servo/components/style/properties/cascade.rs
Emilio Cobos Álvarez 2184e3f2e5 style: Cleanup generic font-family handling.
To be more similar between Rust and C++. This introduces GenericFontFamily and
exposes that plus FontFamilyNameSyntax to C++, using that where appropriate
instead of plain uint8_t as we were doing.

As a follow-up, as discussed on IRC with Jonathan, we can remove the -moz-fixed
family, and turn it just into an alias of Monospace.

The only non-trivial change is the MatchType changes, but they're ok I think.
The code already assumed at most one CSS generic, and the struct still takes 8
bits. I've verified that the relevant tests are passing (though try is closed).

Differential Revision: https://phabricator.services.mozilla.com/D24272
2019-04-12 12:19:55 +02:00

922 lines
31 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
//! The main cascading algorithm of the style system.
use crate::context::QuirksMode;
use crate::custom_properties::CustomPropertiesBuilder;
use crate::dom::TElement;
use crate::font_metrics::FontMetricsProvider;
use crate::logical_geometry::WritingMode;
use crate::media_queries::Device;
use crate::properties::{ComputedValues, StyleBuilder};
use crate::properties::{LonghandId, LonghandIdSet, CSSWideKeyword};
use crate::properties::{PropertyDeclaration, PropertyDeclarationId, DeclarationImportanceIterator};
use crate::properties::CASCADE_PROPERTY;
use crate::rule_cache::{RuleCache, RuleCacheConditions};
use crate::rule_tree::{CascadeLevel, StrongRuleNode};
use crate::selector_parser::PseudoElement;
use crate::stylesheets::{Origin, PerOrigin};
use servo_arc::Arc;
use crate::shared_lock::StylesheetGuards;
use smallbitvec::SmallBitVec;
use smallvec::SmallVec;
use std::borrow::Cow;
use std::cell::RefCell;
use crate::style_adjuster::StyleAdjuster;
use crate::values::computed;
/// We split the cascade in two phases: 'early' properties, and 'late'
/// properties.
///
/// Early properties are the ones that don't have dependencies _and_ other
/// properties depend on, for example, writing-mode related properties, color
/// (for currentColor), or font-size (for em, etc).
///
/// Late properties are all the others.
trait CascadePhase {
fn is_early() -> bool;
}
struct EarlyProperties;
impl CascadePhase for EarlyProperties {
fn is_early() -> bool {
true
}
}
struct LateProperties;
impl CascadePhase for LateProperties {
fn is_early() -> bool {
false
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
enum ApplyResetProperties {
No,
Yes,
}
/// Performs the CSS cascade, computing new styles for an element from its parent style.
///
/// The arguments are:
///
/// * `device`: Used to get the initial viewport and other external state.
///
/// * `rule_node`: The rule node in the tree that represent the CSS rules that
/// matched.
///
/// * `parent_style`: The parent style, if applicable; if `None`, this is the root node.
///
/// Returns the computed values.
/// * `flags`: Various flags.
