servo/components/shared/compositing/lib.rs
Martin Robinson 9195344b75
compositor: Create a single cross-process compositor API (#33619) (#33660)
Instead of exposing many different kinds of messages to the compositor
that are routed through the constellation, expose a single message type
which can be sent across IPC channels. In addition, this IPC channel and
the route to the crossbeam channel with the compositor is created along
with the `CompositorProxy`, simplifying what needs to be passed around
during pipeline initialization.

Previously, some image updates (from video) were sent over IPC with a
special serialization routine and some were sent via crossbeam channels
(canvas). Now all updates go over the IPC channel `IpcSharedMemory` is
used to avoid serialization penalties. This should improve performance
and reduce copies for video, but add a memory copy overhead for canvas.
This will improve in the future when canvas renders directly into a
texture.

All-in-all this is a simplification which opens the path toward having a
standard compositor API and reduces the number of duplicate messages and
proxying that had to happen in libservo.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2024-10-09 17:30:24 +00:00

155 lines
6.9 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! Communication with the compositor thread.
mod constellation_msg;
use std::fmt::{Debug, Error, Formatter};
use base::id::{PipelineId, TopLevelBrowsingContextId};
use base::Epoch;
pub use constellation_msg::ConstellationMsg;
use crossbeam_channel::{Receiver, Sender};
use embedder_traits::EventLoopWaker;
use euclid::Rect;
use ipc_channel::ipc::IpcSender;
use log::warn;
use pixels::Image;
use script_traits::{
AnimationState, ConstellationControlMsg, EventResult, MouseButton, MouseEventType,
};
use style_traits::CSSPixel;
use webrender_api::units::DeviceRect;
use webrender_api::DocumentId;
use webrender_traits::{CrossProcessCompositorApi, CrossProcessCompositorMessage};
/// Sends messages to the compositor.
#[derive(Clone)]
pub struct CompositorProxy {
pub sender: Sender<CompositorMsg>,
/// Access to [`Self::sender`] that is possible to send across an IPC
/// channel. These messages are routed via the router thread to
/// [`Self::sender`].
pub cross_process_compositor_api: CrossProcessCompositorApi,
pub event_loop_waker: Box<dyn EventLoopWaker>,
}
impl CompositorProxy {
pub fn send(&self, msg: CompositorMsg) {
if let Err(err) = self.sender.send(msg) {
warn!("Failed to send response ({:?}).", err);
}
self.event_loop_waker.wake();
}
}
/// The port that the compositor receives messages on.
pub struct CompositorReceiver {
pub receiver: Receiver<CompositorMsg>,
}
impl CompositorReceiver {
pub fn try_recv_compositor_msg(&mut self) -> Option<CompositorMsg> {
self.receiver.try_recv().ok()
}
pub fn recv_compositor_msg(&mut self) -> CompositorMsg {
self.receiver.recv().unwrap()
}
}
/// Messages from (or via) the constellation thread to the compositor.
pub enum CompositorMsg {
/// Informs the compositor that the constellation has completed shutdown.
/// Required because the constellation can have pending calls to make
/// (e.g. SetFrameTree) at the time that we send it an ExitMsg.
ShutdownComplete,
/// Alerts the compositor that the given pipeline has changed whether it is running animations.
ChangeRunningAnimationsState(PipelineId, AnimationState),
/// Create or update a webview, given its frame tree.
CreateOrUpdateWebView(SendableFrameTree),
/// Remove a webview.
RemoveWebView(TopLevelBrowsingContextId),
/// Move and/or resize a webview to the given rect.
MoveResizeWebView(TopLevelBrowsingContextId, DeviceRect),
/// Start painting a webview, and optionally stop painting all others.
ShowWebView(TopLevelBrowsingContextId, bool),
