When an `<iframe>` cannot scroll because the size of the frame is
greater than or
equal to the size of page contents, chain up the keyboard scroll
operation to the parent frame.
Testing: A new Servo-only WPT tests is added, though needs to be
manually
run with `--product servodriver`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Delan Azabani <dazabani@igalia.com>
FxHash is faster than FnvHash and SipHash for simple types up to at
least 64 bytes. The cryptographic guarantees are not needed for any
types changed here because they are simple ids.
This changes the types in script and net crates.
In a future PR we will change the remaining Fnv to be also Fx unless
there is a reason to keep them as Fnv.
Testing: Should not change functionality but unit test and wpt will find
it.
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
This PR **removes** `ScriptToConstellationMessage::ForwardToEmbedder`,
and replaces it with an explicit `ScriptToEmbedderChannel`. This new
channel is based on `GenericCallback` and in single-process mode will
directly send the message the to the embedder and wake it. In
multi-process mode, the message is routed via the ROUTER, since waking
is only possible from the same process currently. This means in
multi-process mode there are likely no direct perf benefits, since we
still need to hop the message over the ROUTER (instead of over the
constellation).
In single-process mode we can directly send the message to the embedder,
which should provide a noticable latency improvement in all cases where
script is blocked waiting on the embedder to reply.
This does not change the way the embedder receives messages - the
receiving end is unchanged.
## How was sending messages to the embedder working before?
1. Script wraps it's message to the embedder in
`ScriptToConstellationMessage::ForwardToEmbedder` and sends it to
constellation.
2. The [constellation event loop] receives the message in
[handle_request]
3. If deserialization fails, [an error is logged and the message is
ignored]
4. Since our message came from script, it is handle in
[handle_request_from_script]
5. The message is logged with trace log level
6. If the pipeline is closed, [a warning is logged and the message
ignored]
7. The wrapped `EmbedderMsg` [is forwarded to the embedder]. Sending the
message also invokes `wake()` on the embedder eventloop waker.
[constellation event loop]:
2e1b2e7260/components/constellation/constellation.rs (L755)
[handle request]:
2e1b2e7260/components/constellation/constellation.rs (L1182)
[an error is logged and the message is ignored]:
2e1b2e7260/components/constellation/constellation.rs (L1252)
[handle_request_from_script]:
https://github.com/servo/servo/blob/main/components/constellation/constellation.rs#L1590
[a warning is logged and the message ignored]:
2e1b2e7260/components/constellation/constellation.rs (L1599)
[is forwarded to the embedder]:
2e1b2e7260/components/constellation/constellation.rs (L1701)
Testing: Communication between Script and Embedder is extensive, so this
should be covered by existing tests.
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
We store a pointer to the ScriptThread singleton for a thread in
thread-local storage. While we don't have yet have profiles pointing to
this TLS access as a hot spot, we can remove a potential performance
footgun without a lot of effort by passing around small pieces of data
that we otherwise need to fetch from the ScriptThread.
Testing: Existing WPT is sufficient
Fixes: part of #37969
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Adds epoch to each WR image op command that is sent to compositor. The
renderer now has a `FrameDelayer` data structure that is responsible for
tracking when a frame is ready to be displayed. When asking canvases to
update their rendering, they are given an optional `Epoch` which denotes
the `Document`'s canvas epoch. When all image updates for that `Epoch`
are seen in the renderer, the frame can be displayed.
Testing: Existing WPT tests
Fixes: #35733
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
This change was previously part of
fb1c0a4c48, which got reverted due to an
issue
with the compositor channel.
Split this change out into a separate PR, as it probably should have
been in the first place. Presumably it was one change before, since
serialization of crossbeam generic channels in single-process mode was
not implemented yet at the time.
Testing: Covered by existing tests. No custom callbacks involved.
Part of #38912
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
This reverts commit fb1c0a4c48.
Previously in `create_compositor_channel`, the [routing callback][1] was
setup so that a message received on the Compositor's IPC receiver will
be
forwarded to the local receiver using the `CompositorProxy` which also
takes care of waking up the event loop. In #38782, this was changed so
that the routing callbacks simply forwards the message directly without
going via the `CompositorProxy`. This breaks behaviours that rely on the
event loop being woken up on message sending, e.g. updating image frames
for animated gifs.
Since the GenericChannel API doesn't allow custom routing callbacks,
revert this change until we figure out a better solution.
[1]:
d2ccce6052/components/servo/lib.rs (L1114)
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Besides migrating the channel to GenericChannel, this PR adds
`routed_channel_with_local_sender()` to `generic_channel`. This is for
existing use-cases, where we want to provide both an IPC capable
GenericSender, as well as a crossbeam Sender, for efficient sending if
the sender is in the same process.
Testing: All of our channels should send / receive at least some
messages during WPT tests.
