Layout 2020: Rename flow_relative types to Logical... (#30324)

This makes the names of flow relative geometry consistent with what is
used in the style crate and removes them from a module. With this change
it's more obvious what makes these types different from the ones in
`euclid`.
This commit is contained in:
Martin Robinson 2023-09-12 09:31:30 +02:00 committed by GitHub
parent 90ad5920e2
commit 8299868bd5
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
15 changed files with 314 additions and 317 deletions

View file

@ -6,7 +6,7 @@
use style::properties::longhands::flex_direction::computed_value::T as FlexDirection;
use crate::geom::flow_relative::{Rect, Sides, Vec2};
use crate::geom::{LogicalRect, LogicalSides, LogicalVec2};
#[derive(Clone, Copy)]
pub(super) struct FlexRelativeVec2<T> {
@ -98,8 +98,8 @@ impl FlexAxis {
}
}
pub fn vec2_to_flex_relative<T>(self, flow_relative: Vec2<T>) -> FlexRelativeVec2<T> {
let Vec2 { inline, block } = flow_relative;
pub fn vec2_to_flex_relative<T>(self, flow_relative: LogicalVec2<T>) -> FlexRelativeVec2<T> {
let LogicalVec2 { inline, block } = flow_relative;
match self {
FlexAxis::Row => FlexRelativeVec2 {
main: inline,
@ -112,14 +112,14 @@ impl FlexAxis {
}
}
pub fn vec2_to_flow_relative<T>(self, flex_relative: FlexRelativeVec2<T>) -> Vec2<T> {
pub fn vec2_to_flow_relative<T>(self, flex_relative: FlexRelativeVec2<T>) -> LogicalVec2<T> {
let FlexRelativeVec2 { main, cross } = flex_relative;
match self {
FlexAxis::Row => Vec2 {
FlexAxis::Row => LogicalVec2 {
inline: main,
block: cross,
},
FlexAxis::Column => Vec2 {
FlexAxis::Column => LogicalVec2 {
block: main,
inline: cross,
},
@ -135,7 +135,7 @@ macro_rules! sides_mapping_methods {
},
)+
) => {
pub fn sides_to_flex_relative<T>(self, flow_relative: Sides<T>) -> FlexRelativeSides<T> {
pub fn sides_to_flex_relative<T>(self, flow_relative: LogicalSides<T>) -> FlexRelativeSides<T> {
match self {
$(
$variant => FlexRelativeSides {
@ -145,10 +145,10 @@ macro_rules! sides_mapping_methods {
}
}
pub fn sides_to_flow_relative<T>(self, flex_relative: FlexRelativeSides<T>) -> Sides<T> {
pub fn sides_to_flow_relative<T>(self, flex_relative: FlexRelativeSides<T>) -> LogicalSides<T> {
match self {
$(
$variant => Sides {
$variant => LogicalSides {
$( $flow_relative_side: flex_relative.$flex_relative_side, )+
},
)+
@ -235,7 +235,7 @@ pub(super) fn rect_to_flow_relative<T>(
main_start_cross_start_sides_are: MainStartCrossStart,
base_rect_size: FlexRelativeVec2<T>,
rect: FlexRelativeRect<T>,
) -> Rect<T>
) -> LogicalRect<T>
where
T: Copy + std::ops::Add<Output = T> + std::ops::Sub<Output = T>,
{
@ -258,14 +258,14 @@ where
let flow_relative_base_rect_size = flex_axis.vec2_to_flow_relative(base_rect_size);
// Finally, convert back to (start corner, size)
let start_corner = Vec2 {
let start_corner = LogicalVec2 {
inline: flow_relative_offsets.inline_start,
block: flow_relative_offsets.block_start,
};
let end_corner_position = Vec2 {
let end_corner_position = LogicalVec2 {
inline: flow_relative_base_rect_size.inline - flow_relative_offsets.inline_end,
block: flow_relative_base_rect_size.block - flow_relative_offsets.block_end,
};
let size = &end_corner_position - &start_corner;
Rect { start_corner, size }
LogicalRect { start_corner, size }
}

View file

@ -25,8 +25,7 @@ use super::{FlexContainer, FlexLevelBox};
use crate::context::LayoutContext;
use crate::formatting_contexts::{IndependentFormattingContext, IndependentLayout};
use crate::fragment_tree::{BoxFragment, CollapsedBlockMargins, Fragment};
use crate::geom::flow_relative::{Rect, Sides, Vec2};
use crate::geom::LengthOrAuto;
use crate::geom::{LengthOrAuto, LogicalRect, LogicalSides, LogicalVec2};
use crate::positioned::{AbsolutelyPositionedBox, PositioningContext, PositioningContextLength};
use crate::sizing::ContentSizes;
use crate::style_ext::ComputedValuesExt;
@ -97,16 +96,16 @@ struct FlexLineLayoutResult {
}
impl FlexContext<'_> {
fn vec2_to_flex_relative<T>(&self, x: Vec2<T>) -> FlexRelativeVec2<T> {
fn vec2_to_flex_relative<T>(&self, x: LogicalVec2<T>) -> FlexRelativeVec2<T> {
self.flex_axis.vec2_to_flex_relative(x)
}
fn sides_to_flex_relative<T>(&self, x: Sides<T>) -> FlexRelativeSides<T> {
fn sides_to_flex_relative<T>(&self, x: LogicalSides<T>) -> FlexRelativeSides<T> {
self.main_start_cross_start_sides_are
.sides_to_flex_relative(x)
}
fn sides_to_flow_relative<T>(&self, x: FlexRelativeSides<T>) -> Sides<T> {
fn sides_to_flow_relative<T>(&self, x: FlexRelativeSides<T>) -> LogicalSides<T> {
self.main_start_cross_start_sides_are
.sides_to_flow_relative(x)
}
@ -115,7 +114,7 @@ impl FlexContext<'_> {
&self,
base_rect_size: FlexRelativeVec2<Length>,
rect: FlexRelativeRect<Length>,
) -> Rect<Length> {
) -> LogicalRect<Length> {
super::geom::rect_to_flow_relative(
self.flex_axis,
self.main_start_cross_start_sides_are,
@ -206,7 +205,7 @@ impl FlexContainer {
Ok(absolutely_positioned) => {
let hoisted_box = AbsolutelyPositionedBox::to_hoisted(
absolutely_positioned,
Vec2::zero(),
LogicalVec2::zero(),
containing_block,
);
let hoisted_fragment = hoisted_box.fragment.clone();
@ -285,7 +284,7 @@ fn layout<'context, 'boxes>(
flex_wrap_reverse,
),
// https://drafts.csswg.org/css-flexbox/#definite-sizes
container_definite_inner_size: flex_axis.vec2_to_flex_relative(Vec2 {
container_definite_inner_size: flex_axis.vec2_to_flex_relative(LogicalVec2 {
inline: Some(containing_block.inline_size),
block: containing_block.block_size.non_auto(),
}),
@ -394,19 +393,19 @@ fn layout<'context, 'boxes>(
.zip(line_cross_start_positions)
.flat_map(move |(mut line, line_cross_start_position)| {
let flow_relative_line_position = match (flex_axis, flex_wrap_reverse) {
(FlexAxis::Row, false) => Vec2 {
(FlexAxis::Row, false) => LogicalVec2 {
block: line_cross_start_position,
inline: Length::zero(),
},
(FlexAxis::Row, true) => Vec2 {
(FlexAxis::Row, true) => LogicalVec2 {
block: container_cross_size - line_cross_start_position - line.cross_size,
inline: Length::zero(),
},
(FlexAxis::Column, false) => Vec2 {
(FlexAxis::Column, false) => LogicalVec2 {
block: Length::zero(),
inline: line_cross_start_position,
},
(FlexAxis::Column, true) => Vec2 {
(FlexAxis::Column, true) => LogicalVec2 {
block: Length::zero(),
inline: container_cross_size - line_cross_start_position - line.cross_size,
},
@ -509,7 +508,7 @@ impl<'a> FlexItem<'a> {
}
};
let min_size = Vec2 {
let min_size = LogicalVec2 {
inline: min_size.inline.auto_is(automatic_min_size),
block: min_size.block.auto_is(|| Length::zero()),
};
@ -1067,7 +1066,7 @@ impl<'a> FlexItem<'a> {
let pbm = replaced
.style
.padding_border_margin(flex_context.containing_block);
let box_size = used_cross_size_override.map(|size| Vec2 {
let box_size = used_cross_size_override.map(|size| LogicalVec2 {
inline: replaced
.style
.content_box_size(flex_context.containing_block, &pbm)

