Use surfman for managing GL surfaces

Co-authored-by: Alan Jeffrey <ajeffrey@mozilla.com>
Co-authored-by: Zakor Gyula <gyula.zakor@h-lab.eu>
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
This commit is contained in:
Patrick Walton 2019-10-15 12:57:00 -05:00 committed by Alan Jeffrey
parent 48d918dcde
commit a358bca766
52 changed files with 1929 additions and 2195 deletions

View file

@ -1426,6 +1426,6 @@ impl LayoutCanvasWebGLRenderingContextHelpers for LayoutDom<WebGL2RenderingConte
#[allow(unsafe_code)]
unsafe fn canvas_data_source(&self) -> HTMLCanvasDataSource {
let this = &*self.unsafe_get();
HTMLCanvasDataSource::WebGL((*this.base.to_layout().unsafe_get()).layout_handle())
(*this.base.to_layout().unsafe_get()).layout_handle()
}
}