servo/resources/shaders/ps_image.glsl
2016-08-13 05:50:31 +10:00

14 lines
567 B
GLSL

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
flat varying vec2 vTextureOffset; // Offset of this image into the texture atlas.
flat varying vec2 vTextureSize; // Size of the image in the texture atlas.
#ifdef WR_FEATURE_TRANSFORM
varying vec3 vLocalPos;
flat varying vec4 vLocalRect;
flat varying vec2 vStretchSize;
#else
varying vec2 vUv; // Location within the CSS box to draw.
#endif