servo/components/script/dom/worklet.rs
Martin Robinson 30abb99287
clippy: Add safety documentation and clean up unsafe methods (#33748)
This change:

1. Adds safety documentation where it was missing.
2. Limits the scope of unsafe code in some cases to where it is actually
   unsafe.
3. Converts some free functions to associated functions and methods,
   thereby making them more likely to be called safely.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
2024-10-16 08:11:31 +00:00

784 lines
28 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! An implementation of Houdini worklets.
//!
//! The goal of this implementation is to maximize responsiveness of worklets,
//! and in particular to ensure that the thread performing worklet tasks
//! is never busy GCing or loading worklet code. We do this by providing a custom
//! thread pool implementation, which only performs GC or code loading on
//! a backup thread, not on the primary worklet thread.
use std::cell::OnceCell;
use std::cmp::max;
use std::collections::{hash_map, HashMap};
use std::rc::Rc;
use std::sync::atomic::{AtomicIsize, Ordering};
use std::sync::Arc;
use std::thread;
use base::id::PipelineId;
use crossbeam_channel::{unbounded, Receiver, Sender};
use dom_struct::dom_struct;
use js::jsapi::{GCReason, JSGCParamKey, JSTracer, JS_GetGCParameter, JS_GC};
use malloc_size_of::malloc_size_of_is_0;
use net_traits::request::{Destination, RequestBuilder, RequestMode};
use net_traits::IpcSend;
use servo_url::{ImmutableOrigin, ServoUrl};
use style::thread_state::{self, ThreadState};
use swapper::{swapper, Swapper};
use uuid::Uuid;
use crate::dom::bindings::codegen::Bindings::RequestBinding::RequestCredentials;
use crate::dom::bindings::codegen::Bindings::WindowBinding::Window_Binding::WindowMethods;
use crate::dom::bindings::codegen::Bindings::WorkletBinding::{WorkletMethods, WorkletOptions};
use crate::dom::bindings::error::Error;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::refcounted::TrustedPromise;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot, RootCollection, ThreadLocalStackRoots};
use crate::dom::bindings::str::USVString;
use crate::dom::bindings::trace::{CustomTraceable, JSTraceable, RootedTraceableBox};
use crate::dom::globalscope::GlobalScope;
use crate::dom::promise::Promise;
use crate::dom::testworkletglobalscope::TestWorkletTask;
use crate::dom::window::Window;
use crate::dom::workletglobalscope::{
WorkletGlobalScope, WorkletGlobalScopeInit, WorkletGlobalScopeType, WorkletTask,
};
use crate::fetch::load_whole_resource;
use crate::realms::InRealm;
use crate::script_runtime::{CommonScriptMsg, Runtime, ScriptThreadEventCategory};
use crate::script_thread::{MainThreadScriptMsg, ScriptThread};
use crate::task::TaskBox;
use crate::task_source::TaskSourceName;
// Magic numbers
const WORKLET_THREAD_POOL_SIZE: u32 = 3;
const MIN_GC_THRESHOLD: u32 = 1_000_000;
#[derive(JSTraceable, MallocSizeOf)]
struct DroppableField {
worklet_id: WorkletId,
/// The cached version of the script thread's WorkletThreadPool. We keep this cached
/// because we may need to access it after the script thread has terminated.
#[ignore_malloc_size_of = "Difficult to measure memory usage of Rc<...> types"]
thread_pool: OnceCell<Rc<WorkletThreadPool>>,
}
impl Drop for DroppableField {
fn drop(&mut self) {
let worklet_id = self.worklet_id;
if let Some(thread_pool) = self.thread_pool.get_mut() {
thread_pool.exit_worklet(worklet_id);
}
}
}
#[dom_struct]
/// <https://drafts.css-houdini.org/worklets/#worklet>
pub struct Worklet {
reflector: Reflector,
window: Dom<Window>,
global_type: WorkletGlobalScopeType,
droppable_field: DroppableField,
}
impl Worklet {
fn new_inherited(window: &Window, global_type: WorkletGlobalScopeType) -> Worklet {
Worklet {
reflector: Reflector::new(),
window: Dom::from_ref(window),
global_type,
droppable_field: DroppableField {
worklet_id: WorkletId::new(),
thread_pool: OnceCell::new(),
},
}
}
pub fn new(window: &Window, global_type: WorkletGlobalScopeType) -> DomRoot<Worklet> {
debug!("Creating worklet {:?}.", global_type);
reflect_dom_object(
Box::new(Worklet::new_inherited(window, global_type)),
window,
)
}
pub fn worklet_id(&self) -> WorkletId {
self.droppable_field.worklet_id
}
#[allow(dead_code)]
pub fn worklet_global_scope_type(&self) -> WorkletGlobalScopeType {
self.global_type
}
}
impl WorkletMethods for Worklet {
/// <https://drafts.css-houdini.org/worklets/#dom-worklet-addmodule>
fn AddModule(
&self,
module_url: USVString,
options: &WorkletOptions,
comp: InRealm,
) -> Rc<Promise> {
// Step 1.
