mirror of
https://github.com/servo/servo.git
synced 2025-06-08 00:23:30 +00:00
Changed the Requests/Response from tuples to named struct variants and also sorted in alphabetical order. Replaced the ID generator functions from `globalscope` with a single function, which returns a `RefMut` and can call the appropriate method to generate resource IDs.
609 lines
23 KiB
Rust
609 lines
23 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#[macro_use]
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extern crate log;
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#[macro_use]
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pub extern crate wgpu_core as wgpu;
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use ipc_channel::ipc::{self, IpcReceiver, IpcSender, IpcSharedMemory};
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use malloc_size_of::{MallocSizeOf, MallocSizeOfOps};
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use servo_config::pref;
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use smallvec::SmallVec;
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use wgpu::{
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binding_model::{BindGroupBinding, BindGroupLayoutBinding},
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id::{
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandBufferId, CommandEncoderId,
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ComputePipelineId, DeviceId, PipelineLayoutId, QueueId, ShaderModuleId,
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},
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instance::{DeviceDescriptor, RequestAdapterOptions},
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resource::BufferDescriptor,
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BufferAddress,
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};
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#[derive(Debug, Deserialize, Serialize)]
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pub enum WebGPUResponse {
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RequestAdapter {
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adapter_name: String,
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adapter_id: WebGPUAdapter,
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channel: WebGPU,
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},
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RequestDevice {
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device_id: WebGPUDevice,
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queue_id: WebGPUQueue,
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_descriptor: DeviceDescriptor,
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},
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MapReadAsync(IpcSharedMemory),
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}
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pub type WebGPUResponseResult = Result<WebGPUResponse, String>;
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#[derive(Debug, Deserialize, Serialize)]
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pub enum WebGPURequest {
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CommandEncoderFinish {
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sender: IpcSender<WebGPUCommandBuffer>,
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command_encoder_id: CommandEncoderId,
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// TODO(zakorgy): Serialize CommandBufferDescriptor in wgpu-core
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// wgpu::command::CommandBufferDescriptor,
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},
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CopyBufferToBuffer {
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command_encoder_id: CommandEncoderId,
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source_id: BufferId,
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source_offset: BufferAddress,
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destination_id: BufferId,
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destination_offset: BufferAddress,
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size: BufferAddress,
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},
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CreateBindGroup {
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sender: IpcSender<WebGPUBindGroup>,
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device_id: DeviceId,
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bind_group_id: BindGroupId,
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bind_group_layout_id: BindGroupLayoutId,
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bindings: Vec<BindGroupBinding>,
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},
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CreateBindGroupLayout {
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sender: IpcSender<WebGPUBindGroupLayout>,
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device_id: DeviceId,
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bind_group_layout_id: BindGroupLayoutId,
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bindings: Vec<BindGroupLayoutBinding>,
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},
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CreateBuffer {
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sender: IpcSender<WebGPUBuffer>,
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device_id: DeviceId,
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buffer_id: BufferId,
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descriptor: BufferDescriptor,
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},
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CreateBufferMapped {
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sender: IpcSender<WebGPUBuffer>,
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device_id: DeviceId,
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buffer_id: BufferId,
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descriptor: BufferDescriptor,
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},
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CreateCommandEncoder {
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sender: IpcSender<WebGPUCommandEncoder>,
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device_id: DeviceId,
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// TODO(zakorgy): Serialize CommandEncoderDescriptor in wgpu-core
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// wgpu::command::CommandEncoderDescriptor,
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command_encoder_id: CommandEncoderId,
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},
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CreateComputePipeline {
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sender: IpcSender<WebGPUComputePipeline>,
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device_id: DeviceId,
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compute_pipeline_id: ComputePipelineId,
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pipeline_layout_id: PipelineLayoutId,
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program_id: ShaderModuleId,
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entry_point: String,
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},
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CreatePipelineLayout {
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sender: IpcSender<WebGPUPipelineLayout>,
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device_id: DeviceId,
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pipeline_layout_id: PipelineLayoutId,
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bind_group_layouts: Vec<BindGroupLayoutId>,
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},
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CreateShaderModule {
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sender: IpcSender<WebGPUShaderModule>,
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device_id: DeviceId,
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program_id: ShaderModuleId,
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program: Vec<u32>,
