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Cargoify servo
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204
components/script/layout_interface.rs
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204
components/script/layout_interface.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//! The high-level interface from script to layout. Using this abstract interface helps reduce
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/// coupling between these two components, and enables the DOM to be placed in a separate crate
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/// from layout.
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use dom::bindings::js::JS;
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use dom::node::{Node, LayoutDataRef};
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use geom::point::Point2D;
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use geom::rect::Rect;
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use libc::c_void;
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use script_traits::{ScriptControlChan, OpaqueScriptLayoutChannel};
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use servo_msg::constellation_msg::WindowSizeData;
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use servo_util::geometry::Au;
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use std::any::{Any, AnyRefExt};
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use std::cmp;
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use std::comm::{channel, Receiver, Sender};
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use std::owned::BoxAny;
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use style::Stylesheet;
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use url::Url;
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use serialize::{Encodable, Encoder};
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/// Asynchronous messages that script can send to layout.
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pub enum Msg {
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/// Adds the given stylesheet to the document.
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AddStylesheetMsg(Stylesheet),
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/// Requests a reflow.
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ReflowMsg(Box<Reflow>),
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/// Get an RPC interface.
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GetRPCMsg(Sender<Box<LayoutRPC + Send>>),
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/// Destroys layout data associated with a DOM node.
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///
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/// TODO(pcwalton): Maybe think about batching to avoid message traffic.
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ReapLayoutDataMsg(LayoutDataRef),
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/// Requests that the layout task enter a quiescent state in which no more messages are
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/// accepted except `ExitMsg`. A response message will be sent on the supplied channel when
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/// this happens.
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PrepareToExitMsg(Sender<()>),
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/// Requests that the layout task immediately shut down. There must be no more nodes left after
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/// this, or layout will crash.
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ExitNowMsg,
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}
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/// Synchronous messages that script can send to layout.
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///
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/// In general, you should use messages to talk to Layout. Use the RPC interface
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/// if and only if the work is
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///
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/// 1) read-only with respect to LayoutTaskData,
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/// 2) small,
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// 3) and really needs to be fast.
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pub trait LayoutRPC {
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/// Requests the dimensions of the content box, as in the `getBoundingClientRect()` call.
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fn content_box(&self, node: TrustedNodeAddress) -> ContentBoxResponse;
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/// Requests the dimensions of all the content boxes, as in the `getClientRects()` call.
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fn content_boxes(&self, node: TrustedNodeAddress) -> ContentBoxesResponse;
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/// Requests the node containing the point of interest
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fn hit_test(&self, node: TrustedNodeAddress, point: Point2D<f32>) -> Result<HitTestResponse, ()>;
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fn mouse_over(&self, node: TrustedNodeAddress, point: Point2D<f32>) -> Result<MouseOverResponse, ()>;
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}
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/// The address of a node known to be valid. These must only be sent from content -> layout,
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/// because we do not trust layout.
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pub struct TrustedNodeAddress(pub *const c_void);
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impl<S: Encoder<E>, E> Encodable<S, E> for TrustedNodeAddress {
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fn encode(&self, s: &mut S) -> Result<(), E> {
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let TrustedNodeAddress(addr) = *self;
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let node = addr as *const Node;
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unsafe {
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JS::from_raw(node).encode(s)
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}
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}
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}
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/// The address of a node. Layout sends these back. They must be validated via
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/// `from_untrusted_node_address` before they can be used, because we do not trust layout.
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pub type UntrustedNodeAddress = *const c_void;
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pub struct ContentBoxResponse(pub Rect<Au>);
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pub struct ContentBoxesResponse(pub Vec<Rect<Au>>);
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pub struct HitTestResponse(pub UntrustedNodeAddress);
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pub struct MouseOverResponse(pub Vec<UntrustedNodeAddress>);
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/// Determines which part of the
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#[deriving(PartialEq, PartialOrd, Eq, Ord, Encodable)]
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pub enum DocumentDamageLevel {
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/// Reflow, but do not perform CSS selector matching.
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ReflowDocumentDamage,
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/// Perform CSS selector matching and reflow.
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MatchSelectorsDocumentDamage,
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/// Content changed; set full style damage and do the above.
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ContentChangedDocumentDamage,
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}
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impl DocumentDamageLevel {
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/// Sets this damage to the maximum of this damage and the given damage.
