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Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Delan Azabani <dazabani@igalia.com> Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
49 lines
2.1 KiB
Rust
49 lines
2.1 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! Definition of Window.
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//! Implemented by headless and headed windows.
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use std::rc::Rc;
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use euclid::{Length, Scale};
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use servo::compositing::windowing::WindowMethods;
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use servo::servo_geometry::DeviceIndependentPixel;
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use servo::webrender_api::units::{DeviceIntPoint, DeviceIntSize, DevicePixel};
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use servo::{Cursor, WebView};
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use super::app_state::RunningAppState;
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// This should vary by zoom level and maybe actual text size (focused or under cursor)
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pub const LINE_HEIGHT: f32 = 38.0;
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pub trait WindowPortsMethods: WindowMethods {
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fn id(&self) -> winit::window::WindowId;
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fn hidpi_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel> {
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self.device_pixel_ratio_override()
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.unwrap_or_else(|| self.device_hidpi_factor())
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}
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fn device_hidpi_factor(&self) -> Scale<f32, DeviceIndependentPixel, DevicePixel>;
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fn device_pixel_ratio_override(
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&self,
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) -> Option<Scale<f32, DeviceIndependentPixel, DevicePixel>>;
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fn page_height(&self) -> f32;
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fn get_fullscreen(&self) -> bool;
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fn handle_winit_event(&self, state: Rc<RunningAppState>, event: winit::event::WindowEvent);
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fn is_animating(&self) -> bool;
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fn set_title(&self, _title: &str) {}
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/// Request a new inner size for the window, not including external decorations.
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fn request_resize(&self, webview: &WebView, inner_size: DeviceIntSize)
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-> Option<DeviceIntSize>;
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fn set_position(&self, _point: DeviceIntPoint) {}
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fn set_fullscreen(&self, _state: bool) {}
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fn set_cursor(&self, _cursor: Cursor) {}
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fn new_glwindow(
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&self,
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event_loop: &winit::event_loop::ActiveEventLoop,
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) -> Rc<dyn servo::webxr::glwindow::GlWindow>;
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fn winit_window(&self) -> Option<&winit::window::Window>;
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fn toolbar_height(&self) -> Length<f32, DeviceIndependentPixel>;
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fn set_toolbar_height(&self, height: Length<f32, DeviceIndependentPixel>);
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}
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