let promise = Promise::new_in_current_realm(comp);
// Step 3.
let module_url_record = match self.window.Document().base_url().join(&module_url.0) {
Ok(url) => url,
Err(err) => {
// Step 4.
debug!("URL {:?} parse error {:?}.", module_url.0, err);
promise.reject_error(Error::Syntax);
return promise;
},
};
debug!("Adding Worklet module {}.", module_url_record);
// Steps 6-12 in parallel.
let pending_tasks_struct = PendingTasksStruct::new();
let global = self.window.upcast::<GlobalScope>();
self.droppable_field
.thread_pool
.get_or_init(ScriptThread::worklet_thread_pool)
.fetch_and_invoke_a_worklet_script(
global.pipeline_id(),
self.droppable_field.worklet_id,
self.global_type,
self.window.origin().immutable().clone(),
global.api_base_url(),
module_url_record,
options.credentials,
pending_tasks_struct,
&promise,
);
// Step 5.
debug!("Returning promise.");
promise
}
}
/// A guid for worklets.
#[derive(Clone, Copy, Debug, Eq, Hash, JSTraceable, PartialEq)]
pub struct WorkletId(#[no_trace] Uuid);
malloc_size_of_is_0!(WorkletId);
impl WorkletId {
fn new() -> WorkletId {
WorkletId(servo_rand::random_uuid())
}
}
/// <https://drafts.css-houdini.org/worklets/#pending-tasks-struct>
#[derive(Clone, Debug)]
struct PendingTasksStruct(Arc<AtomicIsize>);
impl PendingTasksStruct {
fn new() -> PendingTasksStruct {
PendingTasksStruct(Arc::new(AtomicIsize::new(
WORKLET_THREAD_POOL_SIZE as isize,
)))
}
fn set_counter_to(&self, value: isize) -> isize {
self.0.swap(value, Ordering::AcqRel)
}
fn decrement_counter_by(&self, offset: isize) -> isize {
self.0.fetch_sub(offset, Ordering::AcqRel)
}
}
/// Worklets execute in a dedicated thread pool.
///
/// The goal is to ensure that there is a primary worklet thread,
/// which is able to responsively execute worklet code. In particular,
/// worklet execution should not be delayed by GC, or by script
/// loading.
///
/// To achieve this, we implement a three-thread pool, with the
/// threads cycling between three thread roles:
///
/// * The primary worklet thread is the one available to execute
/// worklet code.
///
/// * The hot backup thread may peform GC, but otherwise is expected
/// to take over the primary role.
///
/// * The cold backup thread may peform script loading and other
/// long-running tasks.
///
/// In the implementation, we use two kinds of messages:
///
/// * Data messages are expected to be processed quickly, and include
/// the worklet tasks to be performed by the primary thread, as
/// well as requests to change role or quit execution.
///
/// * Control messages are expected to be processed more slowly, and
/// include script loading.
///
/// Data messages are targeted at a role, for example, task execution
/// is expected to be performed by whichever thread is currently
/// primary. Control messages are targeted at a thread, for example
/// adding a module is performed in every thread, even if they change roles
/// in the middle of module loading.
///
/// The thread pool lives in the script thread, and is initialized
/// when a worklet adds a module. It is dropped when the script thread
/// is dropped, and asks each of the worklet threads to quit.
///
/// Layout can end up blocking on the primary worklet thread
/// (e.g. when invoking a paint callback), so it is important to avoid
/// deadlock by making sure the primary worklet thread doesn't end up
/// blocking waiting on layout. In particular, since the constellation
/// can block waiting on layout, this means the primary worklet thread
/// can't block waiting on the constellation. In general, the primary
/// worklet thread shouldn't perform any blocking operations. If a worklet
/// thread needs to do anything blocking, it should send a control
/// message, to make sure that the blocking operation is performed
/// by a backup thread, not by the primary thread.
