servo/resources/shaders/ps_image_clip.glsl
2016-08-03 10:14:42 +02:00

10 lines
518 B
GLSL

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
varying vec2 vUv; // Location within the CSS box to draw.
varying vec2 vPos;
flat varying vec2 vTextureOffset; // Offset of this image into the texture atlas.
flat varying vec2 vTextureSize; // Size of the image in the texture atlas.
flat varying vec4 vClipRect;
flat varying vec4 vClipRadius;