View file

@ -24,7 +24,7 @@ use crate::dom::NodeExt;
use crate::dom_traversal::{Contents, NodeAndStyleInfo};
use crate::formatting_contexts::IndependentFormattingContext;
use crate::fragment_tree::{BoxFragment, CollapsedBlockMargins, CollapsedMargin, FloatFragment};
use crate::geom::flow_relative::{Rect, Vec2};
use crate::geom::{LogicalRect, LogicalVec2};
use crate::positioned::PositioningContext;
use crate::style_ext::{ComputedValuesExt, DisplayInside, PaddingBorderMargin};
use crate::ContainingBlock;
@ -84,7 +84,7 @@ pub(crate) struct PlacementAmongFloats<'a> {
/// The next band, needed to know the height of the last band in current_bands.
next_band: FloatBand,
/// The size of the object to place.
object_size: Vec2<Length>,
object_size: LogicalVec2<Length>,
/// The minimum position in the block direction for the placement. Objects should not
/// be placed before this point.
ceiling: Length,
@ -99,7 +99,7 @@ impl<'a> PlacementAmongFloats<'a> {
pub(crate) fn new(
float_context: &'a FloatContext,
ceiling: Length,
object_size: Vec2<Length>,
object_size: LogicalVec2<Length>,
pbm: &PaddingBorderMargin,
) -> Self {
assert!(!ceiling.px().is_infinite());
@ -182,7 +182,7 @@ impl<'a> PlacementAmongFloats<'a> {
inline_end - inline_start
}
fn try_place_once(&mut self) -> Option<Rect<Length>> {
fn try_place_once(&mut self) -> Option<LogicalRect<Length>> {
assert!(!self.current_bands.is_empty());
self.accumulate_enough_bands_for_block_size();
let (inline_start, inline_end) = self.calculate_inline_start_and_end();
@ -191,12 +191,12 @@ impl<'a> PlacementAmongFloats<'a> {
return None;
}
let top = self.top_of_bands().unwrap();
Some(Rect {
start_corner: Vec2 {
Some(LogicalRect {
start_corner: LogicalVec2 {
inline: inline_start,
block: top,
},
size: Vec2 {
size: LogicalVec2 {
inline: available_inline_size,
block: self.next_band.top - top,
},
@ -217,7 +217,7 @@ impl<'a> PlacementAmongFloats<'a> {
}
/// Run the placement algorithm for this [PlacementAmongFloats].
pub(crate) fn place(&mut self) -> Rect<Length> {
pub(crate) fn place(&mut self) -> LogicalRect<Length> {
debug_assert!(self.has_bands_or_at_end());
while !self.current_bands.is_empty() {
if let Some(result) = self.try_place_once() {
@ -229,15 +229,15 @@ impl<'a> PlacementAmongFloats<'a> {
// We could not fit the object in among the floats, so we place it as if it
// cleared all floats.
Rect {
start_corner: Vec2 {
LogicalRect {
start_corner: LogicalVec2 {
inline: self.min_inline_start,
block: self
.ceiling
.max(self.float_context.clear_left_position)
.max(self.float_context.clear_right_position),
},
size: Vec2 {
size: LogicalVec2 {
inline: self.max_inline_end - self.min_inline_start,
block: Length::new(f32::INFINITY),
},
@ -253,7 +253,7 @@ impl<'a> PlacementAmongFloats<'a> {
pub(crate) fn try_to_expand_for_auto_block_size(
&mut self,
block_size_after_layout: Length,
size_from_placement: &Vec2<Length>,
size_from_placement: &LogicalVec2<Length>,
) -> bool {
debug_assert!(self.has_bands_or_at_end());
debug_assert_eq!(size_from_placement.block, self.current_bands_height());
@ -359,7 +359,11 @@ impl FloatContext {
///
/// This should be used for placing inline elements and block formatting contexts so that they
/// don't collide with floats.
pub(crate) fn place_object(&self, object: &PlacementInfo, ceiling: Length) -> Vec2<Length> {
pub(crate) fn place_object(
&self,
object: &PlacementInfo,
ceiling: Length,
) -> LogicalVec2<Length> {
let ceiling = match object.clear {
Clear::None => ceiling,
Clear::Left => ceiling.max(self.clear_left_position),
@ -386,7 +390,7 @@ impl FloatContext {
Some(band_left) => band_left.max(self.containing_block_info.inline_start),
None => self.containing_block_info.inline_start,
};
Vec2 {
LogicalVec2 {
inline: left_object_edge,
block: first_band.top.max(ceiling),
}
@ -396,7 +400,7 @@ impl FloatContext {
Some(band_right) => band_right.min(self.containing_block_info.inline_end),
None => self.containing_block_info.inline_end,
};
Vec2 {
LogicalVec2 {
inline: right_object_edge - object.size.inline,
block: first_band.top.max(ceiling),
}
@ -405,7 +409,7 @@ impl FloatContext {
}
/// Places a new float and adds it to the list. Returns the start corner of its margin box.
pub fn add_float(&mut self, new_float: &PlacementInfo) -> Vec2<Length> {
pub fn add_float(&mut self, new_float: &PlacementInfo) -> LogicalVec2<Length> {
// Place the float.
let new_float_origin = self.place_object(&new_float, self.ceiling);
let new_float_extent = match new_float.side {
@ -413,13 +417,13 @@ impl FloatContext {
FloatSide::Right => new_float_origin.inline,
};
let new_float_rect = Rect {
let new_float_rect = LogicalRect {
start_corner: new_float_origin,
// If this float has a negative margin, we should only consider its non-negative
// block size contribution when determing where to place it. When the margin is
// so negative that it's placed completely above the current float ceiling, then
// we should position it as if it had zero block size.
size: Vec2 {
size: LogicalVec2 {
inline: new_float.size.inline.max(CSSPixelLength::zero()),
block: new_float.size.block.max(CSSPixelLength::zero()),
},
@ -469,7 +473,7 @@ impl FloatContext {
#[derive(Clone, Debug)]
pub struct PlacementInfo {
/// The *margin* box size of the object.
pub size: Vec2<Length>,
pub size: LogicalVec2<Length>,
/// Whether the object is (logically) aligned to the left or right.
pub side: FloatSide,
/// Which side or sides to clear floats on.
@ -909,7 +913,7 @@ impl FloatBox {
&mut positioning_context,
&containing_block_for_children,
);
content_size = Vec2 {
content_size = LogicalVec2 {
inline: inline_size,
block: box_size
.block
@ -932,8 +936,8 @@ impl FloatBox {
},
};
let content_rect = Rect {
start_corner: Vec2::zero(),
let content_rect = LogicalRect {
start_corner: LogicalVec2::zero(),
size: content_size,
};
@ -1103,14 +1107,14 @@ impl SequentialLayoutState {
/// It returns a tuple with:
/// - The clearance amount (if any), which includes both the effect of 'clear'
/// and the extra space to avoid floats.
/// - The Rect in which the block can be placed without overlapping floats.
/// - The LogicalRect in which the block can be placed without overlapping floats.
pub(crate) fn calculate_clearance_and_inline_adjustment(
&self,
clear: Clear,
block_start_margin: &CollapsedMargin,
pbm: &PaddingBorderMargin,
object_size: Vec2<Length>,
) -> (Option<Length>, Rect<Length>) {
object_size: LogicalVec2<Length>,
) -> (Option<Length>, LogicalRect<Length>) {
// First compute the clear position required by the 'clear' property.
// The code below may then add extra clearance when the element can't fit
// next to floats not covered by 'clear'.
@ -1174,7 +1178,7 @@ impl SequentialLayoutState {
&box_fragment.content_rect.start_corner;
// This is the position of the float relative to the containing block start.
let new_position_in_containing_block = Vec2 {
let new_position_in_containing_block = LogicalVec2 {
inline: new_position_in_bfc.inline - self.floats.containing_block_info.inline_start,
block: new_position_in_bfc.block - block_start_of_containing_block_in_bfc,
};