///
pub fn cascade<E>(
device: &Device,
pseudo: Option<&PseudoElement>,
rule_node: &StrongRuleNode,
guards: &StylesheetGuards,
parent_style: Option<&ComputedValues>,
parent_style_ignoring_first_line: Option<&ComputedValues>,
layout_parent_style: Option<&ComputedValues>,
visited_rules: Option<&StrongRuleNode>,
font_metrics_provider: &FontMetricsProvider,
quirks_mode: QuirksMode,
rule_cache: Option<&RuleCache>,
rule_cache_conditions: &mut RuleCacheConditions,
element: Option<E>,
) -> Arc<ComputedValues>
where
E: TElement,
{
cascade_rules(
device,
pseudo,
rule_node,
guards,
parent_style,
parent_style_ignoring_first_line,
layout_parent_style,
font_metrics_provider,
CascadeMode::Unvisited { visited_rules },
quirks_mode,
rule_cache,
rule_cache_conditions,
element,
)
}
fn cascade_rules<E>(
device: &Device,
pseudo: Option<&PseudoElement>,
rule_node: &StrongRuleNode,
guards: &StylesheetGuards,
parent_style: Option<&ComputedValues>,
parent_style_ignoring_first_line: Option<&ComputedValues>,
layout_parent_style: Option<&ComputedValues>,
font_metrics_provider: &FontMetricsProvider,
cascade_mode: CascadeMode,
quirks_mode: QuirksMode,
rule_cache: Option<&RuleCache>,
rule_cache_conditions: &mut RuleCacheConditions,
element: Option<E>,
) -> Arc<ComputedValues>
where
E: TElement,
{
debug_assert_eq!(
parent_style.is_some(),
parent_style_ignoring_first_line.is_some()
);
let empty = SmallBitVec::new();
let restriction = pseudo.and_then(|p| p.property_restriction());
let iter_declarations = || {
rule_node.self_and_ancestors().flat_map(|node| {
let cascade_level = node.cascade_level();
let node_importance = node.importance();
let declarations = match node.style_source() {
Some(source) => source
.read(cascade_level.guard(guards))
.declaration_importance_iter(),
None => DeclarationImportanceIterator::new(&[], &empty),
};
declarations
// Yield declarations later in source order (with more precedence) first.
.rev()
.filter_map(move |(declaration, declaration_importance)| {
if let Some(restriction) = restriction {
// declaration.id() is either a longhand or a custom
// property. Custom properties are always allowed, but
// longhands are only allowed if they have our
// restriction flag set.
if let PropertyDeclarationId::Longhand(id) = declaration.id() {
if !id.flags().contains(restriction) {
return None;
}
}
}
if declaration_importance == node_importance {
Some((declaration, cascade_level))
} else {
None
}
})
})
};
apply_declarations(
device,
pseudo,
rule_node,
guards,
iter_declarations,
parent_style,
parent_style_ignoring_first_line,
layout_parent_style,
font_metrics_provider,
cascade_mode,
quirks_mode,
rule_cache,
rule_cache_conditions,
element,
)
}
/// Whether we're cascading for visited or unvisited styles.
#[derive(Clone, Copy)]
pub enum CascadeMode<'a> {
/// We're cascading for unvisited styles.
Unvisited {
/// The visited rules that should match the visited style.
visited_rules: Option<&'a StrongRuleNode>,
},
/// We're cascading for visited styles.
Visited {
/// The writing mode of our unvisited style, needed to correctly resolve
/// logical properties..
writing_mode: WritingMode,
},
}
/// NOTE: This function expects the declaration with more priority to appear
/// first.
pub fn apply_declarations<'a, E, F, I>(
device: &Device,
pseudo: Option<&PseudoElement>,
rules: &StrongRuleNode,
guards: &StylesheetGuards,
iter_declarations: F,
parent_style: Option<&ComputedValues>,
parent_style_ignoring_first_line: Option<&ComputedValues>,
layout_parent_style: Option<&ComputedValues>,
font_metrics_provider: &FontMetricsProvider,
cascade_mode: CascadeMode,
quirks_mode: QuirksMode,
rule_cache: Option<&RuleCache>,
rule_cache_conditions: &mut RuleCacheConditions,
element: Option<E>,
) -> Arc<ComputedValues>
where
E: TElement,
F: Fn() -> I,
I: Iterator<Item = (&'a PropertyDeclaration, CascadeLevel)>,
{
debug_assert!(layout_parent_style.is_none() || parent_style.is_some());
debug_assert_eq!(
parent_style.is_some(),
parent_style_ignoring_first_line.is_some()
);
#[cfg(feature = "gecko")]
debug_assert!(
parent_style.is_none() ||
::std::ptr::eq(
parent_style.unwrap(),
parent_style_ignoring_first_line.unwrap()
) ||
parent_style.unwrap().is_first_line_style()
);
let inherited_style = parent_style.unwrap_or(device.default_computed_values());
let mut declarations = SmallVec::<[(&_, CascadeLevel); 32]>::new();
let custom_properties = {
let mut builder = CustomPropertiesBuilder::new(
inherited_style.custom_properties(),
device.environment(),
);
for (declaration, cascade_level) in iter_declarations() {
declarations.push((declaration, cascade_level));
if let PropertyDeclaration::Custom(ref declaration) = *declaration {
builder.cascade(declaration, cascade_level.origin());
}
}
builder.build()
};
let mut context = computed::Context {
is_root_element: pseudo.is_none() && element.map_or(false, |e| e.is_root()),
// We'd really like to own the rules here to avoid refcount traffic, but
// animation's usage of `apply_declarations` make this tricky. See bug
// 1375525.