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},
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DestroyBuffer(BufferId),
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Exit(IpcSender<()>),
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MapReadAsync {
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sender: IpcSender<WebGPUResponseResult>,
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buffer_id: BufferId,
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device_id: DeviceId,
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usage: u32,
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size: u64,
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},
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RequestAdapter {
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sender: IpcSender<WebGPUResponseResult>,
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options: RequestAdapterOptions,
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ids: SmallVec<[AdapterId; 4]>,
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},
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RequestDevice {
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sender: IpcSender<WebGPUResponseResult>,
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adapter_id: WebGPUAdapter,
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descriptor: DeviceDescriptor,
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device_id: DeviceId,
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},
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RunComputePass {
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command_encoder_id: CommandEncoderId,
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pass_data: Vec<u8>,
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},
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Submit {
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queue_id: QueueId,
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command_buffers: Vec<CommandBufferId>,
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},
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UnmapBuffer {
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device_id: DeviceId,
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buffer_id: BufferId,
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array_buffer: Vec<u8>,
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},
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}
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#[derive(Clone, Debug, Deserialize, Serialize)]
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pub struct WebGPU(pub IpcSender<WebGPURequest>);
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impl WebGPU {
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pub fn new() -> Option<Self> {
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if !pref!(dom.webgpu.enabled) {
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return None;
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}
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let (sender, receiver) = match ipc::channel() {
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Ok(sender_and_receiver) => sender_and_receiver,
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Err(e) => {
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warn!(
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"Failed to create sender and receiciver for WGPU thread ({})",
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e
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);
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return None;
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},
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};
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let sender_clone = sender.clone();
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if let Err(e) = std::thread::Builder::new()
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.name("WGPU".to_owned())
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.spawn(move || {
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WGPU::new(receiver, sender_clone).run();
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})
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{
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warn!("Failed to spwan WGPU thread ({})", e);
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return None;
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}
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Some(WebGPU(sender))
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}
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pub fn exit(&self, sender: IpcSender<()>) -> Result<(), &'static str> {
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self.0
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.send(WebGPURequest::Exit(sender))
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.map_err(|_| "Failed to send Exit message")
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}
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}
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struct WGPU {
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receiver: IpcReceiver<WebGPURequest>,
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sender: IpcSender<WebGPURequest>,
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global: wgpu::hub::Global<()>,
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adapters: Vec<WebGPUAdapter>,
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devices: Vec<WebGPUDevice>,
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// Track invalid adapters https://gpuweb.github.io/gpuweb/#invalid
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_invalid_adapters: Vec<WebGPUAdapter>,
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}
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impl WGPU {
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fn new(receiver: IpcReceiver<WebGPURequest>, sender: IpcSender<WebGPURequest>) -> Self {
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WGPU {
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receiver,
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sender,
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global: wgpu::hub::Global::new("wgpu-core"),
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adapters: Vec::new(),
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devices: Vec::new(),
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_invalid_adapters: Vec::new(),
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}
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}
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fn deinit(self) {
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self.global.delete()
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}
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fn run(mut self) {
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while let Ok(msg) = self.receiver.recv() {
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match msg {
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WebGPURequest::CommandEncoderFinish {
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sender,
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command_encoder_id,
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} => {
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let global = &self.global;
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let command_buffer_id = gfx_select!(command_encoder_id => global.command_encoder_finish(
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command_encoder_id,
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&wgpu::command::CommandBufferDescriptor::default()
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));
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if let Err(e) = sender.send(WebGPUCommandBuffer(command_buffer_id)) {
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warn!(
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"Failed to send response to WebGPURequest::CommandEncoderFinish ({})",
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e
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)
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}
