In function Request::fetch_main, flag local_urls_only (if set)
should allow fetching local urls only. Before this change, the flag had
the inverse behaviour.
Implementation of Blob Constructor with test changes
Apologize for the late PR. I see that #9977 already overlaps with some of the work. If that is accepted, then I'll change my PR to reflect just the WPT changes.
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over the data as well.
WebRender doesn't need the data, as it acquires it separately.
About a 50%-100% improvement in display list building time on
browser.html.
Read `rustc-with-gold` setting from env var when no `.servobuild`
The build system needs to disable gold on arm64 slaves. Other configuration is
done through environment variables, and buildbot hosts currently don't use a
.servobuild file at all.
This change adds the `get_env_bool` function to cast an environment variable's
string contents into a Python boolean, and uses it to retrieve the optional
`SERVO_RUSTC_WITH_GOLD` setting.
I figured it's worth throwing the helper function in now in case we later want to read booleans from other env vars, but there's currently no need to make up a name for and read from an env var for every single setting.
r? @larsbergstrom
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The build system needs to disable gold on arm64 slaves. Other configuration is
done through environment variables, and buildbot hosts currently don't use a
.servobuild file at all.
This change adds the `get_env_bool` function to cast an environment variable's
string contents into a Python boolean, and uses it to retrieve the optional
SERVO_RUSTC_WITH_GOLD setting.
array, and consolidate the multitude of display list messages into one.
Improves display list building performance by 50%-100% for small display
lists.
Don't re-add stylesheets to recompute vw/vh lengths
This is a follow-up to #9876. It avoids clearing and rebuilding SelectorMaps
when vh and vw units need to be recomputed. Instead it just dirties all nodes,
to force elements to be re-cascaded.
Filed #10104 for later follow-up work to dirty only affected nodes.
r? @SimonSapin
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Fixes for compute_damage
A few changes:
* Make `compute_damage` short-circuit more, by skipping comparisons if they will only set flags that are already set.
* Update some obsolete comments.
* Add a bunch of missing properties to `compute_damage`.
* Set `RECONSTRUCT_FLOW` when `text-decoration` changes, because it can affect text fragment splitting/merging.
I believe this is all of the computed properties except for the animation properties. (I wasn't sure what to do with those.) After this lands I'd like to work on moving this information into `properties.mako.rs` so that this function can be auto-generated, and so that newly-added properties can default to setting all flags instead of none.
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Add history information to mozbrowserlocationchange event
This is a change in the Browser API itself.
Before, on `mozbrowserlocationchange`, we would call `getCanGoBack()` and `getCanGoForward()`. Two asynchronous methods called on an event, which doesn't make much sense, especially because we already know on `mozbrowserlocationchange` if we can go back/forward. So here I'm adding 2 new properties to the event to tell if the iframe can go back/forward.
The way `event.detail` is defined also changed. Before, `event.detail` was a string (the new uri), now it's an object (`{uri:String,canGoBack:bool,canGoForward:bool}`).
This is one of the design flaw of the early Browser API: not using objects for the detail property, making it hard to extend the event payload.
So that makes this event not backward compatible. We can:
1. just don't care. It's up to the client to test if event.detail is a string or not if it needs to be compatible with Gecko
2. fix it in Gecko. The client will still have to test `event.detail` to make it compatible with older version of gecko
3. rename `mozbrowserlocationchange` to something else (`mozbrowserlocationchange2` ?)
Please advise.
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layout: Skip layout traversals that obviously won't do anything.
This reduces CPU usage when mousing over simple pages (example.com). More complex pages (Wikipedia) still reflow a lot due to other bugs.
Additionally, this change causes Servo to stop painting the results of hit test queries. This is also a win for CPU usage.
This significantly improves #9999, though there's more that can be done. I'll leave it open in case @paulrouget thinks this PR isn't enough.
r? @mbrubeck
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This is a follow-up to #9876. It avoids clearing and rebuilding SelectorMaps
when vh and vw units need to be recomputed. Instead it just dirties all nodes,
to force elements to be re-cascaded.
Filed #10104 for later follow-up work to dirty only affected nodes.