builder: StyleBuilder::new(
device,
parent_style,
parent_style_ignoring_first_line,
pseudo,
Some(rules.clone()),
custom_properties,
),
cached_system_font: None,
in_media_query: false,
for_smil_animation: false,
for_non_inherited_property: None,
font_metrics_provider,
quirks_mode,
rule_cache_conditions: RefCell::new(rule_cache_conditions),
};
let using_cached_reset_properties = {
let mut cascade = Cascade::new(&mut context, cascade_mode);
cascade
.apply_properties::<EarlyProperties, _>(ApplyResetProperties::Yes, declarations.iter().cloned());
cascade.compute_visited_style_if_needed(
element,
parent_style,
parent_style_ignoring_first_line,
layout_parent_style,
guards,
);
let using_cached_reset_properties =
cascade.try_to_use_cached_reset_properties(rule_cache, guards);
let apply_reset = if using_cached_reset_properties {
ApplyResetProperties::No
} else {
ApplyResetProperties::Yes
};
cascade.apply_properties::<LateProperties, _>(apply_reset, declarations.iter().cloned());
using_cached_reset_properties
};
context.builder.clear_modified_reset();
if matches!(cascade_mode, CascadeMode::Unvisited { .. }) {
StyleAdjuster::new(&mut context.builder)
.adjust(layout_parent_style.unwrap_or(inherited_style), element);
}
if context.builder.modified_reset() || using_cached_reset_properties {
// If we adjusted any reset structs, we can't cache this ComputedValues.
//
// Also, if we re-used existing reset structs, don't bother caching it
// back again. (Aside from being wasted effort, it will be wrong, since
// context.rule_cache_conditions won't be set appropriately if we didn't
// compute those reset properties.)
context.rule_cache_conditions.borrow_mut().set_uncacheable();
}
context.builder.build()
}
fn should_ignore_declaration_when_ignoring_document_colors(
device: &Device,
longhand_id: LonghandId,
cascade_level: CascadeLevel,
pseudo: Option<&PseudoElement>,
declaration: &mut Cow<PropertyDeclaration>,
) -> bool {
if !longhand_id.ignored_when_document_colors_disabled() {
return false;
}
let is_ua_or_user_rule =
matches!(cascade_level.origin(), Origin::User | Origin::UserAgent);
if is_ua_or_user_rule {
return false;
}
let is_style_attribute = matches!(
cascade_level,
CascadeLevel::StyleAttributeNormal | CascadeLevel::StyleAttributeImportant
);
// Don't override colors on pseudo-element's style attributes. The
// background-color on ::-moz-color-swatch is an example. Those are set
// as an author style (via the style attribute), but it's pretty
// important for it to show up for obvious reasons :)
if pseudo.is_some() && is_style_attribute {
return false;
}
// Treat background-color a bit differently. If the specified color is
// anything other than a fully transparent color, convert it into the
// Device's default background color.
