* Squash and don't explicitly use noto-cjk in tests
Signed-off-by: Xiaocheng Hu <xiaochengh.work@gmail.com>
* Mark quotes-034.html.ini failure
Signed-off-by: Xiaocheng Hu <xiaochengh.work@gmail.com>
* Address review comments
Signed-off-by: Xiaocheng Hu <xiaochengh.work@gmail.com>
---------
Signed-off-by: Xiaocheng Hu <xiaochengh.work@gmail.com>
The specification doesn't say how to deal with percentages when
determining the minimum and maximum size of a table grid, so follow the
approach that Chromium uses.
Essentially, figure out the "missing" percentage from the non-percentage
columns and then use that to work backwards to fine the size of the
percentage ones.
This change is larger than one might expect, because this percentage
approach shouldn't happen for tables that are descendants of a flex,
grid or table container (except when there is an interceding absolute).
We have to pass this information down when building the box tree. This
will also make it easier to improve propagated text decorations in the
future.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
There were two kinds of layout tracing controlled by the same debugging
option:
- modern layout: Functionality that dumped a JSON serialization of the
layout tree before and after layout.
- legacy layout: A scope based tracing that reported the process of
layout in a structured way.
I don't think anyone working on layout is using either of these two
features. For modern layout requiring data structure to implement
`serde` serialization is incredibly inconvenient and also generates a
lot of extra code.
We also have a more modern tracing functionality based on perfetto that
we have started to use for layout and IMO it's actually being used and
more robust.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
It used to be an `AuOrAuto`, turning it into a `SizeConstraint` allows
passing the information about the min and max constraints when the
containing block doesn't have a definite block size.
This will be useful for table layout.
Note that in most cases we were already constructing the containing
block from a `SizeConstraint`, but we were calling `to_auto_or()` to
turn it into an `AuOrAuto`.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
The new version of rust allows us to elide some lifetimes and clippy is
now complaining about this. This change elides them where possible and
removes the clippy exceptions.
Fixes#34804.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This might make caching these values a bit easier in the future.
Correcting the visibility of `ContainingBlock` also exposed some new
rustc and clippy warnings that are fixed here.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Add a new struct `LayoutBoxBase`, that will be used throughout the box
tree. The idea of this struct is that we have a place to consistently
store common layout information (style and node information) and also to
cache layout results such as content sizes (inline and maybe later box
sizes) and eventually layout results.
In addition to the addition of this struct,
`IndependentFormattingContext` is flattened slightly so that it directly
holds the contents of both replaced and non-replaced elements.
This is only added to independent formatting contexts, but will later be
added to all block containers as well.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* Refactor computation of preferred aspect ratios
Computing min/max-content sizes required a ContainingBlock in order to
resolve the padding and border when determining the preferred aspect
ratio. However, all callers already knew the padding and border, so they
can compute the ratio themselves, and pass it directly instead of
the ContainingBlock.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
* Put preferred aspect ratio into ConstraintSpace
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
---------
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
To compute the min-content and max-content inline sizes of a replaced
element, we were only using the aspect ratio to transfer definite block
sizes resulting from clamping the preferred block size between the min
and max block sizes.
However, if the preferred block size is indefinite, then we weren't
transfering the min and max through the aspect ratio.
This patch adds a `SizeConstraint` enum that can represent these cases,
and a `ConstraintSpace` struct analogous to `IndefiniteContainingBlock`
but with no inline size, and a `SizeConstraint` block size.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
This unifies the size resolution into AbsoluteAxisSolver, since it needs
to know the size in order to resolve auto margins correctly anyways.
This will allow adding support for sizing keywords in a follow-up patch.
Also, this avoids doing multiple layouts due to min and max constraints,
improving performance.
Additionally, tables may end up having a custom size, different than
what we would expect by just looking at the sizing properties. This
patch ensures that we resolve margins correctly with the final size,
resulting in 2 tests now passing.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
The result of `inline_content_sizes()` may depend on the block size of
the containing block, so we were always recomputing in case we got
a different block size.
However, if no content has a vertical percentage or stretches vertically,
then we don't need to recompute: the result will be the same anyways.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
This will allow callers to start obeying `min-content`, `max-content`,
`fit-content` and `stretch` in follow-up patches.
The old functionality is kept as deprecated methods that we should
eventually remove.
This patch has very little impact on the existing behavior, just some
very minimal implementation of the keywords for css tables.
This also overhauls fixed-layout-2.html since:
- It had code that wasn't doing anything
- It had wrong expecations in prose
- The logic seemed broken in general
- All browsers were failing one testcase
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
This change removes the `effective_writing_mode` concept and tries to
properly implement right-to-left layout support for all non-inline
writing modes. In general, what needs to happen is that rectangles
need to be converted to physical rectangles using the containing block.
A right-to-left rectangle's inline start is on the right physical side
of the containing block. Likewise a positive inline offset in
right-to-left text is a negative physical one.
The implementation here is pretty good for most layout modes, but floats
are still a bit in process. Currently, floats are processed in the
logical layout of the block container, but there still might be issues
with float interaction with mixed RTL and LTR.
While this does move us closer to supporting vertical writing modes,
this is still unsupported.
