Previously the thickness coming from font metrics could be something
like 0.7px, so with 1dppx it would be painted as either 1 or 0 device
pixels.
Enforcing at least 1 device pixel ensures that the decoration will be
visible, and rounding to an integral amount of device pixels ensures
that the thickness won't vary depending on the position.
The specification requires this behavior when text-decoration-thickness
is set to a length or percentage. It's not clear if it should also
happen by default, but this seems to match other browsers (except for
WebKit rounding up instead of to the nearest integer).
The test text-decoration-thickness-from-zero-sized-font.html is now
failing because of #29675.
This change adds support for the <iframe> element to Layout 2020. In
addition, certain aspects of the implementation are made the same
between both layout systems.
Store hit testing information in a data structure that sits alongside
the display list in the compositor. This will allow the compositor to
store more information per-node. The data structure also takes care of
de-duplicating information between successive display list entries. In
the future, the data structure can be even more aggressive in producing
smaller side hit testing lists, if necessary.
This change moves a bit more code into the `ClipScrollState` helper
during WR display list building as well as inlines
build_common_item_properties. This is all in preparation of
modifications to this code which will build a Compositor-side scroll
tree. It should not change any behavior.
- Also updates raqote to latest with an upgrade of font-kit to 0.11
applied on as a patch
- Update lyon_geom to the latest version
Major change:
- All matrices are now stored in row major order. This means that
parameters to rotation functions no longer should be negated.
- `post_...()` functions are now named `then()`. `pre_transform()` is removed,
so `then()` is used and the order of operations changed.
Update webrender
These changes reflect changes in webrender's API that make RenderApiSender and RenderApi objects more challenging to share. This PR moves us to a model where:
* the compositor owns the main RenderApi object
* other threads that need to create transactions or manipulate fonts proxy those operations to the compositor (script/layout use IPC, while other threads use non-IPC channels)
* the webgl thread owns its own independent RenderApi
There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.
Given the size of this patch, I think it's useful to get this landed as-is.
Remove unused code (1/N)
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