#[derive(Clone, JSTraceable)]
pub struct WorkletThreadPool {
// Channels to send data messages to the three roles.
#[no_trace]
primary_sender: Sender<WorkletData>,
#[no_trace]
hot_backup_sender: Sender<WorkletData>,
#[no_trace]
cold_backup_sender: Sender<WorkletData>,
// Channels to send control messages to the three threads.
#[no_trace]
control_sender_0: Sender<WorkletControl>,
#[no_trace]
control_sender_1: Sender<WorkletControl>,
#[no_trace]
control_sender_2: Sender<WorkletControl>,
}
impl Drop for WorkletThreadPool {
fn drop(&mut self) {
let _ = self.cold_backup_sender.send(WorkletData::Quit);
let _ = self.hot_backup_sender.send(WorkletData::Quit);
let _ = self.primary_sender.send(WorkletData::Quit);
}
}
impl WorkletThreadPool {
/// Create a new thread pool and spawn the threads.
/// When the thread pool is dropped, the threads will be asked to quit.
pub fn spawn(global_init: WorkletGlobalScopeInit) -> WorkletThreadPool {
let primary_role = WorkletThreadRole::new(false, false);
let hot_backup_role = WorkletThreadRole::new(true, false);
let cold_backup_role = WorkletThreadRole::new(false, true);
let primary_sender = primary_role.sender.clone();
let hot_backup_sender = hot_backup_role.sender.clone();
let cold_backup_sender = cold_backup_role.sender.clone();
let init = WorkletThreadInit {
primary_sender: primary_sender.clone(),
hot_backup_sender: hot_backup_sender.clone(),
cold_backup_sender: cold_backup_sender.clone(),
global_init,
};
WorkletThreadPool {
primary_sender,
hot_backup_sender,
cold_backup_sender,
control_sender_0: WorkletThread::spawn(primary_role, init.clone(), 0),
control_sender_1: WorkletThread::spawn(hot_backup_role, init.clone(), 1),
control_sender_2: WorkletThread::spawn(cold_backup_role, init, 2),
}
}
/// Loads a worklet module into every worklet thread.
/// If all of the threads load successfully, the promise is resolved.
/// If any of the threads fails to load, the promise is rejected.
/// <https://drafts.css-houdini.org/worklets/#fetch-and-invoke-a-worklet-script>
#[allow(clippy::too_many_arguments)]
fn fetch_and_invoke_a_worklet_script(
&self,
pipeline_id: PipelineId,
worklet_id: WorkletId,
global_type: WorkletGlobalScopeType,
origin: ImmutableOrigin,
base_url: ServoUrl,
script_url: ServoUrl,
credentials: RequestCredentials,
pending_tasks_struct: PendingTasksStruct,
promise: &Rc<Promise>,
) {
// Send each thread a control message asking it to load the script.
for sender in &[
&self.control_sender_0,
&self.control_sender_1,
&self.control_sender_2,
] {
let _ = sender.send(WorkletControl::FetchAndInvokeAWorkletScript {
pipeline_id,
worklet_id,
global_type,
origin: origin.clone(),
base_url: base_url.clone(),
script_url: script_url.clone(),
credentials,
pending_tasks_struct: pending_tasks_struct.clone(),
promise: TrustedPromise::new(promise.clone()),
});
}
self.wake_threads();
}
pub(crate) fn exit_worklet(&self, worklet_id: WorkletId) {
for sender in &[
&self.control_sender_0,
&self.control_sender_1,
&self.control_sender_2,
] {
let _ = sender.send(WorkletControl::ExitWorklet(worklet_id));
}
self.wake_threads();
}
/// For testing.
pub fn test_worklet_lookup(&self, id: WorkletId, key: String) -> Option<String> {
let (sender, receiver) = unbounded();
let msg = WorkletData::Task(id, WorkletTask::Test(TestWorkletTask::Lookup(key, sender)));
let _ = self.primary_sender.send(msg);
receiver.recv().expect("Test worklet has died?")