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},
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WebGPURequest::CopyBufferToBuffer {
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command_encoder_id,
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source_id,
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source_offset,
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destination_id,
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destination_offset,
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size,
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} => {
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let global = &self.global;
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let _ = gfx_select!(command_encoder_id => global.command_encoder_copy_buffer_to_buffer(
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command_encoder_id,
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source_id,
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source_offset,
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destination_id,
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destination_offset,
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size
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));
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},
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WebGPURequest::CreateBindGroup {
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sender,
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device_id,
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bind_group_id,
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bind_group_layout_id,
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bindings,
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} => {
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let global = &self.global;
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let descriptor = wgpu_core::binding_model::BindGroupDescriptor {
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layout: bind_group_layout_id,
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bindings: bindings.as_ptr(),
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bindings_length: bindings.len(),
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};
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let bg_id = gfx_select!(bind_group_id =>
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global.device_create_bind_group(device_id, &descriptor, bind_group_id));
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let bind_group = WebGPUBindGroup(bg_id);
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if let Err(e) = sender.send(bind_group) {
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warn!(
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"Failed to send response to WebGPURequest::CreateBindGroup ({})",
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e
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)
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}
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},
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WebGPURequest::CreateBindGroupLayout {
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sender,
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device_id,
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bind_group_layout_id,
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bindings,
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} => {
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let global = &self.global;
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let descriptor = wgpu_core::binding_model::BindGroupLayoutDescriptor {
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bindings: bindings.as_ptr(),
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bindings_length: bindings.len(),
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};
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let bgl_id = gfx_select!(bind_group_layout_id =>
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global.device_create_bind_group_layout(device_id, &descriptor, bind_group_layout_id));
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let bgl = WebGPUBindGroupLayout(bgl_id);
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if let Err(e) = sender.send(bgl) {
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warn!(
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"Failed to send response to WebGPURequest::CreateBindGroupLayout ({})",
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e
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)
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}
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},
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WebGPURequest::CreateBuffer {
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sender,
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device_id,
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buffer_id,
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descriptor,
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} => {
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let global = &self.global;
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let id = gfx_select!(buffer_id => global.device_create_buffer(device_id, &descriptor, buffer_id));
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let buffer = WebGPUBuffer(id);
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if let Err(e) = sender.send(buffer) {
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warn!(
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"Failed to send response to WebGPURequest::CreateBuffer ({})",
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e
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)
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}
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},
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WebGPURequest::CreateBufferMapped {
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sender,
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device_id,
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buffer_id,
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descriptor,
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} => {
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let global = &self.global;
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let (buffer_id, _arr_buff_ptr) = gfx_select!(buffer_id =>
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global.device_create_buffer_mapped(device_id, &descriptor, buffer_id));
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let buffer = WebGPUBuffer(buffer_id);
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if let Err(e) = sender.send(buffer) {
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warn!(
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"Failed to send response to WebGPURequest::CreateBufferMapped ({})",
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e
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)
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}
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},
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WebGPURequest::CreateCommandEncoder {
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sender,
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device_id,
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command_encoder_id,
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} => {
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let global = &self.global;
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let id = gfx_select!(command_encoder_id =>
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global.device_create_command_encoder(device_id, &Default::default(), command_encoder_id));
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if let Err(e) = sender.send(WebGPUCommandEncoder(id)) {
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warn!(
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"Failed to send response to WebGPURequest::CreateCommandEncoder ({})",
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e
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)
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}
