For the individual transform properties if they spec a value that can be
expressed as 2d we treat as 2d and serialize accordingly.
We drop Translate::Translate and Scale::Scale, and then rename
Translate::Translate3D as Translate::Translate, Scale::Scale3D as
Scale::Scale. So now we use Translate::Translate to represent 2d and 3d
translation, and Scale::Scale to represent 2d and 3d scale. There is no
difference between 2d and 3d translate/scale in Gecko because we always
convert them into 3d format to layers (on the compositor thread), so this
change makes things simpler.
Differential Revision: https://phabricator.services.mozilla.com/D52931
We need to pass these two types into the compositor, so we need a better
way to serialize these rust types. We use serde and bincode to
serialize/deserialize them, and use ByteBuf to pass the &[u8] data
through IPC. We define StyleVecU8 for FFI usage only.
Differential Revision: https://phabricator.services.mozilla.com/D50688
Mostly renaming for clarity, as the gradient parsing code is a bit hairy.
This also changes -webkit- gradients, which is, I think, the right thing to do
(otherwise I need to give up on the type system and sprinkle parse_non_negatives
around, which would be unfortunate).
I filed https://bugs.chromium.org/p/chromium/issues/detail?id=1008112 on
Chromium still accepting negative radii for those, so will wait to submit the
patch for review until they reply there with their intentions.
Differential Revision: https://phabricator.services.mozilla.com/D47141
1. Add `generics::motion::OffsetPath`, and use specified `Angle` and
computed `Angle` to define specified `OffsetPath` and computed `OffsetPath`.
2. Add `ray` function into `OffsetPath`.
We also tweak the degree from 150deg to 135deg in wpt (e.g.
offset-path-ray-001.html and others) to avoid floating point precision issues.
For example:
```
// offset-path: ray(150deg ...);
// offset-distance: 20px;
matrix:
{
{0.500000 0.866025 0.000000 0.000000},
{-0.866025 0.500000 0.000000 0.000000},
{0.000000 0.000000 1.000000 0.000000},
{10.000000 17.320509 0.000000 1.000000}
}
// rotate(60deg) translate(20px)
matrix:
{
{0.500000 0.866025 0.000000 0.000000},
{-0.866025 0.500000 0.000000 0.000000},
{0.000000 0.000000 1.000000 0.000000},
{10.000000 17.320507 0.000000 1.000000}
}
```
Their translate parts, 17.320509 vs 17.320507, are almost the same (only
tiny difference), which may cause the reftest failed.
Differential Revision: https://phabricator.services.mozilla.com/D42721
These two bugs (bug 1572738 and bug 1572451) are stylo regressions.
When font-family changes, we try to recompute the font-size with a length /
percentage combinations in case the generic family changes, so the user
preferences are kept.
When calc() is involved, we clamp to non-negative too early, via
NonNegativeLength::scale_by.
I think we should generally dump this "try to track font-size across calc()"
thingie, as as various comments note it is not quite perfect, and it's not clear
how it should work in presence of min()/max().
This patch fixes the issue and simplifies code a bit, I may consider removing
this altogether in a follow-up.
Differential Revision: https://phabricator.services.mozilla.com/D41776
It's much nicer.
One nice thing about this is that the new code is subject to the existing
threadedness checking, which identified that several of these should be atomic
because they're accessed off the main thread.
Differential Revision: https://phabricator.services.mozilla.com/D40792
I'm _really_ sorry for the size of the patch. I tried to do this in two steps
but it was a lot of work and pretty ugly.
This patch makes us use cbindgen for grid-template-{rows,columns}, in order to:
* Make us preserve repeat() at computed-value time. This is per spec since
interpolation needs to know about repeat(). Except for subgrid, which did the
repeat expansion at parse-time and was a bit more annoying (plus it doesn't
really animate yet so we don't need it to comply with the spec).
* Tweaks the WPT tests for interpolation to adopt the resolution at:
https://github.com/w3c/csswg-drafts/issues/3503.
Trade-off here, as this patch stands, is that this change makes us use less
long-living memory, since we expand repeat() during layout, but at the cost of a
bit of CPU time during layout (conditional on the property applying though,
which wasn't the case before). It should be very easy to store a cached version
of the template, should this be too hot (I expect it isn't), or to change the
representation in other ways to optimize grid layout code if it's worth it.
Another trade-off: I've used SmallPointerArray to handle line-name merging,
pointing to the individual arrays in the style data, rather than actually
heap-allocating the merged lists. This would also be pretty easy to change
should we measure and see that it's not worth it.
This patch also opens the gate to potentially improving memory usage in some
other ways, by reference-counting line-name lists for example, though I don't
have data that suggests it is worth it.
In general, this patch makes much easier to tweak the internal representation of
the grid style data structures. Overall, I think it's a win, the amount of magic
going on in that mako code was a bit huge; it took a bit to wrap my head around
it.
This patch comments out the style struct size assertions. They will be
uncommented in a follow-up patch which contains some improvements for this type,
which are worth getting reviewed separately.
Also, this patch doesn't remove as much code as I would've hoped for because of
I tried not to change most of the dom/grid code for inspector, but I think a
fair bit of the nsGridContainerFrame.cpp code that collects information for it
can be simplified / de-copy-pasted to some extent. But that was a pre-existing
problem and this patch is already quite massive.
Differential Revision: https://phabricator.services.mozilla.com/D36598
There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.
Given the size of this patch, I think it's useful to get this landed as-is.
We clamp earlier (parse time rather than computed value time), but that's the
only behavior change, which I think doesn't really matter.
Differential Revision: https://phabricator.services.mozilla.com/D35198
Option<> is not FFI-safe, so if we want to use the same representation
everywhere we need to get rid of it. This also makes it take the same amount of
memory as the C++ representation, and it's not very complex, I'd think.
Differential Revision: https://phabricator.services.mozilla.com/D35195
This doesn't change the way C++ code uses static prefs. But it does slightly
change how Rust code uses static prefs, specifically the name generated by
bindgen is slightly different.
The commit also improves some comments.
Differential Revision: https://phabricator.services.mozilla.com/D35764
This patch produces the following serialization:
```
input | computed value
------------------------------
1. "auto" "auto"
2. "auto auto" "auto"
3. "15px auto" "15px"
4. "15px" "15px"
```
i.e. If the second value is 'auto', then it's omitted from our serialization,
because it's implied.
Besides, we update the wpt to address this spec issue:
https://github.com/w3c/csswg-drafts/issues/2574
Differential Revision: https://phabricator.services.mozilla.com/D35510
Should not serialize default shape-outside circle() function radius.
The ToCss impl of Circle and Ellipse turn out to be identical in specified and computed value, thus move them to generics.
Differential Revision: https://phabricator.services.mozilla.com/D35183