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Auto merge of #24333 - mmatyas:webgl_fns_samplers, r=jdm
Add WebGLSampler support Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.13 <!-- Please describe your changes on the following line: --> cc @jdm @zakorgy --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [x] There are tests for these changes OR - [ ] These changes do not require tests because ___ <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. --> <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/24333) <!-- Reviewable:end -->
This commit is contained in:
commit
a7d48dca80
16 changed files with 394 additions and 88 deletions
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@ -1,16 +1,16 @@
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[methods-2.html]
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[WebGL test #46: Property either does not exist or is not a function: bindTransformFeedback]
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expected: FAIL
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[WebGL test #25: Property either does not exist or is not a function: uniform4uiv]
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expected: FAIL
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[WebGL test #72: Property either does not exist or is not a function: bindVertexArray]
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[WebGL test #48: Property either does not exist or is not a function: endTransformFeedback]
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expected: FAIL
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[WebGL test #28: Property either does not exist or is not a function: uniformMatrix2x4fv]
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expected: FAIL
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[WebGL test #48: Property either does not exist or is not a function: samplerParameterf]
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expected: FAIL
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[WebGL test #1: Property either does not exist or is not a function: getBufferSubData]
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expected: FAIL
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@ -23,16 +23,7 @@
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[WebGL test #27: Property either does not exist or is not a function: uniformMatrix3x2fv]
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expected: FAIL
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[WebGL test #60: Property either does not exist or is not a function: bindBufferBase]
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expected: FAIL
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[WebGL test #63: Property either does not exist or is not a function: getUniformIndices]
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expected: FAIL
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[WebGL test #57: Property either does not exist or is not a function: getTransformFeedbackVarying]
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expected: FAIL
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[WebGL test #64: Property either does not exist or is not a function: getActiveUniforms]
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[WebGL test #53: Property either does not exist or is not a function: bindBufferBase]
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expected: FAIL
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[WebGL test #3: Property either does not exist or is not a function: blitFramebuffer]
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@ -41,13 +32,13 @@
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[WebGL test #33: Property either does not exist or is not a function: vertexAttribI4iv]
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expected: FAIL
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[WebGL test #58: Property either does not exist or is not a function: pauseTransformFeedback]
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[WebGL test #44: Property either does not exist or is not a function: deleteTransformFeedback]
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expected: FAIL
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[WebGL test #62: Property either does not exist or is not a function: getIndexedParameter]
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[WebGL test #51: Property either does not exist or is not a function: pauseTransformFeedback]
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expected: FAIL
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[WebGL test #56: Property either does not exist or is not a function: transformFeedbackVaryings]
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[WebGL test #49: Property either does not exist or is not a function: transformFeedbackVaryings]
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expected: FAIL
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[WebGL test #2: Property either does not exist or is not a function: copyBufferSubData]
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@ -56,15 +47,15 @@
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[WebGL test #23: Property either does not exist or is not a function: uniform2uiv]
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expected: FAIL
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[WebGL test #55: Property either does not exist or is not a function: getIndexedParameter]
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expected: FAIL
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[WebGL test #31: Property either does not exist or is not a function: uniformMatrix4x3fv]
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expected: FAIL
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[WebGL test #36: Property either does not exist or is not a function: vertexAttribIPointer]
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expected: FAIL
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[WebGL test #54: Property either does not exist or is not a function: beginTransformFeedback]
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expected: FAIL
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[WebGL test #8: Property either does not exist or is not a function: readBuffer]
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expected: FAIL
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@ -74,22 +65,19 @@
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[WebGL test #5: Property either does not exist or is not a function: getInternalformatParameter]
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expected: FAIL
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[WebGL test #47: Property either does not exist or is not a function: samplerParameteri]
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[WebGL test #60: Property either does not exist or is not a function: getActiveUniformBlockName]
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expected: FAIL
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[WebGL test #47: Property either does not exist or is not a function: beginTransformFeedback]
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expected: FAIL
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[WebGL test #32: Property either does not exist or is not a function: vertexAttribI4i]
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expected: FAIL
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[WebGL test #68: Property either does not exist or is not a function: uniformBlockBinding]
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[WebGL test #43: Property either does not exist or is not a function: createTransformFeedback]
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expected: FAIL
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[WebGL test #55: Property either does not exist or is not a function: endTransformFeedback]
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expected: FAIL
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[WebGL test #69: Property either does not exist or is not a function: createVertexArray]
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expected: FAIL
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[WebGL test #70: Property either does not exist or is not a function: deleteVertexArray]
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[WebGL test #59: Property either does not exist or is not a function: getActiveUniformBlockParameter]
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expected: FAIL
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[WebGL test #41: Property either does not exist or is not a function: clearBufferfv]
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[WebGL test #15: Property either does not exist or is not a function: compressedTexImage3D]
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expected: FAIL
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[WebGL test #43: Property either does not exist or is not a function: createSampler]
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[WebGL test #65: Property either does not exist or is not a function: bindVertexArray]
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expected: FAIL
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[WebGL test #34: Property either does not exist or is not a function: vertexAttribI4ui]
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expected: FAIL
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[WebGL test #51: Property either does not exist or is not a function: deleteTransformFeedback]
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expected: FAIL
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[WebGL test #6: Property either does not exist or is not a function: invalidateFramebuffer]
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expected: FAIL
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[WebGL test #61: Property either does not exist or is not a function: bindBufferRange]
