It is possible for a PaintTask to start exiting soon after sending new
buffers to the compositor. In that case, the compositor should return
the now unnecessary buffers to the PaintTask so that it can properly
free them.
To accomplish this, the compositor now keeps a hash map of paint task
channels per pipeline id. When a PaintTask exists, the constellation
informs the compositor that it can forget about it. Additionally, the
PaintTask should not wait for any buffers when the engine is doing a
complete shutdown. In that case, the compositor is already halted and
has simply let all buffers leak. We pipe through the shutdown type when
destroying the pipeline to make this decision.
Fixes#2641.
This fixes the following warning:
display_list/mod.rs:735:20: 735:30 warning: use of deprecated item: Use `Int::zero()` or `Float::zero()`., #[warn(deprecated)] on by default
display_list/mod.rs:735 let zero = Zero::zero();
^~~~~~~~~~
This property is used by approximately 55% of page loads.
To implement the line breaking behavior, the "breaking strategy" has
been cleaned up and abstracted. This should allow us to easily support
other similar properties in the future, such as `text-overflow` and
`word-break`.
This assumes that there are no ligatures that span across multiple
words. Since we have a per-word shape cache, this is a safe assumption
as of now. I have left comments to ensure that, if and when this is
revisted, we make sure to handle it properly.
The ligature disabling code has been manually verified, but I was unable
to reftest it. (The only way I could think of would be to create an
Ahem-like font with a ligature table, but that would be an awful lot of
work.)
Near as I can tell, the method used to apply the spacing (manually
inserting extra advance post-shaping) matches Gecko.
`invert` is not yet supported.
Objects that get layers will not yet display outlines properly. This is
because our overflow calculation doesn't take styles into account and
because layers are always anchored to the top left of the border box.
Since fixing this is work that is not related to outline *per se* I'm
leaving that to a followup and making a note in the code.
This exposed some problems in our clipping logic, which was never
properly rewritten for the stacking context reform. The clipping code
worked in terms of a stack of clips, but the new stacking context code
has no concept of a stack of clip regions. Fixing that in turn exposed
some flaky/incorrect tests:
* `borders` had an incorrect reference image, as far as I can tell.
* `negative_margins` had some stray pixels, fixed by changing the text.
This adds the infrastructure necessary to support stacking contexts that
are not containing blocks for absolutely-positioned elements. Our
infrastructure did not support that before. This minor revamp actually
ended up simplifying the logic around display list building and
stacking-relative position computation for absolutely-positioned flows,
which was nice.
This patch is a first stab at implementing border-radius. It looks fine as long as
the border isn't an ellipse (that might not even parse yet), and the border-widths
around a border-radius are the same.
Here's a cool screenshot!

r? @pcwalton @SimonSapin
first-class.
This implements the scheme described here:
https://groups.google.com/forum/#!topic/mozilla.dev.servo/sZVPSfPVfkg
This commit changes Servo to generate one display list per stacking
context instead of one display list per layer. This is purely a
refactoring; there are no functional changes. Performance is essentially
the same as before. However, there should be numerous future benefits
that this is intended to allow for:
* It makes the code simpler to understand because the "new layer needed"
vs. "no new layer needed" code paths are more consolidated.
* It makes it easy to support CSS properties that did not fit into our
previous flat display list model (without unconditionally layerizing
them):
o `opacity` should be easy to support because the stacking context
provides the higher-level grouping of display items to which opacity
is to be applied.
o `transform` can be easily supported because the stacking context
provides a place to stash the transformation matrix. This has the side
benefit of nicely separating the transformation matrix from the
clipping regions.
* The `flatten` logic is now O(1) instead of O(n) and now only needs to
be invoked for pseudo-stacking contexts (right now: just floats),
instead of for every stacking context.
* Layers are now a proper tree instead of a flat list as far as layout
is concerned, bringing us closer to a production-quality
compositing/layers framework.
* This commit opens the door to incremental display list construction at
the level of stacking contexts.
Future performance improvements could come from optimizing allocation of
display list items, and, of course, incremental display list
construction.