Use u32 for FrameId.

This commit is contained in:
Ms2ger 2015-03-27 19:56:39 +01:00
parent 37c271a260
commit 2f3060c8a7

View file

@ -309,7 +309,7 @@ pub enum NavigationDirection {
}
#[derive(Clone, PartialEq, Eq, Copy, Hash, Debug)]
pub struct FrameId(pub uint);
pub struct FrameId(pub u32);
#[derive(Clone, PartialEq, Eq, Copy, Hash, Debug)]
pub struct WorkerId(pub uint);