{
let background_color = match **declaration {
PropertyDeclaration::BackgroundColor(ref color) => color,
_ => return true,
};
if background_color.is_transparent() {
return false;
}
}
let color = device.default_background_color();
*declaration.to_mut() = PropertyDeclaration::BackgroundColor(color.into());
false
}
struct Cascade<'a, 'b: 'a> {
context: &'a mut computed::Context<'b>,
cascade_mode: CascadeMode<'a>,
seen: LonghandIdSet,
reverted: PerOrigin<LonghandIdSet>,
}
impl<'a, 'b: 'a> Cascade<'a, 'b> {
fn new(context: &'a mut computed::Context<'b>, cascade_mode: CascadeMode<'a>) -> Self {
Self {
context,
cascade_mode,
seen: LonghandIdSet::default(),
reverted: Default::default(),
}
}
fn substitute_variables_if_needed<'decl>(
&mut self,
declaration: &'decl PropertyDeclaration,
) -> Cow<'decl, PropertyDeclaration> {
let declaration = match *declaration {
PropertyDeclaration::WithVariables(ref declaration) => declaration,
ref d => return Cow::Borrowed(d),
};
if !declaration.id.inherited() {
self.context
.rule_cache_conditions
.borrow_mut()
.set_uncacheable();
}
Cow::Owned(declaration.value.substitute_variables(
declaration.id,
self.context.builder.custom_properties.as_ref(),
self.context.quirks_mode,
self.context.device().environment(),
))
}
#[inline(always)]
fn apply_declaration<Phase: CascadePhase>(
&mut self,
longhand_id: LonghandId,
declaration: &PropertyDeclaration,
) {
// We could (and used to) use a pattern match here, but that bloats this
// function to over 100K of compiled code!
//
// To improve i-cache behavior, we outline the individual functions and
// use virtual dispatch instead.
let discriminant = longhand_id as usize;
(CASCADE_PROPERTY[discriminant])(declaration, &mut self.context);
}
fn apply_properties<'decls, Phase, I>(
&mut self,
apply_reset: ApplyResetProperties,
declarations: I,
) where
Phase: CascadePhase,
I: Iterator<Item = (&'decls PropertyDeclaration, CascadeLevel)>,
{
let apply_reset = apply_reset == ApplyResetProperties::Yes;
debug_assert!(
!Phase::is_early() || apply_reset,
"Should always apply reset properties in the early phase, since we \
need to know font-size / writing-mode to decide whether to use the \
cached reset properties"
);
let ignore_colors = !self.context.builder.device.use_document_colors();
for (declaration, cascade_level) in declarations {
let declaration_id = declaration.id();
let origin = cascade_level.origin();
let longhand_id = match declaration_id {
PropertyDeclarationId::Longhand(id) => id,
PropertyDeclarationId::Custom(..) => continue,
};
let inherited = longhand_id.inherited();
if !apply_reset && !inherited {
continue;
}
if Phase::is_early() != longhand_id.is_early_property() {
continue;
}
debug_assert!(!Phase::is_early() || !longhand_id.is_logical());
let physical_longhand_id = if Phase::is_early() {
longhand_id
} else {
longhand_id.to_physical(self.context.builder.writing_mode)
};
if self.seen.contains(physical_longhand_id) {
continue;
}
if self.reverted.borrow_for_origin(&origin).contains(physical_longhand_id) {
continue;
}
// Only a few properties are allowed to depend on the visited state
// of links. When cascading visited styles, we can save time by
// only processing these properties.
if matches!(self.cascade_mode, CascadeMode::Visited { .. }) &&
!physical_longhand_id.is_visited_dependent()
{
continue;
}
let mut declaration = self.substitute_variables_if_needed(declaration);
// When document colors are disabled, skip properties that are
// marked as ignored in that mode, unless they come from a UA or
// user style sheet.
if ignore_colors {
let should_ignore = should_ignore_declaration_when_ignoring_document_colors(
self.context.builder.device,
longhand_id,
cascade_level,
self.context.builder.pseudo,
&mut declaration,
);
if should_ignore {
continue;
}
}
let css_wide_keyword = declaration.get_css_wide_keyword();
if let Some(CSSWideKeyword::Revert) = css_wide_keyword {
// We intentionally don't want to insert it into `self.seen`,
// `reverted` takes care of rejecting other declarations as
// needed.