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pub fn add(&mut self, new_damage: DocumentDamageLevel) {
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*self = cmp::max(*self, new_damage);
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}
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}
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/// What parts of the document have changed, as far as the script task can tell.
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///
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/// Note that this is fairly coarse-grained and is separate from layout's notion of the document
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#[deriving(Encodable)]
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pub struct DocumentDamage {
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/// The topmost node in the tree that has changed.
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pub root: TrustedNodeAddress,
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/// The amount of damage that occurred.
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pub level: DocumentDamageLevel,
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}
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/// Why we're doing reflow.
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#[deriving(PartialEq)]
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pub enum ReflowGoal {
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/// We're reflowing in order to send a display list to the screen.
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ReflowForDisplay,
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/// We're reflowing in order to satisfy a script query. No display list will be created.
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ReflowForScriptQuery,
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}
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/// Information needed for a reflow.
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pub struct Reflow {
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/// The document node.
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pub document_root: TrustedNodeAddress,
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/// The style changes that need to be done.
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pub damage: DocumentDamage,
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/// The goal of reflow: either to render to the screen or to flush layout info for script.
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pub goal: ReflowGoal,
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/// The URL of the page.
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pub url: Url,
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/// The channel through which messages can be sent back to the script task.
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pub script_chan: ScriptControlChan,
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/// The current window size.
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pub window_size: WindowSizeData,
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/// The channel that we send a notification to.
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pub script_join_chan: Sender<()>,
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/// Unique identifier
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pub id: uint
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}
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/// Encapsulates a channel to the layout task.
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#[deriving(Clone)]
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pub struct LayoutChan(pub Sender<Msg>);
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impl LayoutChan {
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pub fn new() -> (Receiver<Msg>, LayoutChan) {
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let (chan, port) = channel();
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(port, LayoutChan(chan))
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}
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}
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/// A trait to manage opaque references to script<->layout channels without needing
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/// to expose the message type to crates that don't need to know about them.
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pub trait ScriptLayoutChan {
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fn new(sender: Sender<Msg>, receiver: Receiver<Msg>) -> Self;
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fn sender(&self) -> Sender<Msg>;
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fn receiver(self) -> Receiver<Msg>;
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}
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impl ScriptLayoutChan for OpaqueScriptLayoutChannel {
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fn new(sender: Sender<Msg>, receiver: Receiver<Msg>) -> OpaqueScriptLayoutChannel {
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let inner = (box sender as Box<Any+Send>, box receiver as Box<Any+Send>);
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OpaqueScriptLayoutChannel(inner)
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}
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fn sender(&self) -> Sender<Msg> {
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let &OpaqueScriptLayoutChannel((ref sender, _)) = self;
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(*sender.downcast_ref::<Sender<Msg>>().unwrap()).clone()
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}
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fn receiver(self) -> Receiver<Msg> {
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let OpaqueScriptLayoutChannel((_, receiver)) = self;
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*receiver.downcast::<Receiver<Msg>>().unwrap()
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}
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}
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#[test]
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fn test_add_damage() {
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fn assert_add(mut a: DocumentDamageLevel, b: DocumentDamageLevel,
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result: DocumentDamageLevel) {
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a.add(b);
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assert!(a == result);
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}
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assert_add(ReflowDocumentDamage, ReflowDocumentDamage, ReflowDocumentDamage);
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assert_add(ContentChangedDocumentDamage, ContentChangedDocumentDamage, ContentChangedDocumentDamage);
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assert_add(ReflowDocumentDamage, MatchSelectorsDocumentDamage, MatchSelectorsDocumentDamage);
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assert_add(MatchSelectorsDocumentDamage, ReflowDocumentDamage, MatchSelectorsDocumentDamage);
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assert_add(ReflowDocumentDamage, ContentChangedDocumentDamage, ContentChangedDocumentDamage);
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assert_add(ContentChangedDocumentDamage, ReflowDocumentDamage, ContentChangedDocumentDamage);
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assert_add(MatchSelectorsDocumentDamage, ContentChangedDocumentDamage, ContentChangedDocumentDamage);
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assert_add(ContentChangedDocumentDamage, MatchSelectorsDocumentDamage, ContentChangedDocumentDamage);
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}
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