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This just requires translating the style value into a WebRender value. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
184 lines
6.8 KiB
Rust
184 lines
6.8 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use app_units::Au;
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use euclid::default::{Point2D, Rect, SideOffsets2D, Size2D, Vector2D};
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use style::color::{AbsoluteColor, ColorSpace};
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use style::computed_values::image_rendering::T as ImageRendering;
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use style::computed_values::mix_blend_mode::T as MixBlendMode;
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use style::computed_values::transform_style::T as TransformStyle;
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use style::values::computed::{BorderStyle, Filter};
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use style::values::specified::border::BorderImageRepeatKeyword;
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use webrender_api as wr;
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pub trait ToLayout {
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type Type;
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fn to_layout(&self) -> Self::Type;
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}
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pub trait FilterToLayout {
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type Type;
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fn to_layout(&self, current_color: &AbsoluteColor) -> Self::Type;
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}
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impl ToLayout for BorderStyle {
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type Type = wr::BorderStyle;
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fn to_layout(&self) -> Self::Type {
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match *self {
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BorderStyle::None => wr::BorderStyle::None,
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BorderStyle::Solid => wr::BorderStyle::Solid,
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BorderStyle::Double => wr::BorderStyle::Double,
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BorderStyle::Dotted => wr::BorderStyle::Dotted,
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BorderStyle::Dashed => wr::BorderStyle::Dashed,
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BorderStyle::Hidden => wr::BorderStyle::Hidden,
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BorderStyle::Groove => wr::BorderStyle::Groove,
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BorderStyle::Ridge => wr::BorderStyle::Ridge,
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BorderStyle::Inset => wr::BorderStyle::Inset,
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BorderStyle::Outset => wr::BorderStyle::Outset,
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}
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}
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}
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impl FilterToLayout for Filter {
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type Type = wr::FilterOp;
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fn to_layout(&self, current_color: &AbsoluteColor) -> Self::Type {
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match *self {
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Filter::Blur(radius) => wr::FilterOp::Blur(radius.px(), radius.px()),
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Filter::Brightness(amount) => wr::FilterOp::Brightness(amount.0),
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Filter::Contrast(amount) => wr::FilterOp::Contrast(amount.0),
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Filter::Grayscale(amount) => wr::FilterOp::Grayscale(amount.0),
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Filter::HueRotate(angle) => wr::FilterOp::HueRotate(angle.radians()),
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Filter::Invert(amount) => wr::FilterOp::Invert(amount.0),
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Filter::Opacity(amount) => wr::FilterOp::Opacity(amount.0.into(), amount.0),
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Filter::Saturate(amount) => wr::FilterOp::Saturate(amount.0),
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Filter::Sepia(amount) => wr::FilterOp::Sepia(amount.0),
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Filter::DropShadow(ref shadow) => wr::FilterOp::DropShadow(wr::Shadow {
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blur_radius: shadow.blur.px(),
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offset: wr::units::LayoutVector2D::new(
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shadow.horizontal.px(),
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shadow.vertical.px(),
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),
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color: shadow
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.color
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.clone()
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.resolve_to_absolute(current_color)
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.to_layout(),
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}),
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// Statically check that Url is impossible.