View file

@ -31,8 +31,7 @@ use crate::fragment_tree::{
AnonymousFragment, BaseFragmentInfo, BoxFragment, CollapsedBlockMargins, CollapsedMargin,
FontMetrics, Fragment, HoistedSharedFragment, TextFragment,
};
use crate::geom::flow_relative::{Rect, Vec2};
use crate::geom::LengthOrAuto;
use crate::geom::{LengthOrAuto, LogicalRect, LogicalVec2};
use crate::positioned::{
relative_adjustement, AbsolutelyPositionedBox, PositioningContext, PositioningContextLength,
};
@ -98,7 +97,7 @@ pub(crate) struct TextRun {
struct LineUnderConstruction {
/// The position where this line will start once it is laid out. This includes any
/// offset from `text-indent`.
start_position: Vec2<Length>,
start_position: LogicalVec2<Length>,
/// The current inline position in the line being laid out into [`LineItems`] in this
/// [`InlineFormattingContext`] independent of the depth in the nesting level.
@ -128,11 +127,11 @@ struct LineUnderConstruction {
/// context boundaries) where we can fit the line box without overlapping floats.
/// Note that when this is not empty, its start corner takes precedence over
/// [`LineUnderConstruction::start_position`].
placement_among_floats: OnceCell<Rect<Length>>,
placement_among_floats: OnceCell<LogicalRect<Length>>,
}
impl LineUnderConstruction {
fn new(start_position: Vec2<Length>) -> Self {
fn new(start_position: LogicalVec2<Length>) -> Self {
Self {
inline_position: start_position.inline.clone(),
trailing_whitespace_advance: Length::zero(),
@ -151,7 +150,7 @@ impl LineUnderConstruction {
}
}
fn replace_placement_among_floats(&mut self, new_placement: Rect<Length>) {
fn replace_placement_among_floats(&mut self, new_placement: LogicalRect<Length>) {
self.placement_among_floats.take();
let _ = self.placement_among_floats.set(new_placement);
}
@ -380,7 +379,7 @@ impl<'a, 'b> InlineFormattingContextState<'a, 'b> {
let positioning_context_length = state.positioning_context.len();
let fragments = layout_line_items(line_items, layout_context, &mut state);
let size = Vec2 {
let size = LogicalVec2 {
inline: self.containing_block.inline_size,
block: state.max_block_size,
};
@ -388,7 +387,7 @@ impl<'a, 'b> InlineFormattingContextState<'a, 'b> {
// The inline part of this start offset was taken into account when determining
// the inline start of the line in `calculate_inline_start_for_current_line` so
// we do not need to include it in the `start_corner` of the line's main Fragment.
let start_corner = Vec2 {
let start_corner = LogicalVec2 {
inline: Length::zero(),
block: block_start_position,
};
@ -405,13 +404,13 @@ impl<'a, 'b> InlineFormattingContextState<'a, 'b> {
self.fragments
.push(Fragment::Anonymous(AnonymousFragment::new(
Rect { start_corner, size },
LogicalRect { start_corner, size },
fragments,
self.containing_block.style.writing_mode,
)));
}
self.current_line = LineUnderConstruction::new(Vec2 {
self.current_line = LineUnderConstruction::new(LogicalVec2 {
inline: Length::zero(),
block: block_end_position,
});
@ -508,13 +507,16 @@ impl<'a, 'b> InlineFormattingContextState<'a, 'b> {
/// This tells us whether or not the new potential line will fit in the current block position
/// or need to be moved. In addition, the placement rect determines the inline start and end
/// of the line if it's used as the final placement among floats.
fn place_line_among_floats(&self, potential_line_size: &Vec2<Length>) -> Rect<Length> {
fn place_line_among_floats(
&self,
potential_line_size: &LogicalVec2<Length>,
) -> LogicalRect<Length> {
let sequential_layout_state = self
.sequential_layout_state
.as_ref()
.expect("Should not have called this function without having floats.");
let ifc_offset_in_float_container = Vec2 {
let ifc_offset_in_float_container = LogicalVec2 {
inline: sequential_layout_state
.floats
.containing_block_info
@ -545,7 +547,7 @@ impl<'a, 'b> InlineFormattingContextState<'a, 'b> {
/// line or the next.
fn new_potential_line_size_causes_line_break(
&mut self,
potential_line_size: &Vec2<Length>,
potential_line_size: &LogicalVec2<Length>,
) -> bool {
let available_line_space = if self.sequential_layout_state.is_some() {
self.current_line
@ -554,7 +556,7 @@ impl<'a, 'b> InlineFormattingContextState<'a, 'b> {
.size
.clone()
} else {
Vec2 {
LogicalVec2 {
inline: self.containing_block.inline_size,
block: Length::new(f32::INFINITY),
}
@ -794,7 +796,7 @@ impl InlineFormattingContext {
containing_block,
sequential_layout_state,
fragments: Vec::new(),
current_line: LineUnderConstruction::new(Vec2 {
current_line: LineUnderConstruction::new(LogicalVec2 {
inline: first_line_inline_start,
block: Length::zero(),
}),
@ -998,7 +1000,7 @@ impl IndependentFormattingContext {
let fragments = replaced
.contents
.make_fragments(&replaced.style, size.clone());
let content_rect = Rect {
let content_rect = LogicalRect {
start_corner: pbm_sums.start_offset(),
size,
};
@ -1074,9 +1076,9 @@ impl IndependentFormattingContext {
let block_size = tentative_block_size
.clamp_between_extremums(min_box_size.block, max_box_size.block);
let content_rect = Rect {
let content_rect = LogicalRect {
start_corner: pbm_sums.start_offset(),
size: Vec2 {
size: LogicalVec2 {
block: block_size,
inline: inline_size,
},
@ -1097,7 +1099,7 @@ impl IndependentFormattingContext {
};
let size = &pbm_sums.sum() + &fragment.content_rect.size;
let new_potential_line_size = Vec2 {
let new_potential_line_size = LogicalVec2 {
inline: ifc.current_line.inline_position + size.inline,
block: ifc.current_line.block_size.max(size.block),
};
@ -1279,7 +1281,7 @@ impl TextRun {
advance_from_text_run +
ifc.current_line.inline_position;
let new_potential_line_size = Vec2 {
let new_potential_line_size = LogicalVec2 {
inline: new_total_advance,
block: new_max_height_of_line,
};
@ -1373,7 +1375,7 @@ impl FloatBox {
// position of the current line. In order to determine that we regenerate the
// placement among floats for the current line, which may adjust its inline
// start position.
let new_placement = ifc.place_line_among_floats(&Vec2 {
let new_placement = ifc.place_line_among_floats(&LogicalVec2 {
inline: ifc.current_line.inline_position,
block: ifc.current_line.block_size,
});
@ -1611,12 +1613,12 @@ impl TextRunLineItem {
.iter()
.map(|glyph_store| Length::from(glyph_store.total_advance()))
.sum();
let rect = Rect {
start_corner: Vec2 {
let rect = LogicalRect {
start_corner: LogicalVec2 {
block: Length::zero(),
inline: state.inline_position - state.inline_start_of_parent,
},
size: Vec2 {
size: LogicalVec2 {
block: self.line_height(),
inline: inline_advance,
},
@ -1688,12 +1690,12 @@ impl InlineBoxLineItem {
return None;
}
let mut content_rect = Rect {
start_corner: Vec2 {
let mut content_rect = LogicalRect {
start_corner: LogicalVec2 {
inline: state.inline_position - state.inline_start_of_parent,
block: Length::zero(),
},
size: Vec2 {
size: LogicalVec2 {
inline: nested_state.inline_position - state.inline_position,
block: nested_state.max_block_size,
},
@ -1743,7 +1745,7 @@ impl InlineBoxLineItem {
struct AtomicLineItem {
fragment: BoxFragment,
size: Vec2<Length>,
size: LogicalVec2<Length>,
positioning_context: Option<PositioningContext>,
}
@ -1786,7 +1788,7 @@ impl AbsolutelyPositionedLineItem {
let style = AtomicRef::map(box_.borrow(), |box_| box_.context.style());
let initial_start_corner = match Display::from(style.get_box().original_display) {
Display::GeneratingBox(DisplayGeneratingBox::OutsideInside { outside, inside: _ }) => {
Vec2 {
LogicalVec2 {
inline: match outside {
DisplayOutside::Inline => {
state.inline_position - state.inline_start_of_parent
@ -1829,7 +1831,7 @@ impl FloatLineItem {
// fragments are children of these InlineBoxes and not children of the inline
// formatting context, so that they are parented properly for StackingContext
// properties such as opacity & filters.
let distance_from_parent_to_ifc = Vec2 {
let distance_from_parent_to_ifc = LogicalVec2 {
inline: state.inline_start_of_parent,
block: state.line_block_start,
};

View file

@ -26,7 +26,7 @@ use crate::formatting_contexts::{
use crate::fragment_tree::{
BaseFragmentInfo, BoxFragment, CollapsedBlockMargins, CollapsedMargin, Fragment,
};
use crate::geom::flow_relative::{Rect, Sides, Vec2};
use crate::geom::{LogicalRect, LogicalSides, LogicalVec2};
use crate::positioned::{AbsolutelyPositionedBox, PositioningContext, PositioningContextLength};
use crate::replaced::ReplacedContent;
use crate::sizing::{self, ContentSizes};
@ -587,7 +587,7 @@ impl BlockLevelBox {
// This is incorrect, however we do not know the
// correct positioning until later, in place_block_level_fragment,
// and this value will be adjusted there
Vec2::zero(),
LogicalVec2::zero(),
containing_block,
);
let hoisted_fragment = hoisted_box.fragment.clone();
@ -771,14 +771,14 @@ fn layout_in_flow_non_replaced_block_level_same_formatting_context(
sequential_layout_state.adjoin_assign(&CollapsedMargin::new(margin.block_end));
}
let content_rect = Rect {
start_corner: Vec2 {
let content_rect = LogicalRect {
start_corner: LogicalVec2 {
block: pbm.padding.block_start +
pbm.border.block_start +
clearance.unwrap_or_else(Length::zero),
inline: pbm.padding.inline_start + pbm.border.inline_start + margin.inline_start,
},
size: Vec2 {
size: LogicalVec2 {
block: block_size,
inline: containing_block_for_children.inline_size,
},
@ -842,12 +842,12 @@ impl NonReplacedFormattingContext {
.clamp_between_extremums(min_box_size.block, max_box_size.block)
});
let content_rect = Rect {
start_corner: Vec2 {
let content_rect = LogicalRect {
start_corner: LogicalVec2 {
block: pbm.padding.block_start + pbm.border.block_start,
inline: pbm.padding.inline_start + pbm.border.inline_start + margin.inline_start,
},
size: Vec2 {
size: LogicalVec2 {
block: block_size,
inline: containing_block_for_children.inline_size,
},
@ -919,7 +919,7 @@ impl NonReplacedFormattingContext {
style: &self.style,
},
);
content_size = Vec2 {
content_size = LogicalVec2 {
inline: inline_size,
block: block_size.auto_is(|| {
layout
@ -950,7 +950,7 @@ impl NonReplacedFormattingContext {
});
// Create a PlacementAmongFloats using the minimum size in all dimensions as the object size.
let minimum_size_of_block = &Vec2 {
let minimum_size_of_block = &LogicalVec2 {
inline: min_box_size.inline,
block: block_size.auto_is(|| min_box_size.block),
} + &pbm.padding_border_sums;
@ -983,7 +983,7 @@ impl NonReplacedFormattingContext {
},
);
content_size = Vec2 {
content_size = LogicalVec2 {
inline: proposed_inline_size,
block: block_size.auto_is(|| {
layout
@ -1030,7 +1030,7 @@ impl NonReplacedFormattingContext {
);
}
let margin = Sides {
let margin = LogicalSides {
inline_start: margin_inline_start,
inline_end: margin_inline_end,
block_start: margin_block_start,
@ -1053,8 +1053,8 @@ impl NonReplacedFormattingContext {
);
sequential_layout_state.adjoin_assign(&CollapsedMargin::new(margin.block_end));
let content_rect = Rect {
start_corner: Vec2 {
let content_rect = LogicalRect {
start_corner: LogicalVec2 {
block: pbm.padding.block_start +
pbm.border.block_start +
clearance.unwrap_or_else(Length::zero),
@ -1140,21 +1140,21 @@ fn layout_in_flow_replaced_block_level<'a>(
);
};
let margin = Sides {
let margin = LogicalSides {
inline_start: margin_inline_start,
inline_end: margin_inline_end,
block_start: margin_block_start,
block_end: margin_block_end,
};
let start_corner = Vec2 {
let start_corner = LogicalVec2 {
block: pbm.padding.block_start +
pbm.border.block_start +
clearance.unwrap_or_else(Length::zero),
inline: pbm.padding.inline_start + pbm.border.inline_start + margin.inline_start,
};
let content_rect = Rect {
let content_rect = LogicalRect {
start_corner,
size: content_size,
};
@ -1175,9 +1175,9 @@ fn layout_in_flow_replaced_block_level<'a>(
struct ContainingBlockPaddingBorderAndMargin<'a> {
containing_block: ContainingBlock<'a>,
pbm: PaddingBorderMargin,
min_box_size: Vec2<Length>,
max_box_size: Vec2<Option<Length>>,
margin: Sides<Length>,
min_box_size: LogicalVec2<Length>,
max_box_size: LogicalVec2<Option<Length>>,
margin: LogicalSides<Length>,
}
/// Given the style for in in flow box and its containing block, determine the containing
@ -1213,7 +1213,7 @@ fn solve_containing_block_padding_border_and_margin_for_in_flow_box<'a>(
let inline_margins =
solve_inline_margins_for_in_flow_block_level(containing_block, &pbm, inline_size);
let block_margins = solve_block_margins_for_in_flow_block_level(&pbm);
let margin = Sides {
let margin = LogicalSides {
inline_start: inline_margins.0,
inline_end: inline_margins.1,
block_start: block_margins.0,
@ -1256,7 +1256,7 @@ fn solve_clearance_and_inline_margins_avoiding_floats(
containing_block: &ContainingBlock,
block_start_margin: &CollapsedMargin,
pbm: &PaddingBorderMargin,
size: Vec2<Length>,
size: LogicalVec2<Length>,
style: &Arc<ComputedValues>,
) -> (Option<Length>, (Length, Length)) {
let (clearance, placement_rect) = sequential_layout_state
@ -1284,7 +1284,7 @@ fn solve_inline_margins_avoiding_floats(
containing_block: &ContainingBlock,
pbm: &PaddingBorderMargin,
inline_size: Length,
placement_rect: Rect<Length>,
placement_rect: LogicalRect<Length>,
) -> (Length, Length) {
let inline_adjustment = placement_rect.start_corner.inline -
sequential_layout_state
@ -1424,7 +1424,7 @@ impl PlacementState {
}
},
Fragment::AbsoluteOrFixedPositioned(fragment) => {
let offset = Vec2 {
let offset = LogicalVec2 {
block: self.current_margin.solve() + self.current_block_direction_position,
inline: Length::new(0.),
};