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
We should not be using `route_ipc_receiver_to_new_crossbeam_receiver` or
similar methods, that `unwrap()` on the ROUTER thread if they encounter
IPC errors. Instead, we now propagate the error to the crossbeam
receiver.
In the GenericChannel::Crossbeam case this means, that we need to use a
`Result<T>` as the data type, even though the Result variant is always
okay, so that the receiver type is the same regardless of `IPC` or not.
This is required, so we have the same channel type, and can pass the
inner crossbeam channel into e.g. `select!`, without having to wrap or
re-implement select.
This also means, that as we switch towards GenericChannel, we will
gradually improve our error handling and eventually remove the existing
panics on IPC errors.
These changes were extracted out of
https://github.com/servo/servo/pull/38782
Testing: Covered by existing tests. No new panics were introduced.
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
Building on the preference observer work from #38649, we now
automatically install an observer when multiprocess mode is enabled.
This observer notifies the constellation of updated preferences, which
in turn notifies each content process so the changes will be reflected
into script/layout as expected. There's a unit test that verifies this
works correctly by checking a preference-gated WebIDL property before
and after the preference is toggled.
Testing: New unit test added.
Fixes: #35966
Depends on #38649.
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Motivation:
Using our GenericChannel abstraction allows us to optimize IPC in
single-process mode to just use cross-beam channel.
To keep the diff low, and get early feedback, this PR only tackles a
single channel, but the intention is to port all ipc channels to the
generic channel, which allows us to skip serializing and deserializing
messages in single process mode.
Based on:
- https://github.com/servo/servo/pull/38638
- https://github.com/servo/servo/pull/38636
Testing: Covered by existing tests
---------
Signed-off-by: Jonathan Schwender <schwenderjonathan@gmail.com>
Instead of using WebRender hit testing to update the cursor, base it on
layout hit tests. This allows removing the majority of WebRender hit
test items and finally opens up the possibility of adding support for
custom cursors. In addition, this change fixes an issue where cursors
were not set properly on areas of the viewport that extended past the
page content.
Testing: This is difficult to test as verifying that the cursor changed
properly is beyond the capabilities of Servo's test harnesses.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Any CSP violations happening when loading a worker should be reported
on the global of the document that creates the worker. Since workers
run in different threads, we can't pass in this parent global into
the worker global scope. Instead, we need to send a message to the
parent event loop to report it on the correct global.
Part of https://github.com/servo/servo/issues/4577
Fixes https://github.com/servo/servo/issues/37027
Signed-off-by: Tim van der Lippe <tvanderlippe@gmail.com>
This creates a new method in shared/compositing/lib to generate image
keys that are send over the webview. This does not immediately return
the keys but goes over the constellation to receive the keys from the
IOCompositor. To make this more efficient, we now cache the keys in
image_cache in a simple FIFO order. The old blocking method stays intact
for now but got renamed to make the blocking clear.
The blocking calls that are left are in:
- `components/canvas/canvas_data.rs`
- `components/script/dom/htmlmediaelement.rs`
Testing: WPT tests should cover this as this doesn't change any
functionality.
Fixes: Was mentioned in
https://github.com/servo/servo/issues/37161#issuecomment-2915750051 and
part of https://github.com/servo/servo/issues/37086
---------
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Signed-off-by: gterzian <2792687+gterzian@users.noreply.github.com>
Co-authored-by: gterzian <2792687+gterzian@users.noreply.github.com>
Previously, the Constellation would immediately ask the Compositor to
shut down a pipeline, even before the ScriptThread finished shutting it
down. This meant that the Compositor might remove a Pipeline and then
re-add it if the ScriptThread sent a Pipeline-related message (such as a
new display list) in the meantime.
This change makes it so that the Compositor waits for both the
Constellation and the ScriptThread to finish shutting down a Pipeline
before removing its data. In addition, the Constellation no longer
synchronously waits on the Compositor when shutting down Pipelines. This
was important when the Compositor would talk to the ScriptThread
directly, but isn't necessary any longer.
Testing: This is very hard to test, because it depends on the creation
and destruction of many iframes and the particular timing of of all
the messaging between Servo bits. That said, this was tested manually
by observing the completion of Speedometer 2.1.
Fixes: #37458.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
This change adds support for rendering static SVG images using the
`resvg` crate, allowing svg sources in the `img` tag and in CSS
`background` and `content` properties. There are some limitations in
using resvg:
1. There is no support for animations or interactivity as these would
require implementing the full DOM layer of SVG specification.
2. Only system fonts can be used for text rendering. There is some
mechanism to provide a custom font resolver to usvg, but that is not
explored in this change.
