Rename WindowMethods::set_paint_state()

This commit is contained in:
Tetsuharu OHZEKI 2014-12-08 13:43:46 +09:00
parent 189f40f6f8
commit 15a32247a6
5 changed files with 17 additions and 17 deletions

View file

@ -368,7 +368,7 @@ impl<Window: WindowMethods> IOCompositor<Window> {
}
}
self.window.set_render_state(paint_state);
self.window.set_paint_state(paint_state);
}
fn all_pipelines_in_idle_paint_state(&self) -> bool {

View file

@ -91,7 +91,7 @@ pub trait WindowMethods {
/// Sets the ready state of the current page.
fn set_ready_state(&self, ready_state: ReadyState);
/// Sets the paint state of the current page.
fn set_render_state(&self, paint_state: PaintState);
fn set_paint_state(&self, paint_state: PaintState);
/// Returns the hidpi factor of the monitor.
fn hidpi_factor(&self) -> ScaleFactor<ScreenPx, DevicePixel, f32>;

View file

@ -41,7 +41,7 @@ pub struct Window {
pub mouse_down_point: Cell<Point2D<c_int>>,
pub ready_state: Cell<ReadyState>,
pub render_state: Cell<PaintState>,
pub paint_state: Cell<PaintState>,
pub throbber_frame: Cell<u8>,
}
@ -65,7 +65,7 @@ impl Window {
mouse_down_point: Cell::new(Point2D(0 as c_int, 0)),
ready_state: Cell::new(Blank),
render_state: Cell::new(IdlePaintState),
paint_state: Cell::new(IdlePaintState),
throbber_frame: Cell::new(0),
};
@ -181,8 +181,8 @@ impl WindowMethods for Window {
}
/// Sets the paint state.
fn set_render_state(&self, paint_state: PaintState) {
self.render_state.set(paint_state);
fn set_paint_state(&self, paint_state: PaintState) {
self.paint_state.set(paint_state);
//FIXME: set_window_title causes crash with Android version of freeGLUT. Temporarily blocked.
//self.update_window_title()
}
@ -215,7 +215,7 @@ impl Window {
// glut::set_window_title(self.glut_window, format!("{:c} Performing Layout . Servo", throbber))
// }
// FinishedLoading => {
// match self.render_state {
// match self.paint_state {
// PaintingPaintState => {
// glut::set_window_title(self.glut_window, format!("{:c} Rendering . Servo", throbber))
// }

View file

@ -45,7 +45,7 @@ pub struct Window {
mouse_down_point: Cell<Point2D<c_int>>,
ready_state: Cell<ReadyState>,
render_state: Cell<PaintState>,
paint_state: Cell<PaintState>,
last_title_set_time: Cell<Timespec>,
}
@ -78,7 +78,7 @@ impl Window {
mouse_down_point: Cell::new(Point2D(0 as c_int, 0)),
ready_state: Cell::new(Blank),
render_state: Cell::new(IdlePaintState),
paint_state: Cell::new(IdlePaintState),
last_title_set_time: Cell::new(Timespec::new(0, 0)),
};
@ -160,8 +160,8 @@ impl WindowMethods for Window {
}
/// Sets the paint state.
fn set_render_state(&self, paint_state: PaintState) {
self.render_state.set(paint_state);
fn set_paint_state(&self, paint_state: PaintState) {
self.paint_state.set(paint_state);
self.update_window_title()
}
@ -302,7 +302,7 @@ impl Window {
self.glfw_window.set_title("Performing Layout — Servo [GLFW]")
}
FinishedLoading => {
match self.render_state.get() {
match self.paint_state.get() {
PaintingPaintState => {
self.glfw_window.set_title("Rendering — Servo [GLFW]")
}

View file

@ -66,7 +66,7 @@ pub struct Window {
mouse_pos: Cell<Point2D<int>>,
ready_state: Cell<ReadyState>,
render_state: Cell<PaintState>,
paint_state: Cell<PaintState>,
key_modifiers: Cell<KeyModifiers>,
last_title_set_time: Cell<Timespec>,
@ -118,7 +118,7 @@ impl Window {
mouse_pos: Cell::new(Point2D(0, 0)),
ready_state: Cell::new(Blank),
render_state: Cell::new(IdlePaintState),
paint_state: Cell::new(IdlePaintState),
key_modifiers: Cell::new(KeyModifiers::empty()),
last_title_set_time: Cell::new(Timespec::new(0, 0)),
@ -174,8 +174,8 @@ impl WindowMethods for Window {
}
/// Sets the paint state.
fn set_render_state(&self, paint_state: PaintState) {
self.render_state.set(paint_state);
fn set_paint_state(&self, paint_state: PaintState) {
self.paint_state.set(paint_state);
self.update_window_title()
}
@ -233,7 +233,7 @@ impl Window {
window.set_title("Performing Layout - Servo [glutin]")
}
FinishedLoading => {
match self.render_state.get() {
match self.paint_state.get() {
PaintingPaintState => {
window.set_title("Rendering - Servo [glutin]")
}