pub fn is_zero_size_gradient(&self) -> bool {
match *self {
Pattern::Azure(azure_hl::Pattern::LinearGradient(ref gradient), _) => {
gradient.is_zero_size()
},
_ => false,
}
}
}
impl Filter {
fn as_azure(&self) -> azure_hl::Filter {
match *self {
Filter::Linear => azure_hl::Filter::Linear,
Filter::Point => azure_hl::Filter::Point,
}
}
}
impl Path {
pub fn transformed_copy_to_builder(
&self,
transform: &Transform2D<f32>,
) -> Box<dyn GenericPathBuilder> {
Box::new(self.as_azure().transformed_copy_to_builder(transform))
}
pub fn contains_point(&self, x: f64, y: f64, path_transform: &Transform2D<f32>) -> bool {
self.as_azure().contains_point(x, y, path_transform)
}
pub fn copy_to_builder(&self) -> Box<dyn GenericPathBuilder> {
Box::new(self.as_azure().copy_to_builder())
}
}