Commit graph

14 commits

Author SHA1 Message Date
Kunal Mohan
02c1612cb0
Add accountable-refcell as optional build time feature 2020-01-08 09:44:41 +05:30
Simon Sapin
bea73951db Use #![register_tool] instead of #![register_attr]
CC https://github.com/rust-lang/rust/issues/66079
2019-11-15 17:24:42 +01:00
Josh Matthews
8f5c37c0b5 Don't panic if WebGL thread can't be reached during finalization. 2019-07-29 10:09:24 -04:00
Simon Sapin
be69f9c3e6 Rustfmt has changed its default style :/ 2018-12-28 13:17:47 +01:00
Jan Andre Ikenmeyer
a1a14459c1
Update MPL license to https (part 3) 2018-11-19 14:47:12 +01:00
Pyfisch
9e92eb205a Reorder imports 2018-11-06 22:35:07 +01:00
Simon Sapin
45f7199eee cargo fix --edition 2018-11-06 15:26:02 +01:00
chansuke
c37a345dc9 Format script component 2018-09-19 17:40:47 -04:00
Anthony Ramine
7f9d560f28 Allow binding the null buffer in vertexAttribPointer if offset is 0 2018-08-30 16:15:38 +02:00
Anthony Ramine
fba6d801a1 Always use a WebGLVertexArrayObject to handle vertex attribs
This lets us clean up how buffers are reference-counted.
2018-08-02 12:46:19 +02:00
Anthony Ramine
661e258b28 Store a reference to the WebGLRenderingContext in WebGLObject 2018-07-24 13:27:33 +02:00
Anthony Ramine
5d43f1c9bd Rename BoundAttribBuffers to VertexAttribs and make it store a slice 2018-07-05 14:20:44 +02:00
Anthony Ramine
fc3dd7cefc Implement checks for vertex attribs enabled as arrays without a bound buffer 2018-06-20 15:59:06 +02:00
Anthony Ramine
b523267349 Move WebGLVertexArrayObjectOES to script::dom
It's not a WebGL extension itself, it's just used by one.
2018-05-24 12:12:23 +02:00
Renamed from components/script/dom/webgl_extensions/ext/webglvertexarrayobjectoes.rs (Browse further)