View file

@ -22,8 +22,7 @@ use crate::flow::inline::InlineLevelBox;
use crate::flow::{BlockContainer, BlockFormattingContext, BlockLevelBox};
use crate::formatting_contexts::IndependentFormattingContext;
use crate::fragment_tree::FragmentTree;
use crate::geom::flow_relative::Vec2;
use crate::geom::{PhysicalPoint, PhysicalRect, PhysicalSize};
use crate::geom::{LogicalVec2, PhysicalPoint, PhysicalRect, PhysicalSize};
use crate::positioned::{AbsolutelyPositionedBox, PositioningContext};
use crate::replaced::ReplacedContent;
use crate::style_ext::{ComputedValuesExt, Display, DisplayGeneratingBox, DisplayInside};
@ -274,7 +273,7 @@ impl BoxTree {
PhysicalSize::new(Length::new(viewport.width), Length::new(viewport.height)),
);
let initial_containing_block = DefiniteContainingBlock {
size: Vec2 {
size: LogicalVec2 {
inline: physical_containing_block.size.width,
block: physical_containing_block.size.height,
},

View file

@ -13,8 +13,9 @@ use style::Zero;
use super::{BaseFragment, BaseFragmentInfo, CollapsedBlockMargins, Fragment};
use crate::cell::ArcRefCell;
use crate::geom::flow_relative::{Rect, Sides};
use crate::geom::{PhysicalPoint, PhysicalRect, PhysicalSides, PhysicalSize};
use crate::geom::{
LogicalRect, LogicalSides, PhysicalPoint, PhysicalRect, PhysicalSides, PhysicalSize,
};
#[derive(Serialize)]
pub(crate) struct BoxFragment {
@ -27,11 +28,11 @@ pub(crate) struct BoxFragment {
/// From the containing blocks start corner…?
/// This might be broken when the containing block is in a different writing mode:
/// https://drafts.csswg.org/css-writing-modes/#orthogonal-flows
pub content_rect: Rect<Length>,
pub content_rect: LogicalRect<Length>,
pub padding: Sides<Length>,
pub border: Sides<Length>,
pub margin: Sides<Length>,
pub padding: LogicalSides<Length>,
pub border: LogicalSides<Length>,
pub margin: LogicalSides<Length>,
/// When the `clear` property is not set to `none`, it may introduce clearance.
/// Clearance is some extra spacing that is added above the top margin,
@ -55,10 +56,10 @@ impl BoxFragment {
base_fragment_info: BaseFragmentInfo,
style: ServoArc<ComputedValues>,
children: Vec<Fragment>,
content_rect: Rect<Length>,
padding: Sides<Length>,
border: Sides<Length>,
margin: Sides<Length>,
content_rect: LogicalRect<Length>,
padding: LogicalSides<Length>,
border: LogicalSides<Length>,
margin: LogicalSides<Length>,
clearance: Option<Length>,
block_margins_collapsed_with_children: CollapsedBlockMargins,
) -> BoxFragment {
@ -89,10 +90,10 @@ impl BoxFragment {
base_fragment_info: BaseFragmentInfo,
style: ServoArc<ComputedValues>,
children: Vec<Fragment>,
content_rect: Rect<Length>,
padding: Sides<Length>,
border: Sides<Length>,
margin: Sides<Length>,
content_rect: LogicalRect<Length>,
padding: LogicalSides<Length>,
border: LogicalSides<Length>,
margin: LogicalSides<Length>,
clearance: Option<Length>,
block_margins_collapsed_with_children: CollapsedBlockMargins,
overconstrained: PhysicalSize<bool>,
@ -142,11 +143,11 @@ impl BoxFragment {
)
}
pub fn padding_rect(&self) -> Rect<Length> {
pub fn padding_rect(&self) -> LogicalRect<Length> {
self.content_rect.inflate(&self.padding)
}
pub fn border_rect(&self) -> Rect<Length> {
pub fn border_rect(&self) -> LogicalRect<Length> {
self.padding_rect().inflate(&self.border)
}

View file

@ -19,8 +19,7 @@ use webrender_api::{FontInstanceKey, ImageKey};
use super::{BaseFragment, BoxFragment, ContainingBlockManager, HoistedSharedFragment, Tag};
use crate::cell::ArcRefCell;
use crate::geom::flow_relative::{Rect, Sides};
use crate::geom::PhysicalRect;
use crate::geom::{LogicalRect, LogicalSides, PhysicalRect};
use crate::style_ext::ComputedValuesExt;
#[derive(Serialize)]
@ -68,7 +67,7 @@ pub(crate) struct CollapsedMargin {
#[derive(Serialize)]
pub(crate) struct AnonymousFragment {
pub base: BaseFragment,
pub rect: Rect<Length>,
pub rect: LogicalRect<Length>,
pub children: Vec<ArcRefCell<Fragment>>,
pub mode: WritingMode,
@ -104,7 +103,7 @@ pub(crate) struct TextFragment {
pub base: BaseFragment,
#[serde(skip_serializing)]
pub parent_style: ServoArc<ComputedValues>,
pub rect: Rect<Length>,
pub rect: LogicalRect<Length>,
pub font_metrics: FontMetrics,
#[serde(skip_serializing)]
pub font_key: FontInstanceKey,
@ -118,7 +117,7 @@ pub(crate) struct ImageFragment {
pub base: BaseFragment,
#[serde(skip_serializing)]
pub style: ServoArc<ComputedValues>,
pub rect: Rect<Length>,
pub rect: LogicalRect<Length>,
#[serde(skip_serializing)]
pub image_key: ImageKey,
}
@ -128,7 +127,7 @@ pub(crate) struct IFrameFragment {
pub base: BaseFragment,
pub pipeline_id: PipelineId,
pub browsing_context_id: BrowsingContextId,
pub rect: Rect<Length>,
pub rect: LogicalRect<Length>,
#[serde(skip_serializing)]
pub style: ServoArc<ComputedValues>,
}
@ -247,7 +246,7 @@ impl Fragment {
}
impl AnonymousFragment {
pub fn new(rect: Rect<Length>, children: Vec<Fragment>, mode: WritingMode) -> Self {
pub fn new(rect: LogicalRect<Length>, children: Vec<Fragment>, mode: WritingMode) -> Self {
// FIXME(mrobinson, bug 25564): We should be using the containing block
// here to properly convert scrollable overflow to physical geometry.
let containing_block = PhysicalRect::zero();
@ -320,7 +319,7 @@ impl IFrameFragment {
}
impl CollapsedBlockMargins {
pub fn from_margin(margin: &Sides<Length>) -> Self {
pub fn from_margin(margin: &LogicalSides<Length>) -> Self {
Self {
collapsed_through: false,
start: CollapsedMargin::new(margin.block_start),

