Avoid infinitely looping CSS transitions.
This change addresses the long-standing issue of CSS transitions not ending appropriately. It does not fundamentally change the way we process transitions/animations.
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#20379
- [x] There are tests for these changes
Implementation of ImageBitmap
ImageBitMap webidl file added
Implementation of ImageBitmap
mentioned the correct origin link
basic new and new_inherited
updated the mod.rs file to include imagebitmap
imagebitmap implemented
changed according to Serialization
implemented serializable
get methods for width and height
basic imagebitmap
added missing crates
added Vec and missing crates
Syntax fixes
Reformatting and minor error fixes
Implementation of ImageBitmap
tidy-test runs
Took out extra parameters in reflect_dom_object call
added comments with specification links for webidl functions
changing the code based on review comments
adding resolved changes form the pull request
Changes based on pr review
Changes based on pr review
ran test-tidy and fmt
removed the duplicate crate
removed unnecessary crates
Kept only the relevant crate import
Updated test expectations, exposed interface list, and manifest
This avoids the use of lookup tables for containing blocks when
constructing the stacking context tree.
This seems to catch some laid-out hoisted fragments that were otherwise
dropped in the previous design. The changes cause one new test to pass
and one to fail. Visual examination of the failing tests reveals that
it's a progression (list markers are appearing when they were previously
not rendered).
Add support for tracking containing blocks when doing inline layout.
This requires setting up a PositioningContext for inline boxes when
necessary. Instead of using the PositioningContext helper methods
and we reuse the contexts between line breaks.
Fixes#25279.
Instead of painting hoisted position fragments in the order to which
they are hoisted, paint them in tree order and properly incorporate them
into the stacking context.
We do this by creating a placeholder fragment in the original tree position
of hoisted fragments. The ghost fragment contains an atomic id which
links back to the hoisted fragment in the containing block.
While building the stacking context, we keep track of containing blocks
and their children. When encountering a placeholder fragment we look at
the containing block's hoisted children in order to properly paint the
hoisted fragment.
One notable design modification in this change is that hoisted fragments
no longer need an AnonymousFragment as their parent. Instead they are
now direct children of the fragment that establishes their containing block.
Render HTML <canvas> elements on layout 2020
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix#25885
- [X] There are tests for these changes
This is a feature that was never properly implemented in the previous
layout system. We still need to preserve their in-tree order in the
display list though.
Add initial support for transforms to layout_2020
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Add initial support for stacking contexts to layout_2020
These changes add initial support for stacking contexts, enabling some parts of z-index to work properly.
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This adds very rudimentary support for paint order in stacking context.
In particular z-index is now handled properly, apart from issues with
hoisted fragments.
Improve position:fixed support in layout_2020
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This makes it so that position:fixed elements do not scroll with the
rest of the contents, but does not tackle the rest of the issues with
their positioning.
Add support for overflow:scroll and overflow:hidden to layout_2020
This adds clipping and interactive scrolling support, but scrolling from
script is still not functional.
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