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Fix program and shader lifetime cycle
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5 changed files with 80 additions and 64 deletions
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[object-deletion-behaviour.html]
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[WebGL test #17: gl.isProgram(program) should be true. Was false.]
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expected: FAIL
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[program-test.html]
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[WebGL test #64: getError expected: NO_ERROR. Was INVALID_OPERATION : delete the current program shouldn't change the current rendering state]
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expected: FAIL
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[WebGL test #65: getError expected: NO_ERROR. Was INVALID_OPERATION : The current program shouldn't be deleted]
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expected: FAIL
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[WebGL test #69: an attached shader shouldn't be deleted]
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expected: FAIL
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[WebGL test #70: getError expected: INVALID_VALUE. Was INVALID_OPERATION : a delete-marked program should be deleted once it's no longer the current program]
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expected: FAIL
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