View file

@ -7,7 +7,7 @@ use style::values::computed::{Length, LengthPercentage};
use super::Fragment;
use crate::cell::ArcRefCell;
use crate::geom::flow_relative::Vec2;
use crate::geom::LogicalVec2;
/// A reference to a Fragment which is shared between `HoistedAbsolutelyPositionedBox`
/// and its placeholder `AbsoluteOrFixedPositionedFragment` in the original tree position.
@ -15,11 +15,11 @@ use crate::geom::flow_relative::Vec2;
#[derive(Serialize)]
pub(crate) struct HoistedSharedFragment {
pub fragment: Option<ArcRefCell<Fragment>>,
pub box_offsets: Vec2<AbsoluteBoxOffsets>,
pub box_offsets: LogicalVec2<AbsoluteBoxOffsets>,
}
impl HoistedSharedFragment {
pub(crate) fn new(box_offsets: Vec2<AbsoluteBoxOffsets>) -> Self {
pub(crate) fn new(box_offsets: LogicalVec2<AbsoluteBoxOffsets>) -> Self {
HoistedSharedFragment {
fragment: None,
box_offsets,
@ -31,7 +31,7 @@ impl HoistedSharedFragment {
/// In some cases `inset: auto`-positioned elements do not know their precise
/// position until after they're hoisted. This lets us adjust auto values
/// after the fact.
pub(crate) fn adjust_offsets(&mut self, offsets: Vec2<Length>) {
pub(crate) fn adjust_offsets(&mut self, offsets: LogicalVec2<Length>) {
self.box_offsets.inline.adjust_offset(offsets.inline);
self.box_offsets.block.adjust_offset(offsets.block);
}

View file

@ -5,6 +5,7 @@
use std::fmt;
use std::ops::{Add, AddAssign, Sub};
use serde::Serialize;
use style::logical_geometry::{
BlockFlowDirection, InlineBaseDirection, PhysicalCorner, WritingMode,
};
@ -22,31 +23,27 @@ pub type PhysicalSides<U> = euclid::SideOffsets2D<U, CSSPixel>;
pub type LengthOrAuto = AutoOr<Length>;
pub type LengthPercentageOrAuto<'a> = AutoOr<&'a LengthPercentage>;
pub mod flow_relative {
use serde::Serialize;
#[derive(Clone, Serialize)]
pub struct Vec2<T> {
pub inline: T,
pub block: T,
}
#[derive(Clone, Serialize)]
pub struct Rect<T> {
pub start_corner: Vec2<T>,
pub size: Vec2<T>,
}
#[derive(Clone, Debug, Serialize)]
pub struct Sides<T> {
pub inline_start: T,
pub inline_end: T,
pub block_start: T,
pub block_end: T,
}
#[derive(Clone, Serialize)]
pub struct LogicalVec2<T> {
pub inline: T,
pub block: T,
}
impl<T: fmt::Debug> fmt::Debug for flow_relative::Vec2<T> {
#[derive(Clone, Serialize)]
pub struct LogicalRect<T> {
pub start_corner: LogicalVec2<T>,
pub size: LogicalVec2<T>,
}
#[derive(Clone, Debug, Serialize)]
pub struct LogicalSides<T> {
pub inline_start: T,
pub inline_end: T,
pub block_start: T,
pub block_end: T,
}
impl<T: fmt::Debug> fmt::Debug for LogicalVec2<T> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
// Not using f.debug_struct on purpose here, to keep {:?} output somewhat compact
f.write_str("Vec2 { i: ")?;
@ -57,7 +54,7 @@ impl<T: fmt::Debug> fmt::Debug for flow_relative::Vec2<T> {
}
}
impl<T: Clone> flow_relative::Vec2<T> {
impl<T: Clone> LogicalVec2<T> {
pub fn from_physical_size(physical_size: &PhysicalSize<T>, mode: WritingMode) -> Self {
// https://drafts.csswg.org/css-writing-modes/#logical-to-physical
let (i, b) = if mode.is_horizontal() {
@ -65,52 +62,52 @@ impl<T: Clone> flow_relative::Vec2<T> {
} else {
(&physical_size.height, &physical_size.width)
};
flow_relative::Vec2 {
LogicalVec2 {
inline: i.clone(),
block: b.clone(),
}
}
}
impl<T> Add<&'_ flow_relative::Vec2<T>> for &'_ flow_relative::Vec2<T>
impl<T> Add<&'_ LogicalVec2<T>> for &'_ LogicalVec2<T>
where
T: Add<Output = T> + Copy,
{
type Output = flow_relative::Vec2<T>;
type Output = LogicalVec2<T>;
fn add(self, other: &'_ flow_relative::Vec2<T>) -> Self::Output {
flow_relative::Vec2 {
fn add(self, other: &'_ LogicalVec2<T>) -> Self::Output {
LogicalVec2 {
inline: self.inline + other.inline,
block: self.block + other.block,
}
}
}
impl<T> Sub<&'_ flow_relative::Vec2<T>> for &'_ flow_relative::Vec2<T>
impl<T> Sub<&'_ LogicalVec2<T>> for &'_ LogicalVec2<T>
where
T: Sub<Output = T> + Copy,
{
type Output = flow_relative::Vec2<T>;
type Output = LogicalVec2<T>;
fn sub(self, other: &'_ flow_relative::Vec2<T>) -> Self::Output {
flow_relative::Vec2 {
fn sub(self, other: &'_ LogicalVec2<T>) -> Self::Output {
LogicalVec2 {
inline: self.inline - other.inline,
block: self.block - other.block,
}
}
}
impl<T> AddAssign<&'_ flow_relative::Vec2<T>> for flow_relative::Vec2<T>
impl<T> AddAssign<&'_ LogicalVec2<T>> for LogicalVec2<T>
where
T: AddAssign<T> + Copy,
{
fn add_assign(&mut self, other: &'_ flow_relative::Vec2<T>) {
fn add_assign(&mut self, other: &'_ LogicalVec2<T>) {
self.inline += other.inline;
self.block += other.block;
}
}
impl<T: Zero> flow_relative::Vec2<T> {
impl<T: Zero> LogicalVec2<T> {
pub fn zero() -> Self {
Self {
inline: T::zero(),
@ -119,21 +116,21 @@ impl<T: Zero> flow_relative::Vec2<T> {
}
}
impl flow_relative::Vec2<LengthOrAuto> {
pub fn auto_is(&self, f: impl Fn() -> Length) -> flow_relative::Vec2<Length> {
flow_relative::Vec2 {
impl LogicalVec2<LengthOrAuto> {
pub fn auto_is(&self, f: impl Fn() -> Length) -> LogicalVec2<Length> {
LogicalVec2 {
inline: self.inline.auto_is(&f),
block: self.block.auto_is(&f),
}
}
}
impl flow_relative::Vec2<LengthPercentageOrAuto<'_>> {
impl LogicalVec2<LengthPercentageOrAuto<'_>> {
pub fn percentages_relative_to(
&self,
containing_block: &ContainingBlock,
) -> flow_relative::Vec2<LengthOrAuto> {
flow_relative::Vec2 {
) -> LogicalVec2<LengthOrAuto> {
LogicalVec2 {
inline: self
.inline
.percentage_relative_to(containing_block.inline_size),
@ -144,12 +141,12 @@ impl flow_relative::Vec2<LengthPercentageOrAuto<'_>> {
}
}
impl flow_relative::Vec2<Option<&'_ LengthPercentage>> {
impl LogicalVec2<Option<&'_ LengthPercentage>> {
pub fn percentages_relative_to(
&self,
containing_block: &ContainingBlock,
) -> flow_relative::Vec2<Option<Length>> {
flow_relative::Vec2 {
) -> LogicalVec2<Option<Length>> {
LogicalVec2 {
inline: self
.inline
.map(|lp| lp.percentage_relative_to(containing_block.inline_size)),
@ -160,16 +157,16 @@ impl flow_relative::Vec2<Option<&'_ LengthPercentage>> {
}
}
impl<T: Zero> flow_relative::Rect<T> {
impl<T: Zero> LogicalRect<T> {
pub fn zero() -> Self {
Self {
start_corner: flow_relative::Vec2::zero(),
size: flow_relative::Vec2::zero(),
start_corner: LogicalVec2::zero(),
size: LogicalVec2::zero(),
}
}
}
impl fmt::Debug for flow_relative::Rect<Length> {
impl fmt::Debug for LogicalRect<Length> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
@ -182,7 +179,7 @@ impl fmt::Debug for flow_relative::Rect<Length> {
}
}
impl<T: Clone> flow_relative::Vec2<T> {
impl<T: Clone> LogicalVec2<T> {
pub fn to_physical(&self, mode: WritingMode) -> PhysicalSize<T> {
// https://drafts.csswg.org/css-writing-modes/#logical-to-physical
let (x, y) = if mode.is_horizontal() {
@ -194,7 +191,7 @@ impl<T: Clone> flow_relative::Vec2<T> {
}
}
impl<T: Clone> flow_relative::Sides<T> {
impl<T: Clone> LogicalSides<T> {
pub fn from_physical(sides: &PhysicalSides<T>, mode: WritingMode) -> Self {
// https://drafts.csswg.org/css-writing-modes/#logical-to-physical
let block_flow = mode.block_flow_direction();
@ -210,7 +207,7 @@ impl<T: Clone> flow_relative::Sides<T> {
(_, InlineBaseDirection::LeftToRight) => (&sides.top, &sides.bottom),
(_, InlineBaseDirection::RightToLeft) => (&sides.bottom, &sides.top),
};
flow_relative::Sides {
LogicalSides {
inline_start: is.clone(),
inline_end: ie.clone(),
block_start: bs.clone(),
@ -219,9 +216,9 @@ impl<T: Clone> flow_relative::Sides<T> {
}
}
impl<T> flow_relative::Sides<T> {
pub fn map<U>(&self, f: impl Fn(&T) -> U) -> flow_relative::Sides<U> {
flow_relative::Sides {
impl<T> LogicalSides<T> {
pub fn map<U>(&self, f: impl Fn(&T) -> U) -> LogicalSides<U> {
LogicalSides {
inline_start: f(&self.inline_start),
inline_end: f(&self.inline_end),
block_start: f(&self.block_start),
@ -233,8 +230,8 @@ impl<T> flow_relative::Sides<T> {
&self,
inline_f: impl Fn(&T) -> U,
block_f: impl Fn(&T) -> U,
) -> flow_relative::Sides<U> {
flow_relative::Sides {
) -> LogicalSides<U> {
LogicalSides {
inline_start: inline_f(&self.inline_start),
inline_end: inline_f(&self.inline_end),
block_start: block_f(&self.block_start),
@ -256,11 +253,11 @@ impl<T> flow_relative::Sides<T> {
self.block_start + self.block_end
}
pub fn sum(&self) -> flow_relative::Vec2<T::Output>
pub fn sum(&self) -> LogicalVec2<T::Output>
where
T: Add + Copy,
{
flow_relative::Vec2 {
LogicalVec2 {
inline: self.inline_sum(),
block: self.block_sum(),
}
@ -305,44 +302,44 @@ impl<T> flow_relative::Sides<T> {
}
}
impl<T> flow_relative::Sides<T>
impl<T> LogicalSides<T>
where
T: Copy,
{
pub fn start_offset(&self) -> flow_relative::Vec2<T> {
flow_relative::Vec2 {
pub fn start_offset(&self) -> LogicalVec2<T> {
LogicalVec2 {
inline: self.inline_start,
block: self.block_start,
}
}
}
impl flow_relative::Sides<&'_ LengthPercentage> {
pub fn percentages_relative_to(&self, basis: Length) -> flow_relative::Sides<Length> {
impl LogicalSides<&'_ LengthPercentage> {
pub fn percentages_relative_to(&self, basis: Length) -> LogicalSides<Length> {
self.map(|s| s.percentage_relative_to(basis))
}
}
impl flow_relative::Sides<LengthPercentageOrAuto<'_>> {
pub fn percentages_relative_to(&self, basis: Length) -> flow_relative::Sides<LengthOrAuto> {
impl LogicalSides<LengthPercentageOrAuto<'_>> {
pub fn percentages_relative_to(&self, basis: Length) -> LogicalSides<LengthOrAuto> {
self.map(|s| s.percentage_relative_to(basis))
}
}
impl flow_relative::Sides<LengthOrAuto> {
pub fn auto_is(&self, f: impl Fn() -> Length) -> flow_relative::Sides<Length> {
impl LogicalSides<LengthOrAuto> {
pub fn auto_is(&self, f: impl Fn() -> Length) -> LogicalSides<Length> {
self.map(|s| s.auto_is(&f))
}
}
impl<T> Add<&'_ flow_relative::Sides<T>> for &'_ flow_relative::Sides<T>
impl<T> Add<&'_ LogicalSides<T>> for &'_ LogicalSides<T>
where
T: Add<Output = T> + Copy,
{
type Output = flow_relative::Sides<T>;
type Output = LogicalSides<T>;
fn add(self, other: &'_ flow_relative::Sides<T>) -> Self::Output {
flow_relative::Sides {
fn add(self, other: &'_ LogicalSides<T>) -> Self::Output {
LogicalSides {
inline_start: self.inline_start + other.inline_start,
inline_end: self.inline_end + other.inline_end,
block_start: self.block_start + other.block_start,
@ -351,9 +348,9 @@ where
}
}
impl<T: Zero> flow_relative::Sides<T> {
pub(crate) fn zero() -> flow_relative::Sides<T> {
flow_relative::Sides {
impl<T: Zero> LogicalSides<T> {
pub(crate) fn zero() -> LogicalSides<T> {
LogicalSides {
inline_start: T::zero(),
inline_end: T::zero(),
block_start: T::zero(),
@ -362,7 +359,7 @@ impl<T: Zero> flow_relative::Sides<T> {
}
}
impl<T> flow_relative::Rect<T> {
impl<T> LogicalRect<T> {
pub fn max_inline_position(&self) -> T
where
T: Add<Output = T> + Copy,
@ -377,17 +374,17 @@ impl<T> flow_relative::Rect<T> {
self.start_corner.block + self.size.block
}
pub fn inflate(&self, sides: &flow_relative::Sides<T>) -> Self
pub fn inflate(&self, sides: &LogicalSides<T>) -> Self
where
T: Add<Output = T> + Copy,
T: Sub<Output = T> + Copy,
{
flow_relative::Rect {
start_corner: flow_relative::Vec2 {
LogicalRect {
start_corner: LogicalVec2 {
inline: self.start_corner.inline - sides.inline_start,
block: self.start_corner.block - sides.block_start,
},
size: flow_relative::Vec2 {
size: LogicalVec2 {
inline: self.size.inline + sides.inline_sum(),
block: self.size.block + sides.block_sum(),
},