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},
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WebGPURequest::CreateComputePipeline {
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sender,
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device_id,
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compute_pipeline_id,
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pipeline_layout_id,
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program_id,
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entry_point,
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} => {
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let global = &self.global;
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let entry_point = std::ffi::CString::new(entry_point).unwrap();
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let descriptor = wgpu_core::pipeline::ComputePipelineDescriptor {
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layout: pipeline_layout_id,
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compute_stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
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module: program_id,
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entry_point: entry_point.as_ptr(),
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},
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};
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let cp_id = gfx_select!(compute_pipeline_id =>
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global.device_create_compute_pipeline(device_id, &descriptor, compute_pipeline_id));
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let compute_pipeline = WebGPUComputePipeline(cp_id);
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if let Err(e) = sender.send(compute_pipeline) {
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warn!(
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"Failed to send response to WebGPURequest::CreateComputePipeline ({})",
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e
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)
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}
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},
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WebGPURequest::CreatePipelineLayout {
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sender,
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device_id,
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pipeline_layout_id,
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bind_group_layouts,
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} => {
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let global = &self.global;
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let descriptor = wgpu_core::binding_model::PipelineLayoutDescriptor {
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bind_group_layouts: bind_group_layouts.as_ptr(),
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bind_group_layouts_length: bind_group_layouts.len(),
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};
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let pl_id = gfx_select!(pipeline_layout_id =>
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global.device_create_pipeline_layout(device_id, &descriptor, pipeline_layout_id));
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let pipeline_layout = WebGPUPipelineLayout(pl_id);
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if let Err(e) = sender.send(pipeline_layout) {
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warn!(
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"Failed to send response to WebGPURequest::CreatePipelineLayout ({})",
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e
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)
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}
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},
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WebGPURequest::CreateShaderModule {
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sender,
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device_id,
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program_id,
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program,
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} => {
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let global = &self.global;
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let descriptor = wgpu_core::pipeline::ShaderModuleDescriptor {
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code: wgpu_core::U32Array {
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bytes: program.as_ptr(),
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length: program.len(),
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},
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};
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let sm_id = gfx_select!(program_id =>
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global.device_create_shader_module(device_id, &descriptor, program_id));
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let shader_module = WebGPUShaderModule(sm_id);
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if let Err(e) = sender.send(shader_module) {
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warn!(
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"Failed to send response to WebGPURequest::CreateShaderModule ({})",
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e
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)
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}
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},
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WebGPURequest::DestroyBuffer(buffer) => {
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let global = &self.global;
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gfx_select!(buffer => global.buffer_destroy(buffer));
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},
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WebGPURequest::Exit(sender) => {
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self.deinit();
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if let Err(e) = sender.send(()) {
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warn!("Failed to send response to WebGPURequest::Exit ({})", e)
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}
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return;
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},
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WebGPURequest::MapReadAsync {
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sender,
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buffer_id,
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device_id,
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usage,
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size,
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} => {
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let global = &self.global;
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let on_read = move |status: wgpu::resource::BufferMapAsyncStatus,
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ptr: *const u8| {
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match status {
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wgpu::resource::BufferMapAsyncStatus::Success => {
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let array_buffer =
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unsafe { std::slice::from_raw_parts(ptr, size as usize) };
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if let Err(e) = sender.send(Ok(WebGPUResponse::MapReadAsync(
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IpcSharedMemory::from_bytes(array_buffer),
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))) {
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warn!(
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"Failed to send response to WebGPURequest::MapReadAsync ({})",
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e
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)
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}
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},
