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Improve implementation of media resource fetch algorithm
I have been observing inconsistent behaviors with my local tests depending of the media asset being played. I figured that we had these issues:
- We were setting the player EOS as soon as we got the first [process_response_eof](
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document-metadata | ||
embedded-content | ||
forms | ||
grouping-content | ||
interactive-elements | ||
links/links-created-by-a-and-area-elements | ||
scripting-1 | ||
selectors/pseudo-classes | ||
tabular-data | ||
text-level-semantics | ||
interfaces.html.ini | ||
rellist-feature-detection.html.ini |