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Filter::Url(ref url) => match *url {},
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}
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}
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}
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impl ToLayout for ImageRendering {
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type Type = wr::ImageRendering;
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fn to_layout(&self) -> Self::Type {
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match *self {
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ImageRendering::Auto => wr::ImageRendering::Auto,
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ImageRendering::CrispEdges => wr::ImageRendering::CrispEdges,
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ImageRendering::Pixelated => wr::ImageRendering::Pixelated,
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}
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}
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}
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impl ToLayout for MixBlendMode {
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type Type = wr::MixBlendMode;
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fn to_layout(&self) -> Self::Type {
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match *self {
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MixBlendMode::Normal => wr::MixBlendMode::Normal,
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MixBlendMode::Multiply => wr::MixBlendMode::Multiply,
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MixBlendMode::Screen => wr::MixBlendMode::Screen,
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MixBlendMode::Overlay => wr::MixBlendMode::Overlay,
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MixBlendMode::Darken => wr::MixBlendMode::Darken,
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MixBlendMode::Lighten => wr::MixBlendMode::Lighten,
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MixBlendMode::ColorDodge => wr::MixBlendMode::ColorDodge,
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MixBlendMode::ColorBurn => wr::MixBlendMode::ColorBurn,
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MixBlendMode::HardLight => wr::MixBlendMode::HardLight,
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MixBlendMode::SoftLight => wr::MixBlendMode::SoftLight,
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MixBlendMode::Difference => wr::MixBlendMode::Difference,
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MixBlendMode::Exclusion => wr::MixBlendMode::Exclusion,
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MixBlendMode::Hue => wr::MixBlendMode::Hue,
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MixBlendMode::Saturation => wr::MixBlendMode::Saturation,
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MixBlendMode::Color => wr::MixBlendMode::Color,
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MixBlendMode::Luminosity => wr::MixBlendMode::Luminosity,
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MixBlendMode::PlusLighter => wr::MixBlendMode::PlusLighter,
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}
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}
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}
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impl ToLayout for TransformStyle {
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type Type = wr::TransformStyle;
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fn to_layout(&self) -> Self::Type {
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match *self {
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TransformStyle::Flat => wr::TransformStyle::Flat,
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TransformStyle::Preserve3d => wr::TransformStyle::Preserve3D,
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}
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}
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}
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impl ToLayout for AbsoluteColor {
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type Type = wr::ColorF;
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fn to_layout(&self) -> Self::Type {
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let rgba = self.to_color_space(ColorSpace::Srgb);
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wr::ColorF::new(
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rgba.components.0.clamp(0.0, 1.0),
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rgba.components.1.clamp(0.0, 1.0),
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rgba.components.2.clamp(0.0, 1.0),
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rgba.alpha,
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)
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}
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}
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impl ToLayout for Point2D<Au> {
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type Type = wr::units::LayoutPoint;
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fn to_layout(&self) -> Self::Type {
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wr::units::LayoutPoint::new(self.x.to_f32_px(), self.y.to_f32_px())
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}
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}
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impl ToLayout for Rect<Au> {
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type Type = wr::units::LayoutRect;
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fn to_layout(&self) -> Self::Type {
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wr::units::LayoutRect::from_origin_and_size(self.origin.to_layout(), self.size.to_layout())
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}
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}
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impl ToLayout for SideOffsets2D<Au> {
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type Type = wr::units::LayoutSideOffsets;
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fn to_layout(&self) -> Self::Type {
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wr::units::LayoutSideOffsets::new(
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self.top.to_f32_px(),
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self.right.to_f32_px(),
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self.bottom.to_f32_px(),
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self.left.to_f32_px(),
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)
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}
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}
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impl ToLayout for Size2D<Au> {
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type Type = wr::units::LayoutSize;
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fn to_layout(&self) -> Self::Type {
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wr::units::LayoutSize::new(self.width.to_f32_px(), self.height.to_f32_px())
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}
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}
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impl ToLayout for Vector2D<Au> {
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type Type = wr::units::LayoutVector2D;
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fn to_layout(&self) -> Self::Type {
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wr::units::LayoutVector2D::new(self.x.to_f32_px(), self.y.to_f32_px())
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}
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}
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impl ToLayout for BorderImageRepeatKeyword {
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type Type = wr::RepeatMode;
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fn to_layout(&self) -> Self::Type {
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match *self {
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BorderImageRepeatKeyword::Stretch => wr::RepeatMode::Stretch,
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BorderImageRepeatKeyword::Repeat => wr::RepeatMode::Repeat,
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BorderImageRepeatKeyword::Round => wr::RepeatMode::Round,
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BorderImageRepeatKeyword::Space => wr::RepeatMode::Space,
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}
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}
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}
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