for origin in origin.following_including() {
self.reverted
.borrow_mut_for_origin(&origin)
.insert(physical_longhand_id);
}
continue;
}
self.seen.insert(physical_longhand_id);
let unset = css_wide_keyword.map_or(false, |css_wide_keyword| {
match css_wide_keyword {
CSSWideKeyword::Unset => true,
CSSWideKeyword::Inherit => inherited,
CSSWideKeyword::Initial => !inherited,
CSSWideKeyword::Revert => unreachable!(),
}
});
if unset {
continue;
}
// FIXME(emilio): We should avoid generating code for logical
// longhands and just use the physical ones, then rename
// physical_longhand_id to just longhand_id.
self.apply_declaration::<Phase>(longhand_id, &*declaration);
}
if Phase::is_early() {
self.fixup_font_stuff();
self.compute_writing_mode();
} else {
self.finished_applying_properties();
}
}
fn compute_writing_mode(&mut self) {
let writing_mode = match self.cascade_mode {
CascadeMode::Unvisited { .. } => {
WritingMode::new(self.context.builder.get_inherited_box())
},
CascadeMode::Visited { writing_mode } => writing_mode,
};
self.context.builder.writing_mode = writing_mode;
}
fn compute_visited_style_if_needed<E>(
&mut self,
element: Option<E>,
parent_style: Option<&ComputedValues>,
parent_style_ignoring_first_line: Option<&ComputedValues>,
layout_parent_style: Option<&ComputedValues>,
guards: &StylesheetGuards,
) where
E: TElement,
{
let visited_rules = match self.cascade_mode {
CascadeMode::Unvisited { visited_rules } => visited_rules,
CascadeMode::Visited { .. } => return,
};
let visited_rules = match visited_rules {
Some(rules) => rules,
None => return,
};
let is_link = self.context.builder.pseudo.is_none() && element.unwrap().is_link();
macro_rules! visited_parent {
($parent:expr) => {
if is_link {
$parent
} else {
$parent.map(|p| p.visited_style().unwrap_or(p))
}
};
}
let writing_mode = self.context.builder.writing_mode;
// We could call apply_declarations directly, but that'd cause
// another instantiation of this function which is not great.
let style = cascade_rules(
self.context.builder.device,
self.context.builder.pseudo,
visited_rules,
guards,
visited_parent!(parent_style),
visited_parent!(parent_style_ignoring_first_line),
visited_parent!(layout_parent_style),
self.context.font_metrics_provider,
CascadeMode::Visited { writing_mode },
self.context.quirks_mode,
// The rule cache doesn't care about caching :visited
// styles, we cache the unvisited style instead. We still do
// need to set the caching dependencies properly if present
// though, so the cache conditions need to match.
/* rule_cache = */ None,
&mut *self.context.rule_cache_conditions.borrow_mut(),
element,
);
self.context.builder.visited_style = Some(style);
}
fn finished_applying_properties(&mut self) {
let builder = &mut self.context.builder;
#[cfg(feature = "gecko")]
{
if let Some(display) = builder.get_box_if_mutated() {
display.generate_combined_transform();
}
if let Some(bg) = builder.get_background_if_mutated() {
bg.fill_arrays();
}
if let Some(svg) = builder.get_svg_if_mutated() {
svg.fill_arrays();
}
}
#[cfg(feature = "servo")]
{
// TODO(emilio): Use get_font_if_mutated instead.
if self.seen.contains(LonghandId::FontStyle) ||
self.seen.contains(LonghandId::FontWeight) ||
self.seen.contains(LonghandId::FontStretch) ||
self.seen.contains(LonghandId::FontFamily)
{
builder.mutate_font().compute_font_hash();
}
}
}
fn try_to_use_cached_reset_properties(
&mut self,
cache: Option<&'b RuleCache>,
guards: &StylesheetGuards,
) -> bool {
let cache = match cache {
Some(cache) => cache,
None => return false,
};
let cached_style = match cache.find(guards, &self.context.builder) {
Some(style) => style,
None => return false,
};
self.context.builder.copy_reset_from(cached_style);
true
}
/// The default font type (which is stored in FontFamilyList's
/// `mDefaultFontType`) depends on the current lang group and generic font
/// family, so we may need to recompute it if or the family changed.