}
fn wake_threads(&self) {
// If any of the threads are blocked waiting on data, wake them up.
let _ = self.cold_backup_sender.send(WorkletData::WakeUp);
let _ = self.hot_backup_sender.send(WorkletData::WakeUp);
let _ = self.primary_sender.send(WorkletData::WakeUp);
}
}
/// The data messages sent to worklet threads
enum WorkletData {
Task(WorkletId, WorkletTask),
StartSwapRoles(Sender<WorkletData>),
FinishSwapRoles(Swapper<WorkletThreadRole>),
WakeUp,
Quit,
}
/// The control message sent to worklet threads
enum WorkletControl {
ExitWorklet(WorkletId),
FetchAndInvokeAWorkletScript {
pipeline_id: PipelineId,
worklet_id: WorkletId,
global_type: WorkletGlobalScopeType,
origin: ImmutableOrigin,
base_url: ServoUrl,
script_url: ServoUrl,
credentials: RequestCredentials,
pending_tasks_struct: PendingTasksStruct,
promise: TrustedPromise,
},
}
/// A role that a worklet thread can be playing.
///
/// These roles are used as tokens or capabilities, we track unique
/// ownership using Rust's types, and use atomic swapping to exchange
/// them between worklet threads. This ensures that each thread pool has
/// exactly one primary, one hot backup and one cold backup.
struct WorkletThreadRole {
receiver: Receiver<WorkletData>,
sender: Sender<WorkletData>,
is_hot_backup: bool,
is_cold_backup: bool,
}
impl WorkletThreadRole {
fn new(is_hot_backup: bool, is_cold_backup: bool) -> WorkletThreadRole {
let (sender, receiver) = unbounded();
WorkletThreadRole {
sender,
receiver,
is_hot_backup,
is_cold_backup,
}
}
}
/// Data to initialize a worklet thread.
#[derive(Clone)]
struct WorkletThreadInit {
/// Senders
primary_sender: Sender<WorkletData>,
hot_backup_sender: Sender<WorkletData>,
cold_backup_sender: Sender<WorkletData>,
/// Data for initializing new worklet global scopes
global_init: WorkletGlobalScopeInit,
}
/// A thread for executing worklets.
#[crown::unrooted_must_root_lint::must_root]
struct WorkletThread {
/// Which role the thread is currently playing
role: WorkletThreadRole,
/// The thread's receiver for control messages
control_receiver: Receiver<WorkletControl>,
/// Senders
primary_sender: Sender<WorkletData>,
hot_backup_sender: Sender<WorkletData>,
cold_backup_sender: Sender<WorkletData>,
/// Data for initializing new worklet global scopes
global_init: WorkletGlobalScopeInit,
/// The global scopes created by this thread
global_scopes: HashMap<WorkletId, Dom<WorkletGlobalScope>>,
/// A one-place buffer for control messages
control_buffer: Option<WorkletControl>,
/// The JS runtime
runtime: Runtime,
should_gc: bool,
gc_threshold: u32,
}
#[allow(unsafe_code)]
unsafe impl JSTraceable for WorkletThread {
unsafe fn trace(&self, trc: *mut JSTracer) {
debug!("Tracing worklet thread.");
self.global_scopes.trace(trc);
}
}
impl WorkletThread {
/// Spawn a new worklet thread, returning the channel to send it control messages.
#[allow(unsafe_code)]
#[allow(crown::unrooted_must_root)]
fn spawn(
role: WorkletThreadRole,
init: WorkletThreadInit,
thread_index: u8,
) -> Sender<WorkletControl> {
let (control_sender, control_receiver) = unbounded();
let _ = thread::Builder::new()
.name(format!("Worklet#{thread_index}"))
.spawn(move || {
// TODO: add a new IN_WORKLET thread state?
// TODO: set interrupt handler?
// TODO: configure the JS runtime (e.g. discourage GC, encourage agressive JIT)
debug!("Initializing worklet thread.");
thread_state::initialize(ThreadState::SCRIPT | ThreadState::IN_WORKER);
let roots = RootCollection::new();
let _stack_roots = ThreadLocalStackRoots::new(&roots);
let mut thread = RootedTraceableBox::new(WorkletThread {
role,
control_receiver,
primary_sender: init.primary_sender,
hot_backup_sender: init.hot_backup_sender,
cold_backup_sender: init.cold_backup_sender,
global_init: init.global_init,
global_scopes: HashMap::new(),
control_buffer: None,
runtime: Runtime::new(None),
should_gc: false,
gc_threshold: MIN_GC_THRESHOLD,
});
thread.run();
})
.expect("Couldn't start worklet thread");
control_sender
}
/// The main event loop for a worklet thread
fn run(&mut self) {
loop {
// The handler for data messages
let message = self.role.receiver.recv().unwrap();
match message {
// The whole point of this thread pool is to perform tasks!