3. resvg's handling of certain edge cases involving lack of explicit
`width` and `height` on the root svg element deviates from what the
specification expects from browsers. For example, resvg uses the values
in `viewBox` to derive the missing width or height dimension, but
without scaling that dimension to preserve the aspect ratio. It also
doesn't allow overriding this behavior.
Demo screenshot:

<details>
<summary>Source</summary>
```
<style>
#svg1 {
border: 1px solid red;
}
#svg2 {
border: 1px solid red;
width: 300px;
}
#svg3 {
border: 1px solid red;
width: 300px;
height: 200px;
object-fit: contain;
}
#svg4 {
border: 1px solid red;
width: 300px;
height: 200px;
object-fit: cover;
}
#svg5 {
border: 1px solid red;
width: 300px;
height: 200px;
object-fit: fill;
}
#svg6 {
border: 1px solid red;
width: 300px;
height: 200px;
object-fit: none;
}
</style>
</head>
<body>
<div>
<img id="svg1" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
</div>
<div>
<img id="svg2" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
<img id="svg3" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
<img id="svg4" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
</div>
<div>
<img id="svg5" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
<img id="svg6" src="https://raw.githubusercontent.com/servo/servo/refs/heads/main/resources/servo.svg" alt="Servo logo">
</div>
</body>
```
</details>
---------
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
This change adds a new `WebView` API `evaluate_javascript()`, which
allows embedders to
execute JavaScript code and wait for a reply asynchronously. Ongoing
script execution is
tracked by a libservo `JavaScriptEvaluator` struct, which maps an id to
the callback passed
to the `evaluate_javascript()` method. The id is used to track the
script and its execution
through the other parts of Servo.
Testing: This changes includes `WebView` unit tests.
---------
Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Previously, when processing animations, the compositor would sent a tick
message to each pipeline. This is an issue because now the
`ScriptThread` always processes rendering updates for all `Document`s in
order to ensure properly ordering. This change makes it so that tick
messages are sent for an entire WebView. This means that each
`ScriptThread` will always receive a single tick for every time that
animations are processed, no matter how many frames are animating. This
is the first step toward a refresh driver.
In addition, we discard the idea of ticking animation only for
animations and or only for request animation frame callbacks. The
`ScriptThread` can no longer make this distinction due to the
specification and the compositor shouldn't either.
This should not really change observable behavior, but should make Servo
more efficient when more than a single frame in a `ScriptThread` is
animting at once.
Testing: This is covered by existing WPT tests as it mainly just improve
animation efficiency in a particular case.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This is the last big change necessary to create the
`constellation_traits` crate. This moves the data structure for messages
that originate from the `ScriptThread` and are sent to the
`Contellation` to `constellation_traits`, effectively splitting
`script_traits` in half. Before, `script_traits` was responsible for
exposing the API of both the `ScriptThread` and the `Constellation` to
the rest of Servo.
- Data structures that are used by `ScriptToConstellationMsg` are moved
to `constellation_traits`. The dependency graph looks a bit like this:
`script_layout_interface` depends on `script_traits` depends on
`constellation_traits` depends on `embedder_traits`.
- Data structures that are used in the embedding layer
(`UntrustedNodeAddress`, `CompositorHitTestResult`, `TouchEventResult`
and `AnimationState`) are moved to embedder_traits, to avoid a
dependency cycle between `webrender_traits` and
`constellation_traits`.
- Types dealing with MessagePorts and serialization are moved to
`constellation_traits::message_port`.
Testing: This is covered by existing tests as it just moves types
around.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Messages that are sent to the `Constellation` have pretty ambiguous
names.
This change does two renames:
- `ConstellationMsg` → `EmbedderToConstellationMessage`
- `ScriptMsg` → `ScriptToConstellationMessage`
This naming reflects that the `Constellation` stands in between the
embedding layer and the script layer and can receive messages from both.
Soon both of these message types will live in `constellation_traits`,
reflecting the idea that the `_traits` variant for a crate is
responsible for exposing the API for that crate.
Testing: No new tests are necessary here as this just renames two enums.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This breaks the `script_traits` dependency on `webgpu`. In general, the
`traits` crates shouldn't depend on Servo non-`traits` crates. This is
necessary to move "script to constellation" messages to the
`constellation_traits` crate, making it the entire API for talking to
the
constellation. This will break a circular dependency when that happens.
Testing: Successfully building is enough of a test for this one as
it is mainly moving types around.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Simply how `ProgressiveWebMetrics` works:
1. Keep only a single struct instead of one in layout and one script
that both implement the `ProgressiveWebMetrics` trait. Since layout
and script are the same thread these can now just be a single
`ProgressiveWebMetrics` struct stored in script.
2. Have the compositor be responsible for informing the Constellation
(which informs the ScripThread) about paint metrics. This makes
communication flow one way and removes one dependency between the
compositor and script (of two).
