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40 lines
1.1 KiB
Rust
40 lines
1.1 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
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use dom::bindings::codegen::Bindings::WebGLShaderBinding;
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use dom::bindings::global::GlobalRef;
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use dom::bindings::js::Root;
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use dom::bindings::utils::reflect_dom_object;
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use dom::webglobject::WebGLObject;
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#[dom_struct]
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pub struct WebGLShader {
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webgl_object: WebGLObject,
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id: u32,
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}
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impl WebGLShader {
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fn new_inherited(id: u32) -> WebGLShader {
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WebGLShader {
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webgl_object: WebGLObject::new_inherited(),
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id: id,
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}
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}
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pub fn new(global: GlobalRef, id: u32) -> Root<WebGLShader> {
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reflect_dom_object(box WebGLShader::new_inherited(id), global, WebGLShaderBinding::Wrap)
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}
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}
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pub trait WebGLShaderHelpers {
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fn get_id(self) -> u32;
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}
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impl<'a> WebGLShaderHelpers for &'a WebGLShader {
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fn get_id(self) -> u32 {
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self.id
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}
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}
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