Add support for Debian in mach bootstrap
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Run apt-get commands (as written for Ubuntu), when `context.distro` is 'Debian GNU/Linux'.
This makes `./mach bootstrap` install dependencies on Debian.
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- [X] These changes fix#26080 (GitHub issue number if applicable)
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No test is included, I'm unsure how I would add one, since the changes are distro-dependant.
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webgl: Don't dirty canvas element while in immersive mode.
There are various WebGL APIs that are supposed to trigger a frame composite at the end of the event loop when they're used. We enforce this via dirtying the canvas element and ensuring that reflow occurs for normal content. This is redundant when we're using immersive mode and incurs extra work by the layout thread and compositor that inhibits the immersive rendering performance.
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix (part of) #26019
- [x] These changes do not require tests because we do not have infrastructure to test immersive mode on CI.
Reduce unnecessary layout queries in babylon.js content
Every frame, Babylon.js compares the width property of the webgl canvas element to its clientWidth. This incurs two layout operations every frame - one to get the dimensions of the element, and at the end of the frame to construct a display list and send that to webrender.
These changes introduce the concept of cached layout values which are constructed from the result of layout queries. These cached values are automatically invalidated when a new layout operation takes place, but as long as only the query operations that stored a cached value are used and the DOM is not otherwise dirtied, the cached values will remain valid and no further layout operations will take place.
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix (part of) #26019
- [x] These changes do not require tests because we have no infrastructure to test whether or not reflow occurred.
Ensure reference frame is popped in layout 2020
closes: #26066
Should be equivalent to https://github.com/servo/servo/pull/26063 for layout2020
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- [x] These changes fix#26066 (GitHub issue number if applicable)
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Make LayoutNodeHelpers::text_content return a cow
What does it mean? It means that layout can process `Text` nodes' contents by just borrowing them, potentially saving us from a lot of unnecessary tempoorary allocations, which is nice.
Use rust-mozjs exposed function to generate SourceText
With the exposed functions from mozjs, we can get rid of the `get_source_text` in `script_module`.
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Fix tojson unconditionally serializes
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- [x] These changes fix#25281
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Fix failing assertion -- failure to pop reference frame
closes#23438
In-depth description here: https://github.com/servo/servo/issues/23438#issuecomment-605553001
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Implementation for ImageBitmap
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Created the boilerplate code for the image bitmap implementation.
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- [ ] These changes fix#20650
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Implementation of ImageBitmap
ImageBitMap webidl file added
Implementation of ImageBitmap
mentioned the correct origin link
basic new and new_inherited
updated the mod.rs file to include imagebitmap
imagebitmap implemented
changed according to Serialization
implemented serializable
get methods for width and height
basic imagebitmap
added missing crates
added Vec and missing crates
Syntax fixes
Reformatting and minor error fixes
Implementation of ImageBitmap
tidy-test runs
Took out extra parameters in reflect_dom_object call
added comments with specification links for webidl functions
changing the code based on review comments
adding resolved changes form the pull request
Changes based on pr review
Changes based on pr review
ran test-tidy and fmt
removed the duplicate crate
removed unnecessary crates
Kept only the relevant crate import
Updated test expectations, exposed interface list, and manifest
Add ipc router shutdown
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Explicitly shutting down IPC router as part of shutdown, for contexts see https://github.com/servo/servo/pull/25685#pullrequestreview-364604068
Note that the call to `shutdown` is idempotent, so it shouldn't matter whether the call in the constellation and the script-thread are actually on the same `ROUTER` in single-process mode...
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Add support for DrawRangeElements in WebGL2
Adds initial support for the WebGL2 `DrawRangeElements` call.
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I have started working on this function, but not sure how could I check for the Uniform Block Backing (https://www.khronos.org/registry/webgl/specs/latest/2.0/#ACTIVE_UNIFORM_BLOCK_BACKING).
I am looking for some advice.
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cc @mmatyas @zakorgy @jdm
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Enable Atomics.wait in a dedicated worker agent
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FIX#25191
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