///
/// Also, we prioritize non-document fonts here if we need to (see the pref
/// `browser.display.use_document_fonts`).
#[inline]
#[cfg(feature = "gecko")]
fn recompute_default_font_family_type_if_needed(&mut self) {
use crate::gecko_bindings::{bindings, structs};
use crate::values::computed::font::GenericFontFamily;
if !self.seen.contains(LonghandId::XLang) &&
!self.seen.contains(LonghandId::FontFamily) {
return;
}
let use_document_fonts = unsafe { structs::StaticPrefs_sVarCache_browser_display_use_document_fonts != 0 };
let builder = &mut self.context.builder;
let (default_font_type, prioritize_user_fonts) = {
let font = builder.get_font().gecko();
// System fonts are all right, and should have the default font type
// set to none already, so bail out early.
if font.mFont.systemFont {
debug_assert_eq!(font.mFont.fontlist.mDefaultFontType, GenericFontFamily::None);
return;
}
let default_font_type = unsafe {
bindings::Gecko_nsStyleFont_ComputeDefaultFontType(
builder.device.document(),
font.mGenericID,
font.mLanguage.mRawPtr,
)
};
// We prioritize user fonts over document fonts if the pref is set,
// and we don't have a generic family already (or we're using
// cursive or fantasy, since they're ignored, see bug 789788), and
// we have a generic family to actually replace it with.
let prioritize_user_fonts =
!use_document_fonts &&
matches!(
font.mGenericID,
GenericFontFamily::None |
GenericFontFamily::Fantasy |
GenericFontFamily::Cursive
) &&
default_font_type != GenericFontFamily::None;
if !prioritize_user_fonts && default_font_type == font.mFont.fontlist.mDefaultFontType {
// Nothing to do.
return;
}
(default_font_type, prioritize_user_fonts)
};
let font = builder.mutate_font().gecko_mut();
font.mFont.fontlist.mDefaultFontType = default_font_type;
if prioritize_user_fonts {
unsafe {
bindings::Gecko_nsStyleFont_PrioritizeUserFonts(font, default_font_type)
}
}
}
/// Some keyword sizes depend on the font family and language.
#[cfg(feature = "gecko")]
fn recompute_keyword_font_size_if_needed(&mut self) {
use crate::values::computed::ToComputedValue;
use crate::values::specified;
if !self.seen.contains(LonghandId::XLang) &&
!self.seen.contains(LonghandId::FontFamily) {
return;
}
let new_size = {
let font = self.context.builder.get_font();
let new_size = match font.clone_font_size().keyword_info {
Some(info) => {
self.context.for_non_inherited_property = None;
specified::FontSize::Keyword(info).to_computed_value(self.context)
}
None => return,
};
if font.gecko().mScriptUnconstrainedSize == new_size.size().0 {
return;
}
new_size
};
self.context.builder.mutate_font().set_font_size(new_size);
}
/// Some properties, plus setting font-size itself, may make us go out of
/// our minimum font-size range.
#[cfg(feature = "gecko")]
fn constrain_font_size_if_needed(&mut self) {
use crate::gecko_bindings::bindings;
if !self.seen.contains(LonghandId::XLang) &&
!self.seen.contains(LonghandId::FontFamily) &&
!self.seen.contains(LonghandId::MozMinFontSizeRatio) &&
!self.seen.contains(LonghandId::FontSize) {
return;
}
let builder = &mut self.context.builder;
let min_font_size = {
let font = builder.get_font().gecko();
let min_font_size = unsafe {
bindings::Gecko_nsStyleFont_ComputeMinSize(
font,
builder.device.document(),
)
};
if font.mFont.size >= min_font_size {
return;
}
min_font_size
};
builder.mutate_font().gecko_mut().mFont.size = min_font_size;
}
/// <svg:text> is not affected by text zoom, and it uses a preshint
/// to disable it. We fix up the struct when this happens by
/// unzooming its contained font values, which will have been zoomed
/// in the parent.