3. All units tests are moved into the `metrics` crate itself since there
is only one struct there now.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Migrate to 2024 edition
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Allow unsafe_op_in_unsafe_fn lint
This lint warns by default in the 2024
edition, but is *way* too noisy for servo.
We might enable it in the future, but not now.
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Compile using the 2024 edition
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Use 2024 style edition
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Reformat all code
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
This change exposes a single `InputEvent` type and now there is only a
single delegate method for this `WebViewDelegate::notify_input_event`.
- Clipboard events are now handled as `EditingAction` inpute events. In
the future this can include things like "Select All", etc.
In addition, many parts of the dance to pass these events can now be
simplified due to this abstraction.
- All forwarded events are handled the same way in the `Constellation`,
though they may carry an optional hit test (for events that have a
`point`) which affects which `Pipeline` they are sent to.
- In the `ScriptThread` we now accept these `InputEvents` and use them
everywhere. Now all "compositor events" are "input events".
- This allows removing several data structures which are no longer
necessary.
- We no longer inform the embedder when an event was handled by a
WebView as that was only important for a MDI feature that will
no longer be so important the full-featured `WebView` API.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Mukilan Thiyagarajan <mukilan@igalia.com>
At some point in the past this message was only sent from the
`Constellation` to `script`, but nowadays this is sent from various
parts of servo to the `ScriptThread`, so this is a better name. In
particular, the current name makes it seeem like this message controls
the `Constellation`, which it does not.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Instead of setting up a route for every image load in the DOM / Layout,
route all incoming image cache responses through the `ScriptThread`.
This avoids creating a set of file descriptor for every image that is
loaded.
This change requires having the `ImageCache` track the `PipelineId` of
the original the listener so that the `ScriptThread` can route it
properly to the correct `Window`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This allows reusing the asynchrnous fetch mechanism that we use for page
resources and is likely a step toward removing the `FetchThread`.
Benefits:
- Reduces IPC traffic during navigation. Now instead of bouncing
between the constellation and the `ScriptThread` responses are sent
directly to the `ScriptThread`.
- Allows cancelling loads after redirects, which was not possible
before.
There is the question of what to do when a redirect is cross-origin
(#23037). This currently isn't handled properly as the `Constellation`
sends data to the same `Pipeline` that initiated the load. This change
doesn't fix this issue, but does make it more possible for the
`ScriptThread` to shut down the pipeline and ask the `Constellation` to
replace it with a new one.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Previously, senders and receivers to different kinds of event loops (the
main `ScriptThread`, different types of workers) used a rust `trait`
mechanism to implement dynamic behavior. This led to having many unused
implementations of this `trait`. This change moves to using an `enum`
based approach for these senders and receivers and removes all of the
dead code.
In addition, to allowing for use of rust's dead code detection, it
simplifies the code a great deal. All of these generic senders and
receivers are moved to the `messaging.rs` file and given proper
documentation.
Finally, empty an `JSTraceable` implementation is made for all
crossbeam `Sender<...>`s to avoid having to manually skip them everytime
they are included in structs. The pre-existing empty `MallocSizeOf`
implementation is used more thoroughly.
Other unecessary wrappers around these senders and receivers are removed
as well.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Instead of creating a type for each `TaskSource` variety have each `TaskSource`
hold the same kind of sender (this was inconsistent before, but each
sender was effectively the same trait object), a pipeline, and a
`TaskSourceName`. This elminates the need to reimplement the same
queuing code for every task source.
In addition, have workers hold their own `TaskManager`. This allows just
exposing the manager on the `GlobalScope`. Currently the `TaskCanceller`
is different, but this will also be eliminated in a followup change.
This is a the first step toward having a shared set of `Sender`s on
`GlobalScope`.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Create two new data structures in the `script` crate to hold senders and
receiver:
- `ScriptThreadSenders`: holds all outgoing channels from the
`ScriptThread` including a channel to the `ScriptThread` itself. The
ultimate goal with this is to reduce duplication by giving a boxed
version of this this to `Window`s.
- `ScriptThradReceivers`: holds all incoming channels to the
`ScriptThread`. This isn't cloenable like the senders. This is used to
abstract away `recv()` and `try_recv()` methods used to make the
`ScriptThread` event loop easier to read.
In addition:
- The many duplicated `ScriptThread` self-senders for the `TaskManager`
have been removed and, in general, a lot of boilerplate is removed as
well.
- Visibilty of all methods affected by this change is changed to
`pub(crate)` in order to take advantage of dead code detection. Some
dead code produced from macros is removed.
- Some conversion code is refactord into implementations of the `From`
trait.
- The names of channels uses a standard "sender" and "receiver" naming
as well as trying to be descriptive of where they go in `ScriptThread`
as well as `InitialScriptState`
Signed-off-by: Martin Robinson <mrobinson@igalia.com>