* Use 2024 style edition
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Reformat all code
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Update to rust 1.85
This is needed for cargo-deny
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Upgrade crown
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Clippy fixes
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
* Re-upgrade cargo-deny to 0.18
Keeping it locked to 0.18 just in case they
update their required rustc version again
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
---------
Signed-off-by: Simon Wülker <simon.wuelker@arcor.de>
In addition to some small API changes, this downstream version of
WebRender no longer depends on a very old version of time. This is the
last step toward removing the dependency on `time0.1`.
The review for this commit should also include: 9f552bebab
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Add initial support for the WebGL2 BlitFramebuffer call.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Istvan <istvan.miklos@h-lab.eu>
`webxr` depends on a very old verison of `time`, which allowed serializing
monotonic clock output. This isn't possible on all platforms, so newer
versions of `time` do not allow this. In order to stop using the old
0.1 versions of `time` we have to stop relying on times passed from `webxr`
to Servo. This change does that, at the cost of removing the XR
profiling feature. It has to be rewritten in another way in the `webxr`
crate.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* clippy: fix `result_unit_err` warnings
* feat: fix result warnings in script
* doc: document `generate_key` return type
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* feat: add back result to RangeRequestBounds::get_final
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Sending WebRender an explicit ResourceUpdate message
after every buffer swap invalidates the tile caches
that depend on the image resource created for the
webgl canvas.
The previous WebRender code that Servo was using
might have worked with WebGL only accidentally since
picture caching was disabled by [default][1] and so the
tiles were not cached between frames.
Fixes#30367
[1]: c385b3c973/third_party/webrender/webrender/src/renderer.rs (L7073)
Signed-off-by: Mukilan Thiyagarajan <mukilan@igalia.com>
* Upgrade vendored version of WebRender
* Patch WebRender: upgrade version of gleam
* Restore hit testing implementation
* Fix WebRender warnings
* Adapt Servo to new WebRender
* Update results
* Add a workaround for #30313
This slightly expands text boundaries in order to take into account the
fact that layout isn't measuring glyph boundaries.
This relies on WebRender's frame output API, `set_output_image_handler`,
which has been removed from the latest upstream [1]. It's sad to remove
this feature, which was probably a lot of work to implement, but it
seems difficult to patch WebRender to restore this functionality.
Fixes#29936.
1. https://hg.mozilla.org/mozilla-central/rev/361521e3c52324809553c555fb066d50f023d9bf
- Also updates raqote to latest with an upgrade of font-kit to 0.11
applied on as a patch
- Update lyon_geom to the latest version
Major change:
- All matrices are now stored in row major order. This means that
parameters to rotation functions no longer should be negated.
- `post_...()` functions are now named `then()`. `pre_transform()` is removed,
so `then()` is used and the order of operations changed.
The Linux kernel imposes a 15-byte limit on thread names[1]. This means
information that does not fit in this limit, e.g., the pipeline ID of
layout and script threads, is lost in a debugger and profiler (see the
first column of the table below).
This commit shortens the thread names used in Servo to maximize the
amount of information conveyed. It also rectifies some inconsistencies
in the names.
| Before | After |
|-------------------|-------------------|
| `BluetoothThread` | `Bluetooth` |
| `CanvasThread` | `Canvas` |
| `display alert d` | `AlertDialog` |
| `FontCacheThread` | `FontCache` |
| `GLPlayerThread` | `GLPlayer` |
| `HTML Parser` | `Parse:www.examp` |
| `LayoutThread Pi` | `Layout(1,1)` |
| `Memory profiler` | `MemoryProfiler` |
| `Memory profiler` | `MemoryProfTimer` |
| `OfflineAudioCon` | `OfflineACResolv` |
| `PullTimelineMar` | `PullTimelineDat` |
| `ScriptThread Pi` | `Script(1,1)` |
| `WebWorker for h` | `WW:www.example.` |
| `ServiceWorker f` | `SW:www.example.` |
| `ServiceWorkerMa` | `SvcWorkerManage` |
| `Time profiler t` | `TimeProfTimer` |
| `Time profiler` | `TimeProfiler` |
| `WebGL thread` | `WebGL` |
| `Choose a device` | `DevicePicker` |
| `Pick a file` | `FilePicker` |
| `Pick files` | `FilePicker` |
[1]: https://stackoverflow.com/questions/5026531/thread-name-longer-than-15-chars
Add support for WebGL2 TexImage2D
Adds initial support for one of the WebGL2 `TexImage2D` call.
I've enabled the `tests/wpt/webgl/tests/deqp/` tests.
---
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix part of #26512
- [x] There are tests for these changes
@mmatyas @zakorgy @jdm
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Avoid GL errors with LineWidth commands
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#26139