View file

@ -30,7 +30,7 @@ pub use fragment_tree::FragmentTree;
use style::properties::ComputedValues;
use style::values::computed::{Length, LengthOrAuto};
use crate::geom::flow_relative::Vec2;
use crate::geom::LogicalVec2;
pub struct ContainingBlock<'a> {
inline_size: Length,
@ -39,7 +39,7 @@ pub struct ContainingBlock<'a> {
}
struct DefiniteContainingBlock<'a> {
size: Vec2<Length>,
size: LogicalVec2<Length>,
style: &'a ComputedValues,
}

View file

@ -19,8 +19,7 @@ use crate::formatting_contexts::IndependentFormattingContext;
use crate::fragment_tree::{
AbsoluteBoxOffsets, BoxFragment, CollapsedBlockMargins, Fragment, HoistedSharedFragment,
};
use crate::geom::flow_relative::{Rect, Sides, Vec2};
use crate::geom::{LengthOrAuto, LengthPercentageOrAuto};
use crate::geom::{LengthOrAuto, LengthPercentageOrAuto, LogicalRect, LogicalSides, LogicalVec2};
use crate::style_ext::{ComputedValuesExt, DisplayInside};
use crate::{ContainingBlock, DefiniteContainingBlock};
@ -68,7 +67,7 @@ impl AbsolutelyPositionedBox {
pub(crate) fn to_hoisted(
self_: ArcRefCell<Self>,
initial_start_corner: Vec2<Length>,
initial_start_corner: LogicalVec2<Length>,
containing_block: &ContainingBlock,
) -> HoistedAbsolutelyPositionedBox {
fn absolute_box_offsets(
@ -94,7 +93,7 @@ impl AbsolutelyPositionedBox {
let box_offsets = {
let box_ = self_.borrow();
let box_offsets = box_.context.style().box_offsets(containing_block);
Vec2 {
LogicalVec2 {
inline: absolute_box_offsets(
initial_start_corner.inline,
box_offsets.inline_start,
@ -183,7 +182,7 @@ impl PositioningContext {
/// See documentation for [adjust_static_position_of_hoisted_fragments].
pub(crate) fn adjust_static_position_of_hoisted_fragments_with_offset(
&mut self,
start_offset: &Vec2<CSSPixelLength>,
start_offset: &LogicalVec2<CSSPixelLength>,
index: PositioningContextLength,
) {
let update_fragment_if_needed = |hoisted_fragment: &mut HoistedAbsolutelyPositionedBox| {
@ -249,10 +248,10 @@ impl PositioningContext {
layout_context: &LayoutContext,
new_fragment: &mut BoxFragment,
) {
let padding_rect = Rect {
let padding_rect = LogicalRect {
size: new_fragment.content_rect.size.clone(),
// Ignore the content rects position in its own containing block:
start_corner: Vec2::zero(),
start_corner: LogicalVec2::zero(),
}
.inflate(&new_fragment.padding);
let containing_block = DefiniteContainingBlock {
@ -490,7 +489,7 @@ impl HoistedAbsolutelyPositionedBox {
None,
&pbm,
);
Vec2 {
LogicalVec2 {
inline: LengthOrAuto::LengthPercentage(used_size.inline),
block: LengthOrAuto::LengthPercentage(used_size.block),
}
@ -518,7 +517,7 @@ impl HoistedAbsolutelyPositionedBox {
avoid_negative_margin_start: false,
box_offsets: &shared_fragment.box_offsets.block,
};
let overconstrained = Vec2 {
let overconstrained = LogicalVec2 {
inline: inline_axis_solver.is_overconstrained_for_size(computed_size.inline),
block: block_axis_solver.is_overconstrained_for_size(computed_size.block),
};
@ -592,7 +591,7 @@ impl HoistedAbsolutelyPositionedBox {
}
struct Result {
content_size: Vec2<CSSPixelLength>,
content_size: LogicalVec2<CSSPixelLength>,
fragments: Vec<Fragment>,
}
@ -625,7 +624,7 @@ impl HoistedAbsolutelyPositionedBox {
);
let block_size = size.auto_is(|| independent_layout.content_block_size);
Result {
content_size: Vec2 {
content_size: LogicalVec2 {
inline: inline_size,
block: block_size,
},
@ -664,7 +663,7 @@ impl HoistedAbsolutelyPositionedBox {
},
};
let margin = Sides {
let margin = LogicalSides {
inline_start: inline_axis.margin_start,
inline_end: inline_axis.margin_end,
block_start: block_axis.margin_start,
@ -685,8 +684,8 @@ impl HoistedAbsolutelyPositionedBox {
},
};
let content_rect = Rect {
start_corner: Vec2 {
let content_rect = LogicalRect {
start_corner: LogicalVec2 {
inline: inline_start,
block: block_start,
},
@ -860,7 +859,7 @@ fn vec_append_owned<T>(a: &mut Vec<T>, mut b: Vec<T>) {
pub(crate) fn relative_adjustement(
style: &ComputedValues,
containing_block: &ContainingBlock,
) -> Vec2<Length> {
) -> LogicalVec2<Length> {
// "If the height of the containing block is not specified explicitly (i.e.,
// it depends on content height), and this element is not absolutely
// positioned, the value computes to 'auto'.""
@ -880,7 +879,7 @@ pub(crate) fn relative_adjustement(
(LengthOrAuto::LengthPercentage(start), _) => start,
}
}
Vec2 {
LogicalVec2 {
inline: adjust(box_offsets.inline_start, box_offsets.inline_end),
block: adjust(box_offsets.block_start, box_offsets.block_end),
}