WorkletData::Task(id, task) => {
self.perform_a_worklet_task(id, task);
},
// To start swapping roles, get ready to perform an atomic swap,
// and block waiting for the other end to finish it.
// NOTE: the cold backup can block on the primary or the hot backup;
// the hot backup can block on the primary;
// the primary can block on nothing;
// this total ordering on thread roles is what guarantees deadlock-freedom.
WorkletData::StartSwapRoles(sender) => {
let (our_swapper, their_swapper) = swapper();
match sender.send(WorkletData::FinishSwapRoles(their_swapper)) {
Ok(_) => {},
Err(_) => {
// This might happen if the script thread shuts down while
// waiting for the worklet to finish.
return;
},
};
let _ = our_swapper.swap(&mut self.role);
},
// To finish swapping roles, perform the atomic swap.
// The other end should have already started the swap, so this shouldn't block.
WorkletData::FinishSwapRoles(swapper) => {
let _ = swapper.swap(&mut self.role);
},
// Wake up! There may be control messages to process.
WorkletData::WakeUp => {},
// Quit!
WorkletData::Quit => {
return;
},
}
// Only process control messages if we're the cold backup,
// otherwise if there are outstanding control messages,
// try to become the cold backup.
if self.role.is_cold_backup {
if let Some(control) = self.control_buffer.take() {
self.process_control(control);
}
while let Ok(control) = self.control_receiver.try_recv() {
self.process_control(control);
}
self.gc();
} else if self.control_buffer.is_none() {
if let Ok(control) = self.control_receiver.try_recv() {
self.control_buffer = Some(control);
let msg = WorkletData::StartSwapRoles(self.role.sender.clone());
let _ = self.cold_backup_sender.send(msg);
}
}
// If we are tight on memory, and we're a backup then perform a gc.
// If we are tight on memory, and we're the primary then try to become the hot backup.
// Hopefully this happens soon!
if self.current_memory_usage() > self.gc_threshold {
if self.role.is_hot_backup || self.role.is_cold_backup {
self.should_gc = false;
self.gc();
} else if !self.should_gc {
self.should_gc = true;
let msg = WorkletData::StartSwapRoles(self.role.sender.clone());
let _ = self.hot_backup_sender.send(msg);
}
}
}
}
/// The current memory usage of the thread
#[allow(unsafe_code)]
fn current_memory_usage(&self) -> u32 {
unsafe { JS_GetGCParameter(self.runtime.cx(), JSGCParamKey::JSGC_BYTES) }
}
/// Perform a GC.
#[allow(unsafe_code)]
fn gc(&mut self) {
debug!(
"BEGIN GC (usage = {}, threshold = {}).",
self.current_memory_usage(),
self.gc_threshold
);
unsafe { JS_GC(self.runtime.cx(), GCReason::API) };
self.gc_threshold = max(MIN_GC_THRESHOLD, self.current_memory_usage() * 2);
debug!(
"END GC (usage = {}, threshold = {}).",
self.current_memory_usage(),
self.gc_threshold
);
}
/// Get the worklet global scope for a given worklet.
/// Creates the worklet global scope if it doesn't exist.
fn get_worklet_global_scope(
&mut self,
pipeline_id: PipelineId,
worklet_id: WorkletId,
global_type: WorkletGlobalScopeType,
base_url: ServoUrl,
) -> DomRoot<WorkletGlobalScope> {
match self.global_scopes.entry(worklet_id) {
hash_map::Entry::Occupied(entry) => DomRoot::from_ref(entry.get()),
hash_map::Entry::Vacant(entry) => {
debug!("Creating new worklet global scope.");
let executor = WorkletExecutor::new(worklet_id, self.primary_sender.clone());
let result = WorkletGlobalScope::new(
global_type,
&self.runtime,
pipeline_id,
base_url,
executor,
&self.global_init,
);
entry.insert(Dom::from_ref(&*result));
result
},
}
}
/// Fetch and invoke a worklet script.
