servo/components/script/layout_interface.rs
Nicholas Nethercote ece2711185 Add memory reporting infrastructure and use it to measure the display list.
This changeset implements the beginnings of fine-grained measurement of
Servo's data structures.

- It adds a new `SizeOf` trait, which is used to measure the memory used
  by heap data structures, and implements it for some std types: Box,
  String, Option, Arc, Vec, and DList.

- It adds a new `MemoryReporter` trait which is used to report memory
  measurements from other threads to the memory profiler. Reporters are
  registered and unregistered with the memory profiler, and the memory
  profiler makes measurement requests of reporters when necessary.

- It plumbs a MemoryProfilerChan through to the layout task so it can
  register a memory reporter.

- It implements the `SizeOf` trait for `DisplayList` and associated
  types, and adds a memory reporter that uses it.

The display list hits 14.77 MiB when viewing
tests/html/perf-rainbow.html, and 2.51 MiB when viewing the Guardians of
the Galaxy Wikipedia page from servo-static-suite. Example output:

  0.29: display-list::http://www.reddit.com/
  0.00: display-list::http://static.adzerk.net/reddit/ads.html?sr=-reddit.com,loggedout&bust2#http://www.reddit.com
  0.00: display-list::http://www.reddit.com/static/createadframe.html

There are a number of FIXME comments indicating sub-optimal things. This
is a big enough change for now that doing them as follow-ups seems best.
2015-03-16 18:12:26 -07:00

167 lines
6 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! The high-level interface from script to layout. Using this abstract
//! interface helps reduce coupling between these two components, and enables
//! the DOM to be placed in a separate crate from layout.
use dom::node::LayoutData;
use geom::point::Point2D;
use geom::rect::Rect;
use script_traits::{ScriptControlChan, OpaqueScriptLayoutChannel, UntrustedNodeAddress};
use msg::constellation_msg::{PipelineExitType, WindowSizeData};
use util::geometry::Au;
use util::memory::{MemoryReporter, MemoryReportsChan};
use std::any::Any;
use std::sync::mpsc::{channel, Receiver, Sender};
use std::boxed::BoxAny;
use style::stylesheets::Stylesheet;
use style::media_queries::MediaQueryList;
use url::Url;
pub use dom::node::TrustedNodeAddress;
/// Asynchronous messages that script can send to layout.
pub enum Msg {
/// Adds the given stylesheet to the document.
AddStylesheet(Stylesheet, MediaQueryList),
/// Adds the given stylesheet to the document.
LoadStylesheet(Url, MediaQueryList),
/// Puts a document into quirks mode, causing the quirks mode stylesheet to be loaded.
SetQuirksMode,
/// Requests a reflow.
Reflow(Box<Reflow>),
/// Get an RPC interface.
GetRPC(Sender<Box<LayoutRPC + Send>>),
/// Destroys layout data associated with a DOM node.
///
/// TODO(pcwalton): Maybe think about batching to avoid message traffic.
ReapLayoutData(LayoutData),
/// Requests that the layout task measure its memory usage. The resulting reports are sent back
/// via the supplied channel.
CollectMemoryReports(MemoryReportsChan),
/// Requests that the layout task enter a quiescent state in which no more messages are
/// accepted except `ExitMsg`. A response message will be sent on the supplied channel when
/// this happens.
PrepareToExit(Sender<()>),
/// Requests that the layout task immediately shut down. There must be no more nodes left after
/// this, or layout will crash.
ExitNow(PipelineExitType),
}
/// Synchronous messages that script can send to layout.
///
/// In general, you should use messages to talk to Layout. Use the RPC interface
/// if and only if the work is
///
/// 1) read-only with respect to LayoutTaskData,
/// 2) small,
// 3) and really needs to be fast.
pub trait LayoutRPC {
/// Requests the dimensions of the content box, as in the `getBoundingClientRect()` call.
fn content_box(&self) -> ContentBoxResponse;
/// Requests the dimensions of all the content boxes, as in the `getClientRects()` call.
fn content_boxes(&self) -> ContentBoxesResponse;
/// Requests the node containing the point of interest
fn hit_test(&self, node: TrustedNodeAddress, point: Point2D<f32>) -> Result<HitTestResponse, ()>;
fn mouse_over(&self, node: TrustedNodeAddress, point: Point2D<f32>) -> Result<MouseOverResponse, ()>;
}
pub struct ContentBoxResponse(pub Rect<Au>);
pub struct ContentBoxesResponse(pub Vec<Rect<Au>>);
pub struct HitTestResponse(pub UntrustedNodeAddress);
pub struct MouseOverResponse(pub Vec<UntrustedNodeAddress>);
/// Why we're doing reflow.
#[derive(PartialEq, Debug)]
pub enum ReflowGoal {
/// We're reflowing in order to send a display list to the screen.
ForDisplay,
/// We're reflowing in order to satisfy a script query. No display list will be created.
ForScriptQuery,
}
/// Any query to perform with this reflow.
pub enum ReflowQueryType {
NoQuery,
ContentBoxQuery(TrustedNodeAddress),
ContentBoxesQuery(TrustedNodeAddress),
}
/// Information needed for a reflow.
pub struct Reflow {
/// The document node.
pub document_root: TrustedNodeAddress,
/// The goal of reflow: either to render to the screen or to flush layout info for script.
pub goal: ReflowGoal,
/// The URL of the page.
pub url: Url,
/// Is the current reflow of an iframe, as opposed to a root window?
pub iframe: bool,
/// The channel through which messages can be sent back to the script task.
pub script_chan: ScriptControlChan,
/// The current window size.
pub window_size: WindowSizeData,
/// The channel that we send a notification to.
pub script_join_chan: Sender<()>,
/// Unique identifier
pub id: uint,
/// The type of query if any to perform during this reflow.
pub query_type: ReflowQueryType,
/// A clipping rectangle for the page, an enlarged rectangle containing the viewport.
pub page_clip_rect: Rect<Au>,
}
/// Encapsulates a channel to the layout task.
#[derive(Clone)]
pub struct LayoutChan(pub Sender<Msg>);
impl LayoutChan {
pub fn new() -> (Receiver<Msg>, LayoutChan) {
let (chan, port) = channel();
(port, LayoutChan(chan))
}
}
impl MemoryReporter for LayoutChan {
// Just injects an appropriate event into the layout task's queue.
fn collect_reports(&self, reports_chan: MemoryReportsChan) -> bool {
let LayoutChan(ref c) = *self;
c.send(Msg::CollectMemoryReports(reports_chan)).is_ok()
}
}
/// A trait to manage opaque references to script<->layout channels without needing
/// to expose the message type to crates that don't need to know about them.
pub trait ScriptLayoutChan {
fn new(sender: Sender<Msg>, receiver: Receiver<Msg>) -> Self;
fn sender(&self) -> Sender<Msg>;
fn receiver(self) -> Receiver<Msg>;
}
impl ScriptLayoutChan for OpaqueScriptLayoutChannel {
fn new(sender: Sender<Msg>, receiver: Receiver<Msg>) -> OpaqueScriptLayoutChannel {
let inner = (box sender as Box<Any+Send>, box receiver as Box<Any+Send>);
OpaqueScriptLayoutChannel(inner)
}
fn sender(&self) -> Sender<Msg> {
let &OpaqueScriptLayoutChannel((ref sender, _)) = self;
(*sender.downcast_ref::<Sender<Msg>>().unwrap()).clone()
}
fn receiver(self) -> Receiver<Msg> {
let OpaqueScriptLayoutChannel((_, receiver)) = self;
*receiver.downcast::<Receiver<Msg>>().unwrap()
}
}