servo/components/script/dom/webgluniformlocation.rs
Samson 9514f670d1
No tracing of nop traceable fields (#29926)
* Add `no_trace` option to JSTraceable derive

* NoTrace wrapper

* Port some types to no_trace schematics

* Fixing my unsafe mistakes (not tracing traceables)

* Add docs & safety guards for no_trace

Safety guards (trait shenanigans) guarantees safety usage of `no_trace`

* Port canvas_traits to no_trace

* Port servo_media to no_trace

* Port net_traits to no_trace

* Port style to no_trace

* Port webgpu to no_trace

* Port script_traits to no_trace

* Port canvas_traits, devtools_traits, embedder_traits, profile_traits to no_trace

* unrooted_must_root lint in seperate file

* Add trace_in_no_trace_lint as script_plugin

* Composable types in must_not_have_traceable

* Introduced HashMapTracedValues wrapper

* `HashMap<NoTrace<K>,V>`->`HashMapTracedValues<K,V>`

* Port rest of servo's types to no_trace

* Port html5ever, euclid, mime and http to no_trace

* Port remaining externals to no_trace

* Port webxr and Arc<Mutex<_>>

* Fix spelling in notrace doc
2023-08-04 10:17:43 +00:00

91 lines
2.1 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::DomRoot;
use crate::dom::window::Window;
use canvas_traits::webgl::WebGLContextId;
use canvas_traits::webgl::WebGLProgramId;
use dom_struct::dom_struct;
#[dom_struct]
pub struct WebGLUniformLocation {
reflector_: Reflector,
id: i32,
#[no_trace]
context_id: WebGLContextId,
#[no_trace]
program_id: WebGLProgramId,
link_generation: u64,
size: Option<i32>,
type_: u32,
}
impl WebGLUniformLocation {
fn new_inherited(
id: i32,
context_id: WebGLContextId,
program_id: WebGLProgramId,
link_generation: u64,
size: Option<i32>,
type_: u32,
) -> Self {
Self {
reflector_: Reflector::new(),
id,
context_id,
program_id,
link_generation,
size,
type_,
}
}
pub fn new(
window: &Window,
id: i32,
context_id: WebGLContextId,
program_id: WebGLProgramId,
link_generation: u64,
size: Option<i32>,
type_: u32,
) -> DomRoot<Self> {
reflect_dom_object(
Box::new(Self::new_inherited(
id,
context_id,
program_id,
link_generation,
size,
type_,
)),
window,
)
}
pub fn id(&self) -> i32 {
self.id
}
pub fn program_id(&self) -> WebGLProgramId {
self.program_id
}
pub fn context_id(&self) -> WebGLContextId {
self.context_id
}
pub fn link_generation(&self) -> u64 {
self.link_generation
}
pub fn size(&self) -> Option<i32> {
self.size
}
pub fn type_(&self) -> u32 {
self.type_
}
}