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https://github.com/servo/servo.git
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* Simpler image cache API for clients to use. * Significantly fewer threads. * One thread for image cache task (multiplexes commands, decoder threads and async resource requests). * 4 threads for decoder worker tasks. * Removed ReflowEvent hacks in script and layout tasks. * Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe. * Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow. * Add reflow batching for when multiple images load quickly. * Reduces the number of paints loading wikipedia from ~95 to ~35. * Reasonably simple to add proper prefetch support in a follow up PR. * Async loaded images always construct Image fragments now, instead of generic. * Image fragments support the image not being present. * Simpler implementation of synchronous image loading for reftests. * Removed image holder. * image.onload support. * image NaturalWidth and NaturalHeight support. * Updated WPT expectations.
184 lines
6.6 KiB
Rust
184 lines
6.6 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! Data needed by the layout task.
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#![allow(unsafe_code)]
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use css::matching::{ApplicableDeclarationsCache, StyleSharingCandidateCache};
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use geom::{Rect, Size2D};
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use gfx::display_list::OpaqueNode;
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use gfx::font_cache_task::FontCacheTask;
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use gfx::font_context::FontContext;
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use msg::constellation_msg::ConstellationChan;
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use net_traits::image::base::Image;
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use net_traits::image_cache_task::{ImageCacheChan, ImageCacheTask, ImageState};
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use script::layout_interface::{Animation, LayoutChan};
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use std::boxed;
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use std::cell::Cell;
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use std::ptr;
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use std::sync::Arc;
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use std::sync::mpsc::{channel, Sender};
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use style::selector_matching::Stylist;
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use url::Url;
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use util::geometry::Au;
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use util::opts;
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struct LocalLayoutContext {
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font_context: FontContext,
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applicable_declarations_cache: ApplicableDeclarationsCache,
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style_sharing_candidate_cache: StyleSharingCandidateCache,
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}
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thread_local!(static LOCAL_CONTEXT_KEY: Cell<*mut LocalLayoutContext> = Cell::new(ptr::null_mut()));
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fn create_or_get_local_context(shared_layout_context: &SharedLayoutContext)
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-> *mut LocalLayoutContext {
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LOCAL_CONTEXT_KEY.with(|ref r| {
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if r.get().is_null() {
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let context = box LocalLayoutContext {
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font_context: FontContext::new(shared_layout_context.font_cache_task.clone()),
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applicable_declarations_cache: ApplicableDeclarationsCache::new(),
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style_sharing_candidate_cache: StyleSharingCandidateCache::new(),
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};
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r.set(unsafe { boxed::into_raw(context) });
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} else if shared_layout_context.screen_size_changed {
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unsafe {
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(*r.get()).applicable_declarations_cache.evict_all();
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}
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}
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r.get()
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})
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}
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/// Layout information shared among all workers. This must be thread-safe.
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pub struct SharedLayoutContext {
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/// The shared image cache task.
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pub image_cache_task: ImageCacheTask,
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/// A channel for the image cache to send responses to.
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pub image_cache_sender: ImageCacheChan,
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/// The current screen size.
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pub screen_size: Size2D<Au>,
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/// Screen sized changed?
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pub screen_size_changed: bool,
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/// A channel up to the constellation.
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pub constellation_chan: ConstellationChan,
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/// A channel up to the layout task.
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pub layout_chan: LayoutChan,
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/// Interface to the font cache task.
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pub font_cache_task: FontCacheTask,
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/// The CSS selector stylist.
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///
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/// FIXME(#2604): Make this no longer an unsafe pointer once we have fast `RWArc`s.
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pub stylist: *const Stylist,
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/// The root node at which we're starting the layout.
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pub reflow_root: Option<OpaqueNode>,
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/// The URL.
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pub url: Url,
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/// The dirty rectangle, used during display list building.
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pub dirty: Rect<Au>,
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/// Starts at zero, and increased by one every time a layout completes.
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/// This can be used to easily check for invalid stale data.
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pub generation: u32,
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/// A channel on which new animations that have been triggered by style recalculation can be
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/// sent.
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pub new_animations_sender: Sender<Animation>,
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}
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pub struct SharedLayoutContextWrapper(pub *const SharedLayoutContext);
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unsafe impl Send for SharedLayoutContextWrapper {}
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pub struct LayoutContext<'a> {
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pub shared: &'a SharedLayoutContext,
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cached_local_layout_context: *mut LocalLayoutContext,
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}
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impl<'a> LayoutContext<'a> {
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pub fn new(shared_layout_context: &'a SharedLayoutContext) -> LayoutContext<'a> {
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let local_context = create_or_get_local_context(shared_layout_context);
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LayoutContext {
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shared: shared_layout_context,
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cached_local_layout_context: local_context,
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}
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}
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#[inline(always)]
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pub fn font_context<'b>(&'b self) -> &'b mut FontContext {
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unsafe {
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let cached_context = &mut *self.cached_local_layout_context;
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&mut cached_context.font_context
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}
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}
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#[inline(always)]
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pub fn applicable_declarations_cache<'b>(&'b self) -> &'b mut ApplicableDeclarationsCache {
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unsafe {
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let cached_context = &mut *self.cached_local_layout_context;
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&mut cached_context.applicable_declarations_cache
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}
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}
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#[inline(always)]
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pub fn style_sharing_candidate_cache<'b>(&'b self) -> &'b mut StyleSharingCandidateCache {
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unsafe {
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let cached_context = &mut *self.cached_local_layout_context;
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&mut cached_context.style_sharing_candidate_cache
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}
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}
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pub fn get_or_request_image(&self, url: Url) -> Option<Arc<Image>> {
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// See if the image is already available
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let result = self.shared.image_cache_task.get_image_if_available(url.clone());
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match result {
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Ok(image) => Some(image),
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Err(state) => {
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// If we are emitting an output file, then we need to block on
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// image load or we risk emitting an output file missing the image.
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let is_sync = opts::get().output_file.is_some();
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match (state, is_sync) {
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// Image failed to load, so just return nothing
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(ImageState::LoadError, _) => None,
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// Not loaded, test mode - load the image synchronously
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(_, true) => {
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let (sync_tx, sync_rx) = channel();
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self.shared.image_cache_task.request_image(url,
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ImageCacheChan(sync_tx),
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None);
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sync_rx.recv().unwrap().image
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}
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// Not yet requested, async mode - request image from the cache
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(ImageState::NotRequested, false) => {
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self.shared.image_cache_task.request_image(url,
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self.shared.image_cache_sender.clone(),
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None);
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None
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}
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// Image has been requested, is still pending. Return no image
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// for this paint loop. When the image loads it will trigger
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// a reflow and/or repaint.
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(ImageState::Pending, false) => None,
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}
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}
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}
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}
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}
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