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_ => {
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if let Err(e) = sender
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.send(Err("MapReadAsync: Failed to map buffer".to_owned()))
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{
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warn!(
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"Failed to send response to WebGPURequest::MapReadAsync ({})",
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e
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)
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}
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},
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}
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};
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gfx_select!(buffer_id => global.buffer_map_async(
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buffer_id,
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wgpu::resource::BufferUsage::from_bits(usage).unwrap(),
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0..size,
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wgpu::resource::BufferMapOperation::Read(Box::new(on_read))
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));
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gfx_select!(device_id => global.device_poll(device_id, true));
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},
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WebGPURequest::RequestAdapter {
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sender,
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options,
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ids,
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} => {
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let adapter_id = if let Some(pos) = self
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.adapters
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.iter()
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.position(|adapter| ids.contains(&adapter.0))
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{
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self.adapters[pos].0
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} else {
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let adapter_id = match self.global.pick_adapter(
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&options,
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wgpu::instance::AdapterInputs::IdSet(&ids, |id| id.backend()),
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) {
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Some(id) => id,
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None => {
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if let Err(e) =
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sender.send(Err("Failed to get webgpu adapter".to_string()))
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{
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warn!(
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"Failed to send response to WebGPURequest::RequestAdapter ({})",
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e
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)
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}
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return;
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},
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};
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adapter_id
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};
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let adapter = WebGPUAdapter(adapter_id);
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self.adapters.push(adapter);
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let global = &self.global;
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let info = gfx_select!(adapter_id => global.adapter_get_info(adapter_id));
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if let Err(e) = sender.send(Ok(WebGPUResponse::RequestAdapter {
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adapter_name: info.name,
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adapter_id: adapter,
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channel: WebGPU(self.sender.clone()),
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})) {
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warn!(
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"Failed to send response to WebGPURequest::RequestAdapter ({})",
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e
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)
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}
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},
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WebGPURequest::RequestDevice {
|
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sender,
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adapter_id,
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descriptor,
|
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device_id,
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} => {
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let global = &self.global;
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let id = gfx_select!(device_id => global.adapter_request_device(
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adapter_id.0,
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&descriptor,
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device_id
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));
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|
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let device = WebGPUDevice(id);
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// Note: (zakorgy) Note sure if sending the queue is needed at all,
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// since wgpu-core uses the same id for the device and the queue
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let queue = WebGPUQueue(id);
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self.devices.push(device);
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if let Err(e) = sender.send(Ok(WebGPUResponse::RequestDevice {
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device_id: device,
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queue_id: queue,
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_descriptor: descriptor,
|
|
})) {
|
|
warn!(
|
|
"Failed to send response to WebGPURequest::RequestDevice ({})",
|
|
e
|
|
)
|
|
}
|
|
},
|
|
WebGPURequest::RunComputePass {
|
|
command_encoder_id,
|
|
pass_data,
|
|
} => {
|
|
let global = &self.global;
|
|
gfx_select!(command_encoder_id => global.command_encoder_run_compute_pass(
|
|
command_encoder_id,
|
|
&pass_data
|
|
));
|
|
},
|
|
WebGPURequest::Submit {
|
|
queue_id,
|
|
command_buffers,
|
|
} => {
|
|
let global = &self.global;
|
|
let _ = gfx_select!(queue_id => global.queue_submit(
|
|
queue_id,
|
|
&command_buffers
|
|
));
|
|
},
|
|
WebGPURequest::UnmapBuffer {
|
|
device_id,
|
|
buffer_id,
|
|
array_buffer,
|
|
} => {
|
|
let global = &self.global;
|
|
|
|
gfx_select!(buffer_id => global.device_set_buffer_sub_data(
|
|
device_id,
|
|
buffer_id,
|
|
0,
|
|
array_buffer.as_slice()
|
|
));
|
|
},
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
macro_rules! webgpu_resource {
|
|
($name:ident, $id:ty) => {
|
|
#[derive(Clone, Copy, Debug, Deserialize, Hash, PartialEq, Serialize)]
|
|
pub struct $name(pub $id);
|
|
|
|
impl MallocSizeOf for $name {
|
|
fn size_of(&self, _ops: &mut MallocSizeOfOps) -> usize {
|
|
0
|
|
}
|
|
}
|
|
|
|
impl Eq for $name {}
|
|
};
|
|
}
|
|
|
|
webgpu_resource!(WebGPUAdapter, AdapterId);
|
|
webgpu_resource!(WebGPUBindGroup, BindGroupId);
|
|
webgpu_resource!(WebGPUBindGroupLayout, BindGroupLayoutId);
|
|
webgpu_resource!(WebGPUBuffer, BufferId);
|
|
webgpu_resource!(WebGPUCommandBuffer, CommandBufferId);
|
|
webgpu_resource!(WebGPUCommandEncoder, CommandEncoderId);
|
|
webgpu_resource!(WebGPUComputePipeline, ComputePipelineId);
|
|
webgpu_resource!(WebGPUDevice, DeviceId);
|
|
webgpu_resource!(WebGPUPipelineLayout, PipelineLayoutId);
|
|
webgpu_resource!(WebGPUQueue, QueueId);
|
|
webgpu_resource!(WebGPUShaderModule, ShaderModuleId);
|