/// Stop painting a webview.
HideWebView(TopLevelBrowsingContextId),
/// Start painting a webview on top of all others, and optionally stop painting all others.
RaiseWebViewToTop(TopLevelBrowsingContextId, bool),
/// Script has handled a touch event, and either prevented or allowed default actions.
TouchEventProcessed(EventResult),
/// Composite to a PNG file and return the Image over a passed channel.
CreatePng(Option<Rect<f32, CSSPixel>>, IpcSender<Option<Image>>),
/// A reply to the compositor asking if the output image is stable.
IsReadyToSaveImageReply(bool),
/// Set whether to use less resources by stopping animations.
SetThrottled(PipelineId, bool),
/// WebRender has produced a new frame. This message informs the compositor that
/// the frame is ready. It contains a bool to indicate if it needs to composite and the
/// `DocumentId` of the new frame.
NewWebRenderFrameReady(DocumentId, bool),
/// A pipeline was shut down.
// This message acts as a synchronization point between the constellation,
// when it shuts down a pipeline, to the compositor; when the compositor
// sends a reply on the IpcSender, the constellation knows it's safe to
// tear down the other threads associated with this pipeline.
PipelineExited(PipelineId, IpcSender<()>),
/// Indicates to the compositor that it needs to record the time when the frame with
/// the given ID (epoch) is painted and report it to the layout of the given
/// pipeline ID.
PendingPaintMetric(PipelineId, Epoch),
/// The load of a page has completed
LoadComplete(TopLevelBrowsingContextId),
/// WebDriver mouse button event
WebDriverMouseButtonEvent(MouseEventType, MouseButton, f32, f32),
/// WebDriver mouse move event
WebDriverMouseMoveEvent(f32, f32),
/// Messages forwarded to the compositor by the constellation from other crates. These
/// messages are mainly passed on from the compositor to WebRender.
CrossProcess(CrossProcessCompositorMessage),
}
pub struct SendableFrameTree {
pub pipeline: CompositionPipeline,
pub children: Vec<SendableFrameTree>,
}
/// The subset of the pipeline that is needed for layer composition.
#[derive(Clone)]
pub struct CompositionPipeline {
pub id: PipelineId,
pub top_level_browsing_context_id: TopLevelBrowsingContextId,
pub script_chan: IpcSender<ConstellationControlMsg>,
}
impl Debug for CompositorMsg {
fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
match *self {
CompositorMsg::ShutdownComplete => write!(f, "ShutdownComplete"),
CompositorMsg::ChangeRunningAnimationsState(_, state) => {
write!(f, "ChangeRunningAnimationsState({:?})", state)
},
CompositorMsg::CreateOrUpdateWebView(..) => write!(f, "CreateOrUpdateWebView"),
CompositorMsg::RemoveWebView(..) => write!(f, "RemoveWebView"),
CompositorMsg::MoveResizeWebView(..) => write!(f, "MoveResizeWebView"),
CompositorMsg::ShowWebView(..) => write!(f, "ShowWebView"),
CompositorMsg::HideWebView(..) => write!(f, "HideWebView"),
CompositorMsg::RaiseWebViewToTop(..) => write!(f, "RaiseWebViewToTop"),
CompositorMsg::TouchEventProcessed(..) => write!(f, "TouchEventProcessed"),
CompositorMsg::CreatePng(..) => write!(f, "CreatePng"),
CompositorMsg::IsReadyToSaveImageReply(..) => write!(f, "IsReadyToSaveImageReply"),
CompositorMsg::SetThrottled(..) => write!(f, "SetThrottled"),
CompositorMsg::PipelineExited(..) => write!(f, "PipelineExited"),
CompositorMsg::NewWebRenderFrameReady(..) => write!(f, "NewWebRenderFrameReady"),
CompositorMsg::PendingPaintMetric(..) => write!(f, "PendingPaintMetric"),
CompositorMsg::LoadComplete(..) => write!(f, "LoadComplete"),
CompositorMsg::WebDriverMouseButtonEvent(..) => write!(f, "WebDriverMouseButtonEvent"),
CompositorMsg::WebDriverMouseMoveEvent(..) => write!(f, "WebDriverMouseMoveEvent"),
CompositorMsg::CrossProcess(..) => write!(f, "CrossProcess"),
}
}
}