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Add support for WebGL2 uniform matrix operations Adds support for the `uniformMatrix[234]x[234]fv` WebGL2 functions. See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.8 <!-- Please describe your changes on the following line: --> Note: Similarly to #25538, some of the functions here also overlap with their WebGL 1 variant. cc @jdm @zakorgy @imiklos --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] There are tests for these changes <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. --> |
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.. | ||
webgl_mode | ||
azure_backend.rs | ||
build.rs | ||
canvas_data.rs | ||
canvas_paint_thread.rs | ||
Cargo.toml | ||
lib.rs | ||
raqote_backend.rs | ||
webgl_limits.rs | ||
webgl_thread.rs |