View file

@ -23,8 +23,7 @@ use webrender_api::ImageKey;
use crate::context::LayoutContext;
use crate::dom::NodeExt;
use crate::fragment_tree::{BaseFragmentInfo, Fragment, IFrameFragment, ImageFragment};
use crate::geom::flow_relative::{Rect, Vec2};
use crate::geom::PhysicalSize;
use crate::geom::{LogicalRect, LogicalVec2, PhysicalSize};
use crate::sizing::ContentSizes;
use crate::style_ext::{ComputedValuesExt, PaddingBorderMargin};
use crate::ContainingBlock;
@ -211,9 +210,9 @@ impl ReplacedContent {
}
}
fn flow_relative_intrinsic_size(&self, style: &ComputedValues) -> Vec2<Option<Length>> {
fn flow_relative_intrinsic_size(&self, style: &ComputedValues) -> LogicalVec2<Option<Length>> {
let intrinsic_size = PhysicalSize::new(self.intrinsic.width, self.intrinsic.height);
Vec2::from_physical_size(&intrinsic_size, style.writing_mode)
LogicalVec2::from_physical_size(&intrinsic_size, style.writing_mode)
}
pub fn inline_size_over_block_size_intrinsic_ratio(
@ -246,7 +245,7 @@ impl ReplacedContent {
pub fn make_fragments<'a>(
&'a self,
style: &ServoArc<ComputedValues>,
size: Vec2<Length>,
size: LogicalVec2<Length>,
) -> Vec<Fragment> {
match &self.kind {
ReplacedContentKind::Image(image) => image
@ -256,8 +255,8 @@ impl ReplacedContent {
Fragment::Image(ImageFragment {
base: self.base_fragment_info.into(),
style: style.clone(),
rect: Rect {
start_corner: Vec2::zero(),
rect: LogicalRect {
start_corner: LogicalVec2::zero(),
size,
},
image_key,
@ -271,8 +270,8 @@ impl ReplacedContent {
style: style.clone(),
pipeline_id: iframe.pipeline_id,
browsing_context_id: iframe.browsing_context_id,
rect: Rect {
start_corner: Vec2::zero(),
rect: LogicalRect {
start_corner: LogicalVec2::zero(),
size,
},
})]
@ -305,8 +304,8 @@ impl ReplacedContent {
vec![Fragment::Image(ImageFragment {
base: self.base_fragment_info.into(),
style: style.clone(),
rect: Rect {
start_corner: Vec2::zero(),
rect: LogicalRect {
start_corner: LogicalVec2::zero(),
size,
},
image_key,
@ -324,9 +323,9 @@ impl ReplacedContent {
&self,
containing_block: &ContainingBlock,
style: &ComputedValues,
box_size: Option<Vec2<LengthOrAuto>>,
box_size: Option<LogicalVec2<LengthOrAuto>>,
pbm: &PaddingBorderMargin,
) -> Vec2<Length> {
) -> LogicalVec2<Length> {
let mode = style.writing_mode;
let intrinsic_size = self.flow_relative_intrinsic_size(style);
let intrinsic_ratio = self.inline_size_over_block_size_intrinsic_ratio(style);
@ -344,12 +343,12 @@ impl ReplacedContent {
// the largest rectangle that has a 2:1 ratio and fits the device instead.”
// “height of the largest rectangle that has a 2:1 ratio, has a height not greater
// than 150px, and has a width not greater than the device width.”
Vec2::from_physical_size(
LogicalVec2::from_physical_size(
&PhysicalSize::new(Length::new(300.), Length::new(150.)),
mode,
)
};
let clamp = |inline_size: Length, block_size: Length| Vec2 {
let clamp = |inline_size: Length, block_size: Length| LogicalVec2 {
inline: inline_size.clamp_between_extremums(min_box_size.inline, max_box_size.inline),
block: block_size.clamp_between_extremums(min_box_size.block, max_box_size.block),
};
@ -447,27 +446,27 @@ impl ReplacedContent {
violation(block_size, min_box_size.block, max_box_size.block),
) {
// Row 1.
(Violation::None, Violation::None) => Vec2 {
(Violation::None, Violation::None) => LogicalVec2 {
inline: inline_size,
block: block_size,
},
// Row 2.
(Violation::Above(max_inline_size), Violation::None) => Vec2 {
(Violation::Above(max_inline_size), Violation::None) => LogicalVec2 {
inline: max_inline_size,
block: (max_inline_size / i_over_b).max(min_box_size.block),
},
// Row 3.
(Violation::Below(min_inline_size), Violation::None) => Vec2 {
(Violation::Below(min_inline_size), Violation::None) => LogicalVec2 {
inline: min_inline_size,
block: (min_inline_size / i_over_b).clamp_below_max(max_box_size.block),
},
// Row 4.
(Violation::None, Violation::Above(max_block_size)) => Vec2 {
(Violation::None, Violation::Above(max_block_size)) => LogicalVec2 {
inline: (max_block_size * i_over_b).max(min_box_size.inline),
block: max_block_size,
},
// Row 5.
(Violation::None, Violation::Below(min_block_size)) => Vec2 {
(Violation::None, Violation::Below(min_block_size)) => LogicalVec2 {
inline: (min_block_size * i_over_b).clamp_below_max(max_box_size.inline),
block: min_block_size,
},
@ -477,13 +476,13 @@ impl ReplacedContent {
max_block_size.px() / block_size.px()
{
// Row 6.
Vec2 {
LogicalVec2 {
inline: max_inline_size,
block: (max_inline_size / i_over_b).max(min_box_size.block),
}
} else {
// Row 7.
Vec2 {
LogicalVec2 {
inline: (max_block_size * i_over_b).max(min_box_size.inline),
block: max_block_size,
}
@ -495,14 +494,14 @@ impl ReplacedContent {
min_block_size.px() / block_size.px()
{
// Row 8.
Vec2 {
LogicalVec2 {
inline: (min_block_size * i_over_b)
.clamp_below_max(max_box_size.inline),
block: min_block_size,
}
} else {
// Row 9.
Vec2 {
LogicalVec2 {
inline: min_inline_size,
block: (min_inline_size / i_over_b)
.clamp_below_max(max_box_size.block),
@ -510,14 +509,18 @@ impl ReplacedContent {
}
},
// Row 10.
(Violation::Below(min_inline_size), Violation::Above(max_block_size)) => Vec2 {
inline: min_inline_size,
block: max_block_size,
(Violation::Below(min_inline_size), Violation::Above(max_block_size)) => {
LogicalVec2 {
inline: min_inline_size,
block: max_block_size,
}
},
// Row 11.
(Violation::Above(max_inline_size), Violation::Below(min_block_size)) => Vec2 {
inline: max_inline_size,
block: min_block_size,
(Violation::Above(max_inline_size), Violation::Below(min_block_size)) => {
LogicalVec2 {
inline: max_inline_size,
block: min_block_size,
}
},
}
},