/// <https://drafts.css-houdini.org/worklets/#fetch-and-invoke-a-worklet-script>
#[allow(clippy::too_many_arguments)]
fn fetch_and_invoke_a_worklet_script(
&self,
global_scope: &WorkletGlobalScope,
pipeline_id: PipelineId,
origin: ImmutableOrigin,
script_url: ServoUrl,
credentials: RequestCredentials,
pending_tasks_struct: PendingTasksStruct,
promise: TrustedPromise,
) {
debug!("Fetching from {}.", script_url);
// Step 1.
// TODO: Settings object?
// Step 2.
// TODO: Fetch a module graph, not just a single script.
// TODO: Fetch the script asynchronously?
// TODO: Caching.
let resource_fetcher = self.global_init.resource_threads.sender();
let request = RequestBuilder::new(
script_url,
global_scope.upcast::<GlobalScope>().get_referrer(),
)
.destination(Destination::Script)
.mode(RequestMode::CorsMode)
.credentials_mode(credentials.into())
.origin(origin);
let script = load_whole_resource(
request,
&resource_fetcher,
global_scope.upcast::<GlobalScope>(),
)
.ok()
.and_then(|(_, bytes)| String::from_utf8(bytes).ok());
// Step 4.
// NOTE: the spec parses and executes the script in separate steps,
// but our JS API doesn't separate these, so we do the steps out of order.
// Also, the spec currently doesn't allow exceptions to be propagated
// to the main script thread.
// https://github.com/w3c/css-houdini-drafts/issues/407
let ok = script
.map(|script| global_scope.evaluate_js(&script))
.unwrap_or(false);
if !ok {
// Step 3.
debug!("Failed to load script.");
let old_counter = pending_tasks_struct.set_counter_to(-1);
if old_counter > 0 {
self.run_in_script_thread(promise.reject_task(Error::Abort));
}
} else {
// Step 5.
debug!("Finished adding script.");
let old_counter = pending_tasks_struct.decrement_counter_by(1);
if old_counter == 1 {
debug!("Resolving promise.");
let msg = MainThreadScriptMsg::WorkletLoaded(pipeline_id);
self.global_init
.to_script_thread_sender
.send(msg)
.expect("Worklet thread outlived script thread.");
self.run_in_script_thread(promise.resolve_task(()));
}
}
}
/// Perform a task.
fn perform_a_worklet_task(&self, worklet_id: WorkletId, task: WorkletTask) {
match self.global_scopes.get(&worklet_id) {
Some(global) => global.perform_a_worklet_task(task),
None => warn!("No such worklet as {:?}.", worklet_id),
}
}
/// Process a control message.
fn process_control(&mut self, control: WorkletControl) {
match control {
WorkletControl::ExitWorklet(worklet_id) => {
self.global_scopes.remove(&worklet_id);
},
WorkletControl::FetchAndInvokeAWorkletScript {
pipeline_id,
worklet_id,
global_type,
origin,
base_url,
script_url,
credentials,
pending_tasks_struct,
promise,
} => {
let global =
self.get_worklet_global_scope(pipeline_id, worklet_id, global_type, base_url);
self.fetch_and_invoke_a_worklet_script(
&global,
pipeline_id,
origin,
script_url,
credentials,
pending_tasks_struct,
promise,
)
},
}
}
/// Run a task in the main script thread.
fn run_in_script_thread<T>(&self, task: T)
where
T: TaskBox + 'static,
{
// NOTE: It's unclear which task source should be used here:
// https://drafts.css-houdini.org/worklets/#dom-worklet-addmodule
let msg = CommonScriptMsg::Task(
ScriptThreadEventCategory::WorkletEvent,
Box::new(task),
None,
TaskSourceName::DOMManipulation,
);
let msg = MainThreadScriptMsg::Common(msg);
self.global_init
.to_script_thread_sender
.send(msg)
.expect("Worklet thread outlived script thread.");
}
}
/// An executor of worklet tasks
#[derive(Clone, JSTraceable, MallocSizeOf)]
pub struct WorkletExecutor {
worklet_id: WorkletId,
#[ignore_malloc_size_of = "channels are hard"]
#[no_trace]
primary_sender: Sender<WorkletData>,
}
impl WorkletExecutor {
fn new(worklet_id: WorkletId, primary_sender: Sender<WorkletData>) -> WorkletExecutor {
WorkletExecutor {
worklet_id,
primary_sender,
}
}
/// Schedule a worklet task to be peformed by the worklet thread pool.
pub fn schedule_a_worklet_task(&self, task: WorkletTask) {
let _ = self
.primary_sender
.send(WorkletData::Task(self.worklet_id, task));
}
}