servo/components/script/dom/webgl_extensions/ext/oeselementindexuint.rs

54 lines
1.6 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use canvas_traits::webgl::WebGLVersion;
use dom::bindings::codegen::Bindings::OESElementIndexUintBinding;
use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object};
use dom::bindings::root::DomRoot;
use dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct;
use super::{WebGLExtension, WebGLExtensions, WebGLExtensionSpec};
#[dom_struct]
pub struct OESElementIndexUint {
reflector_: Reflector,
}
impl OESElementIndexUint {
fn new_inherited() -> Self {
Self { reflector_: Reflector::new() }
}
}
impl WebGLExtension for OESElementIndexUint {
type Extension = Self;
fn new(ctx: &WebGLRenderingContext) -> DomRoot<Self> {
reflect_dom_object(
Box::new(OESElementIndexUint::new_inherited()),
&*ctx.global(),
OESElementIndexUintBinding::Wrap,
)
}
fn spec() -> WebGLExtensionSpec {
WebGLExtensionSpec::Specific(WebGLVersion::WebGL1)
}
fn is_supported(ext: &WebGLExtensions) -> bool {
if cfg!(any(target_os = "android", target_os = "ios")) {
return ext.supports_gl_extension("GL_OES_element_index_uint");
}
// This extension is always available in desktop OpenGL.
true
}
fn enable(ext: &WebGLExtensions) {
ext.enable_element_index_uint();
}
fn name() -> &'static str {
"OES_element_index_uint"
}
}