View file

@ -19,7 +19,7 @@ use style::Zero;
use webrender_api as wr;
use crate::geom::{
flow_relative, LengthOrAuto, LengthPercentageOrAuto, PhysicalSides, PhysicalSize,
LengthOrAuto, LengthPercentageOrAuto, LogicalSides, LogicalVec2, PhysicalSides, PhysicalSize,
};
use crate::ContainingBlock;
@ -58,21 +58,21 @@ pub(crate) enum DisplayInside {
/// Percentages resolved but not `auto` margins
#[derive(Clone)]
pub(crate) struct PaddingBorderMargin {
pub padding: flow_relative::Sides<Length>,
pub border: flow_relative::Sides<Length>,
pub margin: flow_relative::Sides<LengthOrAuto>,
pub padding: LogicalSides<Length>,
pub border: LogicalSides<Length>,
pub margin: LogicalSides<LengthOrAuto>,
/// Pre-computed sums in each axis
pub padding_border_sums: flow_relative::Vec2<Length>,
pub padding_border_sums: LogicalVec2<Length>,
}
impl PaddingBorderMargin {
pub(crate) fn zero() -> Self {
Self {
padding: flow_relative::Sides::zero(),
border: flow_relative::Sides::zero(),
margin: flow_relative::Sides::zero(),
padding_border_sums: flow_relative::Vec2::zero(),
padding: LogicalSides::zero(),
border: LogicalSides::zero(),
margin: LogicalSides::zero(),
padding_border_sums: LogicalVec2::zero(),
}
}
}
@ -83,47 +83,44 @@ pub(crate) trait ComputedValuesExt {
fn box_offsets(
&self,
containing_block: &ContainingBlock,
) -> flow_relative::Sides<LengthPercentageOrAuto<'_>>;
) -> LogicalSides<LengthPercentageOrAuto<'_>>;
fn box_size(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Vec2<LengthPercentageOrAuto<'_>>;
) -> LogicalVec2<LengthPercentageOrAuto<'_>>;
fn min_box_size(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Vec2<LengthPercentageOrAuto<'_>>;
) -> LogicalVec2<LengthPercentageOrAuto<'_>>;
fn max_box_size(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Vec2<Option<&LengthPercentage>>;
) -> LogicalVec2<Option<&LengthPercentage>>;
fn content_box_size(
&self,
containing_block: &ContainingBlock,
pbm: &PaddingBorderMargin,
) -> flow_relative::Vec2<LengthOrAuto>;
) -> LogicalVec2<LengthOrAuto>;
fn content_min_box_size(
&self,
containing_block: &ContainingBlock,
pbm: &PaddingBorderMargin,
) -> flow_relative::Vec2<LengthOrAuto>;
) -> LogicalVec2<LengthOrAuto>;
fn content_max_box_size(
&self,
containing_block: &ContainingBlock,
pbm: &PaddingBorderMargin,
) -> flow_relative::Vec2<Option<Length>>;
) -> LogicalVec2<Option<Length>>;
fn padding_border_margin(&self, containing_block: &ContainingBlock) -> PaddingBorderMargin;
fn padding(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Sides<&LengthPercentage>;
fn border_width(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Sides<Length>;
) -> LogicalSides<&LengthPercentage>;
fn border_width(&self, containing_block_writing_mode: WritingMode) -> LogicalSides<Length>;
fn margin(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Sides<LengthPercentageOrAuto<'_>>;
) -> LogicalSides<LengthPercentageOrAuto<'_>>;
fn has_transform_or_perspective(&self) -> bool;
fn effective_z_index(&self) -> i32;
fn establishes_block_formatting_context(&self) -> bool;
@ -160,9 +157,9 @@ impl ComputedValuesExt for ComputedValues {
fn box_offsets(
&self,
containing_block: &ContainingBlock,
) -> flow_relative::Sides<LengthPercentageOrAuto<'_>> {
) -> LogicalSides<LengthPercentageOrAuto<'_>> {
let position = self.get_position();
flow_relative::Sides::from_physical(
LogicalSides::from_physical(
&PhysicalSides::new(
position.top.as_ref(),
position.right.as_ref(),
@ -176,9 +173,9 @@ impl ComputedValuesExt for ComputedValues {
fn box_size(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Vec2<LengthPercentageOrAuto<'_>> {
) -> LogicalVec2<LengthPercentageOrAuto<'_>> {
let position = self.get_position();
flow_relative::Vec2::from_physical_size(
LogicalVec2::from_physical_size(
&PhysicalSize::new(
size_to_length(&position.width),
size_to_length(&position.height),
@ -190,9 +187,9 @@ impl ComputedValuesExt for ComputedValues {
fn min_box_size(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Vec2<LengthPercentageOrAuto<'_>> {
) -> LogicalVec2<LengthPercentageOrAuto<'_>> {
let position = self.get_position();
flow_relative::Vec2::from_physical_size(
LogicalVec2::from_physical_size(
&PhysicalSize::new(
size_to_length(&position.min_width),
size_to_length(&position.min_height),
@ -204,7 +201,7 @@ impl ComputedValuesExt for ComputedValues {
fn max_box_size(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Vec2<Option<&LengthPercentage>> {
) -> LogicalVec2<Option<&LengthPercentage>> {
fn unwrap(max_size: &MaxSize<NonNegativeLengthPercentage>) -> Option<&LengthPercentage> {
match max_size {
MaxSize::LengthPercentage(length) => Some(&length.0),
@ -212,7 +209,7 @@ impl ComputedValuesExt for ComputedValues {
}
}
let position = self.get_position();
flow_relative::Vec2::from_physical_size(
LogicalVec2::from_physical_size(
&PhysicalSize::new(unwrap(&position.max_width), unwrap(&position.max_height)),
containing_block_writing_mode,
)
@ -222,13 +219,13 @@ impl ComputedValuesExt for ComputedValues {
&self,
containing_block: &ContainingBlock,
pbm: &PaddingBorderMargin,
) -> flow_relative::Vec2<LengthOrAuto> {
) -> LogicalVec2<LengthOrAuto> {
let box_size = self
.box_size(containing_block.style.writing_mode)
.percentages_relative_to(containing_block);
match self.get_position().box_sizing {
BoxSizing::ContentBox => box_size,
BoxSizing::BorderBox => flow_relative::Vec2 {
BoxSizing::BorderBox => LogicalVec2 {
// These may be negative, but will later be clamped by `min-width`/`min-height`
// which is clamped to zero.
inline: box_size.inline.map(|i| i - pbm.padding_border_sums.inline),
@ -241,13 +238,13 @@ impl ComputedValuesExt for ComputedValues {
&self,
containing_block: &ContainingBlock,
pbm: &PaddingBorderMargin,
) -> flow_relative::Vec2<LengthOrAuto> {
) -> LogicalVec2<LengthOrAuto> {
let min_box_size = self
.min_box_size(containing_block.style.writing_mode)
.percentages_relative_to(containing_block);
match self.get_position().box_sizing {
BoxSizing::ContentBox => min_box_size,
BoxSizing::BorderBox => flow_relative::Vec2 {
BoxSizing::BorderBox => LogicalVec2 {
// Clamp to zero to make sure the used size components are non-negative
inline: min_box_size
.inline
@ -263,7 +260,7 @@ impl ComputedValuesExt for ComputedValues {
&self,
containing_block: &ContainingBlock,
pbm: &PaddingBorderMargin,
) -> flow_relative::Vec2<Option<Length>> {
) -> LogicalVec2<Option<Length>> {
let max_box_size = self
.max_box_size(containing_block.style.writing_mode)
.percentages_relative_to(containing_block);
@ -272,7 +269,7 @@ impl ComputedValuesExt for ComputedValues {
BoxSizing::BorderBox => {
// This may be negative, but will later be clamped by `min-width`
// which itself is clamped to zero.
flow_relative::Vec2 {
LogicalVec2 {
inline: max_box_size
.inline
.map(|i| i - pbm.padding_border_sums.inline),
@ -291,7 +288,7 @@ impl ComputedValuesExt for ComputedValues {
.percentages_relative_to(cbis);
let border = self.border_width(containing_block.style.writing_mode);
PaddingBorderMargin {
padding_border_sums: flow_relative::Vec2 {
padding_border_sums: LogicalVec2 {
inline: padding.inline_sum() + border.inline_sum(),
block: padding.block_sum() + border.block_sum(),
},
@ -306,9 +303,9 @@ impl ComputedValuesExt for ComputedValues {
fn padding(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Sides<&LengthPercentage> {
) -> LogicalSides<&LengthPercentage> {
let padding = self.get_padding();
flow_relative::Sides::from_physical(
LogicalSides::from_physical(
&PhysicalSides::new(
&padding.padding_top.0,
&padding.padding_right.0,
@ -319,12 +316,9 @@ impl ComputedValuesExt for ComputedValues {
)
}
fn border_width(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Sides<Length> {
fn border_width(&self, containing_block_writing_mode: WritingMode) -> LogicalSides<Length> {
let border = self.get_border();
flow_relative::Sides::from_physical(
LogicalSides::from_physical(
&PhysicalSides::new(
border.border_top_width.0,
border.border_right_width.0,
@ -338,9 +332,9 @@ impl ComputedValuesExt for ComputedValues {
fn margin(
&self,
containing_block_writing_mode: WritingMode,
) -> flow_relative::Sides<LengthPercentageOrAuto<'_>> {
) -> LogicalSides<LengthPercentageOrAuto<'_>> {
let margin = self.get_margin();
flow_relative::Sides::from_physical(
LogicalSides::from_physical(
&PhysicalSides::new(
margin.margin_top.as_ref(),
margin.margin_right.as_ref(),

View file

@ -14,7 +14,7 @@ use layout_2020::flow::float::{
ContainingBlockPositionInfo, FloatBand, FloatBandNode, FloatBandTree, FloatContext, FloatSide,
PlacementInfo,
};
use layout_2020::geom::flow_relative::{Rect, Vec2};
use layout_2020::geom::{LogicalRect, LogicalVec2};
use lazy_static::lazy_static;
use quickcheck::{Arbitrary, Gen};
use style::values::computed::{Clear, Length};
@ -352,7 +352,7 @@ impl Arbitrary for FloatInput {
let clear = u8::arbitrary(generator);
FloatInput {
info: PlacementInfo {
size: Vec2 {
size: LogicalVec2 {
inline: Length::new(width as f32),
block: Length::new(height as f32),
},
@ -424,7 +424,7 @@ struct FloatPlacement {
// Information about the placement of a float.
#[derive(Clone)]
struct PlacedFloat {
origin: Vec2<Length>,
origin: LogicalVec2<Length>,
info: PlacementInfo,
ceiling: Length,
containing_block_info: ContainingBlockPositionInfo,
@ -453,8 +453,8 @@ impl Drop for FloatPlacement {
}
impl PlacedFloat {
fn rect(&self) -> Rect<Length> {
Rect {
fn rect(&self) -> LogicalRect<Length> {
LogicalRect {
start_corner: self.origin.clone(),
size: self.info.size.clone(),
}