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[WebGL test #62: Property either does not exist or is not a function: createVertexArray]
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expected: FAIL
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[WebGL test #42: Property either does not exist or is not a function: clearBufferfi]
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[WebGL test #39: Property either does not exist or is not a function: clearBufferiv]
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expected: FAIL
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[WebGL test #71: Property either does not exist or is not a function: isVertexArray]
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[WebGL test #58: Property either does not exist or is not a function: getUniformBlockIndex]
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expected: FAIL
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[WebGL test #52: Property either does not exist or is not a function: isTransformFeedback]
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expected: FAIL
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[WebGL test #46: Property either does not exist or is not a function: bindSampler]
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[WebGL test #56: Property either does not exist or is not a function: getUniformIndices]
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expected: FAIL
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[WebGL test #16: Property either does not exist or is not a function: compressedTexSubImage3D]
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[WebGL test #38: Property either does not exist or is not a function: drawBuffers]
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expected: FAIL
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[WebGL test #54: Property either does not exist or is not a function: bindBufferRange]
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expected: FAIL
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[WebGL test #0: Property either does not exist or is not a function: isContextLost]
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expected: FAIL
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[WebGL test #9: Property either does not exist or is not a function: renderbufferStorageMultisample]
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expected: FAIL
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[WebGL test #45: Property either does not exist or is not a function: isTransformFeedback]
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expected: FAIL
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[WebGL test #18: Property either does not exist or is not a function: uniform1ui]
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expected: FAIL
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[WebGL test #40: Property either does not exist or is not a function: clearBufferuiv]
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expected: FAIL
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[WebGL test #66: Property either does not exist or is not a function: getActiveUniformBlockParameter]
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expected: FAIL
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[WebGL test #53: Property either does not exist or is not a function: bindTransformFeedback]
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[WebGL test #64: Property either does not exist or is not a function: isVertexArray]
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expected: FAIL
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[WebGL test #21: Property either does not exist or is not a function: uniform4ui]
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expected: FAIL
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[WebGL test #50: Property either does not exist or is not a function: createTransformFeedback]
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expected: FAIL
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[WebGL test #11: Property either does not exist or is not a function: texStorage2D]
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expected: FAIL
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[WebGL test #59: Property either does not exist or is not a function: resumeTransformFeedback]
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expected: FAIL
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[WebGL test #19: Property either does not exist or is not a function: uniform2ui]
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expected: FAIL
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[WebGL test #26: Property either does not exist or is not a function: uniformMatrix2x3fv]
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expected: FAIL
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[WebGL test #67: Property either does not exist or is not a function: getActiveUniformBlockName]
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expected: FAIL
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[WebGL test #49: Property either does not exist or is not a function: getSamplerParameter]
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[WebGL test #52: Property either does not exist or is not a function: resumeTransformFeedback]
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expected: FAIL
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[WebGL test #29: Property either does not exist or is not a function: uniformMatrix4x2fv]
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expected: FAIL
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[WebGL test #65: Property either does not exist or is not a function: getUniformBlockIndex]
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[WebGL test #57: Property either does not exist or is not a function: getActiveUniforms]
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expected: FAIL
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[WebGL test #20: Property either does not exist or is not a function: uniform3ui]
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[WebGL test #4: Property either does not exist or is not a function: framebufferTextureLayer]
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expected: FAIL
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[WebGL test #44: Property either does not exist or is not a function: deleteSampler]
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[WebGL test #61: Property either does not exist or is not a function: uniformBlockBinding]
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expected: FAIL
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[WebGL test #50: Property either does not exist or is not a function: getTransformFeedbackVarying]
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expected: FAIL
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[WebGL test #12: Property either does not exist or is not a function: texStorage3D]
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expected: FAIL
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[WebGL test #10: Property either does not exist or is not a function: texImage3D]
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[WebGL test #63: Property either does not exist or is not a function: deleteVertexArray]
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expected: FAIL
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[WebGL test #45: Property either does not exist or is not a function: isSampler]
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[WebGL test #10: Property either does not exist or is not a function: texImage3D]
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expected: FAIL
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[WebGL test #13: Property either does not exist or is not a function: texSubImage3D]
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[expando-loss-2.html]
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expected: ERROR
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[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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[WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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[WebGL test #32: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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[WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.bindSampler(0, sampler)]
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expected: FAIL
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[WebGL test #40: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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[multi-context-sampler-test.html]
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expected: ERROR
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[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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[WebGL test #2: should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
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expected: FAIL
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[WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : there should be no errors]
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expected: FAIL
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[sampler-drawing-test.html]
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expected: ERROR
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[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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[samplers.html]
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expected: ERROR
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[WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : SAMPLER_BINDING query should succeed]
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expected: FAIL
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[WebGL test #4: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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