New failures:
- Vertical writing mode not supported:
- `/css/CSS2/floats/floats-placement-vertical-001b.xht`
- `/css/CSS2/floats/floats-placement-vertical-001c.xht`
- Absolutes inlines should avoid floats (#33323)
- `/css/css-position/position-absolute-dynamic-static-position-floats-004.html`
- No support for grid
- `/css/css-align/self-alignment/self-align-safe-unsafe-grid-003.html`
- `/css/css-position/static-position/inline-level-absolute-in-block-level-context-009.html`
- `/css/css-position/static-position/inline-level-absolute-in-block-level-context-010.html`
- Cannot reproduce these locally on any platform. Very mysterious:
- `/css/css-tables/row-group-margin-border-padding.html`
- `/css/css-tables/row-margin-border-padding.html`
- Exposes bugs we have related to hanging whitespace in preserved
whitespace inlines:
- `/css/css-text/white-space/trailing-space-and-text-alignment-rtl-003.html`
- `/css/css-text/white-space/white-space-pre-wrap-trailing-spaces-023.html`
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Rakhi Sharma <atbrakhi@igalia.com>
* Use app unit in `ComputedValuesExt`
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: atbrakhi <atbrakhi@igalia.com>
* Some miscellaneous fixes
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
* remove redundant defination of `containing_block_inline_size`
Signed-off-by: atbrakhi <atbrakhi@igalia.com>
---------
Signed-off-by: atbrakhi <atbrakhi@igalia.com>
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
When computing the min-content or max-content size of an element we
need to ignore `inline-size`, `min-inline-size` and `max-inline-size`.
However, we should take the block-axis sizing properties into account.
That's because the contents could have percentages depending on them,
which can then affect their inline size via an aspect ratio.
Therefore, this patch adds `IndefiniteContainingBlock`, which is similar
to `ContainingBlock`, but it allows an indefinite inline-size. This
struct is then passed arround during intrinsic sizing.
More refinement will be needed in follow-up patches in order to fully
address the problem.
Signed-off-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
We want to selectively enable right-to-left writing modes per layout
context. This change makes that possible by allowing access to
`writing-mode` though an interface that always returns the default
horizontal top-to-bottom (implicitly left-to-right) writing mode.
Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Co-authored-by: Rakhi Sharma <atbrakhi@igalia.com>
This completes the transition to compiling Servo with rust stable. Some
nightly-only features are still used when compiling the `script` and
`crown` crates, as well as for some style unit tests. These will likely
break with newer compiler versions, but `crown` can be disabled for them
conditionally. This is just the first step.
This has some caveats:
1. We need to disable setting up the special linker on Linux. The -Z
option isn't supported with stable rust so using this is out --
meanwhile we can't be sure that lld is installed on most systems.
2. `cargo fmt` still uses some unstable options, so we need to rely on
the unstable toolchain just for running `fmt`. The idea is to fix this
gradually.
This is the first part of constructing the box tree for table layout. No
layout is actually done and the construction of tables is now hidden
behind a flag (in order to not regress WPT). Notably, this does not
handle anonymous table part construction, when the DOM does not reflect
a fully-formed table. That's part two.
Progress toward #27459.
Co-authored-by: Oriol Brufau <obrufau@igalia.com>
Co-authored-by: Manish Goregaokar <manishsmail@gmail.com>
This makes the names of flow relative geometry consistent with what is
used in the style crate and removes them from a module. With this change
it's more obvious what makes these types different from the ones in
`euclid`.
`OnceCell` is now part of the standard library and we'll be able to use
it once we upgrade rust. For now we can use the version that's shipped
behind a feature flag in rust. This removes a dependency on one crate.
This is a simple code organization change with no behavior change with
the idea of making Layout 2020 easier to understand by new folks to the
project. The idea is that we will have a cleaner separation between the
different parts of layout ie one directory for the fragment tree and one
(currently multiple) directory for the box tree.
During layout it is often useful, for various specification reasons, to
know if an element is the `<body>` element of an `<html>` element root. There
are a couple places where a brittle heuristic is used to detect `<body>`
elements. This information is going to be even more important to
properly handle `<html>` elements that inherit their overflow property from
their `<body>` children.
Implementing this properly requires updating the DOM wrapper interface.
This check does reach up to the parent of thread-safe nodes, but this is
essentially the same kind of operation that `parent_style()` does, so is
ostensibly safe.
This change should not change any behavior and is just a preparation
step for properly handle `<body>` overflow.
2020, not yet wired to the rest of layout.
This commit implements an object that handles the 10 rules in CSS 2.1:
https://www.w3.org/TR/CSS2/visuren.html#float-position
The implementation strategy is that of a persistent balanced binary search tree
of float bands. Binary search trees are commonly used for implementing float
positioning; e.g. by WebKit. Persistence enables each object that interacts
with floats to efficiently contain a snapshot of the float list at the time
that object was laid out. That way, incremental layout can invalidate and start
reflow at any point in a containing block.
This commit features extensive use of
[QuickCheck](https://github.com/BurntSushi/quickcheck) to ensure that the rules
of the CSS specification are followed.
Because this is not yet connected to layout, floats will not actually be laid
out in Web pages yet.
Note that unit tests as set up in Servo currently require types that they
access to be public. Therefore, some internal layout 2020 types that were
previously private have been made public. This is somewhat unfortunate.
Part of #25167.
This implementation is more-or-less on par with the one from layout_2013
and in some cases better. There are still some cases where we don't
return the correct "resolved value," but this is enough to test
animations and transitions.
We were previously throwing away some boxes hoisted to containing blocks
for all descendants when they were contained by absolutes. This prevents
panics in existing web platform tests that would otherwise be triggered
by the addition of the `unreachable!` statement.
Instead of painting hoisted position fragments in the order to which
they are hoisted, paint them in tree order and properly incorporate them
into the stacking context.
We do this by creating a placeholder fragment in the original tree position
of hoisted fragments. The ghost fragment contains an atomic id which
links back to the hoisted fragment in the containing block.
While building the stacking context, we keep track of containing blocks
and their children. When encountering a placeholder fragment we look at
the containing block's hoisted children in order to properly paint the
hoisted fragment.
One notable design modification in this change is that hoisted fragments
no longer need an AnonymousFragment as their parent. Instead they are
now direct children of the fragment that establishes their containing block.