Use surfman for managing GL surfaces

Co-authored-by: Alan Jeffrey <ajeffrey@mozilla.com>
Co-authored-by: Zakor Gyula <gyula.zakor@h-lab.eu>
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
This commit is contained in:
Patrick Walton 2019-10-15 12:57:00 -05:00 committed by Alan Jeffrey
parent 48d918dcde
commit a358bca766
52 changed files with 1929 additions and 2195 deletions

View file

@ -360,7 +360,7 @@ impl<Window: WindowMethods + ?Sized> IOCompositor<Window> {
}
pub fn deinit(self) {
self.window.prepare_for_composite();
self.window.make_gl_context_current();
self.webrender.deinit();
}
@ -1263,7 +1263,7 @@ impl<Window: WindowMethods + ?Sized> IOCompositor<Window> {
) -> Result<Option<Image>, UnableToComposite> {
let size = self.embedder_coordinates.framebuffer.to_u32();
self.window.prepare_for_composite();
self.window.make_gl_context_current();
self.webrender.update();
let wait_for_stable_image = match target {