///
/// FIXME(emilio): Also, why doing this _before_ handling font-size? That
/// sounds wrong.
#[cfg(feature = "gecko")]
fn unzoom_fonts_if_needed(&mut self) {
if !self.seen.contains(LonghandId::XTextZoom) {
return;
}
let builder = &mut self.context.builder;
let parent_zoom = builder.get_parent_font().gecko().mAllowZoom;
let zoom = builder.get_font().gecko().mAllowZoom;
if zoom == parent_zoom {
return;
}
debug_assert!(
!zoom,
"We only ever disable text zoom (in svg:text), never enable it"
);
let device = builder.device;
builder.mutate_font().unzoom_fonts(device);
}
/// MathML script* attributes do some very weird shit with font-size.
///
/// Handle them specially here, separate from other font-size stuff.
///
/// How this should interact with lang="" and font-family-dependent sizes is
/// not clear to me. For now just pretend those don't exist here.
#[cfg(feature = "gecko")]
fn handle_mathml_scriptlevel_if_needed(&mut self) {
use app_units::Au;
use std::cmp;
if !self.seen.contains(LonghandId::MozScriptLevel) &&
!self.seen.contains(LonghandId::MozScriptMinSize) &&
!self.seen.contains(LonghandId::MozScriptSizeMultiplier) {
return;
}
// If the user specifies a font-size, just let it be.
if self.seen.contains(LonghandId::FontSize) {
return;
}
let builder = &mut self.context.builder;
let (new_size, new_unconstrained_size) = {
let font = builder.get_font().gecko();
let parent_font = builder.get_parent_font().gecko();
let delta =
font.mScriptLevel.saturating_sub(parent_font.mScriptLevel);
if delta == 0 {
return;
}
let mut min = Au(parent_font.mScriptMinSize);
if font.mAllowZoom {
min = builder.device.zoom_text(min);
}
let scale = (parent_font.mScriptSizeMultiplier as f32).powi(delta as i32);
let parent_size = Au(parent_font.mSize);
let parent_unconstrained_size = Au(parent_font.mScriptUnconstrainedSize);
let new_size = parent_size.scale_by(scale);
let new_unconstrained_size = parent_unconstrained_size.scale_by(scale);
if scale <= 1. {
// The parent size can be smaller than scriptminsize, e.g. if it
// was specified explicitly. Don't scale in this case, but we
// don't want to set it to scriptminsize either since that will
// make it larger.
if parent_size <= min {
(parent_size, new_unconstrained_size)
} else {
(cmp::max(min, new_size), new_unconstrained_size)
}
} else {
// If the new unconstrained size is larger than the min size,
// this means we have escaped the grasp of scriptminsize and can
// revert to using the unconstrained size.
// However, if the new size is even larger (perhaps due to usage
// of em units), use that instead.
(
cmp::min(new_size, cmp::max(new_unconstrained_size, min)),
new_unconstrained_size
)
}
};
let font = builder.mutate_font().gecko_mut();
font.mFont.size = new_size.0;
font.mSize = new_size.0;
font.mScriptUnconstrainedSize = new_unconstrained_size.0;
}
/// Various properties affect how font-size and font-family are computed.
///
/// These need to be handled here, since relative lengths and ex / ch units
/// for late properties depend on these.
fn fixup_font_stuff(&mut self) {
#[cfg(feature = "gecko")]
{
self.unzoom_fonts_if_needed();
self.recompute_default_font_family_type_if_needed();
self.recompute_keyword_font_size_if_needed();
self.handle_mathml_scriptlevel_if_needed();
self.constrain_font_size_if_needed()
}
}
}